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Astral Harmony
03-09-2010, 11:20 PM
Okay, I'm back. Today was a short day so I have a good chance of catching up.

Mimic will work based on those 2nd generation rules. Use Mimic after the enemy Pokémon uses the move you want. Mimic returns to being Mimic after the battle, of course.

As for that dialogue between Rachel and Shevenston, that was a private discussion between the two of them, hence no mention of any of you being there. One would say it took place about a day before the briefing in the RP. Sorry for any confusion. Though I suppose we can still fudge it and have some inside guy who gets the word before you do and spreads the news. Or, more logical, Rachel gave out the information as a kind of unofficial briefing.

Bard The 5th LW
03-09-2010, 11:29 PM
Thanks Menarker, moving discussion threads now. Along with my last post.

OK, I mulled it over for like 5 seconds, and decided to alter Charlotte's new Pokemon, since the matter hasn't become important yet.

Aerodactyl (Hammond)

Dragon Claw/ Iron Tail
Giga Impact/Fire Blast

You're probably wondering 'why a fucking Aerodactyl' and while I can thinka couple of reasons, and maybe a story to go with it, my main answer is, 'because its a fucking Aerodactyl'

I'll make, like a little side story with it tommorow.

Menarker
03-09-2010, 11:33 PM
Slayers
Geminex (Ray Green:Impact) (http://forum.nuklearpower.com/showpost.php?p=1015565&postcount=25)
Armored Bishoujo's NPC (Rayleen) (http://forum.nuklearpower.com/showpost.php?p=1018064&postcount=6)

Trainers
Bard (Charlotte Beaufort: Madame Ursurang) (http://forum.nuklearpower.com/showpost.php?p=1015435&postcount=14)
Menarker (Renny Tresserhorn) (http://forum.nuklearpower.com/showpost.php?p=1015554&postcount=23)
Dracorion (Pierce Granger) (http://forum.nuklearpower.com/showpost.php?p=1015686&postcount=29)

Pokebrids
DanteFalcon (Matthias Sona: Oberon) (http://forum.nuklearpower.com/showpost.php?p=1015494&postcount=19)
Armored Bishoujo's NPC (Rachel McConnelly:Princess) (http://forum.nuklearpower.com/showpost.php?p=1015813&postcount=41)

Name: Dormond Ferguson
Alias: None
Age: 53
Gender: Male
Class: Pokébrid (Mawile)
Appearance: Imagine your standard butler. Grey hair, small mustache, gentlemanly stature and superb manners. Now imagine him with a giant set of jaws hanging from a fleshly black protrusion on the back of his head. He dyes his mustache black because the genes turned his hair black, and wears gloves to hide the fact that his hands are black as well.
Backstory / Personality: A butler serving in Rayleen's family for at least three generations, Dormond personally blames himself for Rayleen's suffering when her father and fiancé were killed. His relationship with Rayleen is deep and he considers himself her personal champion, protector of body and mind.

Name: Lola Phelps
Alias: Queen of Hearts
Age: 23
Gender: Female
Class: Pokébrid (Lopunny)
Appearance: Lola is a bombshell in Nurse's whites. Strangely enough, her naturally pink hair has affected the Lopunny genes somewhat, turning the brown fur as pink as her hair. One would expect her to have other features, but do to adding hair removal in undesireable places as part of her personal care regimen, there are no tufts of furr on her wrists, eyebrows, or on the sides of her knees.
Backstory / Personality: Lola has been working as a trainee nurse for about five years, and as a registered nurse for less, but she's damn good at the job of healing others. One of the small disappointments in her life is that far too many people come to see her just to see her. Seriously, a stomacheache? Your leg fell asleep, that's all. I'm sorry, I don't see an open head wound. Yeeeeah. Lola wants to prove her potential by dealing with the worst injuries a man could ever suffer from without dying, yet for this professional, she may get bored quickly.



Absent:
Pokebrid:Naqel (Rakald Essertle: Bone Knight) (http://forum.nuklearpower.com/showpost.php?p=1015307&postcount=7)
Pokebrid:Raptor200 (Isaac Lucius) (http://forum.nuklearpower.com/showpost.php?p=1015754&postcount=34)
Snagger: Arcanum Darkfire (Mike Kenno) (http://forum.nuklearpower.com/showpost.php?p=1015758&postcount=35) (Might still be around)

HUZZAH!

Geminex
03-09-2010, 11:39 PM
I just realized that Nuklear Power Forums and Nekkid Pillow Fight have the same initials. It must be fate.

Also, just for myself:

Light Weapons
- Claws of Twilight ~ Gothically-decorated wrist-mounted claws. Deals Dark type damage. Usually super effective against Psychic and Ghost types. Usually not very effective against Fighting, Dark and Steel types. May cause the opponent to flinch, forfeiting its counterattack. Grrr, baby, very grrr!
- Dragon Slave ~ Looks like a common sword and has a name inspired by a certain flatchested anime sorceress's ultimate spell of destruction. Deals Dragon type damage. Usually super effective against Dragon types. Usually not very effective against Steel types. I wonder if anyone would choose to equip this seemingly limited weapon?
- Capacitor Rod ~ An electric rod that charges lethal doses of electricity when not striking the enemy, then discharges it when in close proximity to the target. Deals Electric type damage. Usually super effective against Water and Flying types. Usually not very effective against Electric, Grass and Dragon. Usually ineffective against Ground types. Do not use to torment people you don't like as it is often lethal. Can paralyze the foe.
- Strange Parasite ~ Bizarre parasites that kind of resemble the Pokémon Parasect, these are thrown by hand onto the target where they unleash natural hell. Deals Grass type damage. Usually super effective against Water, Ground and Rock types. Usually not very effective against Fire, Grass, Poison, Flying, Bug, Dragon and Steel types. Please refrain from putting two Strange Parasites inside a little arena for hosting gambling battles.
- Toxin Bombs ~ Bombs that detonate on impact, filling the very near area near the explosion point with toxic gas. Usually very effective against Grass types. Usually not very effective against Poison, Ground, Rock and Ghost. Usually ineffective against Steel. You can poison most Pokémon with these so using them against other Pokémon isn't always a waste. You can use these to fumigate your house, but there are cheaper methods of doing so.

