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Funka Genocide
01-29-2010, 03:11 PM
"Well the science behind it is all rather technical Miss Studebaker, but I assure you our results are 100% effective. I'm sure you've read about us in the post?"

She sat pensively in the richly appointed leather chair across the massive oak desk, piled high with an incomprehensible array of reports, findings, affidadavits and a myriad other documents. "I have indeed Mr. Egelbert, which is why I'm here. I want to know if it's possible, can you save my poor Richard?"

Mr. Egelbert met the quandry with a wry smile, "My dear, we can do anything here."

..........................

This is an RP about solving problems, problems that have all ready happened. You take the role of a quantum investigator, a highly trained operative working for the illustrious E, G & G Quantum Investigation firm, under the auspices of the British government (and by extension the World Government)

The year is 2113 AD, advances in science have opened new avenues of possibility in almost all human endeavor, not the least of which is the possibility of time travel. It's still a young science at this point, but excursion to days, even weeks in the past have been accomplished with safe, repeatable results.

Your employer has taken this new technology and created an industry, a way to go back and undo that which should never have occurred. Murders, accidents, poor decisions, almost anything that isn't directly prohibited by the government. (at least as far as the government knows.)

The effects somehow fit neatly into the present continuum, and using a patented stasis escro technique, the clients are able to maintain their awareness of their contracts even after the timeline has been rectified. Only the shadowy Research and Development team truly understands how these miraculous effects are achieved, but it's people like you who do the leg work.

The setting has all the traipsings of high technology, flying personal conveyances, hyper fast computing networks, limitless aggricultural productions capabilities putting an end to work hunger, universal health care and education, in most respects it's a quite utopian global community, but of course nothing is ever perfect, and laws are still broken.

Sign Ups should include a basic background as well as any pertinent specialties, they can be quite brief and if you have any questions just ask.

Bard The 5th LW
01-30-2010, 08:15 PM
Question!

Are we allowed to grant any form of odd or supernatural abilities to our characters, or are we keeping this realistic?

Krylo
01-30-2010, 08:54 PM
Name: O'Malley, Jack O'Malley
Gender: Of the more masculine and hard boiled persuasion
Age: Old enough to know better, kiddo. Not like it matters in this biz, anyway.
Appearance: Well I've seen better days. The booze and smokes have certainly taken a toll on the mug, but I like to think I'm still an attractive member of the male species. Got that hard boiled, stubbly look that the dames love. Don't go anywhere without my fedora and trenchcoat though. Not to mention the six shooter.
Bio: How'd I get into the biz? Kid, that's a long story that you don't wanna hear and I don't wanna tell. Too much heart break all around. Suffice ta say I know some people, and I'm the best damn Private Dick you'll ever meet. Heh. Private Dick. Some things never get old. Anyway, I knew some people in high places, and this job's a lot like my last one--but it pays more, and I get to relive the glory days of last week. How could I say no?
Specialty: Well, I'm a pretty good shot with my six shooter if I do say so myself. Sure, it's a relic, but I like it. It's got a few upgrades, anyway, so it's not all bad, and the Python never goes outta style, kiddo. Other than that, ain't no one better at casin' a case, than old O'Malley. That's why I got the job after all.

-------

Basically this guy (http://createdintheattic.files.wordpress.com/2009/07/fedora.jpg) plus a few years and some stubble.

Miiiiight be a bit too hard boiled P.I. for this, but it's the first thing that came to mind, and that's how I roll.

Bard The 5th LW
01-30-2010, 09:48 PM
Taking a page from Krylo's first person character design.

Name: Alexander Dirk

Gender: Male, unless I've been taught wrong all of these years.

Appearance: I am clad in a thick white and red jacket, along with grey pants,a large back-pack, and wired framed glasses, and I have brown hair. I wear sterilized gloves over my hands, and other pairs in my back-pack, to stay sterilized. I keep myself in good health, and do my best to keep a professional and detached demeanor, some would even say haughty, but its for the best, your best to be specific.

