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Astral Harmony
02-20-2010, 05:35 PM
Just got back from my duty day. I imagine I'll catch up in just several hours.

As for me, I use Bulbapedia to see which moves, TMs, HMs, and abilities are available for which Pokémon, then I use this Pokémon Platinum strategy guide right next to me to check these moves and abilities to see just what the hell they do, their power, their accuracy, what the targets are...well, at least the ones I've never seen done in my playthroughs of the various Pokémon games I have. I also use it to check the various Pokémon's weaknesses and strengths against the various types.

But before I begin with all that reading and formulating a response post, let me put this part out: any trainer or snagger can use a Pokémon's move when immediately deployed.

As for upgrades that were mentioned in the previous thread, I'm definitely thinking the same way. After a few (or maybe just a couple) missions, all classes will be upgraded, and I almost have the ideas for those upgrades pegged down. So don't worry, Geminex. Thall shalt becometh more badass...-eth. Trainers and Snaggers will most likely be upgraded by having more Pokémon (and Snaggers will be able to hang onto their Snagged Pokémon longer). Slayers will be able to equip one more piece of armor and there will be weapons available that can deal multiple types of damage. Pokébrids will recieve another gene recombination and will be able to Pokéshift (different from a Paradigm Shift) between Pokébrid forms to give them versatility.

DanteFalcon
02-20-2010, 07:01 PM
I like versatility. Not like I need more. I did some looking at my skills and discovered the only element that is always resistant to me is Steel. That makes me a happy panda.

Menarker
02-20-2010, 07:39 PM
^^ That sounds useful for sure. Although my "dream situation" would be if the trainer's pokemon were able to learn an extra move to their move-pool. Extra pokemon is awesome too, but a slightly larger moveset could help branch out a pokemon from pure support or pure beat-stick to something a bit more unique. Just my immediate day-dream. :3

But as Dante say, versatility is awesome. ^^

EDIT: Although now that I think of it, it might be a bad idea to do that since too many move slots and the pokemons would have enough attacks/solutions to be at least neutral if not super effective against anything they come across. (Unless perhaps the extra move is something that they learn permanently, like getting an extra move, but that one can't be changed between missions.)

^^; Versatility is great, but balance is crucial.

EDIT: ALSO

Slayers
Geminex (Ray Green:Impact) (http://forum.nuklearpower.com/showpost.php?p=1015565&postcount=25)
Armored Bishoujo's NPC (Rayleen) (http://forum.nuklearpower.com/showpost.php?p=1018064&postcount=6)

Trainers
Bard (Charlotte Beaufort: Madame Ursurang) (http://forum.nuklearpower.com/showpost.php?p=1015435&postcount=14)
Menarker (Renny Tresserhorn) (http://forum.nuklearpower.com/showpost.php?p=1015554&postcount=23)
Dracorion (Pierce Granger) (http://forum.nuklearpower.com/showpost.php?p=1015686&postcount=29)

Pokebrids
Naqel (Rakald Essertle: Bone Knight) (http://forum.nuklearpower.com/showpost.php?p=1015307&postcount=7)
DanteFalcon (Matthias Sona: Oberon) (http://forum.nuklearpower.com/showpost.php?p=1015494&postcount=19)
Raptor200 (Isaac Lucius) (http://forum.nuklearpower.com/showpost.php?p=1015754&postcount=34)
Armored Bishoujo's NPC (Rachel McConnelly:Princess) (http://forum.nuklearpower.com/showpost.php?p=1015813&postcount=41)

Snaggers
Arcanum Darkfire (Mike Kenno) (http://forum.nuklearpower.com/showpost.php?p=1015758&postcount=35)

Geminex
02-21-2010, 12:19 AM
By the way, AB, if you wanted to, I could help do the research. Like, analyze what the attacks do, maybe make suggestions on how to describe their impact, that sort of thing. You could still write it all up, but you'd have less of a workload. This, in turn, would result in a faster RP. Making me, also, a happy panda.

rapter200
02-21-2010, 12:29 AM
Hey AB nice update but I am not a Marowak Pokebird, I am a Rhyperior pokebird. So uh yeah, just saying. Reading the update was kind of funny.

Astral Harmony
02-21-2010, 12:30 AM
Happy panda? You're not a Spinda Pokébrid and-oh my god, what the hell would a Spinda Pokébrid be like? Like maybe he'd hafta be some kind of drunken martial arts master or something.

Anyways, I'm not going to do HM moves from enemy Pokémon or Pokébrids anymore. I don't use those moves anyways.

EDIT: Aww, shit. Lemme correct that. Dauntasa was the Marowak. Fuckin' A, I'm retarded as all hell.

EDIT 2: Maybe you should've let me stay retarded and think you were the Marowak Pokébrid. Phyperior is twice as weak to grass as Marowak is. Now that SolarBeam's just gonna hurt worse.

EDIT 3: Just looked up your ability. Still, best to avoid that beam, y'know?

EDIT 4: A profile on Rayleen? Why not.

Name: Rayleen Crosswald
Alias: Demon
Age: 32
Gender: Female
Class: Slayer (Formally a Battle Mistress)
Appearance: Rayleen has long jet black hair, a silver left eye, a brown right eye, and most of her body is encapsulated in a large expensive black weather trenchcoat when she isn't donned in Slayer gear. A vertical scar runs down the right side of her face but the eye on that side wasn't damaged. Underneath all this black clothing is yet more black clothing in the form of a long-sleeved turtleneck and denim pants. She tops of the look with black military-style boots.
Backstory / Personality: Rayleen showed an amazing amount of potential from an early life. If the stories were to be true, she was a gifted leader, a superb pianist, an outstanding Pokémon trainer, and was set for a sweet life with marrying one of the handsomest and richest men she had ever met. It kinda sucks how the space of a single afternoon (and a single Pokémon) took it all away from her. It all went bad for her on a mission with her parents and her fiancé to secure some Pokémon-infested ruins for study by an archaeological team. It was all too easy to complete the mission, but tragedy struck when a Blastiodon tried to get at some berries on a tree near a cliff. The cliff broke apart under the Blastiodon's weight, it lost its footing, and fell down. In one earthshaking impact, Rayleen lost her father and fiancé and her mother is still in a coma. Rayleen received her facial scar from that same incident and was admitted to a psychiatrist for the resulting severe depression over losing so much. Rayleen forces herself to act the way she does, but in reality she's torn up inside. She stopped Pokémon training (Battle Mistresses are the female combination of a Slayer and a Trainer, so giving up on using Pokémon made her just a Slayer) and doesn't let her emotions show. It's a story only few within PATCA know, and Rayleen isn't eager to relive the day that everything went absolutely right in one instant, and horribly wrong in the next. The only fragment of her original life is her very girly room, filled with stuffed Pokémon dolls and plushies, but she hasn't been in that room in months.

rapter200
02-21-2010, 12:56 AM
Yeah I know, will do. Going to flatten that Ariados with a Stone Edge, and hopefully that will one hit KO it with a crit. Though the solar beam going off will be a problem, which has an equal chance happening or not depending on how you feel since Ariados' base speed stat is 40, which is the same as Rhyperior's base.

DanteFalcon
02-21-2010, 01:02 AM
Naqel was Bone Knight actually

>_>
<_<

Also. Dangit this is gonna hurt. I knew I should have taken the solarbeam and taken out the Abomasnow.

Bard The 5th LW
02-21-2010, 01:27 AM
Not much important to say here, but I think its worth mention that I managed to ninja Geminex. Sort of. First time I ever managed to do that to someone. I assume he's honored.