Medium Weapons
- Swarm Bow ~ Has nothing to do with actual swarms. The strange technologies employed in the arrows are under patent never to be tampered with. Somehow manages to deal Bug type damage. Usually super effective against Grass, Psychic and Dark types. Usually not very effective against Fire, Fighting, Poison, Flying, Ghost and Steel types. Seriously, how do the arrows deal Bug type damage, anyways?
- HV Penetrator Rifle ~ The high velocity rounds that are fired from this baby pack a mean bite. Deals Fighting type damage. Usually super effective against Normal, Ice, Rock, Dark and Steel types. Usually not very effective against Poison, Flying, Psychic and Bug types. Usually ineffective against Ghost types. Uh huh huh, huh huh, I said "penetrator."
- Gust Blaster ~ A shiny red weapon that has recently seen mass production as an effective means of generating powerful blasts of wind. Deals Flying type damage. Usually super effective against Grass, Fighting and Bug types. Usually not very effective against Electric, Rock and Steel. Has occasionally forced Flying types to land, rendering them vulnerable to Ground type moves. Should not be used to cool yourself down, unless you like being thrown back several yards.
- Netherworld Sapper ~ A revolutionary weapon employing experimental technologies that allow it to fire a strange coiling beam supposedly powered by trace energies from the netherworld. Deals Ghost type damage. Usually super effective against Psychic and Ghost types. Usually not very effective against Dark and Steel types. Usually ineffective against Normal types. Cannot help you contact your dead wife so she can tell you where the TV remote went. Try underneath your couch cushions.
- Titanic Fist ~ A powerful metal hammer that is used to pound the ground and cause localized tremors. Deals Ground type damage. Usually super effective against Fire, Electric, Poison, Rock and Steel types. Usually not very effective against Grass and Bug types. Usually ineffective against Flying types. A more kickass way to play Whack-A-Mole has never been invented.
- Synapse Disruptor ~ A bizarre new age rifle that can affect the mental coordination of the target. Deals Psychic type damage. Usually super effective against Fighting and Poison types. Usually not very effective against Psychic and Steel types. Usually ineffective against Dark types. May cause confusion in targets. Not to be used to hynotize your friends and make them behave like a chicken.

Heavy Weapons
- Napalm Thrower ~ A heavy weapon that bathes the target in painful jellied gasoline ignited by a gun-mounted pyrotechnic initiator. Deals Fire type damage. Usually super effective against Grass, Ice, Bug and Steel types. Usually not very effective against Fire, Water, Rock and Dragon types. May cause painful burns. Not to be used for getting rid of weeds and pruning trees, you psycho.
- Hydro Cannon ~ A heavy weapon that powerfully ejects blasts of water from a back-mounted tank that can be quickly refilled from various sources. Deals Water type damage. Usually super effective against Fire, Ground and Rock types. Usually not very effective against Water, Grass and Dragon types. Be your own Blastoise!
- LH Launcher ~ A modified Hydro Cannon that now blasts the foe with superchilled liquid helium, which is where the LH part of the name comes from. Deals Ice type damage. Usually super effective against Grass, Ground, Flying and Dragon types. Usually not very effective against Fire, Water, Ice and Steel types. For the last time, stop using these weapons to play pranks! Oh, and enemies may become frozen from application.
- Siege Boomerang ~ A throw and catch weapon of considerable size and weight that hits extremely hard and takes years of training to master the return catch alone. Deals Rock type damage. Usually super effective against Fire, Ice, Flying and Bug types. Usually not very effective against Fighting, Ground and Steel types. Can you smell what The Rock is cookin'?
- Crescent Moon ~ A lean, mean, Pokémon-slaughtering heavy scythe that strikes fear in any foe, even ones with protection against its type. Deals Steel type damage. Usually super effective against Ice and Rock types. Usually not very effective against Fire, Water, Electric and Steel types. Don't fear the Reaper.

Armor
- Reinforced Vest ~ The only exception to the rule of four pieces of armor, you'll always have this equipped and it won't occupy one of your two armor slots. Protects you against Normal type attacks.
- Pesticide Layer ~ An application of this spray that doesn't wash off in water offers great protection from the buzzy, buzzy wrath of Bug types.
- Shadow Suit ~ A ninja suit. How in the hell does this protect from the full force of Dark type attacks? The world may never know. You should note that wearing this makes you feel so cool that you may never flinch.
- Courage Emblem ~ Some kind of bizarre pyramid-shaped artifact, worn around the neck or attached to a belt or something, that discourages Dragon types from delivering the full oomph of their assault.
- Insulated Armor ~ Special armor plating that absorbs and protects your vitals from Electric type attacks. Renders paralysis ineffectual.
- Impact Gear ~ A soft material that reinforces the body's ability to absorb powerful impacts, like Fighting type attacks.
- FR Suit ~ A simple-looking uniform that actually offers great potential against Fire type damage. Renders burns ineffectual.
- Windbreaker ~ Yeah, yeah, out with the flatulence jokes already. This weighted jacket of special material shields you from the punishment of Flying type attacks.
- Holy Talisman ~ A white tablet with ancient scriptures worn around the neck with tough rope, this item protects against Ghost type attacks. Usually worn by people who frequent locations rumored to be haunted.
- Herbicide Layer ~ The application of this spray won't harm you, but it will keep Grass type Pokémon from hitting you as fiercely as they could. Renders health-draining attacks like Leech Seed, Absorb, and Giga Drain ineffectual.
- Jump Boots ~ Special boots with turbo boosters that launch you just as the microcomputers within them detect seismic activity, relieving you of much of the damage from Ground type attacks.
- Counter Injector ~ A quick and relatively painless prick from this waist-mounted device ensures that Poison type attacks won't harm nearly as much as they could. Renders poison (the status, not the attack type) ineffectual.
- Brain Case ~ Invented by wackos with crackpot theories about governments using satellites to take control of their minds, these reinforced skullcaps are actually quite good at protecting you from the full assault of Psychic type attacks. Renders confusion ineffectual.
- Thermal Underwear ~ Not just for old people trying to stay warm in the winter! This hi-tech bodysuit worn underneath your normal clothes protects you from the full wrath of Ice type attacks, and renders freezing ineffectual.
- Sonic Guard ~ A piece of armor for your arm that takes some practice to master, the Sonic Guard hammers away much of the damage from Rock type attacks. A good offense sometimes is the best defense.
- Platemail ~ Not a full suit, but rather enough individual pieces to offer considerable protection from Steel type attacks. Damsels might be impressed by your rescue performance, given that they've had enough to drink beforehand.
- Weather Cloak ~ A cloak with hood that protects you from severe weather, particularly Water type damage. Renders sleep ineffectual.

