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View Full Version : Titanium Rhapsody: The Actually Discussion Thread


Red Mage Black
03-08-2010, 06:24 PM
Welp, here it is. So we can finally move away from the sign-ups. I think we already have enough people in the RP as it is, so I guess time is up on the sign-ups, wouldn't you think? Then I noticed that I screwed up with the title... oh well... nothing that can be undone now.

Relm Zephyrous
03-08-2010, 09:32 PM
I was working on the assumption that she had sent it already, and that that part wouldn't even be noticed.

But I can work her being a scatterbrain and not doing the equivalent of hitting the 'enter' key. Quite simple really so don't worry.

Geminex
03-08-2010, 09:34 PM
Ah, right. Thanks. ^^

By the way, could we get another list of the equipment eclipse has? I think we've added some stuff since you posted your profile.

Bard The 5th LW
03-08-2010, 10:14 PM
Hmmm... this will be tough. Before the first mission is over, Rory will have to pull off a Crowning Moment of Awesome. Just to prove how crazy awesome he is.

It may prove difficult, but I'll find a way to do it.

Relm Zephyrous
03-08-2010, 10:16 PM
Welcome. I've had excessive practice with adapting on the spot to things, and I can honestly say that its the one thing I'm proud of. I actually thank you for the misunderstanding-it gave me material for a little rant and on-the-spot foreshadowing. Anybody who thinks about that for a minute will realize why what she did is a bad idea.

On with an updated and more complete Eclipse list.


Armor Class: Feather

Equipment Listing:
Basic Shielding: Little barriers that can provide a slight capability to repel away typical fire. These are combined with the below to provide the ability to fly through typical space without ripping apart.
Gravitational Mobilizers: The Gravitational stabilizers let it use any source of pull to move itself, and can move small enough objects with a gravitational energy of its own. *Like a tea cup*
Omnidirectional Propulsion: Typical and potentially stronger than usual engines to move the Eclipse about, although due to their nature they perform actually slightly below average. Without the Gravitational assistance the Eclipse accelerates rather slowly, but is capable of maintaining an incredibly high top speed once attained.

EMP Shockwave: The singular defense that this mech has, unless you're qualifying suicidal battering ram tactics. These shockwaves are capable of doing exactly what you'd expect, and can be discharged in a cone, or omnidirectionally. Due to the nature of the latter, the Eclipse has been made impervious to similar disabling weapons so that it doesn't knock itself out of the sky.

Plasma Core: The little baby that keeps the Eclipse running. It is self-supplying in such a way that it will never run out. (Or at least, not in any relevant time-frame) But it isn't so well at actually supplying that power in massive amounts, which contributes to the factor before. It does get more than enough most of the time to get the Eclipse optimally running, and much more would cause malfunctions. But if more power 'is' necessary, the Eclipse possess the capability to plug into a nearby power battery and drain it.
Computational Core: Aaah... here is the heart of the Eclipse. To be blatantly honest when Birst first designed the little Sphere she never saw it flying out into a zone of war. It was originally to be her mobile computer station, but one thing led to another and here we are. This is where the real power and uniqueness comes in, the multiple interface of the Eclipse allowing the pilot to twist and turn to face any direction inside, with holographic interfaces on every square centimeter needed for the current task. This should be obvious, but very complex.
Self-Repair Module: Now what mech can go without a way to fix itself up? Certainly not the Eclipse. It has nano-droids installed into the 'skin', that will repair any damage done. They can't weld up outright breaches in the Eclipse without a good deal of time, but if its come to that then Nemesis is in critical turmoil anyway and has her own life to be scared for, as well as the almost certain damage to the operating system that would entail.

Hijack Function: And this is its primary function in warfare. The Eclipse is capable of disrupting, jamming weapons, hacking into screen messages and voice communications, neutralizing shields, to outright seizing control of a mech and directing it as her own. Kind of self-describing like Computational Core.

Intangibility Device: A unique little bug that Birst just created and installed, this little surprise is a dedicated anti-homing device. While active *and it is so by default* there is no way to 'lock on' to Eclipse. Any radar or tracking that will pick her up still functions, and weapons can still be aimed and fired manually. Merely that automatic locks and keys will cease to function.

