View Full Version : The New Gangster RP Discussion Thread!
mauve
03-15-2010, 04:10 AM
Game is now open.
Here's a list of everyone who's playing.
Arthur, That Dude Who Pays You (http://forum.nuklearpower.com/showpost.php?p=1023089&postcount=3) Mauve Mage
Benjamin the Musician (http://forum.nuklearpower.com/showpost.php?p=1023398&postcount=23), RMB
Jules the Assassin (http://forum.nuklearpower.com/showpost.php?p=1023628&postcount=30), Batgirl
"Fifi" the Bouncer (http://forum.nuklearpower.com/showpost.php?p=1023525&postcount=26), Krogo
Jeremy the Gambler (http://forum.nuklearpower.com/showpost.php?p=1023591&postcount=27), Bard
Johann the "Negotiator" (http://forum.nuklearpower.com/showpost.php?p=1023707&postcount=33), Geminex
Walter the Weapons Dealer (http://forum.nuklearpower.com/showpost.php?p=1023769&postcount=35), rapter
Adin the Guy You Don't Want to Recommend You A Sandwich Shop (http://forum.nuklearpower.com/showpost.php?p=1023521&postcount=25), Overcast
Mickey the Getaway Driver (http://forum.nuklearpower.com/showpost.php?p=1023642&postcount=31), Toasty
Eels the Creepy Dude (http://forum.nuklearpower.com/showpost.php?p=1023377&postcount=15), Krylo
Nein the Jack-of-All-Trades (http://forum.nuklearpower.com/showpost.php?p=1023929&postcount=61), Pyros
Wizardcat, the Medic.
Please let me know if you haven't received a PM from me with your role yet.
As a note, the game right now takes place BEFORE anyone knows about the murder.
EDIT: This is a super-fast and super-lazy layout of the Silver Beetle. I guess if I get less lazy tomorrow I could draw a better, more accurate one, but I'm sure you all have good enough imaginations to decide what it looks like on your own.
http://img690.imageshack.us/img690/662/silverbeetle.png
Huh. I guess the door should be centered in the room instead of randomly on one side OH WELL USE YOUR IMAGINATION I DON'T CARE.
Krylo
03-15-2010, 09:58 PM
Hey, Gemmy-poo, baby hun? Could you like, double space your posts?
It was a little hard to read as a wall o' text.
Thanks, hunny-bunny.
mauve
03-16-2010, 03:12 AM
Oh hey. Looks like I've already mixed up people's names. Sorry Bard, Overcast, and anyone else who's name I have messed up or misspelled. I fixed the ones I've found so far. >.< That's what I get for writing posts during my lunch break.
Geminex
03-16-2010, 04:41 AM
Hey, Gemmy-poo, baby hun? Could you like, double space your posts?
It was a little hard to read as a wall o' text.
Thanks, hunny-bunny.
Words cannot express how sorry I am to have inconvenienced you, Kyrlie-Wirlie. Seriously, they can't. So I'm not even going to try.
You seem to take such pleasure in cutting things apart that I had assumed you would welcome the opportunity to do so to my posts. Alas, your mind is indecipherable, even to me.
Regardless, nothing gives me more fulfillment than knowing that my posts have become more easily legible to you, and thus I declare that henceforth (and retroactively) all my posts in this RP shall be double-spaced where appropriate.
Though I question "Hunny-Bunny". I mean, Gemmy-poo, yes, baby hun, sure (though it makes me sound like my name is Atilla and I've just started learning how to fight off the Roman invaders), but hunny-bunny?
Krylo
03-16-2010, 04:46 AM
You seem to take such pleasure in cutting things apart that I had assumed you would welcome the opportunity to do so to my posts. Alas, your mind is indecipherable, even to me.
Well if I still had mod powers I'd have double spaced them for you before reading them... but alas. I lack the utility to cut up your posts for you.
Geminex
03-16-2010, 06:39 AM
Touche. Though perhaps the RP rule threads could use an update. They appear to have been written in an altogether darker, more dangerous time, a time when the forums were weak and fragile, disruption came often and suddenly.
While they're beneficial, I'm sure, perhaps they could be rewritten, to include etiquette (such as double-spacing, for instance) and exclude threats of mod intervention. Or at least make said threats subtle. Just a thought.
ANYWAY BACK TO THE RP.
I have the feeling we won't be getting along too well, even before the murders are discovered. Johann's certainly making some enemies.
Edit:
Also, we seem to have more soulless individuals than are usually to be found in Chicago. First we have our esteemed Killer Eels. Likes death, likes feeling the warm flow of blood on his hands, the exquisite terror in his victim's eyes, the slight, but oh-so-futile resistance provided to hard steel by soft flesh...