Slayer Accessories (each accessory can only be used once per battle, so choose wisely when you call on their powers)
- Stamina Boost: Allows the Slayer to attack twice in a round. Use it for you absolutely, positively have to fuck something up.
- Mezmerizer: Occasionally prevents a Pokémon from attacking the Slayer if its of the opposite gender. You might need some courage to use this.
- Scentsation Coil: Can be used to heal from negative status. Otherwise, it's kind of pungent.
- Adrenaline Surge: Increases all stats by one. Does not stack. Sorry.
- Spectral Eye: An amplified Confuse Ray. The Pokémon will always hurt itself. Not effective on Ghost types.
- Viper's Venom: A ring with a deployable needle that is jabbed directly into the Pokémon and inflicts it with Toxic.
- Decoy Device: Creates a perfect holographic representation of you which will trick enemies. You can still attack in the same round. Lasts for one round.
- Physical Barrier: Creates a kinetic barrier around yourself that greatly reduces physical damage. This works for three rounds.
- Magical Barrier: Creates a mysterious barrier around yourself that greatly reduces special damage. This works for three rounds.

Also, can I use any accessory and attack in the same turn?

Also, is the siege boomerang physical or special?

Astral Harmony
03-10-2010, 12:08 AM
Yes, you can use both accessories and still attack in the same round if you want to.

Siege Boomerang is physical. Very, very physical.

I'll take Menarker's idea of choosing upgrades in mind. Cheer all ya like, you will be upgraded again.

Anyways, post is almost done. Apparently Shannon is very talkative.

Dracorion
03-10-2010, 12:27 AM
Will there be armor for Slayers that protects from Ruin? Y'know, something to make sure they don't get one-shot bitchslapped like Rayleen and Dormond.

Menarker
03-10-2010, 12:30 AM
A good question. Entirely plausible, however since this type is recently discovered, I imagine the corporations who make the equipment haven't yet the time to work out a Ruin type armor or weapon. :3 Impact would be good against many types, but he still need SOME backup from pokemons that have the innate element type to resist Ruin.

Of course, this is entirely speculation.

Astral Harmony
03-10-2010, 12:35 AM
Ruin armor will likely become your next upgrade. Or at least one of them.

DanteFalcon
03-10-2010, 12:37 AM
Matthias: Castform appearance (All 4 of its forms)

Normal: His eyes have widened and become large, beady and black. The skin on his body has turned gray except around his eyes which have a sunglasses effect (the skin being a pale white). As he walks occasionally a small cloud forms from the top of his head before dissipating.

Sun (Fire): His skin turns orange/red and a series of orange orbs encircle his head. No longer leaves clouds in his wake though his eyes stay the same.

Hail (Ice): Skin turns purple and a windstorm kicks up around him. Doesn't have any real affect other then making it slightly awkward to stand near him due to debris.

Rain (Water): Head changes to a teardrop shape and appears to be a solidified drop of water.

Astral Harmony
03-10-2010, 01:12 AM
Rain (Water): Head changes to a teardrop shape and appears to be a solidified drop of water.

I can totally see Matthias like this is a business suit at an important business meeting.

Post is up. Choke on it.

Geminex
03-10-2010, 01:48 AM
Nice. Particularly the part about Impact being leader. I shall endeavor to use the opportunity to endear myself to Matt and Pierce. Castform should be useful, as long as weather effects work inside. They do work inside, right? Do they affect Slayer attacks as well?

Equipment I'm considering going in with is Dragon Slave, Ghost Rifle, Siege Boomerang, one Adrenalin Surge, one Stamina Boost, 6 Full Restore.
Armor will be the standard anti-STAB outfit:
Holy Talisman
Brain Case
Ninja Suit
Pesticide Layer

I know that I can change guns and armor between missions, which is good, since the Swarm Bow might be useful, as well as the Psychic Rifle. Will we be getting forewarning, or at least hints of what opponents we're about to go up against, so I can switch weapons or armor?

Also, the slayer accessory says "Once per battle", right? Meaning I can go into battle, activate adrenal surge, activate stamina booster and hit my enemy twice in the same turn with increased stats? Or is it only one accessory per turn? Cause that's be fine as well. I'm happy with the free stats boost, as long as I can do it every battle.

Edit: Also, would I be correct in assuming that it's Black Kimono Whateverhernameis, who entered the mansion?

Menarker
03-10-2010, 01:55 AM
I also thought it was Black Kimono, Chizuru if my memory is right.

Geminex
03-10-2010, 02:04 AM
I know she was the well-endowed one. Which is what featured quite prominently in the description of this mysterious character.

Edit: Though how on earth did you know the name from memory?

Menarker
03-10-2010, 02:06 AM
Too bad we don't have any pics to compare between her and Lola... well, we got a Lopunny pic in the previous thread. :3

Well, out of all the Kimono girls, Chizuru was the one with the biggest... speech during discussion thread 1 where AB threathen to send a Sharpedo up my ass for asking questions that were blatently sneaky/powergaming stuff. :3

Also, Chizuru happens to be a manga character who also has huge boobies. (Mahou Sensei Negima if I recall correctly. Also both examples seek to be a beautiful housewife sometime down the line. The similarity between the two makes it easier to remember.)

Dracorion
03-10-2010, 08:31 AM
Okay, you don't see it yet, but Pierce is planning to undermine Impact big time.

Astral Harmony
03-10-2010, 10:01 AM
No, there will be no forewarning of what you'll face, so you'll just have to trust your luck. One thing I will mention is that a small number of your foes will not be Pokémon. In fact, the first battle at least for both teams will be against a Battle Master, a combination of a trainer and a slayer. Fortunately, they're not professionals at it. They don't wield slayer weapons, they don't wear slayer armor, and they don't have slayer accessories. However, a good strategy is that you should at least defeat about half of the BM's Pokémon before you remove the BM himself. Otherwise, you'll have all of his or her remaining Pokémon breathing down your neck at once. This will be mentioned in the RP thread proper as well so everybody knows.

Like I said before, slayers can activate both of their accessories and still attack in the same turn.

And yes, it is Black Kimono Chizuru Suzuki. I dunno why she's taking on the mansion by herself. She's not really good with scary stuff. And while she is the hottest Kimono, she's arguably the weakest one. Maybe she's having one of those rare "I can be useful, too!" moments.

Anyways, I'll get posting in the RP now.

Dracorion
03-10-2010, 10:27 AM
So basically, we're going to be fighting trainers that punch you?