Background: I am a practitioner of basic medical treatment. A field medic for a SWAT group. Why am i here then, you ask? Because I was never deployed into the field. There were never enough people actively getting injured, what with the low crime rate, and my time and skills were being wasted. Just as they are right now talking to you. Come back when something hurts you.

Specialties: I am a medic. With the supplies in my backpack I can patch you up and keep you fit to fight, or alive at the least. This does not mean I have no combat capabilities though. I keep a small revolver with me, it carries three shots, I can aim it adequately. And let me tell you something else, a dose of something from these needles I have will not bode well for you unless you happen carry a particular medical condition, which is unlikely.

Sithdarth
01-30-2010, 10:06 PM
Another question. Does high technology include in any fashion either androids or cyborgs? I'm thinking the guys in Research and Development aren't completely satisfied with how the agents are performing their duties and as always figure they can build something to do it better. I would be interested in being that something. Not entirely sure what form that something would take.

Funka Genocide
01-31-2010, 01:39 AM
I'm going to say no magical inspired abilities or anything like that. It should have a (flimsy) scientific basis at least.

also, androids and the like exist, but lets go with strictly human pcs for now.

Naqel
01-31-2010, 11:52 PM
I think I'll do some copypaste on the sheet and jump in too.

Name: Remigius "NOT F'KIN REMY" Thunder
Gender: F'kin Male.
Age: Not F'kin 30 yet! Got that!?
Appearance: I ain't F'kin pretty, but I'm okay with that. I'm tall and got lot of muscle, and it ain't just for show either.
Bio: Ya know, I used to be be on the F'ked up side of the line a few years ago. Got into some trouble tho, a F'kin mess, guess who helped me out... A F'kin quantum investigator! Got me outa mess before I even got into it.
I ain't smart, but I got a muscle F'kin smarties tend to lack, so I joined to do the dirty part of the job for em.
Specialty: See those muscles!? I use em to break stuff. Heads, doors, walls. Ya name it, I break it. Helps making people talk too.
I ain't no marksman, but my D'rest shotgun forgives a lot, specially it can go full-F'kin-auto.
I mentioned I ain't smart, tho I ain't F'kin dumb either, I can smell a lie when I see one being told.

I'm not really certain bout the catchword "F'kin" though(consulting the forum rules didn't help much either). Tell me if it's too much or too often for your tastes. Suggestions on where to take the general speech pattern are welcome too, cause It's the first time I actually try to pull off something like that.

Sithdarth
02-01-2010, 01:41 AM
also, androids and the like exist, but lets go with strictly human pcs for now.

What's the stance on Cyborgs. Are we talking Ghost in the Shell Cyber bodies, prosthetic limbs, or just unobtrusive nanomachine enhancements. I could make any level work really, possibly with a dash of genetic engineering. That or I could go with just genetic engineering. Truthfully I am more interested in cyborg than android, mainly cause that is where I see the future headed.

Geminex
02-01-2010, 02:17 AM
Indeed...
Though really, I'd prefer if the "Blue screen of death" stayed a metaphor.
"Heart.exe has performed an illegal operation and must be shut down. Run defibrillator.exe?"

Ooh, and I'd totally like to join. Probably as some sort of specialist for strategic stuff. Wars. Politics. Assassination (not the practical bits, only the implications). Extinction of species and races through aforesaid political means and a lab-engineered bioweapon or seven. If that's ok, I'll put up a profile later.

Funka Genocide
02-01-2010, 02:32 AM
I'm going to go ahead and say that cybernetics will not be emphasized in this rp. its going to be more campy detective action than shadowrun-esque sci fi.

If everyone who's posted puts up a basic background story for their character we can get started. I think that's enough PC's to get this thing off the ground.

Bard, Skullboy and Nagel are good to go. We've got an actual detective for detecting stuff, a medic and a bruiser, I'd suggest a technician of some sort and perhaps a driver/pilot/rogueish ne'er do well to round things out. But feel free to come up with whatever suits your fancy.

The tone of the rp will be light hearted and centered mainly around problem solving, of course combat is inevitable but don't expect it to be as highly emphasized as perhaps most RPs. Running away is a perfectly serviceable option.

