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TDK
12-16-2008, 08:26 PM
We should get a DnD game going. Who's up for it?

Preferably 3.5 as those are the only books I have. :P

(As always, I don't want to GM.)

The Argent Lord
12-16-2008, 09:04 PM
I'd play. I might possibly GM, actually. But I have kinda a terrible habit of never actually getting/keeping such things going.

FF fanboy
12-16-2008, 09:19 PM
I'm good at Dnd, Rp it well, and am willing to write a good backstory for my char/s. Although I will heavily lean towards full caster I'm also willing to fill the Meat shield role if no one else is.

Menarker
12-16-2008, 09:34 PM
I would love to try, but it would be my first time (Although I done lots of reading), so I would like some assistance if ever possible. In particular, I'm thinking of going Divination specialist Wizard that bans Evocation. (Specializiation bans 2 schools unless it's Divinination where you only ban one.)

FF fanboy
12-17-2008, 04:02 PM
I would love to try, but it would be my first time (Although I done lots of reading), so I would like some assistance if ever possible. In particular, I'm thinking of going Divination specialist Wizard that bans Evocation. (Specializiation bans 2 schools unless it's Divinination where you only ban one.)
thats actually a veterans choice. Evocation is THE worst school. Easily. Divination allows you to use the spell divination to look forward into the future BEFORE you prepare your spells, and prepare appriately for the encounter ahead. Now the DM may ruel that since you have seen the future that it can change becuase you looked at it. That however is Rule 0 stuff that I don't liek to touch.

Attila the Pun
12-17-2008, 07:15 PM
Ya I'll join in with a monk character

PhoenixFlame
12-17-2008, 07:30 PM
If you allow the complete X series, I will join as the party fighter.

It's just that playing fighters without feat choice is... Not playing fighter.

Edit: Or rogue! I love being sneaky.

Khael!
12-17-2008, 07:43 PM
I'll see how my schedule looks, as I might be starting up D&D again with my RL group. If time lets me, I'll play... somethingerother. Not a goddamned bard, as I seemed to be doomed with those guys.

TDK
12-17-2008, 10:00 PM
So, do we have a GM? I assume by Argent's post he's not gonna, but I dunno.

I really want to get this game running. And Khael better play!

If I'm not the GM, I'm gonna go with sorcerer, or maybe ranger. Ooh, or druid.

Divination allows you to use the spell divination to look forward into the future BEFORE you prepare your spells, and prepare appriately for the encounter ahead.

How's that work in-game? I mean, not even the GM knows how it will play out most of the time. Do you compensate by being able to select whatever spells you need during the encounter, or...?

The Argent Lord
12-17-2008, 10:09 PM
I can GM if nobody else wants to. I just can't guarantee I'll actually keep it running. I'll try, but...

Attila the Pun
12-17-2008, 10:23 PM
If no one else does, I volunteer to DM

TDK
12-17-2008, 10:35 PM
Cool. ^_^

So what kinda game we gonna be running here? Got any guidelines for character creation, that sort of thing?

(Here's (http://www.myth-weavers.com/sheets/) a cool site argent showed me that hosts character sheets.)

Menarker
12-17-2008, 11:45 PM
Any forbidden spells, combos, equipment or prestige classes or so?

Attila the Pun
12-18-2008, 09:13 AM
For an advenyure, can I do something Christmas-ey

Meister
12-18-2008, 01:08 PM
How's that work in-game? I mean, not even the GM knows how it will play out most of the time.
You could ask questions like "what sort of monsters will we fight today?" and as a reply receive a cryptic rhyme about fire. Then you're probably going to prepare some ice-based damage spells. I don't think it's quite that useful though as a) the spell has a certain chance to not work and b) if you cheese it too much you're probably going to get either incredibly cryptic replies, hints about completely insignificant events ("Marrok the Dwarf will find himself struggling with a bloodsucking fiend," 2 hours later he gets bitten by a mosquito and there you are with your anti-vampire-spells) or incomplete hints ("You shall face an elemental spirit of the cold North" and an elder fire elemental right afterwards)

Menarker
12-18-2008, 01:18 PM
They can also be useful to collaborate with other casters and team-mates.


Menarker: "Mighty God of the Tabletop Game! Reveal to me the most influencial and weakest individual of this stronghold!"

GM: The princess.

Menarker: You! Bard-boy! Get your seducing spells and make-up ready!