Astral Harmony
03-10-2010, 11:32 AM
Post is up. Team One's foe is a farmer with a pitchfork. Team Two's foe is some fake military officer with a combat knife. Weapons like those will deal normal-type damage.

I thought about making the Mononoke into a Ruin/Ghost type, but then I thought it was kinda silly. I mean, what if Mike caught one and then he only had seven days to live? As for the future, Ruin types usually won't be scannable until you've fought 'em in a battle. This information is sent across scouters, so even separate teams fighting the same foes can recieve up-to-date tactics.

Dracorion
03-10-2010, 11:42 AM
Bug Catcher Wade appeared!

Then again, he's a farmer. Oh well. I don't think maniac is the appropriate name, either. More like "Asylum escapee".

And from what I gather, Mononokes are only Ghost-type?

Astral Harmony
03-10-2010, 11:47 AM
Well, they are ghosts. I could make them Ghost/Dark types to be a douche, but I'm not in the mood.

Menarker
03-10-2010, 11:53 AM
Forgot to mention the items for my 3 holding slots. 2 Full Revives and 1 Full Restore courtesy of the headquarter's stash. :3

How much space do we have to fight? 2 Pokemon each? 2 pokemon but one attack per trainer due to narrow halls?

EDIT: Guess it's 2 pokemon each, judging from Drac's post.

I can't recall... has Bard changed his pokemon's moves at all recently?

Dracorion
03-10-2010, 12:38 PM
Don't think so. Unless he does so secretly.

And I assumed it was two pokemon because the trainers were using two pokemon and themselves and four ghosts and presumably they can all attack at the same time. There's been no indication to the contrary, at least.

Menarker
03-10-2010, 12:52 PM
Makes sense. Plus, even if all the trainers in my group send out two pokemons, there is one short (Made up for with Lola in the group) since it's 6 vs 7.

EDIT: (Refers to last post where Renny scans Lola to learn her moves.)
"Hey everyone! This is Sharpedo's Headquarters! We got some new upgrades to your scouters! I'm sure you're enjoy the wonderful features involved, so we're sending you the upgrades wirelessly! ENJOY!"
*Renny promptly passes out from sudden X-Ray induced heavenly vision mid-scan.*

Yeah, I doubt X-Rays would be permitted in the organization even if it would be useful for seeing through walls. :3

EDIT: I forget who Mike the Snagger is supposed to be with? I think he's with Group 1?

Dracorion
03-10-2010, 02:20 PM
Well, we all agreed he'd go with team 1, but then I suggested he got with team 2 to give them extra dragon firepower. Shannon is completely fucked against Ruin types, after all. But no one ever answered.

Menarker
03-10-2010, 02:34 PM
Well, mostly yeah, but she does have a pokemon that's neutral to it and a good deal of her pokemons have attacks like dark types which cause a lot of trouble. Plus Destiny Bond could be useful if the ruin type does try to take advantage of the type damage... and she could get lucky with Sheer Cold. Ruin resist it, but it's not immune.

Team one has less pokemons and more likely to get outnumbered, so I figured he would be in group 1. Group 2 has Swampert, Togekiss and Arcanine for dragon type moves, and that's not counting the utility moves Endeavor and Super Fang, dark and psychic attacks and other stuff. ^^.

Of course, this is assuming he comes back since I haven't seen him since page 2 of the last discussion thread.

Dracorion
03-10-2010, 02:41 PM
Not really less pokemon. I mean, yes, we have less trainers, but our active fighters would still be the same as the other team.

Pierce's two pokemon, Rachel's two pokemon, Impact and Matt, compared to Renny, Shannon and Charlotte.

The only real difference is that is Impact or Matt get downed, we're screwed. But they're tough cookies.

Menarker
03-10-2010, 02:51 PM
True, but if they do get knocked out (OHKO, Endeavor, Super Fang or just plain ganged up on.) then you don't wanna be in that situation. :3

Ah well. We'll deal with it when/if he comes back.

EDIT: I just noticed that we almost got exactly enough members to match point for point with the Kimono Crew. One Kimono Girl support per character by the end of the story? Only two short or one short if Mike comes back. ^,^

Kirie (Warrior firebrand personality)
Takano (Straight-"Man" practical I think)
Chizuru (Utterly feminine build, shy and seeks to have wonderful husband/family)
Rio (Seeks excitement whether its from fighting or from perverted stuff.)
Tsubasa (Workaholic according to Kirie's words)
Mika (Seems to be the intellectual of the group)
Kiyomi (Can't seem to grasp a personality aside from being jealously possessive of Rio)

I call dibs on Chizuru if that is the case. She fits Renny's character anyhow.:3
I figure that Matt would be with Mika, Charlotte with Kirie, Impact with Rio, and Pierce... hard to see who to put Pierce with.

*Shrugs* ^^

EDIT: Also worth noticing that only Rio and Kyrie attack using brute melee force. (According to AB in that thread with the first Gardevoir picture). The others such as Chizuru may have other means of dealing with their foes.

Bard The 5th LW
03-10-2010, 05:24 PM
I edited the new moveset into my profile, don't worry, theres some new stuff. Primarily, Arcanine knows Dragon Pulse.

Menarker
03-10-2010, 05:55 PM
"Pike, use an ice fang," she ordered. There was a small chance that the fpe would be frozen from the attack. If necessary, Charlotte could order an Ice fang to freeze the trainer to freeze him,

??? What on earth is a fpe?

EDIT: Oh, I think you meant "foe". The letter P right beside letter O.

Geminex
03-10-2010, 05:56 PM
Argh. I'm gone for 10 hours and all of this happens.

How heavily will Impact be undermined?

Also, to get Rio, I'm guessing Impact would have to fight a deathmatch with Kiyomi.

Though it'd probably be worth it.

Dracorion
03-10-2010, 06:19 PM
How heavily will Impact be undermined?

Pierce will scare away the wild pokemon with Roar rather than slaughter them all, as I'm sure Impact would want.

Also, you were gone for ten hours so Pierce took the lead.

Geminex
03-10-2010, 06:28 PM
Bad idea. I'm fine with the latter, I'll say Impact was distracted by the new accessories, but the former's a bad idea.
A) Our mission is to clear the mansion and make it safe, not get away safely. If you scare away the ghosts (if that's even possible) they'll only keep haunting the mansion and amubsh trainers less capable than us. Either that, or
B) They'll keep stalking us and attack us when we can least use it, such as when fighting the Ruinous Hordes.