Once we get everyone signed up with their characters I will post the RP and we can use this for discussionizing until it gets old and dusty and no one wants it anymore.

Dauntasa
02-01-2010, 09:51 AM
I'd suggest a technician of some sort and perhaps a driver/pilot/rogueish ne'er do well

I've been working on a character who's sort of a driver/techie type guy, I'll see if I can finish off his background today.

DanteFalcon
02-01-2010, 07:49 PM
Placeholder.

Got a theatre gig to go to. I'll post a character when I get back.

Dauntasa
02-01-2010, 09:10 PM
NAME: Thomas Blair

Gender: Male

Appearance: I'm not a bad lookin' bloke. I'm tallish, shave occasionally. Gettin' a bit round, but not many my age can say they aren't. I generally wear a bomber jacket and jeans, and sometimes a baker boy if it's a bit cold out.

Bio: Well, I used to work on the other side of the law, right? And one day I found myself in a spot of trouble with the authorities. Now, normally I'd be off to jail to do my time, but as it turns out a certain Quantum Investigation Firm required a man of my talents. So, in exchange for staying out of prison and a sizable paycheck, I work for them now. It's not a half bad gig, either. Challenging, respectable, legal, and best of all, well paying.

Specialties: I'm a damn fine wheelman, if I do say so myself. And I've always been good with tools. Repair, lockpicking, sabotage; you need something, I can do it for ya. If fighting needs to be done, I'm a knife man first and foremost. I also like to keep a pistol with me if I'm expecting a rough patch. It's silenced, but that doesn't mean you can't hear it; it just means that it won't wake the whole neighbourhood. It doesn't pack a whole lot of punch, but it's good if you want to keep things fairly subtle.

DanteFalcon
02-02-2010, 12:42 AM
Name: Benedaus (Ben-eh-day-us) Prelane (Pre-lane)

Gender: Male

Appearance: I'm more on the frailer side of things. Tall and thin, clean shaven and I keep my dark brown hair under control. My eyes are hazel unless this mirror is discolored. I prefer to keep myself formal, dressing in a nice white button-up shirt with straight black pants for even on informal days and going into black suits for anything formal.

Bio: I'm a historian first and a scholar second, and the best way to keep up on history when it changes as it will in this somewhat turbulent era, is to be there to witness it. For the agency I do have a somewhat paranoid mind, capable of putting together pieces that may seem unrelated to make a potential lead. Or just sound insane. Either way it helps to prevent dead ends when they come up.

Specialties: Puzzles and gathering information. Especially if that information is hidden in writing but I do have some instincts when it comes to pulling information from people. Occasionally I'll point an accusation at a seemingly innocent suspect if I find something odd in what they say. I've been told this is apparently against agency regulations but I prefer my instincts to the rulebook when push comes to shove. And as stated previously I do tend to pull facts that aren't related on the surface together. For my own safety I keep a tazer and a 9mm on my person and I make sure to practice with it a few times a week.

Arcanum
02-02-2010, 01:47 AM
Hope this works. Bringing some more technical expertise to the table.

---------

Name: Viktor Kalashtov

Gender: Male

Appearance: I'm shorter than most people I come by, though not by much. Most of those people would also describe be as "nondescript." You kind of have to appreciate the irony in that, eyh? Regardless, I have short, unkempt black hair with a matching goatee and brown eyes. I prefer a more casual style of dress, usually blue jeans, a white t-shirt, and an unzipped gray hoodie.

Bio: Most of my life was spent around machines of all kinds, though mostly computers. Hell most things these days have computer parts somewhere in 'em so that's not really saying much eyh? At first I spent most of my time repairing computer components, then I found a job making them. Shortly after that I completed the circle and started breaking them, though not in the conventional sense. I started hacking into machines just for the hell of it, thinking that it would be a fun challenge.

