View Full Version : Pokémon Umbral Discussion 7: Plusle and Minun Equals Zero
Astral Harmony
03-25-2010, 04:10 AM
Here's my fairly important post from the previous thread. (http://forum.nuklearpower.com/showpost.php?p=1027661&postcount=98)
I think Charlotte could get laid without it involving a Narcham. Deep down inside, she's a scared, sheltered little girl. You just have to break through her surface and you'll find what a sweet little lady she is. In fact, go to Charlotte's quarters at the agency right now. I'll bet there's pink wallpaper, stuffed animals, and a cute little frilly diary which details all her secret crushes.
...And that, my friends, is my death sentence.
As for the possible connection between the hentai and the sheer number of beautiful girls in the RP, there's no connection. I am the Goddess of Fanservice. Accept no substitutes.
EDIT: What in the hell is this? I decided to start putting kickass pictures in these threads now instead of sexy ones (I'm running out of sexy ones) and came across this one. I...I dunno what I'm looking at here.
http://farm1.static.flickr.com/166/364056599_fd907cbc48.jpg
Geminex
03-25-2010, 05:17 AM
Mission 3: Calm Down the Riot! ~ An unauthorizied religious gathering of a large scale has turned violent in Gregmore Square. Lots of Pokébrids and non-trainer rioters.
Mission 4: Show Your Stuff In the Arena! ~ Time for some R&R after all the heavy fighting...naw, scratch that! Time for some PvP!
Mission 5: Life's a Beach! ~ Okay, now it's really time for some R&R. Some old friends return and you gain a new Snagger! Mayhem ensues before you can really enjoy the views, though.
Mission 6: Fainas In Lockdown! ~ A situation occurs that has the whole metropolis running and hiding. How can we defeat the enemy when we can't even leave the agency?
Mission 7: Finally! The Origin of Pokémon! ~ It's a tense situation at some very big ruins. Your enemies? The Kimonos. And they won't let their comraderie with you get between them and keeping you out.
Ok... Fascinating. So where'd the side-quests fit in?
Also, if we're fighting the Kimonos, Impact (if he's fully demonic by then) gets dibs on fighting Shizuka.
Keeping our enemies in the last mission secret might have made for a better twist, but it's still interesting speculating why this is such. So it's cool.
Also, I think for his semi-demonic powers, Impact would first go for very exact damage (To continue his theme of "know thine enemy's anatomy and know how to stab them in the brain, heart and genitalia simultaneously and you need not fear the result of a thousand battles") and for his fully-demon powers he'd go for the "influencing hearts and minds" area. Y'know, power over a single mind, or perhaps the ability to subtly influence a crowd. That sort of thing. I'm not sure, though. Perhaps I'll drop the "exact damage" thing, and go for full mental manipulation.
Also, the metagross in that picture is sweet. Two energy cards for a 70-damage attack? Damn.
Dracorion
03-25-2010, 08:07 AM
Hey man, fuck you. I was talking about kicking Shizuka's ass since the start of the last thread. My archenemy! Getchurown. Okay, wasn't explicitly talking about kicking her ass, but it still counts. Totally counts.
And how was Impact making the wrong choices? Pierce has no way of knowing that the Narcham he killed wouldn't be replaced. They know now, but Pierce was risking their getting swamped by Pulverot.
Pierce knew it would be replaced, but the more Narchams he killed meant less Pulverots to go around.
EDIT: Also, dibs on Arceus. (not really) I'm kind of against us getting legendaries at all. At least, the higher-end legendaries. You know, Mew, Mewtwo, Ho-Oh and Lugia, Giratina, Palkia, Dialgia, Arceus. Perhaps Groudon, Kyogre and Rayquaza too.
As for Pierce's sidequest, yeah, I'm fine with Geminex's idea. The whole Pokebrid factory run by Faynoc and all that. Since most of the sidequest would be Pierce running solo, maybe it should run parallel with an official mission. When it's done, he'd end up opening up a bit to the rest of the team.