And if Charlotte were to get another pokemon, I'm not sure if I could keep up with the dog theme. I would probably run out of interesting names from Call of the Wild also. Perhaps I could resort to other Jack London books to name it, but it wouldn't quite be the same.

Menarker
02-21-2010, 01:54 AM
Technically, Absol is kinda dogish, but you'd be having another dark pokemon...

EDIT: AB, should I assume that Swampert is still under the effects of Outrage for one more turn or is it finished? (Outrage lasts for 2-3 turns)

Bard The 5th LW
02-21-2010, 02:05 AM
I guess Lucario is sort of a dog type thing, albeit a tad to humanoid. I also realized how stupid that move was that I just made, and I'm promptly editing it.

Edit: I also think its a bit funny that Charlotte, the blood knight, was the only one who took the time to name her pokemon. Sentimentality is not something denied to the sadistic I suppose.

Geminex
02-21-2010, 02:09 AM
Oh, I am honored indeed. I'd also suggest Absol as another pokemon, since it's mildly dog-ish, and also because it is awesome.

Astral Harmony
02-21-2010, 02:59 AM
Yeah, Swampert is still in Outrage.

And I think that both Lucario and Absol are awesome Pokémon.

Almost as awesome as Bioshock 2. I really felt like I was a Big Daddy. And walking around on the ocean bottom, looking at sharks 'n' stuff was hella cool.

Watch out the Big Sisters if you're going to get it, though. They are every bit as dangerous as the game mags threatened.

Geminex
02-21-2010, 04:11 AM
BTW, your post described Rayleen's former role as "Battle Mistress"...

Will this be one of the upgrades offered to us later? Or is it more of a "prestige class"?

Dracorion
02-21-2010, 04:18 AM
Critical hit, bitch.

This makes me a happy Spinda.

Did anyone ever even attack Electivire? What a pussy.

And I wouldn't mind going Battle Mistress, err... Master.

Also, man, Heatran is a stone-cold badass.

Menarker
02-21-2010, 11:55 AM
Technically, I was going to switch this round and use Mean Look so it would die to Perish Song a few turns later, but I won't complain at all. ^^

Astral Harmony
02-22-2010, 01:02 AM
Battle Master or Mistress will likely be an NPC class. The idea is that, when all of you eventually fight against one thing, it would pretty much have to be something incredible, like a very big, very dangerous Pokémon or someone that can do things on his or her own that classes have to ally with other classes to do, like fighting alongside Pokémon.

Geminex
02-22-2010, 06:41 AM
Just a quick list of who's still standing and who's been knocked out. Blue means they're on the battle field. Red means horrible death by Narcham.


Evil Eevee Eight Leader and Normal Type Trainer: Darcen (bank vault) (Horrible death by Narcham. How sad :) .)
Pokémon 1: Eevee ~ Normal
Pokémon 2: Dodrio ~ Normal / Flying
Pokémon 3: Kangaskhan ~ Normal
Pokémon 4: Porygon-Z ~ Normal
Pokémon 5: Slaking ~ Normal
Pokémon 6: Exploud ~ Normal

Evil Eevee Eight Fire Type Trainer: Bretton (rear entrance)
Pokémon 1: Flareon ~ Fire
Pokémon 2: Ninetails ~ Fire
Pokémon 3: Rapidash ~ Fire
Pokémon 5: Camerupt ~ Fire / Ground
Pokémon 6: Magmortar ~ Fire

Evil Eevee Eight Electric Type Trainer: Evangaleen (roof)
Pokémon 1: Jolteon ~ Electric
Pokémon 2: Raichu ~ Electric
Pokémon 3: Ampharos ~ Electric


Evil Eevee Eight Water Type Trainer: Moon (front entrance)
Pokémon 1: Vaporeon ~ Water
Pokémon 2: Lanturn ~ Water / Electric
Pokémon 4: Pelipper ~ Water / Flying
Pokémon 6: Kingdra ~ Water / Dragon

Evil Eevee Eight Dark Type Trainer: Hector (reception area) (Probably going to die fighting Narcham.)
Pokémon 1: Umbreon ~ Dark
Pokémon 2: Houndoom ~ Dark / Fire
Pokémon 3: Skuntank ~ Poison / Dark
Pokémon 4: Sableye ~ Dark / Ghost
Pokémon 5: Absol ~ Dark
Pokémon 6: Honchkrow ~ Dark / Flying

Evil Eevee Eight Psychic Type Trainer: Angelo (reception area) (Again, probably going to die against Narcham.)
Pokémon 1: Espeon ~ Psychic
Pokémon 2: Alakazam ~ Psychic
Pokémon 3: Xatu ~ Psychic / Flying
Pokémon 4: Metagross ~ Steel / Psychic
Pokémon 5: Bronzong ~ Steel / Psychic
Pokémon 6: Gallade ~ Psychic / Fighting

Evil Eevee Eight Grass Type Trainer: Shannon (front entrance)
Pokémon 1: Leafeon ~ Grass
Pokémon 2: Roserade ~ Grass / Poison (Probably near critical)
Pokémon 4: Jumpluff ~ Grass / Flying
Pokémon 5: Shiftry ~ Grass / Dark


Evil Eevee Eight Ice Type Trainer: Garus (roof)
Pokémon 1: Glaceon ~ Ice
Pokémon 3: Walrein ~ Ice / Water
Pokémon 6: Froslass ~ Ice / Ghost Critical condition

Known Rogue Pokémon
Dusknoir ~ Ghost (rear entrance)
Rhyperior ~ Ground / Rock (reception area) Narcham
Machamp ~ Fighting (reception area) And Narcham
Crobat (Subway tunnel)
Ariados (rear)

Also, a few questions:

Firstly, you mention that

Part 2 (Roof Battle): Weavile will strike Blaziken with Focus Punch if one of them isn't knocked out or something in the next round.


I didn't see Weavile even get attacked, but you don't mention any Focus punch in the post afterwards. Did the attack get cancelled due to the sand storm?

Secondly, can our pokemon die in battle?

Dracorion
02-22-2010, 07:24 AM
Wait, wait, what the fuck?

You can use Dig on the goddamn roof? Hell, the only reason I haven't been using it is because it's fucking ridiculous. I mean, Dig on the motherfucking roof?

Oh man, I'm gonna fuck some shit up now.

Man, I probably could've blasted Magnezone to the moon with Dig.

EDIT: Also, minor correction:
Deathclocks on all four allied Pokémon are at one.

Three pokemon. Renny's Magnezone switched out, remember? And yeah, what happened to Weavile's Focus Punch on Blaziken?

Menarker
02-22-2010, 10:35 AM
What sort of effect would the ability "Pressure" have in this RP? Since we're not keeping track of PP points, it doesn't have a currently usable function. (Weavile has it, so it's relevant atm).

Arcanum
02-22-2010, 11:41 AM
Thank Zeus for your battle summaries AB. Without them I might have dropped out since I was starting to fall behind, but now I'm back up to speed with minimal effort. Also I'll be posting in the RP shortly.

Menarker
02-22-2010, 12:19 PM
Well, I decided that when/if we trainers get additional pokemons later on a few missions later or so, I'm thinking of Shuckle, Spiritomb or Slaking (Calling dibs in advance in a way). Although I admit the idea of having a pokemon who consists of 108 evil/sinful spirits combined in one (Spiritomb)while my main pokemon is about "Love and Peace and Joy" (Togekiss) is as crazy as most diametically opposite ideas like BlackMage/WhiteMage or Paladin/DarkKnight.