Tell me if I forgot anything, as I'm sure that I have, though I melded "Extensive Location and Communication Systems" with Computational Core, as it just seemed less messy.

Edit: Oh, and I should probably get this cleared up now since I heard someone mention 'bickering about tactics' and I wouldn't guess that line is only about a single person asking for role call. Is our conversation private from the rest of the team, or can everyone else hear us? I assumed the former, but I don't want to 'assume' too much.

krogothwolf
03-08-2010, 10:29 PM
I thought it was private because he opened a second comm to talk to you specifically

Geminex
03-08-2010, 10:33 PM
Yah, the comm line between the two of us was private, then I started broadcasting publicly. In battle, I'll probably set up private connections to various mechs, though if I'm giving general info, I'll go public. I'll mention when I switch betwen the two modes.

Relm Zephyrous
03-08-2010, 10:42 PM
Thanks, was just confirming due to speculation on another's post. Anyway, it looks like we're getting pretty close to diving directly in the action.

Geminex
03-08-2010, 10:46 PM
We've hardly lifted off yet. I was hoping we'd get time to fly in formation as the brilliant sun of our home system illuminates us from behind and inspirational music plays in the background.

But we can skip that bit.

Relm Zephyrous
03-08-2010, 11:21 PM
Potentially. A flash-back to it could work, though I always prefer a triumphant return of similar procedure. Of course I get the feeling we're leaving the others behind a bit, but for posting material for them I can easily suggest describing our formation and their awesome launch itself.

Geminex
03-09-2010, 12:09 AM
Eh, you're right. The homecoming can be spectacular, but we haven't achieved anything yet.

And what makes you think Ryan'd send Eclipse out on her own? God no. She's getting one hell of an escort.

Arcanum
03-09-2010, 01:27 AM
Hey Gem, minor nitpick, it's Rook, not Rock. kthxbai

Red Mage Black
03-09-2010, 01:42 AM
Inspirational music? How does Space Oddity sound? Not to mention, how do you like the scan data I provided, Gem?

On another note, next post I'll throw you guys towards your much awaited place. I just wanted to throw in a cameo character and throw him on the other guy's side and see what you would do. Poor Ben always ends up on the wrong side.

Geminex
03-09-2010, 02:42 AM
Love both the music and the data.
Will I be getting that sort of info every time I scan? Cause that'd be awesome. Particularly if I could get that for my team-mates as well, if you've got the time. If not, that's fine, though.

Red Mage Black
03-09-2010, 04:25 AM
Depending on the mech, you might receive different data from the usual. I forgot to include specific data based on his mech. Like 'Power Glove' wasn't specifically a weapon. In a sense... he has a 'buffer' mech. Troubadour aka Bard. Not the traditional D&D, but more FFT based. Figured I'd throw in stuff based around a certain expertise.

EDIT: To clear it up, on the Titan "S" Data, [Retired] simply means it's just a retired model.

Geminex
03-09-2010, 06:03 AM
Kay. Nice mech. Does Geneva have more of those?

Also, what's our distance from the enemy freighter? Can they see us?

Red Mage Black
03-09-2010, 08:05 AM
Geminex: For all questions, that's for me to know and you to find out. I'm not exactly going to hand out the game sequence. The only way is to take tactical advantage the best you can. Remember, games are suppose to work against you, not for you.

krogothwolf
03-09-2010, 10:46 AM
Where's my game genie! I do have a request for you Gem, at times your posts can get really difficult to read. Would it be possible to make them a little neater? It'll make reading your actual Comm transmissions easier. Not trying to nitpick but trying to read that on a computer screen hurts my eyes.

Overcast
03-09-2010, 04:32 PM
And the RP is racing at the speed of light, hopefully no members get lost in the blastwave.

Relm Zephyrous
03-09-2010, 04:44 PM
And what makes you think Ryan'd send Eclipse out on her own? God no. She's getting one hell of an escort.

I kind of assumed that your original 'plan' was for the three you designated as the 'leaders' of the actual groups would go out onto a mission to scout out the area ahead. Which I knew was frankly bizarre, but I had a feeling you knew what you were doing. And I was right about that, at least.