In the end, I want the culmination of Pierce's character development to be a chat with his sister and burying some old skeletons. That visit would be triggered by something traumatic happening to Pierce, not sure what (not the factory). This doesn't need to be a sidequest, probably just something that happens on a regular mission.
Menarker
03-25-2010, 09:24 AM
Sorry, don't have much thoughts on the upgrades yet... been too busy getting my real life one! *Got a raise at his job*
AB, would it be possible to retreat Togekiss, but not summon another pokemon (or summon another one if you're willing), or does Togekiss have to wait out its recharge out in the open?
Also, the Metagross's attack in the pokemon card of the opening post picture is dependant on a strict factor, otherwise it's only 40 damage. Fine print sucks when you're on the wrong end of it.
I dunno why you guys are constantly saying "Renny no get Chizuru." They haven't even met yet. :3
Well, this mission will still take a little while. After our respective current fights, we still got to deal with Phantomere presumably, maybe as a united team or something.
Dracorion
03-25-2010, 09:41 AM
Naaaaaaaah. Team 1's boss will be Phantomere, Team 2 will have to deal with Moera's Mewtwo father that taught her all about masochism.
Astral Harmony
03-25-2010, 02:50 PM
Yes, Renny can return Togekiss to have it wait out it's Hyper Beam cooldown in safety without deploying another Pokémon.
I intended to have one or two more rooms/corridors before the united battle against against Phantomere, but decided against it since I think you've all fought enough. Phantomere won't be alone, but that's to be expected considering he'll be up against all of you at once. Then I can decide on some awesome BGM.
Mission 7 isn't the final mission, but it's pretty close. You guys can decide where to squeeze in those sidequests for yourselves. Just talk amongst yourselves 'n' all that.
Dracorion
03-25-2010, 04:57 PM
I think we've proven we can't be left alone to talk for any amount of time.
Bard The 5th LW
03-25-2010, 07:17 PM
I say we get back on track about torturing Matthias.
It should start with Impact Pinning him against the wall and and clubbing him across the head a couple times to show he means business. Meanwhile, Charlotte and maybe Pierce stay a short distance away and look on threatening, with some random pokemon at their sides. If this doesn't work, we start administering the electric/shocks/fire/more violent clubbing.
Dracorion
03-25-2010, 07:42 PM
If we wanted to get really serious, we could throw out as many psychic-types as we got and mindrape the bastard until he's a drooling vegetable.
Then fix him and do it all over again.
Geminex
03-25-2010, 10:25 PM
What is it with Pierce being all ambitious all of a sudden? He was nice and subservient before.
Pierce knew it would be replaced, but the more Narchams he killed meant less Pulverots to go around.
What d'you mean.
Dracorion
03-25-2010, 10:37 PM
For one, he agreed with Impact's plans before. Also, I was posting before you were back then.
And finally, because I got bored of having Pierce play nice.
About Ruin-types, well, as you know, they possess knowledge of basic battle tactics. Pierce is willing to bet now that if they'd left the two Narchams alive then thirteen Narchams would've come runnin' and they'd be facing down three Pulverots.
As for why he wanted to kill them before he knew all that, it's because Ruin-types power mainly depends on their numbers. One lone Narcham ain't much of a threat. Not even a lone Pulverot. And their numbers depend on how many Narchams they have.
Basically, kill the Narchams and cut their advantage off at the source.
Geminex
03-25-2010, 10:51 PM
Well, he still agrees with Impact's plans. He just makes sure to tell him loudly that he's agreeing with them, to assert his independence, and make sure Impact knows that HE'S NOT THE BOSS OF HIM.
As for your point, that's interesting.
But really, we want them to turn themselves into Pulverots. One Narcham isn't a biggy, but I'd sure as hell prefer to fight three pulverots, rather than 15 Narchams, even if we're fighting just three at a time.
And even if Pierce believes this:
if they'd left the two Narchams alive then thirteen Narchams would've come runnin' and they'd be facing down three Pulverots
Then all he did by killing the two Narchams is guarantee that we'll have to face three more Narchams somewhere in the future. And I'd say that
Effort of killing 3 Narcham later+Effort of killing 2 Narcham now > Killing one extra Pulverot.