Bard: But I don't have to prepare my spells to begin with!

Menarker: Grrrr, just be ready to use them...

TDK
12-18-2008, 04:09 PM
For an advenyure, can I do something Christmas-ey

Its your game, dude.

Though unless we're going to be fighting santa claus, I don't see how that'll...Wait...elves...XD

Anyway, yeah, can we get the limits or whatever if there are any, that we may make our character sheets?


Meister: Thanks. :D

Attila the Pun
12-18-2008, 04:54 PM
Anything in the 3 core rulebooks, that includes races and classes as well as prestige classes. Also, anything from Hordes of the abyss I, heroes of horror and Monster Manual 4, Those are the only ones I have. You will Have level one(ofcourse) characters and ya. Will Post when have a catchy Jingle for the main villain.

The Argent Lord
12-18-2008, 04:58 PM
Its your game, dude.

Though unless we're going to be fighting santa claus, I don't see how that'll...Wait...elves...XD

I actually had an idea earlier today about making Frosty a giant golem of some sort.

Hmm... With those resources, I am kinda tempted to make an evil character. Can I?

FF fanboy
12-18-2008, 05:02 PM
Hmm, still wizard.
even if level 1 I can keep up.

Attila the Pun
12-18-2008, 06:00 PM
Yes you can make an evil character

Khael!
12-18-2008, 06:02 PM
Oh god. I better go neutral then. Affiliating with both sides is more fun, and having no alignment obligation to either is even more useful.

Still no idea on class or race. Will see what we've got before I contribute. Interested in skill monkey maybe.

Attila the Pun
12-18-2008, 06:30 PM
Well actually, both good and evil characters will be in the same party because there getting paid by a village to help, and most good characters do it because there, well, good.

The Argent Lord
12-18-2008, 06:54 PM
Okay, so wait, we have 5 players and already 2 are playing wizards? If that's what's happening, I think I need to play a meatshield of some sort.

Khael!
12-18-2008, 08:30 PM
Okay so I'll go rogue half-elf. If this manages to go high level enough I'll multiclass duelist.

At this stage we may need a cleric or other healy-dealy.

The Argent Lord
12-18-2008, 08:33 PM
Actually, since we have HoH, I could run an archivist if someone else is willing to meatshield. Or someone else could be a healer-type. Whichever.

Khael!
12-18-2008, 08:37 PM
Oh god, I'd use my friend's copy of HoH, but since he's using tons of it for our campaign, most of it is off-limits so's we're actually surprised by thing or two.

Some variety in the casters is also good.

Oh, and is it set how we're rolling our stats yet? I'm using that character sheet program that TDK linked, only I don't have my phb on hand or much of anything beside my memory of how things work.

The Argent Lord
12-18-2008, 08:43 PM
He hasn't mentioned stat rules, but for the core book stuff you can just go here: http://www.d20srd.org/

Vauron
12-18-2008, 08:55 PM
I'd be interested in joining this, probably as a cleric.

The Argent Lord
12-18-2008, 08:55 PM
If you're gonna cleric, then I'll go back to my meatshield idea.

Attila the Pun
12-18-2008, 09:24 PM
The character sheet link tdk posted is perfect! all we need now is a random dice roller. Also, just post a link to your character sheet

The Argent Lord
12-18-2008, 09:27 PM
Ask and ye shall receive: http://invisiblecastle.com/

Are we using the standard 4d6 drop lowest, arrange as desired, or would you prefer another method?

Attila the Pun
12-18-2008, 09:37 PM
4d6 drop the lowest is good. Also, because this is my first time gming, when should I post a sign-up thread?

The Argent Lord
12-18-2008, 09:38 PM
I think that would just be this, really. I mean, you could make another one if you want, but those of us who are interested are already here.

Attila the Pun
12-18-2008, 09:51 PM
Alright then. I just need everyone whos joining to reply to confirm there joining.

PhoenixFlame
12-18-2008, 09:54 PM
I'll reconfirm as rogue then, as everyone seems to want cleric/caster/meatshield.

Rogues are awesome, after all. But what supplements are you allowing?

Attila the Pun
12-18-2008, 10:07 PM
On page two, I listed heroes of horror, hordes of the abyss, and monster manual 4.

TDK
12-18-2008, 10:32 PM
Finally finished!