Anyway, I'll be doing standard scanning and slowly hacking into the information pathways of the current mechs. Sadly though there really isn't much for me to post about until something nearby gets revealed by my scanners, or I've spent enough time to hack and disable/take over one of the opposing mechs.

But I've posted a good deal recently so its pretty much my turn to sit out anyway.

Geminex
03-10-2010, 07:34 AM
Oh dear. That's rather a lot of stealthed mechs.
If I overcharge shields and thrusters, will I get through this alive?

Edit: Also, does our team have enough firepower to potentially destroy the freighter?

Red Mage Black
03-10-2010, 07:46 AM
Ring-a-ding-dong, how do you love that for a twist? You know, it's sort of weird that no one thought it was odd that there were only six lights guarding a heavy shipment of such valuable supplies. Not that I'm blaming anyone, though do you think if there were pilots in them, that they would have gotten into defensive position? None of you are in stealth besides Nemesis and neither of the tac-co's tried a radar jam or tried to intercept any possible communications. So all of you would have been easily spotted by radar if they were being piloted. I'm not trying to put anyone down, just giving some food for thought.

Relm: Hope you don't mind. I thought with her as the 'egghead/mad scientist' type, that she would have such things like 'Probability of Victory'. Not to mention, since she can't look out, it would give her a number of each enemy mech type on the field.

Geminex: Sorry for just tossing that out at you. Though as I stated above, a little extra scanning before you guys ran in would have done you some good.

For everyone, shields work pretty much like Halo shields, that is unless your shielding functions are destroyed. Once the damage systems are overloaded, your shields pretty much turn off and take a little time to recharge.

(Pre-emptive edit because of stupid errors): Yeah, depending on your course of action. Though the Eclipse's 'Probability of Victory' isn't entirely accurate, but only basing it on the last battle. Believe me, while you guys are planning to attack, I'm planning strategies of my own against you.

Geminex
03-10-2010, 07:54 AM
I assumed that they were in our radar range before we were in theirs. Cause we have stronger radar suites, I thought we saw them before they saw us. Also, how can they already be dealing that much damage if they're on the edge of our radar coverage? Aren't my and eclipse's radars and stronger than normal? And if so, shouldn't be be able to see enemies before they can shoot us?

We totally need the numbers on these things.

Also, never mind my last post. I'll rewrite it tomorrow morning.

Red Mage Black
03-10-2010, 08:13 AM
They were on radar, but that doesn't mean they're manned, specifically. Online mechs give off a signal, either way. Besides, you weren't scanning for stealthed units or a pilot on board anyway. Pilot IDs are given for who the mech is registered to, not who is on board. To answer all your questions.

Relm Zephyrous
03-10-2010, 10:20 AM
Specific hacking terms and what they represent.

Initiating Operations: I hope this explains itself.

Silent Override Procedure: A stealth mode for the hacks. It essentially plants bugs and gives me the ability to override and take manual control of whatever function I desire which is represented by [i]'d operations. The key feature is that it is undetectable, at least until I actually exercise my control.

Distance Communication Disruption: Prevents signals and the like from far away from getting to the mech, and vice versa.

Transmission Observation: Same thing as an observer in a chat room, that is invisible and cannot be seen.

Complete Armament Control: Allows control of all armament functions.

Thruster Control: Allows control of movement speed.

Edit: Oh yes, and I love the whole "Probability of Victory" thing.

krogothwolf
03-10-2010, 11:04 AM
Meh, I just saw people shooting so I figured why not rip things up! I didn't want to be left out :( Plus I figured if anything was out of place our coordinators would say so. But for all those intelligence people they sure got fooled!

Is stealth really that common of an element? Also Gem said he'd put his radar on Max Performace and that didn't detect them, so in the future should we specifically say "I'll put my radar on stealth look out"? as it's a separate function?

Relm Zephyrous
03-10-2010, 11:08 AM
Well I assumed that we did start finding odd things, at least Nemesis was suspicious. She's kind of mistrusting of easy victories. But it wasn't her place to really do much, just put the scanners and try to find the stealth units. I'm just thinking the ambush happened before we could really recognize it. And its that common of an element when a whole squad bases a strategy around it.