Especially considering that Impact's strategy was to prevent them from facing more than 1 Pulverot at a time, since his intention was to take hits from the Narcham, but leave them alive, so that they wouldn't have to face more than 1 Pulverot at a time.
Dracorion
03-25-2010, 10:55 PM
Sure, but as far as they know "facing three Narchams somewhere in the future" could be right now.
And Narchams don't hit as hard as Pulverots. You know, unless they gang up on you. Yet another reason to kill as many of 'em as you can.
Geminex
03-26-2010, 12:03 AM
Yet another reason to kill as many of 'em as you can.
No! In other situations, yes. And that's what Impact's advocated before. Kill the Narcham first, collectively they hit the hardest. But in this situation, a maximum of three enemies can face us at a time. We can heal, but if we get hit by three strong attacks (say, three sweeping rays) at once, me and Chiruzu are going down. Our priority is to not face more than one pulverot at once, while at the same time trying to keep the battle short and sweet, we don't want them to wear us out with waves of Narcham.
Before we knew that the "Two Narcham and One Pulverot" force was only a vanguard, when there was still a significant chance that once one of theirs went down, they'd be replaced by another ruin type, attacking Narcham first was stupid, since there was a chance it'd be replaced by a Pulverot. The strength of the counter-attack you'd be facing would be increased, since instead of the (by your own admission) weak-hitting Narcham, there'd be a (far stronger) Pulverot.
The way I see it there's a sort of scale:
There's facing 15 Narcham on one side. This is the worst-case scenario, I think, since they'd spend 6-7 turns wearing us down with their attacks.
On the other side, there's facing 3 Pulverots. This'd make for a fairly quick battle, but due to the enemy's ability to hit our entire team with syncstrikes, we'd be taking rather excessive amounts of damage. I don't think we'd lose, but our healing supplies would still be drained.
What Impact wanted us to do, was attack the Pulverots first while taking hits from the Narcham. This would've provided a sort of middleground, since killing Pulverot would have sapped resources, while we wouldn't have been in danger of being hit by powerful waves of attacks. They would've worn away at us, but we would've ended the battle fairly quickly, without being in danger of losing. This was because we could've controlled the number of Pulverot we faced. When we killed the first pulverot, it either would've been replaced with another one, or would've been replaced with a Narcham. In the former case, we would've killed that Pulverot as well (keeping the enemy's damage per turn low, while sapping their ability to maintain combat by killing the equivalent of 5 Narcham with each Pulverot), in the latter we would've killed one or two of the existing Narcham, further sapping their reinforcements, though potentially raising their damage per turn, by giving them the chance to deploy two pulverot.
Anyway, I'm probably overthinking this, particularly since the situation is entirely hypothetical. And since Drac will probably cut off his own leg before he admits that Impact was right and Pierce is an idiot.
DanteFalcon
03-26-2010, 12:27 AM
Given our current situation I tend to agree with Geminex. Our group isn't large enough or in a good enough position to deal with a multiple wave attack. Matthias is going to attempt to make the rear set of enemies less harmful via Sleep Powder/Stun Spore in hopes of delaying the group till they can regroup and rout the rear group more effectively. Unless the rear enemies continue to focus fire him. In which case he'll probably just get pissed off enough to open up with his strongest moves.
Menarker
03-26-2010, 12:56 AM
My internet had totally crapped out on me today. Not happy. Glad to have gotten it back.
Astral Harmony
03-26-2010, 01:37 AM
Don't worry, you're almost done. In fact, there won't be anymore reinforcements. Fuck 'em up and play some standard RPG victory music.
So we're agreed on a sidequest to fight in some immoral Pokébrid lab? Fine, I'll make that the final fight against Faynoc. That'll be pretty fun.
Geminex
03-26-2010, 01:48 AM
Maybe we can do one or two sidequests after mission three, two more after mission 4, the last one after mission 5.