Char Sheet. (http://www.myth-weavers.com/sheets/view.php?id=97867)

Vauron
12-18-2008, 10:54 PM
On page two, I listed heroes of horror, hordes of the abyss, and monster manual 4.

Whoops, seems I forgot this. *Erases Spell Comendium spells from the list* :sweatdrop


Edit: TDK, is there some other way to show your character sheet? I ask because even after registering I can't see it.

Attila the Pun
12-18-2008, 11:38 PM
TDK, is there some other way to show your character sheet? I ask because even after registering I can't see it.

Ya I've got the same problem.

Edit: Does it let you copy paste your character into word or something

The Argent Lord
12-18-2008, 11:49 PM
TDK, you have to change the permissions to public. Right now it's set so only the person who made it can see.

Menarker
12-19-2008, 12:12 AM
Is there a way to ensure that someone legitmately rolled the stats and did not just constantly remake characters until they come up with one with stats they desired? Like perhaps calling a character name and getting it approved before rolling?

The Argent Lord
12-19-2008, 12:25 AM
Not really. Even if we did like you said, you could submit a bunch of rolls with the same name and only link the one you like. It's pretty much the honor system.

Vauron
12-19-2008, 12:34 AM
In that same vein, how will we handle rolls, Attila? Do we tell you what we want to do and you role, or do we role and tell you?

Menarker
12-19-2008, 01:08 AM
I chose to skip ones that gave me multiple digits below 10 because honestly, I'm not confident in my ability to play well, since I only read it and never experienced it. If anyone has a problem with this one, let me know.

http://invisiblecastle.com/stats/view/19304/

Still making my character though... Any hints toward doing so would be great, although probably best to submit them via PM to avoid cluttering this area.

EDIT: If I find a DnD book and scan/link a page showing something I'm interested in, would that be permitted for allowing me to use it, if it's not in any of your books?

TDK
12-19-2008, 06:10 AM
Ah, right, sorry.

Fixed now. (http://www.myth-weavers.com/sheets/view.php?id=97867)

secretskull
12-19-2008, 07:03 AM
Any room for more in this? I've got a hankering to play some D&D.

Attila the Pun
12-19-2008, 11:23 AM
Vauron: You roll and tell me. Although if your like, "rolling" constant 20's I'm going to go and reroll that for you. Vauron, is it ok if you put your character into mythweavers please.

Menarker: I suppose if you scan the page it might be ok.

TDK: That's good.

secretskull: If khael doesn't show up, then sure.

The Argent Lord
12-19-2008, 01:19 PM
Oh, dear... I am sorely tempted to start pulling in other sources and just giving you pages. I will try to restrain myself, though. After all, the critclub is in MMIV, so I can already use some cheesy brokenness...

Vauron
12-19-2008, 01:24 PM
Character sheet, mythweaver version:

http://www.myth-weavers.com/sheets/view.php?id=97992

PhoenixFlame
12-19-2008, 01:52 PM
So we're already rolling up character sheets without any word of the plot or setting?

Some motivation would be nice.

Also for one, as it's often changed for campaign's sake, we're starting at level 1 I assume? (Arrgh!) and with how much gold?

*Level 1 characters in DnD have lifespans that make L5R samurai look generous.

The Argent Lord
12-19-2008, 01:58 PM
Assuming this lasts long enough for it to matter, if I use an uncommon exotic weapon, would you allow me to just pay to "enchant" it, since it is unlikely I'll be able to find any through normal looting?

Attila the Pun
12-19-2008, 02:48 PM
Vauron: Thank you very much!

Phoenixflame:Basically, a town your resting in hires you to go attack a being thats been terrorizing the town. This the legend of Santa Orc

"Oh you better go hide
You better go run
Not gonna' have fun
I'm tellin' you why
Santa Orc is comin'
to Town.
He see's you when your sleeping
he know's when your awake
He know's when you've been
Bad or Good
But he doesn't really care"

The Argent Lord: Trust me, there's Gonna be ALOT of special loot

The Argent Lord
12-19-2008, 02:54 PM
Do you mean you'll tailor it to the characters? Because I don't think magical Greathorn Minotaur Greathammers are all that common if you don't...

Attila the Pun
12-19-2008, 03:05 PM
Who said santa Orc doesn't deliver gifts to moster's? You'll find all manner of weapons and such. Also I'll say you can start off with 60 Gp

The Argent Lord
12-19-2008, 03:09 PM
That is considerably less than the average a rogue would get. Oh, btw, I'm starting as a rogue... Taking fighter levels later.