Also, leave the rest of those poor unmanned vessels alone. They just might be new recruits.

krogothwolf
03-10-2010, 11:34 AM
Well I assumed that we did start finding odd things, at least Nemesis was suspicious. She's kind of mistrusting of easy victories. But it wasn't her place to really do much, just put the scanners and try to find the stealth units. I'm just thinking the ambush happened before we could really recognize it. And its that common of an element when a whole squad bases a strategy around it.

Also, leave the rest of those poor unmanned vessels alone. They just might be new recruits.

Ah, that makes sense. I'm sorta depressed stealth is so prevalent though :( If I woulda known that I might have changed my mech type to a stealthed sniper.

Red Mage Black
03-10-2010, 12:47 PM
Not sure what happened to Pyros. He would have seen them before they even appeared. I kinda jumped the gun on this surprise, but it's going to be worth it for you guys in the end.

EDIT: I'll admit I went out of turn in the post. However, I will still tell you guys that you need to coordinate and focus your attacks. I'll also add what I mean on that. Instead of taking on multiple targets at once.

Geminex
03-10-2010, 05:41 PM
They were on radar, but that doesn't mean they're manned, specifically. Online mechs give off a signal, either way. Besides, you weren't scanning for stealthed units or a pilot on board anyway. Pilot IDs are given for who the mech is registered to, not who is on board. To answer all your questions.


Kay....

In that case, from now on, could you start giving us actual data on what's happening? How far away are our enemies? At what range we can scan enemies, at what range we can detect enemies. Can radar detect stealthed enemies? If not, how can we detect said enemies? What different types of scanning are there? Apparently there's a difference between mine and Len's equipment. Wherein lies this difference? What range do various weapons have? What damage do they do?

Cause that way I can actually have Ryan make good decisions, rather than just doing what I've been doing so far.

krogothwolf
03-10-2010, 06:36 PM
Damn hammer is playing baseball with my mech. I was trying to coordinate my attack by assisting max and not allowing him to get smacked from the side. Though I didn't expect to be smacked around by a heavy. A medium mech isn't really going to match up to a heavy in close combat if it's armed with a hammer like that.

Relm Zephyrous
03-10-2010, 06:45 PM
Lets see just how much chaos can be spread. Hope you don't mind it not actually being music, its better for pure distraction and easier(!) to do it this way.

Arcanum
03-10-2010, 07:53 PM
Crazy idea, but still awesome if you think about it. What if (doesn't have to be during this battle) we get Rory to launch one of his cables at either Hector or Ali, who will then proceed to swing him around and either use him as a weapon, or give him a huge boost to his momentum. The idea of one of our heavies using the Crusader as some sort of flail is just hilarious in my mind.

Geminex
03-10-2010, 07:56 PM
I thought we were gonna steer away from the "mechs are awesome" ideal... -.-

Still, the disruption's a nice idea. What would be even better is if you could give false orders.

Bard The 5th LW
03-10-2010, 08:11 PM
I thought we were gonna steer away from the "mechs are awesome" ideal... -.-

Still, the disruption's a nice idea. What would be even better is if you could give false orders.

Got it, we'll do it when you're not around to berate us for it in character.

And I need to find some way to offer the Tac-Co more immediate defense. Something I am imagining is using the cable to grab Nemesis and pull her towards Crusader, but that is liable to destroy it, and put it in danger. Perhaps some sort of non armor piercing version of the cable could do it.

Arcanum
03-10-2010, 08:13 PM
We could always go with the plan I just mentioned, although instead of using Crusader as a weapon, just have him use our heavies to help him get around. And it'll get your closer to Ryan since both Hector and Ali are shielding him. As is Legion.

Also, Gem, you didn't mention the snipers that shot at Ali in your threat assessment/orders. Dunno if that was intentional or not but I felt like I should point it out just in case it wasn't :).

Geminex
03-10-2010, 08:16 PM
I thought that legion was taking care of those? If his mechs continue screening, there shouldn't be too much of a problem for now.

Though I really wish our sniper and our ninja would start posting again. Especially the ninja.

Overcast
03-10-2010, 08:42 PM
I believe after this little push the Exocet is going to begin trying to work his friends into his personal plans. For now though as a matter of avoiding being hit by recoilless guns and gatling rounds he is taking his own target.

Geminex
03-10-2010, 08:50 PM
The enemy medium mechs don't seem to be that good in melee, if our melee mechs engage them and keep them busy, our heavies should be able to finish off their heavies, and then support you against the mediums.