Edit: And after everything's over, we need to pick a Most Valuable Player. This lucky individual then gets to star in a show of "Bachelor", where he'll have his pick from a collection of all female characters in the RP.
This offer also applies to Charlotte, but yeah, she'll have to come out of the closet if she is to receive this prize.
Dracorion
03-26-2010, 07:35 AM
No! In other situations, yes. And that's what Impact's advocated before. Kill the Narcham first, collectively they hit the hardest. But in this situation, a maximum of three enemies can face us at a time. We can heal, but if we get hit by three strong attacks (say, three sweeping rays) at once, me and Chiruzu are going down. Our priority is to not face more than one pulverot at once, while at the same time trying to keep the battle short and sweet, we don't want them to wear us out with waves of Narcham.
This would never happen. For one, we could kill one of the Pulverots before they got a Syncstrike in and only take a double Sweeping Ray. For another, even you were damaged and taking the double Sweeping Ray would kill you, you can heal and attack in the same turn.
Before we knew that the "Two Narcham and One Pulverot" force was only a vanguard, when there was still a significant chance that once one of theirs went down, they'd be replaced by another ruin type, attacking Narcham first was stupid, since there was a chance it'd be replaced by a Pulverot. The strength of the counter-attack you'd be facing would be increased, since instead of the (by your own admission) weak-hitting Narcham, there'd be a (far stronger) Pulverot.
Sure, but you're only thinking about this battle. The two Narchams we killed are dead and they're never coming back to bother us again as, say, an Omnisroth.
The way I see it there's a sort of scale:
There's facing 15 Narcham on one side. This is the worst-case scenario, I think, since they'd spend 6-7 turns wearing us down with their attacks.
On the other side, there's facing 3 Pulverots. This'd make for a fairly quick battle, but due to the enemy's ability to hit our entire team with syncstrikes, we'd be taking rather excessive amounts of damage. I don't think we'd lose, but our healing supplies would still be drained.
They wouldn't drain us that much. No way in hell. I could give you my thought on how that battle would go down if you'd like.
And I feel like pointing out, even though it doesn't matter because we couldn't have known then, that if we'd killed the Pulverot first we would've had to kill the Narchams anyway before replacements came. Unless you were planning on, what, not attacking the Narchams?
What Impact wanted us to do, was attack the Pulverots first while taking hits from the Narcham. This would've provided a sort of middleground, since killing Pulverot would have sapped resources, while we wouldn't have been in danger of being hit by powerful waves of attacks. They would've worn away at us, but we would've ended the battle fairly quickly, without being in danger of losing. This was because we could've controlled the number of Pulverot we faced. When we killed the first pulverot, it either would've been replaced with another one, or would've been replaced with a Narcham. In the former case, we would've killed that Pulverot as well (keeping the enemy's damage per turn low, while sapping their ability to maintain combat by killing the equivalent of 5 Narcham with each Pulverot), in the latter we would've killed one or two of the existing Narcham, further sapping their reinforcements, though potentially raising their damage per turn, by giving them the chance to deploy two pulverot.
Oh come on. As far as we know, Pulverots can't split back into Narchams. So Pulverots are Pulverots and Narchams are Narchams and once Narchams become Pulverots they ain't Narchams no mo'. You can't talk about killing Narchams when you down a Pulverot.
And I think you're playing this far too cautiously. We could've taken on three Pulverots and had to use, what, one Full Restore each? Even without Rachel behind us, that's nothing.
Anyway, I'm probably overthinking this, particularly since the situation is entirely hypothetical. And since Drac will probably cut off his own leg before he admits that Impact was right and Pierce is an idiot.
Maybe not a whole leg. I'd bet a couple of toes though.
But that's mostly because I think we've lost track of what we're arguing about.
And you wouldn't cut off your leg?
Geminex
03-26-2010, 07:53 AM
Ok. We can either let it drop and call this one a tie. You wouldn't have been right in ignoring orders, I wouldn't have been right in giving them. We'd face off again later, of course, but I'd actually structure my argument, and I'd get you that time, gadget.