^^; weird the stuff that comes in my head sometimes.

Spirit 27: Heil Renny! We want sacrifices or we no help you!
Spirit 54: BLOOD! GORE! SOULS!
Spirit 8: Money, loot, swag, bling!
Spirit 99: AND women! LOTS OF WOMEN!
All in unison: YEAH! Tits or GTFO!

Dracorion
02-22-2010, 12:24 PM
Hell man, I'm going with Metagross. That'll be awesome.

If AB thinks it's too overpowered for me to have two pseudo-legendaries on my team, we could make it not like Pierce and disobey orders constantly. Hell, even attack allied pokemon.

DanteFalcon
02-22-2010, 05:55 PM
I think I want a Castform pokeshift....mmmmyes

Astral Harmony
02-23-2010, 01:50 AM
If I forget to update on an attack from enemy Pokémon, consider it a miss. God knows you guys have it rough considering how many Pokémon remain to be destroyed.

Let's see...Pokémon that have masters do not die. They're extracted right before death thanks to new Pokéball technology. Pokémon in Honmyr are hardcore and Pokémon deaths have happened many times in the past, but thanks to this new technology, even Shannon's horribly, horribly near-death Abomasnow can be saved. Rogue Pokémon, because they don't reside in a Pokéball, are not so fortunate as Garchomp and Yanmega have proven. Perhaps for that reason, Rogue Pokémon usually never work independantly. If a Rogue Pokémon doesn't work with trainers and other classes, you can expect to fight a squad (Rogue Squadron?) of around six to ten Pokémon.

Because PP isn't taken into account in this, I would have to agree that the ability Pressure is more or less pointless. Thinking on that, in the future when a Pokémon's only ability choice is Pressure, you could choose something else, within reason. For example, Dusknoir also has Pressure. I'm not going to change it for this mission but in the future should you battle a Dusknoir, it would have an ability that kind of matches with its type, like Shadow Tag. Same with Vespiquen, which will have a different ability like Swarm...which actually makes more sense than Pressure.

Hell, I think I can use this to create some whoopass Pokémon foes. Imagine a Giratina [Altered Forme] with Wonder Guard.

And, as for pseudo-legendaries, I don't count 'em. Have as many in your party as you like. I dunno why they call 'em pseudo-legendaries anyways. All I did in Platinum was level a Gible all the way up to a Garchomp. What part of that is legendary? I couldn't tell ya.

Menarker
02-23-2010, 02:28 AM
>_> *Wonders if I can ask for a Spiritomb with Wonderguard*

No weaknesses means almost nigh invincible. *All damage dealt would have to be done by status afflictions, traps, weather conditions and stuff like a ghost pokemon's curse. Or the use of Foresight to give it a weakness to Fighting.*

But seriously, if I did choose Spiritomb, I would probably ask for Levitate, since Spiritomb is seen levitating in the anime (as are most pokemon). Dusknoir also had Levitate back when it was a Duskull.

Dracorion
02-23-2010, 02:43 AM
(Rogue Squadron?)

God no. I'd say the Watchmen and Sharpedo are horrible enough.

And, as for pseudo-legendaries, I don't count 'em. Have as many in your party as you like. I dunno why they call 'em pseudo-legendaries anyways. All I did in Platinum was level a Gible all the way up to a Garchomp. What part of that is legendary? I couldn't tell ya.

I sense you were being rethorical, but I'm going to answer anyway. Higher-than-average stats and the fact that they evolve at a later level than other pokemon.

No weaknesses means almost nigh invincible. *All damage dealt would have to be done by status afflictions, traps, weather conditions and stuff like a ghost pokemon's curse. Or the use of Foresight to give it a weakness to Fighting.*

Or, y'know, a good old-fashioned asskicking.

Geminex
02-23-2010, 02:52 AM
Still, stats seem to matter fairly little, so that's moot.

Though a question, what'd a Slayer's (specifically, my slayer's) equivalent stats be?

Menarker
02-23-2010, 03:16 AM
Or, y'know, a good old-fashioned asskicking.

Sadly, a good asskicking would not work. Even if you had a pokemon with maxed out attack stat and Explosion or any super powerful move, if the move is not of a "super effective type" it'll do NO damage to any pokemon with Wonder-guard.

The only legit pokemon to have that ability is Shedninja who only has 1 hitpoint forever and a few weaknesses (ghost-bug type means weak against fire and flying and a few others). Ghost/Dark has no "weakpoints" so not even a Focus Punch done by a Machamp would do a single point of damage.

Hence why some hackers use Sableye and Spiritomb, giving them that ability to cheap their way out of the game.

Wonderguard pokemon ARE beatable, but they require moves that aren't basic hack'n'slash types.

Astral Harmony
02-23-2010, 03:37 AM
Almost done with the post. I've got some really good knews for a certain Snagger.

As for Slayers, I see that there's a range of one to five dots in this guide I have for statistics. Well, Slayers are like the Mario. They're not weak in any one area, but they're not specialists, either. I guess you could say Slayer statistics are three dots across the board, mid-range in everything.

EDIT: Man, maybe I should've gave each enemy trainer less Pokémon. Kinda feels like forever since you were in the briefing room.

Geminex
02-23-2010, 04:36 AM
Princess is rather quick.

Also, shouldn't Tyranitar be dead? What with the perish song and all?

And how powerful, exactly, is a shifted pokebrid?

Actual RP post coming soon.

DanteFalcon
02-23-2010, 05:07 AM
I wonder what Matthias is waiting for. Most certainly not that Pelipper since it's the only pokemon with a type advantage the water trainer has over him..... Though that Kingdra is scary too.

Naqel
02-23-2010, 08:03 AM
I think I have a question...

Do we have any sort of standardized uniforms, or do we operate more like mercenaries in that regard?

Dracorion
02-23-2010, 10:09 AM
Also, shouldn't Tyranitar be dead? What with the perish song and all?

He should be, yeah. AB mentioned he got hit by something, that was probably the Perish Song. There just wasn't any mention of fainting or returning to the pokeball. I'm just going to assume that it was Perish Song and Tyranitar is down.

And now I'm kinda tempted to take out Blaziken and use Sunny Day, just to fuck the weather up more.

EDIT: Or, who knows. AB never said anything outright, maybe Perish Song missed!

Menarker
02-23-2010, 10:32 AM
Considering that Sunny Day would cut the accuracy of Thunder by half and weaken ice moves, I would support it entirely. (Especially now that Magnezone has been knocked out). But we're pretty much nearly done. Plus, I'll probably need to call Magnezone again when Walrein rears its ugly butt.

Astral Harmony
02-23-2010, 02:39 PM
Yeah, Tyranitar is down, though it went down like a hero. Anyways, it's about time for me to get to work where I'll be running back and forth and studying stuff, then I can come home, put on some metal, and decide the responses of around six posts. Strangely enough, I actually look forward to this right after work every day. I think it's the metal.

rapter200
02-23-2010, 04:22 PM
Question am I right in assuming that I can't do anything this round because Rock wrecker makes it so that you can't do anything the next round after use. I was hoping to One Hit KO the Ariados, but now it is time to get hit... ah well.

Dracorion
02-23-2010, 04:53 PM
Yeah, Tyranitar is down, though it went down like a hero.

Fear not! Tyranitar is back from the dead, and with all sorts of cool bonuses for being a zombie. Still resistant to fire, and there's no holy element in Pokemon so he doesn't get any of the common zombie drawbacks. And since he can't die again, my pokemon is effectively invincible! Your Wonder-guarded Spiritomb can suck it.