Also, when your medium mechs are locked in combat with theirs, then their allies can't shoot you without risking friendly fire. Also, while you're skirmishing with them, they probably can't open fire on our forces, since getting hit with drills and shotguns tends to distract people.

So yeah, Exocet should stay in combat with enemy medium mechs.

krogothwolf
03-10-2010, 09:13 PM
Well one heavy mech is currently as target, so we should get rid of that one first at the very least, otherwise wearing down the shields on it would be pointless.

Relm Zephyrous
03-10-2010, 09:41 PM
Still, the disruption's a nice idea. What would be even better is if you could give false orders.

Yeah. It wasn't technically my idea in this situation, my idea was to listen in for their plans and to help intercept them. But this is superior. And the 'false' orders I could totally do but its disproportionate to the situation. That kind of thing takes way too much effort for the little help it'll do here. If I could falsify orders to an entire fleet however... Thats more cost-effective.

And I need to find some way to offer the Tac-Co more immediate defense. Something I am imagining is using the cable to grab Nemesis and pull her towards Crusader, but that is liable to destroy it, and put it in danger. Perhaps some sort of non armor piercing version of the cable could do it.

NO.

Please, I beg of you, do not defend me. At all. I'm serious with this, focus your defense on Ryan. He needs it, from the damage he's taken, and focus your efforts on outright neutralizing the threat. Any defensive action at all will compromise my stealth, the fact that they don't know I exist. I'm being left alone at the time, so I only have to strafe to get out of the way of shots. So until they notice my existence I'm very safe.

Red Mage Black
03-10-2010, 09:42 PM
I'll give it to you, you guys are getting better at organizing. To tell the truth, I kind of liked the idea of one of the heavies swinging the Crusader around. That definitely would have earned you creative points if you did try it.

Geminex
03-10-2010, 10:04 PM
Very well then. I will have no part in this, but if somebody wants to make a Dradle-flail, I will not object.

Also, RMB, your post doesn't mention legion's activity. Weren't his drones gonna attack the enemy light mechs?

Also, are you going to give us the data I mentioned before?

Relm Zephyrous
03-10-2010, 10:22 PM
I think he wants us to 'just wing it'. Also, a question I might as well ask here since it's basic knowledge and has massive relevance to what Eclipse is doing to the shields, from possibly not doing anything at all, to whatever will cause the 'desired' result.

What happens to shields that are destroyed/disabled if you keep pouring massive energy into them? Is there a difference? Would it be impossible in the latter case, or would it cause an internal meltdown from the energy going nowhere and thus detonating itself?

We don't have to pierce through its armor if we can melt it from the inside and turn it into a hollow shell.

Geminex
03-10-2010, 10:33 PM
What I'm envisioning is that Ali breaks off her bombardement to engage the mech that's meleeing her. Eclipse first breaks down 556's shields, then tries to take down 555's melee weapons, to help Ali survive. When 556's shields are down, Hector fires off another barrage. Then perhaps the Crusader can come in again and destroy it completely.

Meanwhile, Legion keeps fighting the light mechs, our medium mechs keep fighting their medium mechs, and everyone's happy.

Red Mage Black
03-10-2010, 10:51 PM
Crikey, I think I keep forgetting about Legion, which is becoming a habit. Since sometimes I can't really translate what some of his stuff is actually doing. Though you've cleared up his post, so I can attempt an edit.

To make things so much easier, this is 'average' mech scanning/radar range:
Light: 400mi
Medium: 250mi
Heavy: 300mi-500mi

The reason for heavies is based on the artillery/melee factor. As artillery has quite a large range. Light is because of scouting/tac-co/sniper purposes and medium is mainly based on melee/medium ranged fighting. Hope it clears some stuff up on what decisions you make next.

Geminex
03-10-2010, 10:56 PM
Ah, right. Thanks. Though really, in space, radar range should technically be infinite. Still, it's cool.

What range do the enemy's plasma rifles have?

Relm Zephyrous
03-10-2010, 11:02 PM
Though really, in space, radar range should technically be infinite.

And if you did that, then the whole galaxy would be one tiny blip on your radar. And while you'd be able to see 'everything', in practicality its utterly worthless.