Alternately, we can take the situation as it was and use probabilities and expected values. The discussion would extend rather horribly, and I'm fairly certain I'd win. I've already done some calculations.
And you wouldn't cut off your leg?
Probably not. I'd cut off your leg, though! Free of charge, Dragon Slave, clean cut, I'll even use an adrenaline boost to make sure I'm precise.
Or maybe I'd use the siege boomerang. And get drunk first. Your leg would probably fall off eventually. And you didn't need those testicles anyway. Or the ribs.
Dracorion
03-26-2010, 07:56 AM
Probably not. I'd cut off your leg, though! Free of charge, Dragon Slave, clean cut, I'll even use an adrenaline boost to make sure I'm precise.
Or maybe I'd use the siege boomerang. And get drunk first. Your leg would probably fall off eventually. And you didn't need those testicles anyway. Or the ribs.
Both very valid arguments.
Here's my counter-argument: Duo team of Metagross and Starmie.
What's Impact's worst nightmare? Being forced to become a trainer? Having sex with pokemon? He'd have to relive it again and again until he can't anymore and his brain shuts down.
Then Starmie and Metagross force it back up and do it all over again.
Geminex
03-26-2010, 08:01 AM
What's Pierce's worst nightmare? Being forced to become a trainer? Having sex with pokemon? He'd have to relive it again and again until he can't anymore and his brain shuts down.
Look, if you want to desperately torture yourself, that's fine. But leave me out of it, ok?
Though if you meant to threaten me, and your above statement was simply a masochistic freudian slip, I must say. Really? Starmie and Metagross? Even if they both attack me simultaneously, I'd probably take out starmie first, probably use dark claws, and then turn my attentions to Metagross, with a flamethrower.
Besides, after this mission I'll have the ability to blow myself up. Worst case scenario, I kill myself and take you with me. And your little dog too.
Dracorion
03-26-2010, 08:05 AM
Yeah, that was a typo.
Also you wouldn't be able to take out either of them because something I'd use, not sure what, would put Impact to sleep. Then mindrape.
EDIT:
You wouldn't have been right in ignoring orders, I wouldn't have been right in giving them.
The first part of this is true, but damned if Pierce believes that.
Bard The 5th LW
03-26-2010, 02:50 PM
I find it a bit hilarious that Renny stopped to ask Moera questions and get her to step down from the battle, presumably moments before Charlotte made the order to set Moera on fire.
And to Dracorion and Geminex: you two can bicker at each other in the RP. It will be more entertaining there when the threats exist between the characters who have th means to follow through.
Astral Harmony
03-26-2010, 04:08 PM
Tsubasa has been added to Renny's party to speed up the battle since Impact's team doesn't really have much else to do. With that, both battles should be concluded in the next turn. Then everybody gets together for a battle of proportions so epic that everyone will be saying "dayuuuumn."
Dracorion
03-26-2010, 04:48 PM
Actually Pierce was attacking the damaged Pulverot, Impact and Chizuru were supposed to take the fresh one. Not that it matters anyway.
Also, Renny isn't that lucky. Chizuru is worth more than twenty beautiful women.
And Charlotte hardly counts as a woman.
Menarker
03-26-2010, 05:05 PM
Geesh, you guys are like emotional slaves to Chizuru. :3
And it's not like Renny is with four average women. The others are pretty built up too, especially Lola. (Well, we don't know about Charlotte's build but that's a topic to steer away.)
Anyhow, I already got an idea for "my" side-quest but waiting for the next upgrades, just to make sure that nothing happens that'll make me change my mind or anything.
Dracorion
03-26-2010, 05:07 PM
I don't believe I have to outline the reasons why.