Astral Harmony
03-10-2010, 06:35 PM
The mansion's battles will be separated into rooms and corridors, more rooms than corridors. Interesting tactics of note are:

- Weather conditions are possible indoors.
- To answer a question I should've answered for Geminex a long time ago, Slayer weapon types are affected by weather conditions.
- In corridors, trainers and snaggers can use only one Pokémon.
- When caught by the enemy's pincer formation in a corridor (which will happen more often than not), certain characters will be exposed to certain enemy's attacks. For example, if Lola was hanging around in the back, she's in danger of attack from enemies on that side. But the enemy can only attack targets on their side. Characters can switch positions with each other on a one-for-one trade off. It's like two mini-battles close together.

Geminex
03-10-2010, 07:44 PM
Is Matt currently in Venomoth or Castform mode?

Edit:

ADRENALINE SURGE!
Recommended by 9 out of 10 Slayers!
Feeling tired after fighting off that last wave of pokemon? Jealous, of all the stats boosts your opponents get? Feel like you just don't have the strength to go on?
Well then, get your POWER HIT!
ADRENALINE SURGE, with its new and improved formula, will give you more energy than you can EFFICIENTLY USE UP!
You'll be twitching! You'll become paranoid! All your stats will rise by one stat! That's a multiplier of 1.5!
So you can keep on doing your job, all night long!

Dracorion
03-10-2010, 09:09 PM
Bad idea. I'm fine with the latter, I'll say Impact was distracted by the new accessories, but the former's a bad idea.
A) Our mission is to clear the mansion and make it safe, not get away safely. If you scare away the ghosts (if that's even possible) they'll only keep haunting the mansion and amubsh trainers less capable than us. Either that, or
B) They'll keep stalking us and attack us when we can least use it, such as when fighting the Ruinous Hordes.

Actually, I wasn't thinking about scaring away the ghosts. Just the usual wild pokemon found in the mansion.

You know, psychic, ghost, dark, bug and poison types.

Geminex
03-10-2010, 10:34 PM
Oh, those.
Do what you want with those. Impact doesn't mind letting them live. He just dislikes interactions between humans and pokemon.

DanteFalcon
03-10-2010, 11:12 PM
It should be noted. Unless otherwise stated or he's changed at some previous point in the mission he will be in Venomoth state. Because it looks slightly more threatening then castform

Menarker
03-11-2010, 12:36 AM
The mansion's battles will be separated into rooms and corridors, more rooms than corridors. Interesting tactics of note are:

- Weather conditions are possible indoors.
- To answer a question I should've answered for Geminex a long time ago, Slayer weapon types are affected by weather conditions.
- In corridors, trainers and snaggers can use only one Pokémon.
- When caught by the enemy's pincer formation in a corridor (which will happen more often than not), certain characters will be exposed to certain enemy's attacks. For example, if Lola was hanging around in the back, she's in danger of attack from enemies on that side. But the enemy can only attack targets on their side. Characters can switch positions with each other on a one-for-one trade off. It's like two mini-battles close together.

I apologize, but I followed Pierce's lead of having two pokemon being summoned and both teams have trainers summoned two pokemons, Renny and Charlotte both having summoned 2 in group 2 situation. Any possible way to fudge it (Large hallway because it stems from the main lobby of the mansion) or do we have to edit it?

Also so happens that Shannon is in the back of group 2, assuming that the group listened to Renny's order of walking. Charlotte with her dogs smelling and leading the way, Renny behind with Lola trailing him and Shannon bringing the rear.

Dracorion
03-11-2010, 12:40 AM
Well, I know my team is fighting in the dining room, because AB's post said so.

And presumably, the batshit insane military instructor wouldn't be training in the middle of the hallway. Then again, he's crazy.

Astral Harmony
03-11-2010, 02:39 AM
Yeah, I forgot to reveal the room as a room for y'all. It's the billiard room, and the table, cues and balls are all intact. The maniac officer is tidy and respectful of furnishings if still nucking futs.

EDIT: Mononoke seem to be able to bypass some of the rules. Be surprised if they're able to accomplish things no normal Pokémon could, such as hitting a Pokémon using Protect or hitting a Normal type or one that went underground.

Mononoke: "Screw the rules, we have centuries-old agony!"

Geminex
03-11-2010, 05:08 AM
Oh what fun. Let me guess, we need to kill the Reaper/Joker of the damned to get rid of all of them.

Also, one request: Impact gets dibs on any triumphant one-liners at the end of the battle.
("Looks like your breakfast... *sunglasses* just got served!". And then the Explouds scream "YEAAAAH!" in the other room.)


Edit:
Also, I'm planning to have Impact knock out the old man when I post. This might seem unwise, but bear with me here. Assuming we don't take out the old man:
This round: We take out two pokemon (Shouldn't be hard, we attack Blissey with physical moves, Rachel's, preferrably and Blaziken with psychic and ground), old man deploys two more, we take two attacks, three/four ghost attacks, one Pitchfork
Next round: We take out two pokemon, old man deploys last pokemon, we take one attack, four ghost attacks, one Pitchfork
We take out old man and last pokemon

But taking out the old man:
This round: We take out two pokemon and the old man, three pokemon go rogue, we take three attacks, four ghost attacks
Next round: We take out the last three pokemon in one round (Impact still has Stamina boost available, so he'll get in two attacks, and we'll hopefully manage to get enough super effective hits) and we've won.

In short, we take four less ghost attacks and two less old-man attacks. I'm not sure what the ghost attacks do, but it can't be good, which is why I favor the latter strategy. The old man must die. Or get knocked out, at least.

If Dracorion or Bard object within the next hour or so, I'll go with the boring option. But I won't like it.

DanteFalcon
03-11-2010, 06:27 AM
While you didn't mention me it should be noted. Matthias won't like it. He won't stop you but you won't be winning any points with him.

Geminex
03-11-2010, 06:44 AM
Kay. What would Matt like me to do.

Also, I did mean to mention you. Only I somehow confused "Dantefalcon" and "Bardthefifthlightwarrior".

Probably because your avatars look similar and you have "Bard" in your title.

So yeah, from now on, when I mention Bard and it doesn't seem like I actually mean him, that's you.

Dracorion
03-11-2010, 07:30 AM
Sounds good, Gem.

Geminex
03-11-2010, 08:03 AM
I have a feeling that that doesn't quite express everything you're thinking, but I'm going to go ahead with it anyway.

Dracorion
03-11-2010, 09:09 AM
Not really. I mean yes, I had something planned, but it pretty much went to hell already.