Ahem.
Then we have Johann, constantly aware of the true Anarchy people live in, constantly reminding others of this, caring only for Business, for influence, for power.
And then there's Adin, who, apparently, also thinks in terms of assets and liabilities.
By my counting that's one inhuman being too many. Your thoughts?
Krylo
03-16-2010, 08:14 AM
Can't edit rules either. Even the posts made by me, as that the threads are locked.
Also: Lock all three of us in a room together. The one who walks out gets to be the inhuman monster.
krogothwolf
03-16-2010, 09:44 AM
Can't edit rules either. Even the posts made by me, as that the threads are locked.
Also: Lock all three of us in a room together. The one who walks out gets to be the inhuman monster.
My money is on Eel's. I everyone would have a chance against everyone else, but not Eel's. He'd creep you out before the fight and have the psychological advantage over everyone, plus the fact that he probably has more tricks up his sleeves then Copperfield.
mauve
03-16-2010, 02:08 PM
Whelp, there's an idea. If Art gets fed up with you three miscreants, he'll just tell each one of you that the other two have been planning to kill you. Then he'll just sit back and watch the problem take care of itself.
He'll probably take bets on which of you will walk out alive, too. Profitable AND entertaining!
krogothwolf
03-16-2010, 03:35 PM
We could convince people to bet against Eels! That would make us all rich!
Overcast
03-16-2010, 03:36 PM
Hmm, if it is three people in a room locked up it is definitely going to Eels, who probably has far more experience in closed quarters melee combat than any of them. If they are running around the city trying to kill I'd toss it between Adin and Eels with the competition being network of crime vs possible Rockstar Games protagonist. Really no matter which way I look Johann get's the screws. He is physically weak, he is noticeably foreign and thus easy to find, and his subtlety, typically his primary strength, would probably be worth absolutely nothing against Adin and Eels, the first who would shoot him on sight and eat him later, the second who might take his time and repeat the disposal technique.
Geminex
03-16-2010, 06:07 PM
So... what's stopping Johann from giving your description to the cops and paying them not to take you alive?
He'd creep you out before the fight and have the psychological advantage over everyone
How's Eels scary?
Overcast
03-16-2010, 06:46 PM
For the most part you have that any one of their asses could do that, Adin being probably the only one who would actually want to. The question is how does Johann stop the cops, Adin would use blackmail. Eels still has his genuine murderous intent. Johann is still a weak man who lost his powerful backer and I repeat that he is damn easy to find. Adin on the other hand is a master at blending in with people.
Krylo
03-16-2010, 06:47 PM
Obviously there is only one way to settle this argument.
Mauve, Art only needs one of us. MAKE IT SO!
(Though I admit to suggesting the closed room because it gave Eels the advantage)
Red Mage Black
03-16-2010, 07:24 PM
I don't suppose Ben is a full time employee, is he? I can also imagine that he gets paid a good sum for whatever info he can get to the big man in charge. Especially if it concerns their current business in the back room. Guess I'll also need to know what info he does know and what information he should find out.
Geminex
03-16-2010, 08:03 PM
Mauve, Art only needs one of us. MAKE IT SO!
I would have thought that the only superfluous one is Eels. I mean sure, he's good at what he does, but there's other killers out there.
Adin is valuable because of his contacts...
And Johann is valuable, because without him the Speakeasy would start losing customers and business.
Not to mention that Adin's judgement doesn't seem to be too sound on matters of "Kill a foreign dude or slaughter a guy in this city and burn down his house".
Possibly you're right that Johann would come off worst in a city-wide competition, but in terms of value to the business, I'd have put him either first, or a very close second.
Are we supposed to be this competitive already? All I was meaning to suggest was that Overcast go back to the "savors wine because he likes a bit of art in everything" style of posting and steer away from the "Economic analysis, humans are liabilities" mentality.
He's better at the former, in any case. Much more interesting posts.
Krylo
03-16-2010, 09:10 PM
I would have thought that the only superfluous one is Eels.Probably! But Awakening came out, and I SHOULD be getting FFXIII about the time I finish playing through that, so it's not a huge deal if I end up bumped off.
I would be sad, though.
Johann is valuable, because without him the Speakeasy would start losing customers and business.Psssh. Arthur Goddamn MacCauly doesn't need nobody to tell him how to run his business.
Not to mention that Adin's judgement doesn't seem to be too sound on matters of "Kill a foreign dude or slaughter a guy in this city and burn down his house".Someone doesn't know much about 1920s America. Look up the St. Valentine's day massacre and how many people ended up in jail over it.