Astral Harmony
03-26-2010, 10:41 PM
Y'know what I think? I think Impact hates Pokémon because he was played for a fool and forced to go on ridiculous adventures like Charlie (http://www.youtube.com/watch?v=Q5im0Ssyyus) the (http://www.youtube.com/watch?v=QFCSXr6qnv4&feature=related) Unicorn (http://www.youtube.com/watch?v=eaCCkfjPm0o&feature=SeriesPlayList&p=FB4D116D74C7B1B8). Like he once made friends with a Staryu and a Meowth who got him involved in retarded-ass misadventures and lost one of his testicles or something. I'd hate Pokémon too if they pulled that shit.
Geminex
03-27-2010, 05:06 AM
Ain't a dead mother enough for you? Do I have to have lost a friggin' kidney as well?
Anyway, might not have much internet access next few days. I'll try to keep up.
DanteFalcon
03-27-2010, 06:10 AM
Just so you know Geminex.
It's a swalot not a swellow. Might cause a slight change in tactics.
Dracorion
03-27-2010, 08:16 AM
Impact can still hit Swalot with the Psychic rifle and Rachel's Metagross helps, and Matthias takes out the last Gastrodon.
Actually, I just noticed that Rachel didn't actually attack last turn. WHat's up with that?
Astral Harmony
03-27-2010, 09:25 AM
Rachel only attacked that one turn because Matthias didn't. There are three slots on each side of that corridor and Rachel has two Pokémon deployed. If Matthias posts, Rachel will be restricted to just having her two Pokémon attack, or she could attack and have only one of them assist. If Matthias doesn't post, Rachel and her Pokémon can all attack for that round. It's just basically my way of coping with a day in which DanteFalcon doesn't post.
Dracorion
03-27-2010, 09:27 AM
I meant Rachel's pokemon didn't attack.
Astral Harmony
03-27-2010, 09:59 AM
They didn't? Effin' A!
EDIT 1: And there you have it. No enemy reinforcements that you don't already know about. No members can switch teams. Get to hurtin'.
EDIT 2: The scouters will tell you more about Phantomere once you're commited to the fight, but it won't tell you much at all. You'll only be able to learn what it uses to hurt you with once it's actually hurt you with it.
EDIT 3: And just so you have the information on previous foes from before...
Ruin pokemon strengths, weaknesses and known moves
Strengths: Quad damage dealt to Fighting types. Double damage dealt to Grass, Ground, Rock and Ice types. Half damage received from Fire, Ice and Rock types. No damage received from Fighting and Ground types.
Weaknesses: Half damage dealt to Fire, Water, Electric and Poison types. Quad damage received from Dragon types. Double damage received from Psychic, Ghost, Dark and Steel types.
Narcham
Spiral Dive - Ruin type, physical attribute. 110 power, 80 accuracy. Ignores defense. Can make target flinch. An attack using the mandibles where the Narcham rebounds off of a surface and hits the target like a big, spinning bullet of slicing blades.
Star Ray - Ruin type, special attribute. 90 power, never misses. Can confuse target. Five beams are emitting by the sensory sphere cluster and converge on the target.
Bloody Flurry - Ruin type, physical attribute. 25 power, 100 accuracy. High critical hit ratio. Slashes and gashes the target with three to six claw strikes from its foot claws.
Terror Weapon - Ruin type, no attribute. Lowers all statistics by one.
Ability: Sniper
Pulverot
Body Wrecker - Ruin type, physical attribute. 120 power, 80 accuracy. Lowers attack and defense two levels. Can also cause paralysis. A brutal strike with both arms.
Mind Eraser - Ruin type, special attribute. 120 power, 80 accuracy. Lowers special attack and special defense by two levels. Can also cause confusion. A power spherical bullet fired from the sensory sphere.
Soul Crusher - Ruin type, physical attribute. 40 accuracy. One-hit KO. A devastating strike that obliterates the target.
Sweeping Ray - Ruin type, special attribute. 90 power, 70 accuracy. Strikes all enemy targets. A long, thin beam that slices into the ground, causing a line explosion a few dramatic seconds later.
Ability: Battle Armor
Omnisroth
Knuckle Sweep - Ruin type, physical damage. 160 power, 60 accuracy. Single target. A powerful backhand swipe with a massive claw. The ultimate bitchslap.
