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View Full Version : Wow, Atari was hardcore


Mirai Gen
02-21-2010, 04:52 AM
I had no idea videogames were such Serious Business back in the day. (http://www.gametrailers.com/video/angry-video-screwattack/61988)

Green Spanner
02-21-2010, 06:20 AM
But of course. Atari had a rich tradition of leaving skid-marks on your soul back in the day.

synkr0nized
02-21-2010, 07:39 AM
Fuck the refueling plane!! (http://www.youtube.com/watch?v=ofM11nPzFo0)

BitVyper
02-21-2010, 09:41 AM
Well, looks like I've got some treasure to recover. Anyone want to join? I've got room for a cleric, wizard, and maybe a ranger or bard or something - I'll play the last slot by ear.

Ecks
02-21-2010, 01:53 PM
I'll be a wizard because fuck you Prems (http://forum.nuklearpower.com/showthread.php?t=37220).

BitVyper
02-21-2010, 02:24 PM
Yeah, he's not allowed.

stefan
02-21-2010, 03:30 PM
some modern gaming company totally needs to do a ridiculous promotion like this.

Bells
02-21-2010, 03:33 PM
I would like to hijack this thread for the duration of one post just to point out that "AVGN" just, simply, sucks.


thank you.

BitVyper
02-21-2010, 03:49 PM
I would like to hijack this thread for the duration of one post just to point out that "AVGN" just, simply, sucks.


thank you.

For the most part, I agree. That one was pretty good though.

Dauntasa
02-21-2010, 04:23 PM
I would like to hijack this thread for the duration of one post just to point out that "AVGN" just, simply, sucks.


thank you.

He was alright early on. But yeah, he's sucked for a while now.

Mirai Gen
02-21-2010, 04:24 PM
Yeah he's not too great considering frequently it just turns into "HAHAHAHA SHIT SHIT FUCK FUCK HAHA I'M FUNNY" but when he drops that and just talks about gaming and reviews, he can make some good stuff.

This was mostly a "Holyshit" thread about the fact that Atari made a video game that you could play and win golden medieval treasure.

Krylo
02-21-2010, 04:48 PM
Well, looks like I've got some treasure to recover. Anyone want to join? I've got room for a cleric, wizard, and maybe a ranger or bard or something - I'll play the last slot by ear.

You're going to rob some dude and you aren't asking for a rogue?

Bells
02-21-2010, 05:11 PM
Well, to be honest to the Swordquest deal itself... that IS something gaming companies should actually do more. I mean, people love leaderboards and online content in their games nowadays, so why not?

Launch a game, and make a promotion that 1 year after launch, the top 3 players in the game will win something awesome (like a freaking Golden Sword with diamons, holy shit!) and then, you launch some DLC and those who buy the DLC are now in for a new Round.

Do shit like this and i can easily see any game skyrocketing their sales at least a bit

Mirai Gen
02-21-2010, 05:15 PM
The real badassery is in the fact that it wasn't a cash prize, it was gold and bejeweled treasure.

Like they could have just written a check like most company-sponsored contests. But they went all out and forged golden items.

Odjn
02-21-2010, 05:28 PM
The real badassery is in the fact that it wasn't a cash prize, it was gold and bejeweled treasure.

Like they could have just written a check like most company-sponsored contests. But they went all out and forged golden items.

Every day you say forged, you don't get laid that night.

Professor Smarmiarty
02-21-2010, 05:32 PM
You're going to rob some dude and you aren't asking for a rogue?

I've never had a job a rogue could do that a combination of a rock, a knife and a 10 ft pole couldn't do.

BitVyper
02-21-2010, 05:56 PM
You're going to rob some dude and you aren't asking for a rogue?

It's my group. I preemptively called dibs on rogue.

I've never had a job a rogue could do that a combination of a rock, a knife and a 10 ft pole couldn't do.

I was going to say "your mother" but then I went out and proved myself wrong.

By the way, could you tell her I need that pole back?