Question am I right in assuming that I can't do anything this round because Rock wrecker makes it so that you can't do anything the next round after use. I was hoping to One Hit KO the Ariados, but now it is time to get hit... ah well.

I don't think so. Mamoswine used Blizzard right after Hyper Beam, so maybe you don't have to recharge.

Menarker
02-23-2010, 05:03 PM
Ooh, good of you to notice (although a bit late). Technically then, Swampert should be unharmed (aside from the one turn of hail). Magnezone had took a bit of damage already, but if he didn't take that Blizzard, he might have been able to resist Luxray's attack, since steel against steel isn't very effective. Ah well. A little late now, unless I "luckily" find a Full Revive potion to replace the one I used to even things up.

Dracorion
02-23-2010, 05:08 PM
Or maybe, y'know, he just doesn't have to recharge. That'd be good too.

And Rachel carries revives, probably. Just yell at her to give you some.

Menarker
02-23-2010, 05:20 PM
Why would anyone use Facade or Strength or Return or any other Normal move then if Hyper Beam/Giga Impact does 1.5x the amount of damage with no penalty and no setup (like Facade needing to be status afflicted or Return building up happiness factor). The situation isn't anything like we'd need to worry about it, but at least I know to keep those moves recharge stages in mind.

As for the items, that is true. But it won't matter THAT much, since the two of us on the roof only used 1 item each and nearly knocked out two trainers already and their rogue pokemon? We'll have plenty of items to spare for the foes inside. ^^

Geminex
02-23-2010, 05:22 PM
Well, I know that the first time it was used, (by Salamence, in the tunnels) Salamence had to recharge. I’m guessing AB just missed the fact that Mamoswine should be recharging the turn it used Blizzard, though I very much doubt that he’d mind if Isaac was capable of acting again immediately, since he’s still super-powered and all that.
Though Spitz should also be recharging this turn, considering his last attack was a Hyperbeam aimed at Cacturne. Not that I’m complaining. I like it that it’s attacking Roserade.

rapter200
02-23-2010, 07:32 PM
Yeah maybe the fact that I am still super-powered means that I don't have any need for recharges. I think I am going to wait on my post until AB can confirm it though since the decision will effect my post quite a bit.

Astral Harmony
02-24-2010, 01:36 AM
I'm home, back in my civilian clothes, my shoes are off, I've got my foot-long Subway Melt, two Hawaiian Punches, my handheld game systems and cellphone are recharging, my Pokémon Platinum Official Strategy Guide is sitting right beside the sandwich, and Saliva is rockin' my eardrums.

In other words, I'm ready to update.

I didn't notice that I screwed up on the Mamoswine before. Sorry about that. As for Rock Wrecker, go ahead and forget about the warmup or cooldown, compliments of Paradigm Shift. Go 'head and make that Ariados cry uncle. I like Bug Pokémon myself, but I prefer Vespiquen over Ariados. Seriously, couldn't Spinarak evolve into something a bit more kickass lookin'?

Anyways, Zombie Tyranitar just died from Garus hitting it with a Revive. You just got Poképwned...wait, there isn't an actual post about a Zombie Tyranitar, is there? I read and respond to this before I even go to the RP.

Magnezone is still down, but not for long. Rachel's heading towards the roof group, then to the parking lot group to help with the fallen Dragonite unless that was revived. I don't know how you guys responded to all that I posted yesterday so...

As for having enough items, you may just need 'em. The Evil Eevee Eight ain't got shit on what awaits in that vault.

EDIT 1: A couple of you guys wanted more time? Coolio, I'm going to play some Bioshock 2. See y'all again in a few.

Geminex
02-24-2010, 04:57 AM
Are we going to be getting a post today, despite Rapter's absence? If not, I'd sign off now.

Oh, and I had a horrible idea for an enemy. Mew pokebrid. Can use all TMs, HMs, breeder moves and quite a few of its own, most notably transform. Hunting that through the city (or an abandoned research lab) in squads...
Might be fun. ^^

Astral Harmony
02-24-2010, 05:31 AM
Yeah, but for right now, you're getting to face the Narcham, eventually. The worst part is, that's the initial phase of its evolutionary cycle.

Geminex
02-24-2010, 06:34 AM
Oh dear. That looks interesting. It's awfully kind of it to identify itself. Raises all kinds of interesting questions, a la "How do pokemon know their own names?" and "If names are inherent, what can they mean? They cannot possibly just be bad puns, right?".

Or at least it would, were I not busy feverishly thinking of ways we could wipe it out. The Impact in me is yelling to just collapse the building on it using any pokemon that has earthquake, then to focus fire on anything that's left alive.

Also...
just tell me, how old are our opponents?

Dracorion
02-24-2010, 09:56 AM
I don't think any of our pokemon know Earthquake. Maybe Isaac knows it.

And damn, them Narchams are going to be fun. But how could they kill Darcen's pokemon? Aren't they supposed to return to the pokeballs when they're severely injured?

Unless whatever it's giving off to mess with the scouters also screwed with the pokeballs. In which case, Impact might be happy to know that some of our pokemon could die.

Menarker
02-24-2010, 11:41 AM
Or at least it would, were I not busy feverishly thinking of ways we could wipe it out. The Impact in me is yelling to just collapse the building on it using any pokemon that has earthquake, then to focus fire on anything that's left alive.

Also...
just tell me, how old are our opponents?

If you wanted to kill the hostages inside that is...

Yeah, I figured they'd be teens to mid 20s at most.
Naughty Impact. :3

Well, I'm just wondering what sort of typing Narcham is. At best I can use a dragon type move if I wanted to do it the easy way since only steel resists it.

Dracorion
02-24-2010, 11:51 AM
Steel-electric seems to be the only one that can interfere with scouters, so that's probably it.

Menarker
02-24-2010, 12:00 PM
A magnezone imitiation? I kinda doubt it. (Plus quad weakness against ground type is hardly intimidating.) I figured it would be closer to anything resembling ghost/dark/bug/psychic and maybe steel. It doesn't have to be electrical interference, just anything really strong to muck up scanning. Think anti-matter or some foreign energy Star Trek wise. :3

EDIT: Also AB, a question to ask. Are we following video game rules about pokemons only having one primary status affliction at the same time? The primary afflictions being sleep, paralysis, burn, freeze and poison. The non primary afflictions include confusion, attract, leech seed, curse and some others. On one hand, following a bit of logic/realism dictates that there is no reason why someone can't be poisoned, paralyzed and burned at the same time. On the other, some such tactics like Toxic and Sleep Powder is just plain cheap and dirty tactics especially if they could be put on the same pokemon. :3

Astral Harmony
02-24-2010, 02:32 PM
Narcham basically killed Darcen before he could defend himself with his Pokémon. This lead to all six of his Pokémon becoming Rogues and attacking at the same time, a battle that they clearly didn't win.

Narcham's type is the new Ruin Type, from where the Ruinous Origins part of the title comes from. What types are strong and weak against Ruin types? That's for you to find out. In the future, there will be dual-type Ruin Pokémon. Incidentally, I should mention that a Snagger can catch these Pokémon. I thought about doing that as a way of identifying their moves and abilities, but when the new scouters come out that are protected from electromagnetic interference, they'll be able to identify them just as easily.

In addition to the Ruin type, expect to occasionally run into Honmyr-specific Pokémon, which like the Ruin type will be about the only Pokémon where you'll have the chance to encounter their unevolved forms.