Menarker
03-11-2010, 10:36 AM
AB: I was thinking of using Surf, but it turned out that the latest generation rules of Surf makes it hit all foes and all allies compared to the previous generation which was exactly the same power but only hit enemies.

Should I assume that I'm using the latest generation (and the single target bonus) or the previous generation of hit all foes? (Especially if handwaved using the upgrade to bring it back to the previous generation rules.)

But yeah, post made. :3 Should be interesting and more powerful against the ghosts than Twister ever was. :3

EDIT: Also, can Renny communicate with the other group using the head-set radio? I wasn't sure. If he can, he's going to take a brief moment to warn group 1 about what he learned about the ghosts.

Oh what fun. Let me guess, we need to kill the Reaper/Joker of the damned to get rid of all of them.


I guess I'll just call that "thing" DeathJester as is the name of a similar character in Seiken Densetsu 3.

And I'm willing to guess one of the pokemons that farmer is going to send out is a Miltank or Tauros (Cow/Bull), as is the farm theme, otherwise you might be able to expect a ponyta/rapidash.

DanteFalcon
03-11-2010, 12:26 PM
Well if Impact was dead set on attacking the farmer, Matthias would prefer to just use something like Disable or Sleep powder. Seems far less worthy of any real punishment from HQ if all we do is put the man to sleep before handcuffing him and removing him of his pokemon.

As for what Matt would do if he didn't attack the man. I'm not entirely sure. As he's stated before, outright confrontations aren't really his style. Also I totally want a death jester pokeshift. That would be freaking sweet.

Dracorion
03-11-2010, 12:46 PM
Does that make Rachel Carlie?

And the point isn't so much to arrest the maniac as it is take him out so his pokemon go rogue and we can take them all out at once.

DanteFalcon
03-11-2010, 12:48 PM
The reasoning was sound. I just feel that it doesn't show particularly well of a new officer if he's breaking a rule of the organization even if he was attacked first.

I'm weird though.

Dracorion
03-11-2010, 12:52 PM
He probably won't be permanently injured., it's not like he's getting mauled by a Pulverot. Though he may need Rachel to carry him outside so he doesn't get eaten by a grue.

Oh, and it just occurred to me. Are Slayers gonna get a Ruin-type weapon?

Astral Harmony
03-11-2010, 02:26 PM
Surf hits two foes and one ally according to my guide, so them's the rules I'm going on. Of course, you can tell the Pokémon to focus and it can use Surf on one target. Power increases by 1.5, so it's not a complete waste.

Team Buscuits and Team Gravy (I'll change those names pretty much every post I make) can communicate, no problem.

Yeah, farmer guy will have a Miltank. Probably an Ampharos too even though that doesn't look like a sheep anymore.

Sure, Slayers'll get a Ruin type weapon. It's going to be organic, though. Dripping bits of meat, buzzing with flies, muscles still twitching, fire by yanking on those purple tendons, that kind of thing. Because every soldier in the really modern world needs kickass organic weapons.

Bard The 5th LW
03-11-2010, 02:49 PM
Will the weapons perhaps look something like http://images4.wikia.nocookie.net/half-life/en/images/thumb/8/83/Spore_launcher_w.jpg/250px-Spore_launcher_w.jpg?

From http://santagauss.com/img/spore.gif.

I've basically been imagining all the ruin types as half-life creatures. These new ghost/harlequin ones are throwing me off the game a bit. Probably will have to move to other sources (http://www.mspaintadventures.com/) soon.

Menarker
03-11-2010, 03:16 PM
Oh god... That discharge is so going to screw up my Togekiss. (Since Discharge hits everything except the user, both foes and allies.)

Well, at least Swampert is totally immune.

Going to edit my post just to add the communication to group 1.

EDIT: Regarding the surf thing, I'm fine with that, although if the guide is bulbapedia or anything based on the game-boy games, then the only reason it "hit two foes" is because there are no battles in the gameboy game where you can go free-for-all with more than 2 pokemons. Which is a shame because that would be freakin sweet. Heck, we're the proof of concept in play right now. It's fun! ^___^
End result: Follow latest generation rules on Surf but option to focus on one target.

EDIT: If Lola attempts to heal Renny's Togekiss, Renny will probably decline unless it's knocked out, due to Togekiss having Roost which it can use to heal itself in between battles.

Dracorion
03-11-2010, 04:09 PM
Apparently, AB's guide is the Pokemon Platinum guide and then Bulbapedia.

As for Discharge, it should hit all targets and allies. But, waaaay back when at the start of the first mission, Charlotte was using it and there was no indication that it was hitting alies, so I dunno.

Menarker
03-11-2010, 04:16 PM
"Oh dear. I forgot about that... Let me see... according to my calculation, if I took that in account... Oh, apparently you guys should have all been dead during that last battle, so I'm ending this RP now."

"NOOO!!!!"

Anyhow, will Discharge hit Lola in the process too or only pokemons sent by pokemon trainers?

Geminex
03-11-2010, 05:43 PM
Since she appears to be actually participating in battle, I'm guessing she get hit too.
Also, I could have sworn that blizzard hit everyone except for the user.

Ah well. You live and learn.

Menarker
03-11-2010, 05:48 PM
^^ Yeah, I thought Blizzard would be the same too back when Pierce used it on the rooftop, but I looked it up and turned out it was enemy only. ^^

Here is a nifty chart a short distance down that shows moves that have different effects in a battle that isn't 1 on 1. (Although keep in mind they say "both enemy pokemon" because ingame, the max number of pokemon on one side is 2. *All pokemon techniques* are reserved for when the user is effected as well, not just foes and allies.

http://bulbapedia.bulbagarden.net/wiki/Double_battle

Geminex
03-11-2010, 05:50 PM
Yah, I've been looking at that as well. Quite interesting. Pity Surf no longer hits only enemies.

Menarker
03-11-2010, 05:59 PM
Yeah. Ah well. ^^

*Off to work for a few hours*

Astral Harmony
03-11-2010, 10:13 PM
I get the feeling I don't want to read the RP thread. Maybe it's just my imagination.

Geminex
03-11-2010, 10:16 PM
Look, the old man'll be fine.
...
I mean, worst case scenario, his ass gets amputated, and considering he attacked Roscharch with a pitchfork, he's getting off easy.

Dracorion
03-11-2010, 11:07 PM
I get the feeling I don't want to read the RP thread. Maybe it's just my imagination.