Bells
02-21-2010, 06:23 PM
Quick question.... if you were to revitalize this type of promotion in today's gaming, and had a 20~30k budget to work out a Prize, what would you guys pick?

Professor Smarmiarty
02-21-2010, 06:25 PM
Yo bit, my mum is a classy bitch, she is a professional author and totally out of your league. Unless you had like a 40 ft pole.

Quick question.... if you were to revitalize this type of promotion in today's gaming, and had a 20~30k budget to work out a Prize, what would you guys pick?

Hookers. GTA 5- that'll be the prize.

Azisien
02-21-2010, 06:29 PM
Quick question.... if you were to revitalize this type of promotion in today's gaming, and had a 20~30k budget to work out a Prize, what would you guys pick?

Mass Effect 3. I'd buy a cheap sedan or SUV and turn it into a Mako. :p They'll give me a discount to within budget because we completely fucked up the steering and such.

Ecks
02-21-2010, 06:30 PM
Real Pokemon. They'll come in and Motherfuckers will come out!

Gen V reward, totally.

Krylo
02-21-2010, 06:47 PM
I've never had a job a rogue could do that a combination of a rock, a knife and a 10 ft pole couldn't do.

Well yeah, if you want to brute force it, but I think not getting caught in this case is kind of important, so you'd want someone who can move silently and pick locks, instead of throwing a rock through a window, propping up the pole, and climbing through it, before holding the family at knife point.

Locke cole
02-21-2010, 06:49 PM
Every day you say forged, you don't get laid that night.

Riiiight. Let me go and ask someone to "not-forge" a sword.

Mirai Gen
02-21-2010, 11:31 PM
Every day you say forged, you don't get laid that night.
Oh I'm sorry, you're right, "forged" makes me look like a total DND nerd.

"Crafted."

Phew! That was close. Thanks, Odjin.

Odjn
02-21-2010, 11:46 PM
Oh I'm sorry, you're right, "forged" makes me look like a total DND nerd.

"Made."

Phew! That was close. Thanks, Odjn.

Fixed.

Mirai Gen
02-21-2010, 11:50 PM
Wooooosh.

BitVyper
02-22-2010, 12:24 AM
You guys just don't know how to say "forged" properly. SMB's mom can verify that I do.

Yo bit, my mum is a classy bitch, she is a professional author and totally out of your league. Unless you had like a 40 ft pole.

How is de-nile this time of year?

Aerozord
02-22-2010, 12:36 AM
I wonder, when adjusted for inflation, what the value of these prizes are, because I know you are atleast hitting six digits with this stuff now.

But not like they couldn't do this, 150,000 is a relatively small drop in the bucket to make four modern games. They'd have to scale back as I said they'd be alot more now but assuming its something simular its still a good idea. If each game only sold like, 1,000 extra units its more then worth it. Though I think people might be too jaded to believe that a company would give away jewel encrusted golden artifacts.

Mirai Gen
02-22-2010, 12:57 AM
There's also the fact that barely a few thousand entered the first contest since nobody really paid attention to video games.

We're in an era where gaming is pretty much center-stage, with our own magazines. The internet also makes it so there's online news where information catches on in a matter of hours/days rather than weeks or months.

It really isn't feasible anymore. That's what's so ultimately tragic.

EDIT: If I seriously had that sword, I'm honestly not sure if I'd pawn it off, keep it, or sell it for cheap to someone who entered that contest.

BitVyper
02-22-2010, 01:08 AM
If I'd won it, I'd never give it up. If it happened to fall into my hands.... I dunno.

Mirai Gen
02-22-2010, 01:16 AM
Yeah, exactly, I mean I physically was incapable of winning it considering I wasn't born when the Atari was running this thing.

If I just happened to possess it cause I bought the company like that dick Tourino...there's a serious part of me that would try to give it back to the ones who deserve it.

stefan
02-22-2010, 09:15 AM
There's also the fact that barely a few thousand entered the first contest since nobody really paid attention to video games.