It took 13 years to catch ONE of the men responsible, and they couldn't even pin the slaughter on him. Had to pin killing the cop who finally found him on the guy to put him away.
Capone and Moran never heard a peep out of the cops, despite being the ones in charge of the operation.
Slaughtering a dude and burning down his Speakeasy would be almost completely safe.
Are we supposed to be this competitive already? I never meant to be competitive. I'm just giving you guys shit.
All I was meaning to suggest was that Overcast go back to the "savors wine because he likes a bit of art in everything" style of posting and steer away from the "Economic analysis, humans are liabilities" mentality.
He's better at the former, in any case. Much more interesting posts.
Overcast is fine posting whatever he wants.
I like him.
Overcast
03-16-2010, 09:24 PM
Eels is an enforcer. He is the guy people are scared of, the scum that will represent the gang at it's worst. He is a necessary person because SOMEONE has to get their hands dirty, and when you have one that not only wants to but is damn good at it then you let him play the scapegoat.
In the end Adin is going to be who he is. After all he has to play his role. So he will be answering exactly how he feels is right. Anything else would be against his character.
Like you too Krylo, meet you back in the laundry room after taps.
krogothwolf
03-16-2010, 09:32 PM
Eel's also has that air about him, you can train people to be killers but you can't train the creepy that Eel has. He creeps everyone out.
mauve
03-16-2010, 09:50 PM
I leave you people alone for five minutes and you're already trying to kill each other!
Can't we all just get along? Can't we just agree that you're all special snowflakes, all equally horrible in your own corrupted, twisted little unique ways? :p
Geminex
03-16-2010, 10:09 PM
I had no problem with the way he spoke, I just thought that your posts were more elegant when Adin was more human. (You define his character, after all, and with three posts in, there's a lot of room for modification) But very well. Let us forget my suggestion.
Look up the St. Valentine's day massacre and how many people ended up in jail over it.
While I admit that I'm not all too well-informed about 1920s mob affairs, I believe that the plot-central murder of a (possibly) poor and innocent girl is enough to bring police down upon us (according to OP, anyway). If the murder of one girl is enough to alert the LAW, then I would assume that torture, murder and arson are enough to screw us over to no small degree. Additionally, I'm sure that if we killed one competitor the rest of the underground bigshots would have something to say about it, out of pure self-preservation. If they allow Art to retain enough power to simply kill competitors, what's to say they won't be next?
And then there's the customers, who'll certainly be spooked if it seems like a gang war's in the air.
So it's as much about efficiency as it is about self-preservation.
Regardless, let's see what happens in the RP.
Probably! But Awakening came out, and I SHOULD be getting FFXIII about the time I finish playing through that, so it's not a huge deal if I end up bumped off.
I would be sad, though.
And god no, I'm not advocating anyone leaving. They're all interesting characters, Eels most so.
Krylo
03-17-2010, 12:48 AM
While I admit that I'm not all too well-informed about 1920s mob affairs, I believe that the plot-central murder of a (possibly) poor and innocent girl is enough to bring police down upon us (according to OP, anyway).
I kind of figured it was done in such a way as to leave clues pointing directly at MacCauley. We was framed and all that.
Or maybe it was one of us.
Hard to say.
Geminex
03-18-2010, 03:35 AM
Inconceivable!
I'm experiencing the tribulations of having a character who gets his way through fear and intimidation, who nobody actually seems to be afraid of. I should have gone for the brutal murderer aspect, I'm better at that.
mauve
03-18-2010, 06:03 PM
Thanks for putting up with me and my lameass replies so far, guys. It occured to me that I haven't GMed a game in at least three years (I'm ignoring the short-lived Avvy from Hell because I didn't actually do anything during its brief lifespan) and I forgot how much work it takes to keep track of everybody. XD Also, I've never tried a game like this before, so thanks for being patient as I pretend to know exactly what I'm doing.
Wait, I mean, no, I totally know exactly what I'm doing. Yeah. No plotholes or anything that I'm madly working to fill before I introduce new story elements. Nope. Not here.
Anyway, you folks in the bar will have some stuff to do soon, if you haven't already guessed.
And I'm still trying to work out some way for you non-combat and not-really-employed-by-Art-but-here-anyway folks to get involved. I'd hate to see you guys end up sitting around being bored while the rest of the gang is out doing stuff, so don't be surprised if you "accidentally" get drafted into the rumrunning trade once or twice. :p Lemmie know if you have any ideas on that.