Beam Ball Cluster - Ruin type, special damage. 110 power, 50 accuracy. Four random targets. A fire-and-forget grouping of glowing energy spheres that arc up and smash down on the enemy.
Gargantuan Leap - Ruin type, physical damage. 140 power, never misses. All targets. This Pokémon somehow manages to get airborne and then crashes down with all the grace and power of a giant Pokémon. Given the current tight conditions, Gargantuan Leap cannot be performed by this Omnisroth.
Laser Show - Ruin type, special damage. 120 power, never misses. All targets. Syncstrike capable. Omnisroth gets the party started by blasting the area with big ass laser beams from its eyes. This is usually joined by Pulverot's Sweeping Ray and Narcham's Spiral Dive.
Ability: Filter
Mononoke (Non-Pokémon Incorporeal Undead)
Appearance: Mismagius Mansion apparently has some ancient secrets that should have remained buried, but Phantomere's powers are unearthing some kind of horrible truth. Mononoke are clearly not Pokémon, but they are still ghosts, and one might be able to defeat them as such. They appear fragile, but we'll leave it to those they're fighting to determine how capable they really are.
Suggested Tactics: A crucial moment to defeat a Mononoke is after it has drained someone's life force. Defeating it then will return the life force to the one the Mononoke took it from. If a Mononoke has a turn in which it has life force, it will use it up to possess an object and hurl it towards it foes for somewhat better damage than the life siphon. Multiple Mononoke with life force can collectively possess larger objects for greater damage against multiple targets.
Zombie (Non-Pokémon Corporeal Undead)
Appearance: They are most certainly dead people, but that doesn't seem to stop them from moving around. A few of them have open Pokéballs on their belts, suggesting their Pokémon were killed as well when they went rogue and tried to avenge their masters. They don't seem to be the brain-eating type of standard zombies. More like the punching and kicking type. Despite their muscles no longer working, they can fight with the strength of the undead.
Suggested Tactics: An attack that cuts and scores a critical hit (like Florescence's Leaf Blade is very capable of doing) can decapitate the Zombie, killing it instantly. Zombies catch fire easily, and fire seems to be very effective at killing them, but a still-moving Zombie that attacks someone can spread the flames to their victim.
Dracorion
03-27-2010, 01:19 PM
Tyranitar force-deploys?
You son of a bitch.
Astral Harmony
03-27-2010, 01:24 PM
Suffer, dude.
Yep, a sandstorm the whole battle.
Aw man, I'm not sure if I'm going to enjoy this or not. One boss, two Pokébrids and one maniac complete with a full roster for a grand total of eighteen Pokémon, nine Ruin Pokémon, twelve undead monsters...
That's a lot to keep track of. And that's just the enemies' side!
Dracorion
03-27-2010, 01:26 PM
I count forty-two baddies. Like shootin' fish in a barrel.
Too bad we're limited to two pokemon each. A massive goddamn battle, everyone controlling six pokemon each would be nothing short of epic awesome.
The worst part about Tyranitar force-deploying isn't the Sandstorm, it's that I get the side with the Ruin pokemon.
Jerk.
Astral Harmony
03-27-2010, 01:28 PM
Ah...well, to make amends, you'll get to date Whitney. How's that?
Dracorion
03-27-2010, 01:29 PM
Well Pierce would rather date Chizuru but sure why not?
Astral Harmony
03-27-2010, 01:29 PM
Right, then. I'll go get the chloroform.
Dracorion
03-27-2010, 01:41 PM
Is it only Ruin generals that they force-deploy against or is it gonna be like that with all Ruin-types from now on?
Also, is Renny's Togekiss affected? And when Pierce gets Nagarai, does that mean he'll be able to bypass the two pokemon limit and use all three or just choose one to bench?
Team Badass' best best is probably to take out two Narchams (one, if Pierce can down his), and then concentrate on the Omnisroth.