Then I went online and found nearly limitless hacking possibilities. I made some contacts and started doing not-so-legal work on the side until I stumbled on something big. Some sort of illicit hacker community doing all sorts of things that I didn't want to dip my nose into. I thought I'd been discreet and anonymous, but it turned out the authorities were better than me at my new game. I was found out, but not punished. They gave me this nice job with plenty of perks, and plenty of chances to have some fun. Plus it turns out that hacking is a lot easier when you're a week ahead of the curve, so to speak.

Specialties: Like I said, hacking's my kind of game. Electric locks, camera systems, personal computer files, et cetera, et cetera. Whether it's breaking in, retrieving files, covering our tracks, or just causing some damage, I'm your man. I'm not so great with looking at a room and telling you what happened, but I sure as hell can look at a half a broken computer and tell you what the owner was like.

When things start to get a little messy, and hey, it happens from time to time, I've got my trusty semi-automatic pistol with me. Very little recoil, fifteen rounds per clip, very unlikely to jam or misfire, it's a reliable piece of work. I just wish I was a better shot with it.

Sithdarth
02-02-2010, 08:45 AM
Here's something of a more traditional detective/spy bringing in some surveillance and undercover ability.

Name: Garret23, most people just call him Garret

Gender: Male

Appearance: Somehow saying Garret looks average is an understatement. Its almost like someone genetically engineered him to blend in anywhere or anytime. His clothes are likewise nondescript apparently designed not to stand out. Although on closer inspection he always seems to have the perfect outfit for any situation but no one ever sees him change.

Bio: Garret is the latest clone in a long line of genetically engineered "super" agent clones. These agents were specially created to solve problems that might arise from the tech in the field. They are unusually knowledgeable but only about things that would help prevent time line disasters and have a very unique way of thinking. Garret of course never had a childhood. He just woke up one day and stumbled out of a giant tube. After a quick functionality check and a trip to the bathroom he was issued his gear and shoved out the door.

Specialties: In addition to heading off timeline troubles, aka someone doing something they really shouldn't like using their week to gamble, the Garret series of agents are also master infiltrators able to insert themselves seamlessly into almost any situation with ease or to perform nearly invisible surveillance. To this end they have a rather unique set of clothes able to change shape on command sort of like adaptive camouflage. They also have a kit containing various bugs and other high tech surveillance equipment. Of course this line of work also makes guns and other weapons inconvenient and so the Garret series were given advanced hand to hand combat training. When the job permits it Garret23 also likes to bring along a single semiautomatic pistol and some extra clips mostly because only bringing fists to a gun fight is obviously a bad idea if you can avoid it.

Funka Genocide
02-02-2010, 02:02 PM
looks like we're good to go, I'll start working on the RP thread now.

Also, sneaky last minute sign ups! Ok you're in, but no more! I don't do well with huge groups!

Bard The 5th LW
02-02-2010, 06:05 PM
A clone named Garret.

You've been playing Fallout 3, haven't you?
(http://fallout.wikia.com/wiki/Gary_(clone))

Funka Genocide
02-02-2010, 06:33 PM
wait wait wait, I apparently put too much trust in everyone. I need to go through sign ups with a fine toothed comb (ie: actually read them) because super clone is totally not going to work.

I should say that your characters should be capable professionals at best. No god mode super awesome insta win powers please.

Sithdarth
02-02-2010, 10:29 PM
What's specifically win about him. I mean he has like basic hand to hand combat like he isn't some legendary master or anything. I mean advanced is means like he knows how to twist your wrist to make it hurt real bad not like he can punch a hole in you and take out your three buddies. That and a few standard issue spy gadgets and like clothes that change form. I guess I really probably should have been less vague. Like the clothes can't manufacture fabric. It can store a little spare fabric so that it can go from baggy to tight but its not going to go from tuxedo to muscle shirt and shorts. More like grubby baggy homeless cloths to maybe tuxedo to uniform. Now that I think about it any real drastic change would ruin the whole nondescript thing anyway. That might not fit in with the character at all. Though I guess that was added more as part of the theme than anything. Yeah I don't know why I said perfect in the description that wasn't really what I was going for the proper outfit maybe. And I don't know but I thought a decent infiltration/surveillance agent could pretty much fit in anywhere and do surveillance near invisibly but that could be Burn Notice talking.