Geminex
03-10-2010, 11:10 PM
How so? I did say technically. Far-away matter would certainly take a while to reach, and after a certain distance, interference would blot out a signal.

But like I said, I'm happy with what I've got.

Relm Zephyrous
03-10-2010, 11:21 PM
How so? I did say technically. Far-away matter would certainly take a while to reach, and after a certain distance, interference would blot out a signal.

But like I said, I'm happy with what I've got.

I'm trying to make a witty remark, go easy. Exaggeration always helps make things seem more interesting.

Geminex
03-10-2010, 11:24 PM
What is this, "Humor", you speak of?

Also, what do the enemies use for targeting? Visuals?

PyrosNine
03-11-2010, 12:12 AM
Pyros is sorry for being sleepy/lazy these past days in getting things done before. let's just assume Len fell asleep again and woke up in her mech thanks to a talented group of gearheads who can deck Len up in a mech and eject 'em into space.

Geminex
03-11-2010, 12:35 AM
Shoot the heavy mech that Arcanum's attacking (That's number 556) in the head and all shall be forgiven.

krogothwolf
03-11-2010, 12:42 AM
I really am out of options here lol, I didn't think the mediums would decide that they wanted to play target practice with me but I think if I can remain close enough with them they will be less effective as they seem to lack melee weapons aside from ya know, rifle butts.

Geminex
03-11-2010, 12:48 AM
Yeah, definetly. Remain in close combat, switch from target to target. Harrass them. If the Crusader comes in and starts attacking the mediums as well, there should be enough distrations for you to escape, maybe get close to legion and heal.

Dracorion
03-11-2010, 12:50 AM
If Wolf is still in trouble after RMB's post, Max'll put wounded pride aside and come help.

Bard The 5th LW
03-11-2010, 02:13 PM
I'm about to put in a post. If we're going for the dradle flail this turn, speak up within the next 10 minutes.

PyrosNine
03-11-2010, 04:21 PM
Um, which one's the enemy commander? Should I shoot 555? Some of yall could use some proper spacing of important points...

krogothwolf
03-11-2010, 04:35 PM
I'm not sure if this'll work or not, but it really does seem like a good idea!

Geminex
03-11-2010, 05:19 PM
Um, which one's the enemy commander? Should I shoot 555? Some of yall could use some proper spacing of important points...

Well, it's in character to post in an almost-incoherent manner, since Ryan's replanning the strategy every few seconds.

And the enemy commander is the guy who got attacked by Exocet and Saint. He should be the only enemy medium mech who isn't attacking Wolf.

For simplicity's sake, let's just assume that Ryan's feeding Lev the commander's exact location.

Edit: But never mind. Exocet's taking out the leader. Focus on heavy mech 555.

rapter200
03-11-2010, 07:13 PM
Hmm I thought the leader ejected. Oh well damn now that makes sense now, so it was the heavy mech that self destructed not the leader. Though David trying to give out an order like that is very much in character. Also David considers Ryan unexperienced, and untested in real combat, so until he can prove himself then David will be trying to give out some orders like that one. It is your job to shut David up and put him in his place, but he will most definitely not like that. It seems like Ryan and David will be butting heads in the future, sound exciting.

Geminex
03-11-2010, 07:18 PM
Should be fun. I thought I'd be clashing with Nemesis, but David is good as well.

And yeah, one heavy's down, the other's about to (I hope), the enemy light mechs are distracted, their leader's about to be taken out. All very fun. I'm just hoping that the remaining medium mechs surrender once everyone else is dead, and that reinforcements don't arrive too quickly.

Relm Zephyrous
03-11-2010, 10:07 PM
Oh don't worry, you'll be clashing with Nemesis, just not on the battle field itself. She knows better than to do that in a time-is-of-the-essence situation. Whatever time and energy would be spent on arguing on getting her 'better' plan executed, makes the original plan without that argument overall more efficient.

Also, this is literally her first time on a battle field. She's not deluded so much as to be unaware that she hasn't a damn clue what is going on. So thusly, she will bow to his judgement and study it, akin to her mech's 'recording and evaluating' the teams tactics.