TDK
12-19-2008, 04:50 PM
I second pheonixflame, I would have more fun if we started at a higher level. Mostly because it allows for more twinkery, but that's just me. :3

Attila the Pun
12-19-2008, 05:06 PM
I suppose I'll let you make level 5's. I mean, it's my job to make sure you have fun, right? And ok, you start of with whatever it sais your suppose to start of with

The Argent Lord
12-19-2008, 05:12 PM
That would be 9000 for 5th level.

Khael!
12-19-2008, 05:18 PM
Okay, two casters (one as archivist), a cleric, a meatshield, ...doh I've forgotten the rest. And two rogues including myself.

Argent, how are you planning on rolling your rogue levels? Just so we don't wind up doing the same thing. I'm likely gonna be a lot of tumble and jump and escape artisting, more that the social skills. Not that I intend to ignore bluff entirely.

TDK
12-19-2008, 05:29 PM
Mwahaha, I got the DM to cave. Okay, doing over the char sheet for level five.

The Argent Lord
12-19-2008, 05:39 PM
Okay, two casters (one as archivist), a cleric, a meatshield, ...doh I've forgotten the rest. And two rogues including myself.

Argent, how are you planning on rolling your rogue levels? Just so we don't wind up doing the same thing. I'm likely gonna be a lot of tumble and jump and escape artisting, more that the social skills. Not that I intend to ignore bluff entirely.

Sneaky and social skills, although I've only got a +1 CHA modifier. I have MAD up the ass.

http://www.myth-weavers.com/sheets/view.php?id=98004

Vauron
12-19-2008, 08:10 PM
Alright, my character sheet has been updated to reflect the new levels.

http://www.myth-weavers.com/sheets/view.php?id=97992

PhoenixFlame
12-19-2008, 08:49 PM
That'd be THREE rogues, which gives me reason to make it two and drop out, because crazy.

DnD with more than six people is absurdly difficult.

FF fanboy
12-19-2008, 10:32 PM
well, I have my level one wizard done.. just need to assign stats.
Everythign in the SRD is good right?
http://invisiblecastle.com/stats/view/19311/
Transmuterific!

Vauron
12-19-2008, 10:35 PM
We are level 5 now. 9000 gold worth of loot is your to pick

FF fanboy
12-19-2008, 10:39 PM
Coolness.
I can get some pretty cool de buff spells with that.
Also is it okay if I take the cloudy conjuration feat?
It allows me to create a 10ft cloud of fog wherever I cast a conjuration spell at.
Arcane thesis?

Attila the Pun
12-19-2008, 10:57 PM
FF fanboy can you show me where that feat is from?

FF fanboy
12-19-2008, 11:11 PM
Cloud conjuration is in the Complete Mage I beleive. Arcane thesis is the same, but isnatead of makign a fog cloud it makes meta magic easier (-1 level for a specfic feat.)

Attila the Pun
12-19-2008, 11:27 PM
I suppose you could use, I mean I don't see the harm in a little fog right?

TDK
12-19-2008, 11:51 PM
Finished. (http://www.myth-weavers.com/sheets/view.php?id=98036) ^_^

The Argent Lord
12-19-2008, 11:57 PM
Finished. (http://www.myth-weavers.com/sheets/view.php?id=98036) ^_^


I made up a magic item, the bear spear, as I am required to do. Hope that's okay. It just summons a regular bear for 2d12 rounds once per day, which attacks the wielder's enemies.

Umm... how much did you charge yourself for that? 'cause I think it would get kinda pricey.

TDK
12-20-2008, 12:02 AM
Hm, I had that figured out before...I think the price got muddled up somewhere along the lines. Nevermind then, looking at my DMG now it'd probably be way more than I could afford. :P

Fixed now.

Menarker
12-20-2008, 12:02 AM
Damn, look like I gotta change my sheet for the level changes. ^^ But level 5. Damn, I'm getting excited!

Daimo Mac, The Blue Light of Hope
12-20-2008, 12:28 AM
I would love to join, but this is the first time I ever played DnD and would need help.

God I feel like a dork.

The Argent Lord
12-20-2008, 12:32 AM
Actually, with this many people, we might want to split it into two campaigns at this point. If people want to do that, I guess I'd volunteer to run the other one.