And yeah that first paragraph is too vague. Blame it on being 8 in the morning and me having to rush out the door. I mean he's not really super, hence the "", more that the people that made him think of him that way. Let me give that a once over;

Name: Garret23, most people just call him Garret

Gender: Male

Appearance: Somehow saying Garret looks average is an understatement. Its almost like someone genetically engineered him to blend in anywhere or anytime. His clothes are likewise nondescript designed expressly not to stand out in virtually any situation.

Bio: Garret is the latest clone in a long line of genetically engineered "superior", that is supposedly super loyal with no greed, agents. These agents were specially created to solve problems that might arise from the tech in the field and despite being clones all somehow end up very unique individuals. They seem unnaturally preoccupied with certain actions that could effect the future and their skills make them good at knowing things other people would like to hide. Garret of course never had a childhood. He just woke up one day and stumbled out of a giant tube. After a quick functionality check and a trip to the bathroom he was issued his gear and shoved out the door.

Specialties: In addition to heading off timeline troubles, aka someone doing something they really shouldn't like using their week to gamble, the Garret series of agents are also infiltrators able to insert themselves seamlessly into almost any situation with ease or to perform nearly unnoticeable surveillance. To this end they have a rather unique set of clothes specifically designed not to attract attention. They also have a kit containing a few bugs, night vision goggles, a parabolic dish, laser mic, and of course binoculars. Of course this line of work also makes guns and other weapons inconvenient and so the Garret series were given hand to hand combat training. When the job permits it Garret23 also likes to bring along a single semiautomatic pistol and some extra clips mostly because only bringing fists to a gun fight is obviously a bad idea if you can avoid it.


Yeah that other one had too much stuff going on in it. I put it together in like four minutes cause you were waiting on me and well that's what you get. Oh and the Gary thing is a coincidence actually. I stole the name from somewhere else and the cloned agent thing from the Secrete Saturdays of all places. The basic idea is that he was genetically engineered to blend in pretty much in as many places as possible. As well as being unnaturally concerned with company loyalty and the abuse of one's temporal knowledge. Like the kind of person you'd want as a temporal agent but genetically engineered to toe the line. Of course its not perfect. Aside from like looks and those aspects of his personality he wasn't given like super intellect and a body builders muscles or anything. That would tend to ruin the blending in a bit.

Funka Genocide
02-03-2010, 01:57 PM
I don't think you're getting the whole "no clones, robots, androids or whatever" thing.

Just a normal dude/dudette please.

Basically, your guiding principal should be that the characters backstory shouldn't be anywhere near as spectacular as whatever they end up doing in the rp.

so here's my quick list of PC's with a short, archetypical description of their primary group function.

Krylotron: Jack O'Malley, Hardboiled detective, really getting a leader vibe here but we'll let the group dynamics dictate. The unit probably needs a de facto leader, and so far this guy seems like the most likely character to fulfill it.

Bard: Alexander Dirk, stuck up combat medic. I assume you'll be doing most of the patching up when shit hits the fan.

Nagel: Remy Thunder, beligerant asshole that like to hit stuff. Says the F word a lot. I suspect you'll be punching a lot of fools in the throat.

Dauntasa: Thomas Blair, sneaky, thiefy wheelman. I suppose you'll be doing a lot of the dirty work that comes along with time traveling for profit.

Dante Falcon: Ben Prelane, total nerd. Should the need arise to decipher cryptic messages or ancient texts I'm sure you'll come in handy.

Arcanum Darkfire: Viktor Kalawhatsit: Dirty russian hacker, you will probably be responsible for getting secrets from stubborn computers, and for smelling up the recon van because you don't know what deodorant is.

Sithdarth: Garret (insert last name here): going to be an infiltrator and general spy type I assume?

So, a few more basics. A lot of the paperwork required (and there is a lot of paperwork) is done by a veritable army of clerical workers, so besides a few debriefings and reports after missions, you guys are pretty much free of the onus of horrible, soul crushing filing duties.