As for multiple status effects, it's pretty much like multiple weather effects. As long as they don't contradict, then it's okay. Example? Well, a Pokémon cannot be burned and frozen at the same time. Additionally, under the changed rules about the sleep status effect, sleep and poison won't be able to coexist in a strange way. Read up.

One thing extra: the sleep status effect is going to go differently here. Any strike that hurts a Pokémon will awaken it from sleep. This includes poison. What this means is that you can't put a poisoned Pokémon to sleep, it'd just wake up immediately. Similarly, if you poison a sleeping Pokémon, it'll wake up. If you want to put it back to sleep, you'll have to negate that poison, but I don't think that's anything anyone'll care about.

Menarker
02-24-2010, 02:54 PM
Ah, I see. Well, frozen is more of a wild card anyways, since there are no moves that is reliably specific to freezing, as compared to burn (Will O'Wisp), Paralysis (Thunderwave), Poison (Poison Gas and Toxic) and Sleep (Sleep Powder, Spore, Hypnosis and all that)

Still, it's nice to know. ^^

On another note... Bard, I thought of another dog pokemon... Smeargle, the painter pokemon. It's a beagle pokemon, so it's not exactly a wild or intimidating dog, but it's a dog nonetheless. It's a normal type and it has the potential to learn any type of move, although since he can't learn via TM or breeding and all that, he'll have to choose moves that your other pokemon or your team-mates pokemon can use, or copy the moves of wild or opposing trainers pokemon. Its stats isn't the best, but being able to learn any combination of moves might come in handy for status affliction, support, protection or maybe the aforementioned "Lock-On" + *Insert OneHitKO move here* combined with Spore for 100% sleep chance... but yikes if you do choose him, you'll have an additional weakness to fighting (normal weak against fighting just like your dark pokemon).

And I'm guessing that Ruin type is strong against Normal type, (Defensively, Offensively or both is unknown) since... well 6 normal type pokemon ganged up on it and lost.

EDIT: Also, if we come up against one of these Honmyr-specific Pokémon, could it be possible to learn more about their evolutionary stages if any? It would suck if I tried to catch a pokemon because I thought its moves or type suited my team, only for its evolution/moves/stats to changed drastically upon evolution. Like how Surskit was a bug/water pokemon which is unique type but evolved into a bug flying pokemon which isn't unique at all. Or how Scizor's total stats are the same as Scyther, only that some stats grew stronger and others grew weaker in addition to getting an additional type. Heck, Shedninja evolves from Nincada and has lower total stats than its pre-evolution. Or how Swampert can't learn Hydro Pump unless he learns it as a Mudkip at super high level and Mudkip can't learn Earthquake unless it evolves into a Swampert by then.

EDIT AGAIN: There are THREE of those Narchams? Did they all come from a single egg, multiple eggs or are they really one entity? Or is the egg still untouched and those are rogue pokemon locked in with it? At least that makes the fact that they could take on 6 pokemon ganging up on them much more understandable.

Bard The 5th LW
02-24-2010, 03:57 PM
Smeargle does have definite potential, but doesn't strike me as something Charlotte would use. She likes intimidating and powerful pokemon,despite the lack of versatility. I'm thinking Absol, because it fits well with the others, and it would be somewhat humurous for the pokemon that senses disasters to be around someone like Charlotte, but Lucario would probably be a decent choice to, albeit a bit too humanoid.

And when I thought about Narcham, this image is roughly what I imagine it looking like.

http://images2.wikia.nocookie.net/half-life/en/images/thumb/3/3c/Pit_Drone_model.jpg/250px-Pit_Drone_model.jpg

Menarker
02-24-2010, 04:14 PM
... I just had an weird thought that since all Charlotte uses are dog type pokemon, and she's a really mean/sadistic lady, if we called her a "bitch" then not only is it accurate temperment wise, but the alternative defination (female dog) makes her more in common with her pokemons than at first glance.

Needless to say, risk saying that in character at your own peril. ^^;

Bard The 5th LW
02-24-2010, 04:22 PM
The alternative meaning of bitch and dogs just dawned on me. It was completely accidental, but hilarious. I meant from the begging for her to match the human the more common definition though. And I think this post makes it clear that it definitely isn't wise to push Charlotte. She's willing to risk a police brutality suit to satisfy her own anger. There's probably a reason she would teach Spitz a move that only reduced an enemy's health by half, instead of immediately fainting them or putting them in critical condition.

Geminex
02-24-2010, 05:39 PM
If you wanted to kill the hostages inside that is...


Honestly, I doubt they're still alive. What I'd suggest is that, once we've eliminated any trainers, we consolidate, group up and enter the building. Make sure we have one attack of each type avaliable, then blast away once we make contact. If our snagger's still participating we catch one of the things for experimentation (I'm assuming they're part of a larger swarm and later evolutionary forms will cause the swarm to unite into one creature).

And considering that the "ruin" type is probably responsible for the horror-movie aspects of the pokemon, I'd guess that yeah, it's bug or steel. More likely to be bug, I think. But we shall see.

DanteFalcon
02-24-2010, 05:54 PM
Depending on their skills and such it maybe interesting for one of the pokebrids to gain a Ruin type as a pokeshift. We shall see.

Dracorion
02-24-2010, 06:13 PM
Honestly, I doubt they're still alive. What I'd suggest is that, once we've eliminated any trainers, we consolidate, group up and enter the building. Make sure we have one attack of each type avaliable, then blast away once we make contact. If our snagger's still participating we catch one of the things for experimentation (I'm assuming they're part of a larger swarm and later evolutionary forms will cause the swarm to unite into one creature).

I don't think the hostages are dead. They wouldn't have been with Darcen in the hallway or the vault, so they've all gotta be in the reception, and the Narchams seem to be concentrating on just the trainers right now. Of course, after those two are dead, they'll throw themselves a feast.

Also, I'm not sure how viable snagging one of the things would be. For one, they've gotta be tough motherfuckers, so we'll probably have to nuke 'em just to kill 'em. And aren't snagged pokemon only retained until the mission is over?

And considering that the "ruin" type is probably responsible for the horror-movie aspects of the pokemon, I'd guess that yeah, it's bug or steel. More likely to be bug, I think. But we shall see.

I'm guessing the weakness to be bug, rock, water, poison or psychic. Yeah.

Geminex
02-24-2010, 06:18 PM
I'm sure we could bend that rule if we hand the pokeball over to whatever scientists are responsible for studying that sort of thing.

And I guess we'll know soon enough whether anyone inside has survived.

Dracorion
02-24-2010, 07:13 PM
Is there any particular reason why Renny didn't mention Swampert's confusion to Rachel? Surely she has something to cure that.

Geminex
02-24-2010, 07:18 PM
Updated my list of who's still standing and who's been knocked out. Blue still means they're on the battle field. Red means horrible death by Narcham.