You don't. Renny used Helping Hand on Lola. Things got a little mature after that.

Geminex
03-12-2010, 06:19 AM
Fuck that old man. Only not really. Definetly not to be taken literally.

Also, your post said that he was down to two reserve pokemon... but we've knocked out three so far, so isn't it only one reserve?

Dracorion
03-12-2010, 10:08 AM
Oh yeah, old man is fucked. Gonna get a fistful of Blaziken. Possibly non-lethal.

Now I just need Renny to inform us that Mononokes return life force when they die so I can nuke 'em all at the same time.

Menarker
03-12-2010, 10:50 AM
Well, Renny has no way of actually knowing that in-character. The vitality regain came from Charlotte's pokemon, and it's not like they communicate with the rest of the group.

Easy way for your group to learn that is to kill off the ghost that assaulted Rachel. Assuming she feels better, she can tell everyone about it.

Astral Harmony
03-12-2010, 03:14 PM
Right. One reserve. Good thing, too. Seems like the battles are still relatively in the same level of progress.

Geminex
03-12-2010, 09:41 PM
I was recently searching for Lopunny pictures for reasons that were entirely non-sexual, and I thought I should call team "Hawt for Lopunny"'s attention to one depiction of their idol:

http://fc03.deviantart.net/fs18/f/2007/166/a/7/Sexy_Lopunny_Girl_by_LarfAndAHarf.png

That will be all.

Edit, also:
What class would Rachel be? We already know that a slayer/trainer is a master of battle, but Rachel appears to currently be something approaching a pokebrid/trainer. What would that we called, and will we be fighting them later?

Dracorion
03-12-2010, 09:54 PM
Battle Monster!

DanteFalcon
03-12-2010, 10:31 PM
Query! How are we handling PokeShifts? I know its a free turn but for a post what does it look like? Am I enveloped in light similar to returning to a pokeball? Or does my body just suddenly change on command?

Astral Harmony
03-13-2010, 04:59 AM
Pokébrids who are also Pokémon trainers are considered Battle Mages or Battle Magesses.

You can end up fighting that class as well, but my mind consistently sways towards combat with bigass Ruin types and non-Pokémon based enemies like military weapons, special forces, and the kinds of terrors that can only be awakened by the powers of a Ruin General. Just wait until you see how bad things get when the Bug Ruin General hits town. Won't be nearly as bad as seeing how big the Bug Ruin General will be in size.

As far as the Pokéshift looks, I envision it as the person floating up and being surrounded in some kind of digitizing field where their body is digitally altered from one form to the next, like he's a program or something. Then again, the process should be as simple and easy-looking as switching a Plasmid in Bioshock. The genes're there, just swap 'em.

Geminex
03-13-2010, 05:57 AM
Military, fuck yeah!

I'm envisioning this huge battle between high-tech military forces, with pokemon, trainers, slayers and ruin types intermingling. Imagine, a hail of artillery comes down on a charging front of Rhyperiors, but then Charizards swoop down, destroy the artiller with flamethrower, only to be attacking by missile-launcher batteries.

Under the sea, submarines are frantically trying to find a swarm of wailord using sonar, the crew's last words are "Contact! Right behind us!" at which point they get hit by wailord giga-impacts.

It will be awesome.

Oh, and is it cool if I assume that Homnyr has had a military division composed entirely of Slayers, and that Impact was part of this?

Dracorion
03-13-2010, 11:31 AM
Gotta wonder how a Ruin/Steel type will look.

EDIT: Pokébrids who are also Pokémon trainers are considered Battle Mages or Battle Magesses.

Battle Mage applies to both genders, no need for Battle Magessess.

Menarker
03-13-2010, 01:10 PM
Well, the pure ruin type that we saw in the first mission still looked pretty buggy, so a combined version with ruin types might be plated with armors and steel claws and fangs or something to that nature.

Anyhow, off to work for a few hours. ^^

Dracorion
03-13-2010, 01:22 PM
Forget about that, I just realized just how powerful a Ruin/Steel type would be.

They'd only have a 2x weakness to Dragon, and even that wouldn't do too well given the combined toughness of Ruin and Steel.

Astral Harmony
03-13-2010, 03:43 PM
Fair work, everyone. First battle's over. Forgive any horrible grammatical and spelling errors as I'm often so tired from finishing the post that I don't take the extra time to proofread it for obvious stupidity on my part.

It's straight up Pokémon brawlin' all around.

Dracorion
03-13-2010, 04:07 PM
Actually, I was using Blizzard to hit the Mononokes, but I should've specified. Whatever, we won.

DanteFalcon
03-13-2010, 04:28 PM
Anyone else thinking Rain Dance?

Dracorion
03-13-2010, 04:41 PM
I hope you mean for Team Hello Nurse.

Seriously, what for?

Geminex
03-13-2010, 04:43 PM
Argh. I was meaning to switch weapons between battles, go from ghost rifle to psychic rifle. Would have been useful too. Didn't get the opportunty. :(


Course, if you take my word for it that I was going switch to psychic before I knew this was coming, I can go Dual Weaknesses on Toxicroak's ass.

Yeah, let's do that.

Dracorion
03-13-2010, 04:45 PM
Argh. I was meaning to switch weapons between battles, go from ghost rifle to psychic rifle. Would have been useful too. Didn't get the opportunty. :(


Course, if you take my word for it that I was going switch to psychic before I knew this was coming, I can go Dual Weaknesses on Toxicroak's ass.

Yeah, let's do that.

I dunno about that. I think Metagross could one-shot the bastard. In which case your psychic rifle would be better spent on one of the Machokes.

Geminex
03-13-2010, 04:48 PM
Ah, right. Read the discussion thread before I noticed your post.
Still, my point stands. Psychic rifle would be a lot more helpful here than ghost, and I would have switched had I been given the opportunity. So I'm going to assume I did. ^^

Dracorion
03-13-2010, 04:55 PM
Go on ahead and mindrape whoever you want. I suggested the Machokes because both of them together could probably down Tyranitar.

And also because we don't know which, if any, of the wilds will run away.

DanteFalcon
03-13-2010, 04:56 PM
Reason for Rain Dance. I get a STAB with Hydro Pump and Thunder suddenly gets 100% accuracy. None of the opponents get a buff.

Geminex
03-13-2010, 05:00 PM
Sure, good idea.

Though speaking of weather...
Pierce's Tyranitar is constantly Sand-Streaming, isn't it? That means every round its been in combat, we've been taking some damage? Should've brought the weather cloak...