The pay is excellent, you can afford to live in a really nice condo or buy a sizeable house. (probably aren't living in a mansion or anything, but you're well off to be sure.)

Since most of your actual work takes place outside the normal timeline, there are times when you get weeks off at a time to do whatever. The return time after mission completion is generall 2 hours after departure, so you can fit a weeks worth of work into 2 hours.

Since your missions occur within a 3 week time period (so far no one has gone back farther than that) you do have access to infrastructure and support from the agency even in the past. You might even run across yourself in the past, which while extremely awkward at first tends to get less and less so the more often it happens.

"Hey Jack, did I end up getting that report done on time?"

"Yeah Jack, you did. You might want to leave out the critical bits pointed at london police though, boss didn't much care for that."

"I think I'll leave it in anyways."

"Yeah, you would."

There is a whole division devoted to assisting "on duty personnel" who are displaced from their proper timeline. Your credentials and mission parameters are sent back with you in the form of easily accessible data sticks. Mostly everyone knows your face at the agency, and for more far flung missions you do carry a badge and credentials to identify yourself.

Missions take place all around the world of course, so there's a lot of mundane travel in conjuction with time travel. Oddly enough, due to a few uncontrollable variables in the time travel process, you might find yourself missing a flight even though you traveled back in time to catch it.

The cost of sending a team back is exorbitant, and so repeats of the same mission are severely frowned upon. Private customers are charged very large fees, but that only covers one trip back. Any subsequent trips are funded by the company, and tend to lead to very harsh reviews and people being fired. When the government funds a trip they tend to use their own personnel if it's of high importance, but E, G & G agents have been used in less critical government funded missions.

Your team is Team 3, currently there are 5 full time teams consisting of between 5 and 10 members each. Generally speaking they are listed in decending order of responsibility and prestige. Team 1 are the top dogs, they take the hardest missions and get the biggest paychecks. Team 5 are generally used as support personnel, should circumstances change in the present, they are sent as messengers to the team in the field.

You are in the middle, sort of like the workhorse of the company. You take a high volume of missions, some of them quite high risk but nothing too severe. I'll be populating the world with the other team's members, some of them might respect you, some of them might be envious of your positions and some of them might look down on you or treat you as subordinates. The rank system is pretty freeform, but there are team leaders and specialists. All team members are nominally classified as "Agents" although agents from team 1 might see themselves as superior in rank to lesser team's agents.

As long as the job gets done the management doesn't seem to mind a little infighting, so long as no one gets hurt.

In the interest of progress, I'm just going to assume the Sith fixes his character and start this thing off. Posting the Thread in the RP section now.

Bard The 5th LW
02-03-2010, 05:29 PM
The ellipses at the start of the post were meant to give the impression that Alexander had been going through the list before the post had started, and that he was just reaching the end of it.

I also tried to mention no one by name, so the others could put there characters in the room regardless.

DanteFalcon
02-03-2010, 05:39 PM
To be clear Benedaus shows up even when there is no call at 8 am every day (calls obviously making him get there sooner if necessary). He then usually finds an out of the way spot to read. He's a creature of habit. Unless something terribly important happens or takes his attention. (Ex: Friend/Family in the hospital, Important historical find etc....)

Funka Genocide
02-03-2010, 06:41 PM
Note: there's no one in the room but the PCs that have decided to show up.

Bard The 5th LW
02-03-2010, 06:50 PM
I assumed to much, and didn't read intently enough then....

I'll get editing.

Sithdarth
02-03-2010, 06:58 PM
I don't think you're getting the whole "no clones, robots, androids or whatever" thing.

Just a normal dude/dudette please.

Now dammit you could have saved me like 20 minutes of my life if you'd bothered to drop that little nugget the first time I asked. :p

Name: Garret (Like Prince but cooler if he gets really full of himself he might become the Spy formerly known as Garret)

Gender: Male

Appearance: Somehow saying Garret looks average is an understatement. Its almost like someone genetically engineered him to blend in anywhere or anytime. His clothes are likewise nondescript designed expressly not to stand out in virtually any situation.