Evil Eevee Eight Leader and Normal Type Trainer: Darcen (bank vault) (Horrible death by Narcham. How sad :) )
Pokémon 1: Eevee ~ Normal
Pokémon 2: Dodrio ~ Normal / Flying
Pokémon 3: Kangaskhan ~ Normal
Pokémon 4: Porygon-Z ~ Normal
Pokémon 5: Slaking ~ Normal
Pokémon 6: Exploud ~ Normal

Evil Eevee Eight Fire Type Trainer: Bretton (rear entrance)
Pokémon 1: Flareon ~ Fire
Pokémon 2: Ninetails ~ Fire
Pokémon 3: Rapidash ~ Fire
Pokémon 5: Camerupt ~ Fire / Ground
Pokémon 6: Magmortar ~ Fire

Evil Eevee Eight Electric Type Trainer: Evangaleen (roof)
Pokémon 1: Jolteon ~ Electric
Pokémon 2: Raichu ~ Electric
Pokémon 3: Ampharos ~ Electric


Evil Eevee Eight Water Type Trainer: Moon (front entrance)
Pokémon 1: Vaporeon ~ Water
Pokémon 2: Lanturn ~ Water / Electric
Pokémon 4: Pelipper ~ Water / Flying
Pokémon 6: Kingdra ~ Water / Dragon

Evil Eevee Eight Dark Type Trainer: Hector (reception area) (Probably going to die fighting Narcham.)
Pokémon 1: Umbreon ~ Dark
Pokémon 2: Houndoom ~ Dark / Fire
Pokémon 3: Skuntank ~ Poison / Dark
Pokémon 4: Sableye ~ Dark / Ghost
Pokémon 5: Absol ~ Dark
Pokémon 6: Honchkrow ~ Dark / Flying

Evil Eevee Eight Psychic Type Trainer: Angelo (reception area) (Again, probably going to die against Narcham.)
Pokémon 1: Espeon ~ Psychic
Pokémon 2: Alakazam ~ Psychic
Pokémon 3: Xatu ~ Psychic / Flying
Pokémon 4: Metagross ~ Steel / Psychic
Pokémon 5: Bronzong ~ Steel / Psychic
Pokémon 6: Gallade ~ Psychic / Fighting

Evil Eevee Eight Grass Type Trainer: Shannon (front entrance)
Pokémon 1: Leafeon ~ Grass
Pokémon 2: Roserade ~ Grass / Poison (Probably near critical)
Pokémon 4: Jumpluff ~ Grass / Flying
Pokémon 5: Shiftry ~ Grass / Dark


Evil Eevee Eight Ice Type Trainer: Garus (roof)
Pokémon 1: Glaceon ~ Ice
Pokémon 3: Walrein ~ Ice / Water
Pokémon 6: Froslass ~ Ice / Ghost Critical condition

Known Rogue Pokémon
Dusknoir ~ Ghost (rear entrance)
Rhyperior ~ Ground / Rock (reception area) Narcham
Machamp ~ Fighting (reception area) And Narcham
Crobat (Subway tunnel)
Ariados (rear)


And one more question, do we have time to socialize between missions? I'd really appreciate on opportunity for my character to show cold indifference to his colleagues and perhaps explain his motivations a bit. And get slapped by one of the female character. Conflict and development.

Dracorion
02-24-2010, 07:29 PM
And one more question, do we have time to socialize between missions? I'd really appreciate on opportunity for my character to show cold indifference to his colleagues and perhaps explain his motivations a bit. And get slapped by one of the female character. Conflict and development.

That'd be nice, but I don't know. At one post a day per person as we're doing, that might take a while.

Geminex
02-24-2010, 07:45 PM
The reason we're moving at one-post-per-day is primarily that AB only has time to write one mammoth response to all of our attacks per day. When we don't need feedback from him (that is, when we're talking amongst ourselves) we can move a lot faster. The initial discussion of what strategy we should take was made in the space of half a day, and we were posting so fast that we eventually decided to stop and wait up. As such, I think we can dedicate a day to bumming around in headquarters, talking, laughing and insulting each other's morality and still get satisfactory results.

Bard The 5th LW
02-24-2010, 10:42 PM
I have to commend you Geminex. You just gave my character the means to kill someone in a Pokemon based RP. Charlotte otherwise would have just delivered a couple of punches and maybe a kick to the face, but now she has a gun.

The regrettable thing is that if Shannon doesn't give up, Charlotte will most likely go through with shooting her, otherwise it would be somewhat out of character. After this mission, Charlotte will probably be put in jail or on probation.

Geminex
02-24-2010, 10:46 PM
Eh. Charlotte's a trainer, she's not supposed to be good with guns. Have her try to kill, but miss and hit Shannon in the shoulder. Or just shoot out her knee-caps.

Of course, that's just assuming Shannon doesn't back down.

Dracorion
02-24-2010, 10:46 PM
... And then one of the Narchamp threw Hector or Angelo through the door, getting everyone's attention and saving Shannon's life.

Menarker
02-25-2010, 12:39 AM
Is there any particular reason why Renny didn't mention Swampert's confusion to Rachel? Surely she has something to cure that.

Swampert is in pretty good health other than that and he's in a overall good situation given how he resists most of the stuff on the field. Confusion isn't cured in the same way as burn/poison/sleep and other primary statuses. Plus, it goes away automatically in time, and if things go REALLY bad, THEN I can either use Rest when it's critical to heal up to full (it's holding a chesto berry so it'll go right back into action) or I can use a Full Revive if it does faint.

Sorry about the delay. Was at work.

Geminex
02-25-2010, 01:05 AM
I suddenly feel the urge to apologize preemptively to AB for everything he may have to implement to prevent Shannon from getting her brains splattered across the parking lot.

Also, why's the roof team doing so much better than the one in the parking lot?

DanteFalcon
02-25-2010, 01:07 AM
Primarily because while you were taking on the rogues (which I believe Garchomp is considerably more durable) I did more along the lines of delaying than all out fighting.

Menarker
02-25-2010, 01:43 AM
Plus the roof team is reliably hitting for super effective damage or resisting damage, and that toxic and sandstorm really does make the job easier by doing damage on other pokemons we're not targetting, so by the time we DO get to them, they die in the one or two hit needed. Basically, in the two or three turns worth of sandstorm, it's like we dealt a turn's worth of damage to everything. A few indirect utility techniques can go a long way if used properly. Similar with Toxic where the pokemon will die in time, so we focus our attacks on another pokemon which will die due to our direct actions while every turn, there is damage accumulating from the one we didn't attack.

It might also matter that while all of the Slayer's weapons have a power of 100 or so, a pokemon using a move that is the same type as itself does 1.5x more damage (STAB bonus). So something like Earthquake (power of 100) by Swampert would have 150 power instead. Slayers don't have that STAB bonus available, although they have a very high consistant power level.

Dracorion
02-25-2010, 02:08 AM
Still, maybe AB should buff Slayers' weapon power a bit. To like, say, 120.

Geminex
02-25-2010, 02:32 AM
For now it's fine. I have other advantages that you people don't, such as having a complete movepool and 4 resistances.
However!
I've been thinking of an upgraded Scouter. One that, say, gives me the effect of Nasty Plot by identifying my opponent's weaknesses more accurately (that is to say, doubles my special attack stat). And considering my character, "Nasty Plot" is entirely appropriate. It wouldn't enhance any strength-based attacks, but my rifle fire would deal more damage. I was gonna ask for that as my character's upgrade, suggest that I could sacrifice a piece of armor for it.
Thought I'd just mention it now.

Menarker
02-25-2010, 02:56 AM
Technically, you have the ability to choose/switch your resists and offensive type prior to a mission thus giving you the more flexible adaptation to the situation. However, Slayers are in the middle ground.

Slayers compared to Pokebrids do tend to have more resists or at least more freedom to choose the most appropriate ones, however Pokebrids have the benefit of the largest move-pool of all the classes, able to use all TMs/HMs/Tutor/Breeding moves which may have a variety of support, defensive or offensive uses, even though it's set in stone unlike a Slayer's ability to choose elements.