But don't worry, once the situation moves more into her overall field there will be much more fun to be had. She just 'tries' to be co-operative since its in the absence of other factors the best thing.

Geminex
03-11-2010, 10:12 PM
Kay. Looking forwards to that. ^^

What're the odds this'll end in a climactic chess game?

Relm Zephyrous
03-11-2010, 10:19 PM
Depends on what you mean. A normal chess game over a comp, not sure, as I don't know about Ryan, but Nemesis isn't a quick thinker. Well, she isn't good at quick thinking so it might take a while. A massive armada shaped and named after literal chess pieces clashing under our direction...

Now thats something we've gotta look into. What color do you think each of us'll be?

Geminex
03-11-2010, 10:24 PM
I'll go white, Nemesis can go black.
We can simulate the battle on some huge computer in-base, gang up on anyone who tries to stop us from wasting resources.
We can send our posts to RMB, he can evaluate what our troops do to each other.

...

Potentially, of course. Perhaps they'll solve this verbally.
...
Then again, maybe not.

Relm Zephyrous
03-11-2010, 10:31 PM
Could be what they're doing when they're called for the next mission. Both sitting in a simulation acting out a little chess war. Somebody else ((Preferably someone with little patience and who would have a real good WTF reaction)) could be sent to go tell them its time. They don't 'have' to have a problem with each other for this, it could just be recreational.

And while we're at it, lets further the uniqueness, Nemesis would be Space colored, which might make you... Supernova tint?

((Unless you had a genuine plan for creating a whole mini-game out of it))

Geminex
03-11-2010, 10:36 PM
Oh, ok. I was sorta thinking of a PvP battle between our characters, but what you're suggesting is cool as well.

Probably better than PvP, actually, since it'll take less time.

As for my color, I was thinking of more of a lightish grey. Black is good for you, cause you're the secretive one, but Ryan's not noble enough that white would be fitting. Grey is sensible.

Though "Space-black vs Rather-boring-grey" doesn't make for that great a mental image...

Astral Harmony
03-11-2010, 10:40 PM
Sorry if my post is a little wrong. For some reason, I still can't tell which enemy mech struck me with the hammer. It's the one that's self-destructing, isn't it? Was it still near me when the pilot ejected? Need more intel.

Geminex
03-11-2010, 10:45 PM
I was under the impression that 556 had been eliminated, and 555 was now attacking you.

Yeah, you were in combat with Walther 555 the whole time. What I imagine is that he swung at Ali's mech with the hammer, Len fired at 555, Ali retreated, fired a point-blank salvo, then reengaged.

Relm Zephyrous
03-11-2010, 10:47 PM
We could still do PvP if we wanted. It'd just take a whole lot of effort to set up, and I wanted a way to incorporate it without necessarily doing that. Of course if we find it necessary then its still an option. Who knows? We might wind up creating a whole 'sport' for the Rhapsody world.

And for your color, space would work. But for you I thought Supernova could be a little almost rainbowish changing of colors, though fluid and slow changing. Your suggestion made me think 'why not a shinning silver' instead of dull grey. Metallicness makes everything better.

But then while starting the post, I thought 'Titanium' and decided thats better than any of that for multiple reasons. Ultimately, your choice though.

((Edit: And yeah, its understandable. It'll take some getting used to for us to understand exactly whats going on with everyone in this rp.))

Geminex
03-11-2010, 10:51 PM
I usually have the list you made open constantly when working on my posts.

I like the silvery/titanium idea. Not very shiny or reflective, but still a dark silver.

If your black forces are metallic as well, that could look quite awesome.

Edit:
And an actual PVP would probably work, but I'd recommend that we do it outside of the story timeline, since doing it between missions would hold up the rest of the RP. This is mainly because every move each of us makes would have to be applied to some mental battlefield. What I'm envisioning is that we just PM RMB with what we want our units to do, and after each turn he'll give us a summary telling us what happened to our units, what we can see, and so on. Like I said before, a lot of effort, and the full battle would probably take us a while, but if RMB's willing to referree, it'd be fun.

Relm Zephyrous
03-11-2010, 11:40 PM
Indeed, it'd have to be something completely on the side. Of course, right now we have to decide how to quite set it up. Like, do we have perfectly matching armies, or do we use a 'point buy' and make up our own armies of 8 minimum 16 maximum from them, making part of the strategy of the game trying to out-predict your opponent. Same would be simpler, but this way would allow us to simulate the Godeye and Eclipse into the game itself as the 'King' pieces.