Attila the Pun
12-20-2008, 12:46 AM
Not nessecarily. I only counted six people. Although if they want to split up, that'd be ok with me.

The Argent Lord
12-20-2008, 12:50 AM
6 is a lot already, and if Mac wants to play, too, that would be 7.

Khael!
12-20-2008, 12:54 AM
Still unclear as to how we are doing stats. Assuming point buy but I forget how many points are typically allotted.

The Argent Lord
12-20-2008, 12:56 AM
He said standard roll. 4d6 drop lowest.

Attila the Pun
12-20-2008, 01:09 AM
Really, Mac makes 7? I thought that made 6. Well I suppose, because i'm a noob, I could take three and you could take 4?

The Argent Lord
12-20-2008, 01:14 AM
Wait, I thought it did. *counts* Yep. Me, TDK, Vauron, Khael, Mac, Menarker, PhoenixFlame.

Anyways, I'm as new at this as you. I've DMed one session of a RL game, in which the players latched onto my spiced-up description of an illusory mist and wound up fighting nonexistant enemies for the entire session. <_< >_> I can take 4 if you want, though. I'll still play in yours, too, if that's all right.

Attila the Pun
12-20-2008, 01:28 AM
Eh, I can take 4 than, I've Dmed a couple o' games off the web

The Argent Lord
12-20-2008, 01:46 AM
All right, then. Either way works for me. I'll take someone else if they come along, though.

FF fanboy
12-20-2008, 04:35 PM
Finished with my sheet. Entirely debuffing, and went with the domain variant on the wizard. No Flaws, or traits as no approval has been given on them.
Argus Kos (http://www.myth-weavers.com/sheets/view.php?id=28787)

TDK
12-20-2008, 04:59 PM
Why do you have "taru taru" listed on your languages? This isn't final fantasy 11.


And you don't need to list your spells. That's only for bards, sorcerers, and psions, as it says on the sheet. Wizards, clerics, druids, etc get every spell on the list. You just have to prepare them.

The Argent Lord
12-20-2008, 05:07 PM
No, wizards learn a certain number of spells per level. They can copy more from scrolls or other peoples' spellbooks, but barring that they only have a certain number.

Also, we need to divide up who's gonna be in what campaign. Since mine is smaller, I think I'll take Mac, so I can help him learn.

FF fanboy
12-20-2008, 05:58 PM
Yeah... Its a rehashed sheet from my final fantasy D20 game. >.>
Fixed the languages.

TDK
12-20-2008, 06:54 PM
No, wizards learn a certain number of spells per level. They can copy more from scrolls or other peoples' spellbooks, but barring that they only have a certain number.

Also, we need to divide up who's gonna be in what campaign. Since mine is smaller, I think I'll take Mac, so I can help him learn.

Huh? *checks phb* Oh. Well. Wizards. But for druids and clerics and such its what I said, right?

The Argent Lord
12-20-2008, 06:57 PM
Yep. Divine casters have all their spells, arcane have to learn them. Thus, CoDzillas.

FF fanboy
12-20-2008, 07:19 PM
Anyway is anybody crazy enough to want to team up with me?
My char is the very epitomy of "team player".

Attila the Pun
12-20-2008, 08:49 PM
Where's Fire Elf From again?

The Argent Lord
12-20-2008, 09:52 PM
All right, so I think I'm gonna make my campaign a bit more serious that Attila's. So far what I have is, you pissed off the lord of the countryside you were adventuring in. A lot. He put a fairly large bounty on your heads. So various unsavory characters were after you, and your only way out without dying was to steal a ship and set out to sea. Problem now is, you're fairly sure he'll send word down the coastline for you to be apprehended if you put into port. So you either need to find a way to sneak back to land without being noticed, or head out into the uncharted ocean in hopes of finding another landmass, preferably inhabited.

EDIT: This will be a pretty open-ended sort of thing, kind of a Darths and Droids (http://darthsanddroids.net) DMing style. Basically, if you make up in-character details about the world, I'll incorporate them. I'd like a decent amount of roleplaying, too, with fleshed-out backstories for characters and such.

TDK
12-20-2008, 10:20 PM
Everyone remember you get a feat at 3rd level and can increase an attribute at 4th.

Attila the Pun
12-20-2008, 10:35 PM
Argent Lord Can I be in yours

The Argent Lord
12-20-2008, 10:39 PM
Sure, why not? I'm in yours, after all. And that makes 4 in each party.