For trainers and snaggers, most pokemons we fight or use to fight only have 4 moves that can be selected (we haven't come across hostile pokebrids or slayers yet). However, those pokemons can be switched at will as per the situation for a total of 18 potential moves/elements for trainers and 8 for snaggers if we don't count captured pokemon. Slayers, on the other hand, can only equip 3 weapons, so at most, they are just barely equal or lower for diversity to a single pokemon(Like Alakazam with Psychic, Thunderpunch, FirePunch, IcePunch).
As for resists, let's say if I was to compare my team with your character. You got a very nice resist set, but my team has a total of 18+ instances of resists/immunities (Magnezone has like 12 alone), which while they are set in stone, can be summoned in the order needed during combat. Those pokemons have some weaknesses, but I can be sure to switch to something more suitable if the alternatives haven't been knocked out or if the situation isn't against them. Slayers on the other hand can set as needed be prior to the mission, but once it is chosen, cannot switch their elements if they come across a pokemon type they didn't expect or a pokemon packing an unexpected move (Like Alakazam with Thunderpunch). This means that they have to choose their battles wisely or otherwise risk injury or let other people take on the task.

Plus Pokemons and Pokebrids have their "abilities" which help things out (normally, although there are a few drawback ones like Truant) like Levitate to give them extra immunity or Guts to give them strength when afflicted with status drawback.

I won't object to Slayers getting a bit of a buff, although how it is done is best left up to AB. ^^ A base power boost to 120 doesn't seem excessive though in lieu of STAB.

Astral Harmony
02-25-2010, 03:59 AM
I should totally take the day off. You guys seem to like discussing the RPG so much that you may not notice that I didn't make a post today. Still, I feel obligated so let's get kickin'.

@ Bard: As for this whole dog Pokémon theme you want to keep going on, I'll tell you what, Bard. You tell what one or two types you want, I'll invent it for you. I'll invent its moves, its abilities, all that nonsense, unless you want to select it all yourself.

As for the picture, Narcham is quite a bit like that. Lower to the ground, color of human skin with gaps in the flesh to show violet muscle and tendons, not much else to differ with.

@ Gimenix: Narcham, like all Ruin type Pokémon, will not attack unarmed people...unless they do something those Narcham will not approve of. If the civilians stay in their place, or if they flee, the Narcham will pay them no mind. But if they go near the vault...well, it's bad news.

Unfortunately for y'all, I'm making you go near that vault. And then you'll find out why one egg is producing multiple Narchams...though it isn't that hard to make conjectures about.

@ DanteFalcon: I never thought of the idea of a Ruin Pokébrid. At least not a good guy, but I suppose it's doable.

Back to Gimenjynx: I'm sorry, your avatar is just creeping me out, man. Yes, there'll be plenty of time for idle chatter, but you're asking for it. Rachel goes from useful to fuckin' annoying after Ye Olde Missione Complete.

Yes, Slayers will be buffed as such. Y'know, considering how long this mission feels, I'm probably going to throw y'all the upgrades before you go investigating on your next mission.

If that answers everyone, then I'm off to get the response post going.

DanteFalcon
02-25-2010, 04:37 AM
I call dibs. On a ruin type that is

Geminex
02-25-2010, 04:39 AM
You'd have a riot on your hands if you ever didn't post. All the Aircraft carriers in the navy couldn't save you from our righteous wrath.


Also, it's geminex. You know this, I hope.

Also also, how fucking annoying is Rachel gonna be? Intentionally, "WTF why did you threaten to shoot that criminal, I hate you!"-annoying or "Sugar rush coupled with ADD coupled with Pikachu genes so she can never sit still or stop talking, ever"-annoying?

Also also also, I totally approve of our characters being upgraded as soon as this mission is over.

Also also also also, the origin of my avatar!

From this thread:
http://forum.nuklearpower.com/showthread.php?p=1014208#post1014208
Don't worry. Explosions don't happen unless I have to resort to plan J. Plan B is just sexiness.

You're gonna catch a Jinx?

HORRIBLE. IMAGES. INVADING. MIND.

No. Just for that I will never catch one you sick fuck.

That's ok. I can provide. :)

Astral Harmony
02-25-2010, 05:38 AM
Rachel is more of a latter kind. I don't think she can truely be angry at anyone. You'd pretty much have to kill everything she's ever loved.

I just don't like Jynx. I'll catch one but once I do, in she goes into the boxes right next to other Pokémon that disinterest me like Mr. Mime and Natu and Ledyba and Snubull and Corsola and Zigzagoon.

Geminex
02-25-2010, 06:43 AM
I'll switch when I find something better. BTW, did you edit Jumpluff using bounce, or did I miss that?

Post in the RP tomorrow.

Dracorion
02-25-2010, 09:25 AM
Does Sunny Day clear out Hail or Sandstorm?

Menarker
02-25-2010, 11:29 AM
I dunno, but I should let you know that Sunny Day doesn't reduce the accuracy of all electric moves. Just Thunder, the most powerful one. Which should help in the given situation anyhow.

Also, as a warning to Bard with AB's offer... better phrase your ideal dog carefully. You might just get something else... =P (http://www.giantitp.com/comics/oots0140.html)

EDIT: Seem to notice that Wizardcat isn't posting at all, so I removed his name from the bio list just like Dauntasa. I can put it back later if that changes.

Astral Harmony
02-25-2010, 04:18 PM
Jumpluff was in mid-Bounce, yes. But he's not going to escape Sol-leks and Impact's wrath this turn.

Sunny Day will negate Hail, Sandstorm. and Rain. It might seem a little bizarre that Sunny Day would negate Sandstorm, but if it didn't you wouldn't be able to see the sun anyways, so there.

Any of those three would negate Sunny Day. Yet bizarrely, rain, sandstorm, and hail can all coexist. It'd be a real bitch to fight in all that inclement weather, but it can be like that.

Geminex
02-25-2010, 04:18 PM
I'd assume that it clears out hail.

Menarker
02-25-2010, 04:22 PM
... It's a good thing the roof-top team is almost done, because Charlotte might have prematurely made the parking lot pokemons go rogue and need sniper support ASAP.

EDIT: And we seem to have a tidy three teams of threes.

Roof: Renny/Pierce/Rachel
Alley: BoneKnight/Rayleen/Mike
ParkingLot: Impact/Charlotte/Matthias

Geminex
02-25-2010, 04:42 PM
Impact can take a few hits, act as support... Besides, once leafeon's down she'll only have two pokemon left. Not too much danger there. I also doubt that Charlotte will hit... Though if she does, I hope she also has the sense to run away, get out of range.

Edit: Also, I honestly doubt it's possible to snipe down from the roof. If you had guns, yes. But unless you have a lot of beam attacks (and the only one I know of would be your swampert's ice beam) you might need to fly down to help us.

Menarker
02-25-2010, 04:46 PM
Impact can take a few hits, act as support... Besides, once leafeon's down she'll only have two pokemon left. Not too much danger there. I also doubt that Charlotte will hit... Though if she does, I hope she also has the sense to run away, get out of range.

Charlotte... run away? From what I grasp of her character traits, I'd expect that if Arcanine and Houndoom weren't both weak against water, she would send all her pokemons at once to take over Impact/Matthias's place and overall screw the rules/teamwork.

Impact is also very head-strong and aggressive...

Heck, if it wasn't for Matthias being in your group, I would name you guys "Team Psycho".