Geminex
03-18-2010, 08:50 PM
And I'm still trying to work out some way for you non-combat and not-really-employed-by-Art-but-here-anyway folks to get involved. I'd hate to see you guys end up sitting around being bored while the rest of the gang is out doing stuff, so don't be surprised if you "accidentally" get drafted into the rumrunning trade once or twice. Lemmie know if you have any ideas on that.
I'm not certain who Walt's clients are, but Walt could simply return with an offer of further cooperation between his clients and Art's business. After some bickering and negotiating, Art accepts, and Walt acts as the go-between. He's permitted to participate in rum-running to integrate himself into the business. Sort of believable.
Also, the alliance with Walt's clients offers some good opportunities for later assistance or betrayal.
krogothwolf
03-18-2010, 10:12 PM
Fifi don't care about assistance or betrayal Fifi wants money! And to crack some skulls! and he likes women too, but that's neither here nor there. As long as he gets money and crack skulls he's a happy camper!
Geminex
03-19-2010, 06:57 AM
Was Johann's suggestion so out of line? He wasn't giving orders, simply giving advice on how this could be exploited more effectively. And didn't Art invite them (not just Walt, but all of them) into his office specifically so they could "talk business"? I would have imagined that this meant that the rest of the characters would have input.
I am confused.
I do not like being a pariah.
Though I do believe part of that is my fault.
mauve
03-19-2010, 04:36 PM
I think it would have gone over better if Johann had made the suggestion to Art rather than make an offer directly to Walter, since Art's the boss and was sitting right there, but whatevah. It's just a game.
Bard The 5th LW
03-21-2010, 06:07 PM
It seems that most of us are waiting for an update right now. I don't want to look impatient, but things are moving a bit slowly.
Geminex
03-21-2010, 06:12 PM
I believe that Mauve's phone-internet is having problems. I'm not sure when that'll be fixed, but when it is we should be getting updates again.
mauve
03-22-2010, 01:30 AM
Sorry guys. I went on vacation and didn't feel like writing anything during that time. Guess I shoulda mentioned something.
Back home now, on non-phone internet, so I guess I have no more excuses.
krogothwolf
03-22-2010, 11:11 AM
Sorry guys. I went on vacation and didn't feel like writing anything during that time. Guess I shoulda mentioned something.
Back home now, on non-phone internet, so I guess I have no more excuses.
Well, I hope it was a relaxing vacation you lucky git! I need a vacation myself :(
mauve
03-24-2010, 02:40 PM
Good lord, that took forever to write. >.< Believe it or not I've been working on that for days. I'm a slow writer, I guess.
Anyway, at this point it's up to you guys to figure out what to do.
A) There are multiple exits from the Beetle. I'll let you make up some secret doors if you don't want to leave from the main exit like a commoner. :P There is also one door down the hallway by Art's office that leads out to the street, and a door behind the curtains on the bandstand's back wall that leads to the building next door to the Beetle. Anyone exiting that way would look like they've come out of the neighboring house rather than the speakeasy. If you want to come up with any other trapdoors or secret exits, go for it. That's fine with me.
B) What you do after escaping the Beetle is up to you. Art's going to be leaving via Mickey's getaway car, and you're welcome to hitch a ride or escape in your own car, if your character has one. You're also welcome to go distract the police away from the Beetle.
Those of you not on Art's payroll, like Pyros, let me know what you want to do. I don't want to exclude you guys!
Red Mage Black
03-24-2010, 03:47 PM
And I accidentally posted this in the RP thread, by mistake. Thank the Gods for deleting!
Ugh, went on a couple day hiatus myself. Though oddly enough, I still don't feel what my purpose is here besides being the guy who plays music. I'm not trying to whine or anything, but really, I don't really feel much of a point to what I'm playing.
Bard The 5th LW
03-24-2010, 08:26 PM
You can have Bernard change jobs and play a larger role in things. Perhaps join as Eels more sophisticated and refined partner. Or just be a rum runner or something for the purpose of having a more veritable role with Art's gang.
mauve
03-24-2010, 09:30 PM
And I accidentally posted this in the RP thread, by mistake. Thank the Gods for deleting!
Ugh, went on a couple day hiatus myself. Though oddly enough, I still don't feel what my purpose is here besides being the guy who plays music. I'm not trying to whine or anything, but really, I don't really feel much of a point to what I'm playing.
Yeah, I know. I'm sorry. I'm doing a really poor job of keeping track of everyone and making sure everyone has something to do. I'm trying to figure out ways to keep you, Pyros, Batgirl, and rapter just as involved in things as the people playing more traditional gangster characters.
You're welcome to add stuff to your signup sheet if you want to go that route. Otherwise, I could have the rest of the gang drag you along on their adventures since we're shorthanded.