We're in an era where gaming is pretty much center-stage, with our own magazines. The internet also makes it so there's online news where information catches on in a matter of hours/days rather than weeks or months.

It really isn't feasible anymore. That's what's so ultimately tragic.


Maybe I'm ignorant of some colossally important fact here, but wouldn't having a larger audience of gamers make something like this more feasible, not less?

I mean, its not like a lot of people would post riddle answers online since they'd want the prizes for themselves.

bluestarultor
02-22-2010, 10:57 AM
Maybe I'm ignorant of some colossally important fact here, but wouldn't having a larger audience of gamers make something like this more feasible, not less?

I mean, its not like a lot of people would post riddle answers online since they'd want the prizes for themselves.

You underestimate spoiler whores. Someone, somewhere, will do it.

Bells
02-22-2010, 11:53 AM
Maybe you couldn't do the exact same contest again... but these days, you don't have too. Make pre-orders give you a ticket for a special tournament, or just use online leaderboards and a timeframe to set a winner.

BitVyper
02-22-2010, 09:16 PM
Yeah, but then that's just getting points. The Swordquest thing was like an honest-to-goodness quest.

Aerozord
02-22-2010, 09:24 PM
could make it the result of skill. Rigid timeframes. Like, 'log onto xbox live at 8pm and play gamemode quest. First one to solve the riddles wins'. This will increase sales as anyone with half a brain will want experience with the game first, setting a time makes it fair to those that didn't get their hands on it sooner, making it a special unlockable only available online at that time and making it first one wins, keeps people from posting it online since, if they know it they already won

Bells
02-22-2010, 09:34 PM
Or just take it like the Skulls in Halo 3, they are hard to find, and each time you find one there is a Code or a Riddle, and you have to solve that. And you can add several riddles and different codes and make the game pick at random when you start, which could easily be updated via patch, adding more and new codes that would prevent people from posting all of them at once on the net.

Mirai Gen
02-23-2010, 02:47 AM
could make it the result of skill. Rigid timeframes. Like, 'log onto xbox live at 8pm and play gamemode quest. First one to solve the riddles wins'. This will increase sales as anyone with half a brain will want experience with the game first, setting a time makes it fair to those that didn't get their hands on it sooner, making it a special unlockable only available online at that time and making it first one wins, keeps people from posting it online since, if they know it they already won

Or just take it like the Skulls in Halo 3, they are hard to find, and each time you find one there is a Code or a Riddle, and you have to solve that. And you can add several riddles and different codes and make the game pick at random when you start, which could easily be updated via patch, adding more and new codes that would prevent people from posting all of them at once on the net.
You guys are seriously missing the big ones here.

This sort of thing just can't be done today. Gaming is entirely too dense of a population. Game companies are skeptical enough to even release trophies or exclusive content.

I mean look at Halo 3. They promised anyone the Recon armor if they finished all the Vidmaster Challenges. They were exceedingly fucking hard. People did it. Lots of them. Within, like, a week.

Putting it into "compete with others" just makes it a straight-up versus, which kind of defeats the whole 'quest' thing. Swordquest was a single-player journey with a time limit - tournaments are competitive head-to-head...well, competitions.

Aerozord
02-23-2010, 03:16 AM
when I said time, I didn't mean "start date" I meant a single sitting. I know full well some super genius will blow through the puzzles in a timeframe beyond what most can ever hope. So why fight it. Make it something that lasts a day at most, probably just a few hours. My idea depends more on psychology of the average gamer, whether or not they will be happy for the oppertunity and event in and of itself.

Mirai Gen
02-23-2010, 03:26 PM
when I said time, I didn't mean "start date" I meant a single sitting. I know full well some super genius will blow through the puzzles in a timeframe beyond what most can ever hope. So why fight it. Make it something that lasts a day at most, probably just a few hours. My idea depends more on psychology of the average gamer, whether or not they will be happy for the oppertunity and event in and of itself.

You mean sorta like 1 vs 100? Yeah, I can see that happening.