EDIT: Swampbert's Ice Beam, Magnezone's Thunderbolt and Flash Cannon, Togekiss can fly and use the ranged attack Air Slash and Aura Sphere, Umbreon with Confuse Ray. And that's just my pokemon. Pierce probably have a few ranged attacks too with Starmie and Blaziken and Skarmory.

Trust me, the roof team or at least I am capable of sniping. :3

Dracorion
02-25-2010, 04:59 PM
Assuming AB doesn't decide to reveal the Narcham to everyone before I can do what I'm thinking about, Pierce will become the one-man Team Crazy.

As for sniping, let's see... Tyranitar has Focus Blast, and Stone Edge could also be used to haul giant razor-sharp rocks at unsuspecting pokemon. Blaziken has Fire Blast and Overheat, Starmie has Thunder, Ice Beam and Water Pulse, and Skarmory has Air Slash.

By the way AB, I'm begging you not to show the Narcham. My idea's just too much fun to pass up.

Menarker
02-25-2010, 05:01 PM
^^ Exactly.

I can snipe the parking lot with Togekiss's flying moves and Swampbert's Ice moves against the grass types while Magnezone zaps the water types.

You can use rock and water to snipe HARD against the fire pokemon trainer, bringing Rayleen, Mike and Issac back to the parking lot to help deal with Narcham (and the parking lot if it's not finished yet). ^^

EDIT: Hell, with Heatran, Rayleen, Bone Knight, Rhyperior and Pierce all staring him down with super effective weapons against him, he might just surrender or send out all his pokemon, ending the entire thing in one or two rounds.

Dracorion
02-25-2010, 05:09 PM
Sure, I could. But why the hell would Pierce do that? It'd be unnecessary. The guys on the parking lot along with Renny can handle the dark and psychic trainers, and Mike and Bone Knight will recieve support from Isaac and Rayleen once Dusknoir is dead. So obviously Pierce would move on with his crazy idea.

As for the Narcham, sorry, I have a thing about blatantly using out of character knowledge like that. Sorry dudes.

Geminex
02-25-2010, 05:26 PM
From what I can tell, this RP's rules are fairly close to the actual game. And I don't believe sniping was possible in the game. Your pokemon are confined to a battle. If they enter a new battle, that's fine, (though I think we can only have one pokemon for every enemy pokemon, so that's sorta moot) but I don't think you can designate your pokemon as "snipers" and simply pile in with overwhelming fire power.

And if it were possible, then splitting up our forces was even less intelligent than I would have thought.

I think we need some clarification here...

Menarker
02-25-2010, 05:28 PM
AB, any rules, advantages/disadvantages to keep in mind for when/if I'm sniping from above? Free for all? Limited amount of attacks directed to the same pokemon? Only can summon a certain number at a time? Near immunity to attacks due to angle/altitude? Accuracy issue for firing in the midst of melee if any? Bonus for effectively causing them to be flanked? (Due to sniper being above and behind with them being occupied with those directly at their front)

I think our plan was the best idea anyhow, because if we just tried to rush in, we'd take some heavy damage from the rooftop trainers while the parking lot people impede our way in. The digging in would still have been good, but the subway idea got aborted due to Heatran. ^^: Unless you were thinking that the entire group should have assaulted the roof and worked its way down with superior fire power.

EDIT: We might need another discussion thread soon. :3

Geminex
02-25-2010, 06:04 PM
Most likely.

And I don't think we can take the pokemon system and add tactics. We either take the system from the games and use that the way it is, with clean, 1-on-1 battles, one attack per turn, attacks have a given damage stat and so on and so forth.

Or we go full realism, no rules other than whatever's dictated by natural sciences. As many pokemon on the field as we want, all attacking each other. Flanking is effective because your opponents can't put down covering fire as easily. Pokemon don't have attacks, they have abilities, the strength of which is dictated by their physiology. Of course we'll use the attacks that a pokemon can learn in the game as a template, but no longer will Sharpedo's slash (I'm guessing it uses its fins) be as powerfull as Scyther's (I'm guessing it uses the HUGE BLADES IT HAS ON ITS ARMS). We find pseudo-scientific explanations for type advantages and work with that rule-set.

Then again, maybe I'm bullshitting and mixing the systems would work fine. In any case, I'd prefer the former. It's simpler.

Bard The 5th LW
02-25-2010, 08:24 PM
Charlotte more than likely missed. She barely knows how the iron sight of the gun works. It was mostly meant as a defining character moment. The bullet will either miss entirely and just frighten Shannon, or hopefully hit her somewhere in the arm or leg where she can recover. In our little team, Matthias is the good cop, Impact is the bad cop, and Charlotte is the completely insane cop.

And I think that sniping/flanking should be feasible. Maybe with an accuracy penalty or something, but as long as you can get a view on the battle it should be possible. Up to AB I guess.

And I'm going to guess that Ruin type is weak against Normal type attacks. Just seems fitting to me.

Dracorion
02-25-2010, 09:11 PM
And I'm going to guess that Ruin type is weak against Normal type attacks. Just seems fitting to me.

If it were, Darcen's pokemon should've fared better, rogue or no.

Bard The 5th LW
02-25-2010, 09:19 PM
You have a point, but its possible he did fare well. Its possible that there were more Narchams than what we see now, and that if we went to find Darcens remains, then there would be a couple Narcham corpses. Probably wrong though.

Its possible that they have no weakness, or that it varies from individual Ruin pokemon, rather than all of them having one universal weakness. It may be bug-type, seeing as useless bug type is on average.

Astral Harmony
02-25-2010, 10:55 PM
Just got home, guys. Lemme catch up. And in today's updates...

Any class that can snipe (attack from the safety of outside the battle) can do so. The attacks won't do as much damage (STAB bonuses still exist, but expect double damage to lower to single damage and quad damage to sink to double damage), but there's always an advantage that comes with chipping away at an enemy Pokémon's health without any kind of retribution. Just be aware that in the future and under various circumstances (darkness, obstructions, instantly locked into another battle with something or someone else), sniping will be impossible.

And don't worry, the Narcham won't become an issue for any of you...until you enter the bank. Then be ready for a serious battle with kickass BGM blasting in the background.

But you'll get an ally to assist. A very sexy ally.

Geminex
02-25-2010, 10:58 PM
You have no idea how hard I'm resisting the impulse to ask "We're gonna get a Jynx pokebrid?"

Astral Harmony
02-25-2010, 11:02 PM
Geez, Impact, if you like Jynx so damn much, why don't you stick a needle in one and draw out some its DNA so you can cross-class into a Jynx Pokébrid?

Then you can go around and kiss everybody with your puffed out lips.

...

This may just be me thinking, but wouldn't that be one of the most effective attacks in Pokémon? Instant death, hundred percent accuracy, and even if the enemy uses Detect and Protect or whatever, the attack still sharply lowers all statistics, inflicts all status effects at once somehow, and returns the Pokémon to its Pokéball.

EDIT 1: Oh, and it gets worse! If your Pokémon knows Return, the kiss minimizes the target's friendship. It raises friendship if your Pokémon knows Frustration.

EDIT 2: This aforementioned sexy ally will help you greatly in the battle. She'll have all kinds of helpful information...uhhh, if you can get her to stop spouting off innuendos during battle, that is.

DanteFalcon
02-25-2010, 11:16 PM
Is it bad that I immediately thought it was a Gardevoir pokebrid?

Menarker
02-26-2010, 12:32 AM
It does if you got the idea by googling "Gardevoir" in the image section with no filters. (NSFW)

Not that I blame you. >->

DanteFalcon
02-26-2010, 12:48 AM
Which I didn't. Silly Menarker