Geminex
03-12-2010, 03:05 AM
I'm leaning towards the "all the same units" strategy, but we can discuss that via PM.

It saddens me that Arcanum Darkfire has not yet posted. Perhaps we can pretend his mech attacked anyway?

Red Mage Black
03-14-2010, 06:15 AM
I don't know what to do here people. I'd complete the battle for you all, but unfortunately I have no ideas to run with you past that. I swear I had a couple, then I lost them all of a sudden and other ideas I ran past a friend... he said they didn't make sense and I agreed. So... sorry all.

rapter200
03-14-2010, 10:52 AM
Well if this is really the end of the line for this one how about sending in some Super Weapon/mech into our area to destroy us all (for closure) unless your planning to continue it sometime in the future when you do get an idea or maybe a redux.

Geminex
03-14-2010, 05:13 PM
-.-

Aaalllrighty then...

You know, a lot of us have put quite a bit of work into this. If other issues have come up, and you just won't have the time to GM, that's fine. We don't have any claim to your time.
But if it's just ideas that're missing? C'mon! Ideas are the easy bit! Gimme a few hours to think, I'll write you a PM chock-full of ideas.
And even if you want to quit, I've always wanted to try my hand at GMing. I probably won't do too well a job, but I thought it was better than letting this die.

Bard The 5th LW
03-14-2010, 06:20 PM
Perhaps we can pull anj assault on Geneva itself? Or if it is going to end, don't just drop some rocks on us, have us fight the Titan or something epic like that.

krogothwolf
03-14-2010, 07:47 PM
man, slightly sad. I was having fun so far :(

Red Mage Black
03-14-2010, 07:47 PM
-.-

Aaalllrighty then...

You know, a lot of us have put quite a bit of work into this. If other issues have come up, and you just won't have the time to GM, that's fine. We don't have any claim to your time.
But if it's just ideas that're missing? C'mon! Ideas are the easy bit! Gimme a few hours to think, I'll write you a PM chock-full of ideas.
And even if you want to quit, I've always wanted to try my hand at GMing. I probably won't do too well a job, but I thought it was better than letting this die.
If you've got some ideas... sure, why not?

EDIT: Okay then, thanks to the help of Geminex and Overcast, I have a new resolve for this RP. If people still want to play, then lets go.

rapter200
03-15-2010, 10:05 PM
Ok question, does this mean we are now getting out of our mechs to investigate the freighter? Or is the freighter large enough for our mechs to travel through? Or is it say only large enough for a light mech?

Red Mage Black
03-16-2010, 06:43 PM
I suppose you will. Though something makes me question... a few people didn't want me to stop the RP and... did people suddenly drop interest when I said what I was thinking?

Geminex
03-16-2010, 07:54 PM
I think what annoyed people the most was that we were in the middle of a battle, when we were suddenly told: "You win." I mean, sure, there's gonna be more combat later, I'm sure, but it was something of a cock-slap.

Still, I'll go along with it. Post in a few hours.

Red Mage Black
03-17-2010, 08:37 PM
Well, on that, I spoke with Overcast about it. Not like he told me to do that, but I pretty much figured that the battle was dragging on anyway. Not to mention that I pretty much threw in a main/boss enemy too early. If I went through with my original plan with the Titan mech, then it would have trashed you guys in the first few posts, no offense.

Geminex
03-17-2010, 08:55 PM
You wouldn't have had to send in a titan. I'd have been fine with finishing off our current enemies.

Anyway, what's the plan now?

Red Mage Black
03-17-2010, 09:08 PM
I thought I pretty much handed you guys the orders in the RP. "Go into the freighter, investigate, inspect and bring it to the moon base." I apologize, that sounded pretty dickish, but that's about it. I'm not only providing mech, but an on foot mission.

Geminex
03-17-2010, 10:04 PM
Oh, so you want us to enter the freighter on foot? Or should we send a drone in to investigate? Because usually what'd happen if this were a military operation is that the target would be escorted by the combat units and then boarded by separate units, perhaps a salvage ship.