Bio: Garret is the latest in a long line of specially trained agents. These agents were specially trained to solve problems that might arise from the tech in the field. They seem unnaturally preoccupied with certain actions that could effect the future and their skills make them good at knowing things other people would like to hide. Garret was recruited pretty much right out of High school into what amounted to about the most mind numbingly boring ROTC program in history.

Specialties: In addition to heading off timeline troubles, aka someone doing something they really shouldn't like using their time to gamble, Garret is also an infiltrator able to insert himself seamlessly into almost any situation with ease or to perform nearly unnoticeable surveillance. To this end he has a rather unique set of clothes specifically designed not to attract attention. He also has a kit containing a few bugs, night vision goggles, a parabolic dish, laser mic, and of course binoculars. Of course this line of work also makes guns and other weapons inconvenient and so Garret was given some hand to hand combat training. When the job permits it Garret also likes to bring along a single semiautomatic pistol and some extra clips mostly because only bringing fists to a gun fight is obviously a bad idea if you can avoid it.


and yes he'll be doing all the boring things actual detectives actually have to do to make a case. That is spying and going undercover.

Funka Genocide
02-03-2010, 09:04 PM
For some reason your predisposition towards twinking the hell out of characters worries me. All that special training yadda yadda, whatever.

Its good, please post nows kthnx.

Sithdarth
02-03-2010, 09:19 PM
I just figured generally speaking you don't wake up with a skill set. I mean like I could totally go like "he learned it on the mean streets yo" but that seemed to like contradict the whole "your past can't be more interesting than the RP thing". I just can't see a way to learn spy craft sort of as you go without like doing the things he'd be doing in the RP. I mean I suppose I didn't have to mention it but it felt like a gapping plot hole. Like saying my dude is totally a badass spy cause he just that badass.

Funka Genocide
02-03-2010, 09:22 PM
Typically it's learned through military or government service, like if you joined the military as an intelligence officer after college, or the FBI. Like getting snatched up right out of high school by a shady government organization is kind of non standard, but as I said I don't really care so long as we maintain the posting format of "I try to do this" to which I can reply with success or failure.

Sithdarth
02-03-2010, 09:38 PM
Really? Around here the military was all up my but to sign up like my Jr year of high school. After the ASVAB for about two months I got a call from basically every branch of the military at least once a week. It was funny toward the end they started using like 20s something female recruiters.

As for the character the only reasons I didn't say military is that I have no idea what the political/military landscape looks like in this setting and going by what you've done previously I assumed mega-cooperations that act like governments. Oh yeah and I should have specified it was cooperate recruiting not government but I guess that might be stranger.

Funka Genocide
02-04-2010, 07:58 PM
enlisted military intelligence specialists generally work mainly in the cryptology and translation fields, and generally speaking you need to speak at least 2 languages fluently before you can get in to translation.



You won't actually be doing any actual espionage unless you're a member of a special forces team, and that's generally in theatre work, kind of "ground level" intelligence gathering.

EDIT: Going to go ahead and assume anyone that hasn't posted by "tomorrow" doesn't exist. YOU HAVE BEEN WARNED!

Arcanum
02-04-2010, 08:44 PM
Umm might I get an extension on the whole non-existant thingy? I had a midterm today and a quiz tomorrow. Although I'm done class around 1, so I'll try to scrape up a post some time after that.

Dauntasa
02-04-2010, 10:21 PM
I've had a bunch of stuff to do. I'll see if I can make a quick post tomorrow.

McTahr
02-04-2010, 10:56 PM
Drats. I should read the RP sign-ups more often. This looks like it could've been fun.

Naqel, unofficially, in light of the RP setting, I don't think there's anything terribly out of order with you spouting F'kin's as much as fits the character.

Funka Genocide
02-05-2010, 03:19 PM
ok, everyone who hasn't posted yet please do so today-ish. I'd like to update sometime this evening. (Pacific Time, US)

DanteFalcon
02-10-2010, 04:48 AM
I'll hopefully get a post up tomorrow. Being sick has adverse affects on my desire to type