Menarker
12-20-2008, 10:48 PM
Sorry. Not quite done at the moment. Nearly done though. The tough part is equipment, since I have not have much experience with magical items (never played yet).

Hope no one objects to what I got. If you need references to any of the content, let me know. ^^

http://www.myth-weavers.com/sheets/view.php?id=97957

The Argent Lord
12-20-2008, 10:53 PM
Actually, I'm pretty much ready to run mine at any time, since I'd like to start off with a bit of RP between the players. That would mean we need to split up the players into groups. So far, I have Mac and Attila, and Attila has me guaranteed in the group. We should probably try to balance the groups, so I was thinking I'd take PhoenixFlame and Menarker, since both are playing classes that we have more than one of. That would give Attilla TDK, Khael!, and FF fanboy. Any complaints with that setup?

TDK
12-20-2008, 10:57 PM
Menarker, you know you only have a certain amount of skill points, right? You get a certain amount at first level, then each subsequent level. It depends on your int score and class.
Druids get (4+int modifier)x 4 at first level, and 4+int modifier at each level after that.

Just add it all up to see how many skill points you have to spend for this character. You currently have 96 spent.


Edit: You UNcheck class skills on the list. Checked ones are cross class.



Anyway.

Am I the only one coming up with an absurd backstory? D:

Vauron
12-20-2008, 11:00 PM
Any complaints with that setup?

Merely that I seem to have been forgotten.

The Argent Lord
12-20-2008, 11:03 PM
Merely that I seem to have been forgotten.

Oops... um... yeah. Well, you can go into either group, I guess. Which do you want?

FF fanboy
12-20-2008, 11:05 PM
I have a dozen backstories laying around everywhere.
Not to hard for me to dredge a old one up, and post it.:p
Also best of luck to the other group... From what is seems like you'll need it.

Vauron
12-20-2008, 11:14 PM
I think I'll join Attila's game.

Menarker
12-20-2008, 11:19 PM
Menarker, you know you only have a certain amount of skill points, right? You get a certain amount at first level, then each subsequent level. It depends on your int score and class.
Druids get (4+int modifier)x 4 at first level, and 4+int modifier at each level after that.

Just add it all up to see how many skill points you have to spend for this character. You currently have 96 spent.


Edit: You UNcheck class skills on the list. Checked ones are cross class.



Anyway.

Am I the only one coming up with an absurd backstory? D:

You're reading the Sheet wrong then, I think. And I'm a WIZARD. Points are invested in RANKS. I got 48 skill points. Wizard starts with (2+INTMOD*4) which is 20 with a +3 INT mod. 4 More for being a Human. 6 per level after due to 2+INTMOD+1 for human, and I got the 48 right there.

What you seem to be looking at is Skill Mod, which I didn't touch, but updated automatically as a Side effect of my RANK+ INT MOD.

The Argent Lord
12-20-2008, 11:21 PM
You're reading the Sheet wrong then, I think. And I'm a WIZARD. Points are invested in RANKS. I got 48 skill points. Wizard starts with (2+INTMOD*4) which is 20 with a +3 INT mod. 4 More for being a Human. 6 per level after due to 2+INTMOD+1 for human, and I got the 48 right there.

What you seem to be looking at is Skill Mod, which I didn't touch, but it updated automatically as I did my stats.

He corrected himself. The problem is you have the opposite set of skills checked. Cross-class should be checked, and class unchecked. You have it the other way around.

TDK
12-20-2008, 11:21 PM
Yeah, sorry. But you did it backwards, as I said. You're supposed to check cross class skills, you checked class skills, which brought the total at the bottom to double what it should have been, 96.


Edit: So, argent, is your character going to be a NINJA?

*ninja'd*

Menarker
12-20-2008, 11:22 PM
Oh, ok. I'll fix that. Strange how it is. I would think that Class skills should be in check. ah well.

The Argent Lord
12-20-2008, 11:23 PM
Yeah, sorry. But you did it backwards, as I said. You're supposed to check cross class skills, you checked class skills, which brought the total at the bottom to double what it should have been, 96.


Edit: So, argent, is your character going to be a NINJA?

*ninja'd*

Not really. He'll be a rogue/fighter/assassin/blackguard.

Menarker
12-20-2008, 11:25 PM
Is buying Wonderous items permitted, so long as they aren't over the price issue? 9000 gold total?