Dracorion
03-13-2010, 05:01 PM
Okay, I see your point. My knowledge of Castform is woefully lacking.

But looking at Bulbapedia, it doesn't seem like Castform can use Hydro Pump.

And a question is raised. If Hail and Rain Dance can coexist, what form would Castform take? Or would it take both types?

And another question, AB. Have you been taking into account Tyranitar's Sand Stream?

Geminex
03-13-2010, 05:10 PM
I'm guessing it'd be up to the castform. ^^
And while Draconion seems to be right about the hydro pump, weather ball is barely any less powerful. Slightly lower damage, but 100 accuracy.

Also, even if the first battle didn't involve a sandstorm, I really wouldn't mind. Most it would've done was sap Impact's HP enough to kill him.

DanteFalcon
03-13-2010, 05:20 PM
Ah your right. No hydro pump. Just Weather Ball. Main reason would be so Rachel's thunder would be 100% accuracy. I considered Hail but that would be nice on the Kingdra.

Menarker
03-13-2010, 07:39 PM
Forget about that, I just realized just how powerful a Ruin/Steel type would be.

They'd only have a 2x weakness to Dragon, and even that wouldn't do too well given the combined toughness of Ruin and Steel.

Only just realized? I had been harping on about the potential defensive superiority of that type while calling dibs on any ruin/steel types since Ruin types was announced!

Ah well. Guess I'll read the posts and make mine.

AB: Can those caught in pincer battle switch with someone on the other side AND attack on the same round?

Geminex
03-13-2010, 08:19 PM
Jah, I noticed that too. Sneaky bastard. Always min-maxing.

Menarker
03-13-2010, 08:23 PM
True, I do tend to min-max, but I don't mind if others do it too. ^^ It's like I would like the entire group to be "Team Super Awesome" while fighting off super powerful stuff while our abilities are just as competitively powerful, each time redefining "Turn the Knob up to 11".

=P

Geminex
03-13-2010, 09:19 PM
Personally, when we encounter the big bad Ruin type, I was planning to have everyone use helping hand on Impact and then use the stamina boost. If we have 3 helping hands, and the attack is 4x effective, then I'll be dealing 27x normal damage, equivalent to a 3510 damage attack.

That min-maxed enough for you? ^^

And wait, does focus give an extra damage multiplier? I don't see anything about that...

If anything, attacks that hit more than one pokemon should be 25% weaker than normal, cause that's the platinum ruleset, isn't it?

Menarker
03-13-2010, 10:29 PM
I demand recognition on the entire "Helping Hand' idea which was totally my idea and used to great effect. ^,^

(You know, so people don't retroactively steal credit from me again.) =P

Geminex
03-13-2010, 10:36 PM
I would have suggested using it sooner, but I wasn't aware that it stacked. I thought that each attack would simply increase the attack's power by 50% of its base value, I didn't know that we were treating it as a 1.5 multiplier.

Though yes, credit, very well.

Astral Harmony
03-13-2010, 10:42 PM
No, I hadn't taken Tyranitar's Sand Stream into account, but I will try very hard to remember to do so in the future. My apologies.

Characters can switch with each other and still attack.

Focus gives an extra damage multiplier of 1.5x to attacks that must target multiple Pokémon when multiple Pokémon are present like Earthquake, Explosion, Discharge and Blizzard. This can also be used with non-combat abilities like Growl and Heal Block, amplifying their effects but restricting those effects to only one Pokémon.

Geminex
03-14-2010, 12:15 AM
Ah, right. Didn't see where you had written that. But never mind, I should know better than to interfere in the affairs of trainers.

Also, AB, I hope you realize that, since Impact went easy on the old man, but didn't manage to knock him out, every battle master/mistress from here on is going to be met with absolutely no mercy.

Also, I've been thinking about how we could better even the field between slayers and trainers, and one thing I've come up with is a kit that automatically administers potions. Like, maybe a super potion (the one that heals 200) every two or three turns (without him needing to waste an attack), and he can hold up to 6 of them.

I thought it could take up an armor slot, or even two, and its purpose would be to just give him some additional endurance, which he'd need in one-on-one combat with a trainer.

Consider it for the next upgrade? ^^

Menarker
03-14-2010, 02:14 AM
I was curious about who in the group was capable of using Helping Hand since I thought for a moment that only Lopunny, Renny and perhaps Rachel could use it...

But it turns out that all the main members of the Watchmen except Matthias and Impact can use it directly. :3

Renny: Umbreon
Pierce: Blaziken
Charlotte: Arcanine
Matthias: *Unable except through Mimic*
Rachel : Pikachu can use it
Lola: Lopunny can use it

(This list doesn't include other possible supporters such as the Thirteen Eevee Threat, which each could learn it in the Eevee stage of evolution. Other pokemons can be included via the use of Sketch or Mimic)

Nice if you want to use it as some sort of cliche Spirit Bomb or "Combine all our Powers". =P

Although, can you imagine that Pierce or Charlotte would use those move slots for Helping Hand in character, seriously? ^,^

Geminex
03-14-2010, 03:15 AM
6 1.5 multipliers? If they stack, that'd add up to 17.13. Multiply that by two, for two attacks (I'm assuming it gets used on Impact), and by 4, for quadruple effectiveness against any ruin type other than ruin/steel.
This adds up to an equivalent of 137 attacks. Factor in Impact's equivalent level (70, I think), and you end up with the fact that even if his opponent's defense was ten times his attack, he'd be doing over 1000 damage. (Formula: http://bulbapedia.bulbagarden.net/wiki/Damage)
And considering that Shannon would probably be contributing as well, that becomes even more excessive.


...

Oh Ooooomnisroth...
Where aaare you?

((And for those of you who're asking why Impact should get ubercharged, well, do YOU have a 260-damage, dragon-type attack? No? Well, shut up then!))

Dracorion
03-14-2010, 08:59 AM
That'd probably be overkill, even for Omnisroth.

Menarker
03-14-2010, 09:57 AM
Alternatively, we could use the helping Hand on something with AOE to wipe the field pretty clean. Blizzard, Heat Wave, Discharge, maybe even Twister. :3

Dracorion
03-14-2010, 12:09 PM
I'd rather see the 6 Helping Hand-Double Dragon Slave combo done on, like, a Ruin/Dragon type. Too bad this isn't a game and we can't break the damage. The thing probably wouldn't be able to process all the rape and implode.

And also for a quick kill on a Ruin/Steel type.