Or if you have some other preference, let me know. This rp is really just an experiment for me, so I'm open to suggestions! I just want people to have fun.
krogothwolf
03-27-2010, 01:28 AM
Weee The fun is finally starting!
PyrosNine
03-27-2010, 10:28 PM
Inter-character conflict is the lifeblood of a role-play!
krogothwolf
03-28-2010, 12:32 AM
Whelp, James wasn't really going to let go of you shoulder so you could run off like that since he really isn't all that fast but meh, this could be interesting depending on how the Alleyway idea turns out!
I was half tempted to call out thief as you ran though, but only half! Just to see if the cops suffer from racial profiling!
Also, I was pretty sure I was suppose to lead you to the car out back, not the silver beetle. So you could actually be running down that said back alley :p
PyrosNine
03-28-2010, 01:17 AM
Oh noes! Run Asian man, run! The police are likely racial profiling, and the James character probably has longer, better running legs!
Also, I find it really funny that I'm in an RP with a James and a Jeremy. It'd only be complete if there was an Alan character or something.
Overcast
03-29-2010, 12:15 AM
And as usual I fall into that terrible habit of putting my characters into terribly bad situations.
What a jolly night.
Geminex
03-29-2010, 12:37 AM
Never fear, Johann is here!
Or perhaps not.
Red Mage Black
03-29-2010, 02:14 AM
Yeah, I know I haven't posted in a few days. Just been feeling a little ill is all. Nothing horrible, but it's a bit physically and mentally draining.
mauve
03-29-2010, 02:40 AM
And as usual I fall into that terrible habit of putting my characters into terribly bad situations. Pfffffhahahaha!! Well, I wasn't planning on writing anything today, but thanks to that post, I've changed my mind. Adin's actions there make everything better. And by better I mean worse.
Just been feeling a little ill is all. Nothing horrible, but it's a bit physically and mentally draining. I'm sorry to hear that! I hope you feel better!
Geminex
03-29-2010, 02:42 AM
Wait! I'm writing!
mauve
03-29-2010, 02:48 AM
That's fine. I'll wait.
Geminex
03-29-2010, 02:51 AM
Kay. I'm done.
Thanks for waiting.
Johann's not in too helpful a position either. Let's see what happens.
Toastburner B
03-29-2010, 03:02 AM
I wonder how many people are looking for a ride.
Ah, well...it's not like they had seatbelt laws in th3 1920s, right? We can go full on clown car if we have to!
mauve
03-29-2010, 04:57 AM
Jeez, even after editing that post down, still it's way too long. Sorry. I shouldn't do these at three a.m.
Geminex
03-29-2010, 05:57 AM
I have no idea what I'm doing! Wheee!
Overcast
03-29-2010, 06:34 AM
Ha, I have no worries about the thing being long Mauve. After all I have privately been constantly berating myself for my posts being too short.
mauve
03-30-2010, 02:17 PM
The Silver Beetle Blues: In Which Everybody Fails at Life
:D
EDIT: How'd I manage to delete the section about Nein? Huh. Well, it's back in now.
Bard The 5th LW
03-30-2010, 02:32 PM
Wooh, for a moment there, I thought it would only be Jeremy. But in light of everything else happening, Jeremy actually doesn't seem to have screwed up even half as much as Johann and Adin, who happen to be Art's 2nd and 3rd in command.
krogothwolf
03-30-2010, 02:40 PM
Haha, I was surprised Adin fired his shot to be honest. I seriously thought he was going to pistol whip him. At least Nein pulled some of the cops from us! Nein's knee to the face though was vastly entertaining for James to see. Even though it did knock out Adin.
Overcast
03-30-2010, 05:23 PM
As you can see the thought process to make life easy for him by dodging and pistol whipping the man had crossed my mind. It is in the post after all. But of course I thought about it and it was definitely a great deal more fun for me to send him into a world of shit.
Still it is definitely going to be a while before he can explain himself properly. Hooray time skip.
Geminex
04-23-2010, 05:34 AM
As bumps go, this is probably pretty pathetic. But I'd totally be willing to help breathe life back into this RP, if the others are still interested? Or shall we let it rest in peace?
krogothwolf
04-23-2010, 10:52 AM
All depends on Mauve. The ones that posted are waiting to see if she's going to add anything else. Othewise RIP Gangsta FiFi!
Bard The 5th LW
04-23-2010, 03:33 PM
I'll keep playing if it updates again. Otherwise, goodbye Jeremy Carrow. At least now you don't have to pay that douche-bag Arthur any money.
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