And are we playing, assuming that dimensional equipment like Bags of Holding would react badly inside other dimensional spells like Rope Trick?

The Argent Lord
12-20-2008, 11:28 PM
Is buying Wonderous items permitted, so long as they aren't over the price issue? 9000 gold total?

And are we playing, assuming that dimensional equipment like Bags of Holding would react badly inside other dimensional spells like Rope Trick?

I personally would ignore that particular one, if only because it makes thing overcomplicated. But yes, generally anything that's under half your starting gold is acceptable to buy, including wondrous items. I know people who ignore that stipulation, and it's your choice in this case, but I try to follow it for balance's sake.

Khael!
12-20-2008, 11:40 PM
Seanovan. (http://www.myth-weavers.com/sheets/view.php?id=97889) If he's screwed up in the stats or unviewable, lemme know. Being in the party I was assigned to suits me fine.

Menarker
12-21-2008, 12:14 AM
According to the character sheet, there are 4 slots for weapons and 2 for armor/protective items.

Does this mean that any items like rings and such count as protective items and as such are limited to two?

TDK
12-21-2008, 12:15 AM
I'm pretty sure you can have as many as you wanted, but its doubtful if you could afford that many wondrous items.

Menarker
12-21-2008, 12:21 AM
Well, I was just wondering. Some of the items are pretty darn cheap like 900 gold.

TDK
12-21-2008, 12:44 AM
Oh, actually. There is a limit of two magical rings worn at any one time, but otherwise, yeah, no limit on wondrous items.

Menarker
12-21-2008, 12:52 AM
Oh, actually. There is a limit of two magical rings worn at any one time, but otherwise, yeah, no limit on wondrous items.

Does Necklaces count as one of those? Or is it like 1 amulet and 2 rings or something like that?

TDK
12-21-2008, 01:05 AM
You can carry as many as you want, but you can only wear (from the dungeon master's guide):

One headband/hat/helmet
One pair of goggles
One necklace/amulet/brooch
One vest
One robe/suit of armor
One belt
One Cloak/cape
One pair of bracers or bracelets
Two rings
And one pair of boots or shoes.

Some don't take up the space. Its in the item description.

Menarker
12-21-2008, 03:23 AM
Ok, got my character sheet up, although I have to put up any fluff like background and history. Hopefully this will go ok.

FF fanboy
12-21-2008, 04:04 AM
A little flaw with that chart you got there TDK.
You forgot that they can also wear one mask, or eye based item in addition to the ones mentioned.
Thus a mask of X could also be worn with a headband of X.

TDK
12-21-2008, 04:19 AM
My animal companion's sheet. (http://www.myth-weavers.com/sheets/view.php?id=98315)

My final sheet. (http://www.myth-weavers.com/sheets/view.php?id=98036)

The Argent Lord
12-21-2008, 12:49 PM
All right, Mac and PhoenixFlame have confirmed by PM that they'll be in my campaign.

PhoenixFlame
12-21-2008, 02:02 PM
You might want to make us a seperate thread then, Argent Lord.

I've got several ideas and am willing to be flexible for party cohesion's sake.

The Argent Lord
12-21-2008, 02:05 PM
True. Doing so now.

Khael!
12-21-2008, 09:40 PM
Seanovan again. (http://www.myth-weavers.com/sheets/view.php?id=97889) I decided to spend my leftover gold. I'm good to go.

Mr.Bookworm
12-21-2008, 10:19 PM
Is there still room for me in this?

TDK
12-28-2008, 03:20 PM
I kinda changed my character concept because of some advice I got and the realization that I could do all the jump stuff by casting jump or just wild shaping into an eagle and flying. -_-

I did like all the jumping stuff, but it would be better suited to another class.

Sheet again. (http://www.myth-weavers.com/sheets/view.php?id=98036)

FF fanboy
12-28-2008, 05:22 PM
Well, I'm still done. 5th level de buffer for the win.
Also is Atilla even here anymore?

Vauron
12-31-2008, 06:49 PM
It appears that we have lost our DM. That is a shame.

Still, if I am wrong, my updated character sheet. (http://www.myth-weavers.com/sheets/view.php?id=97992)

FF fanboy
01-03-2009, 08:23 PM
Well, I could use the old idea I posted awhile back tht never got answered.... But, as anything I touch seems to die like the plauge its not preferable.