Also, dibs Dialga and Mewtwo. Just callin' it now. I think I'm going to hold off on making up a badass new legendary for Pierce until, like, Mission 7. I'm thinking a Dark/Psychic type.
And since Tyranitar's behavior might need some explaining, here's Pierce's pokemon's personalities:
Tyranitar and Blaziken are both very protective of Pierce, and very good friends. Tyranitar being the most reckless of the two, while Blaziken prefers to stay close to Pierce. If Renny hugged them they would push him off like a harmless bug.
It's entirely possible that they're actually a gay couple and Pierce is their adopted kid. Sounds like it would make for a great sitcom. Wonder what their theme song would be like.
I'm a Tyranitar
I'm a Blaziken
Together we adopted a cute little kid
We're Legal Custodi- Guardian Monsters!
Get it?
Skarmory is out for blood. Always. Would peck out Renny's eyes if he tried to hug her.
Starmie and Metagross are indifferent. And Metagross, having four brains, likes to think it's better than everyone else. Wouldn't care if Renny hugged them.
Nagarai has already been explained in painstaking detail. Would shock Renny since she only has eyes for Pierce.
And Kingdra is the playful seahorse. Would looooooove a hug from Renny.
Bard The 5th LW
03-27-2010, 04:08 PM
I assume that you intended for me and Menarker to pick one of the legendarys, right AB? If not I can edit the post.
Astral Harmony
03-27-2010, 06:05 PM
Just Ruin Generals. They'll feature in a lot of future missions, but next time I'll give warning, just in case you want to switch out those Pokémon right before the specific battle so you're not forced into a disadvantage or using a tactic you don't want to use yet.
Togekiss is not affected. If Nagarai is with Pierce, he'll be forced to bench one. Not enough room is not enough room, though I guess it could be like Rayleen's Pokémon in the bank mission and sit on the sidelines, looking ready.
Usually when there're already Pulverots on the field, the Narchams aren't eager to combine. It's usually only when the enemy force is reduced to a single wounded Pulverot that they would consider making a replacement. However, they usually won't do this when a fair number of them are injured since becoming a Pulverot only transfers the damage and doesn't heal it up.
Renny and Charlotte can take their picks of Latios and Latias. One could have both, each could get one, or they can abandon both in which case Tsubasa and Shannon'll take 'em. One thing to note is that Tsubasa only has one Pokémon and if she picks up one of the legendaries, she's forced to stay out of the fight until one is defeated.
-----
To be honest, I'm not sure how this battle will go, but I think those're the best kinds of battles. I mostly did it just to see how capable this group of five characters and five NPCs can be after a little legendary reinforcement. I'm not certain why I came up with the enemy formation...
Armored Bishoujo: "Ah, fuck it! Let's make 'em squeel, ha ha ha! Man, I'm hungry now."
Geminex
03-27-2010, 06:48 PM
The only thing I regret is that Rio, and her ability to generate music, isn't here. Getting to hear "the ultimate showdown of ultimate destiny" while this battle's in the works would be even more awesome.
And what I'm thinking is that we should start by focusing fire on the Phantomere. We don't know what it can do, but it can't be good. And besides, if it's their "leader", the one who controls them, then with any luck killing it will remove the Ruin types' ability to Syncstrike.
On my side, we also need someone to confuse the Omnisroth, or maybe make it fall asleep. Yeah, the latter might be best. Matt's sleep powder has 75% accuracy. If Shizuru starts with her high-damage signature move (which'll also lower Phantomere's stats by two levels, including its defense and special defense), I follow up with a helping-hand (Rachel) boosted, Stamina boosted, Ghost type attack (Phantomere's ghost type, right?), and the other team manages to weaken it as well, maybe powering up their own dragon attack, we should probably be able to 1-hit the fucker in the first round. We'll regret it, of course, when we feel the combined wrath of everything else on the field, but it'll have been worth it.
Alternately, we have Tsubasa use her Wicked Dance signature technique on the Phantomere, and have all the other Team's legendaries follow up on that. Throw in some helping hands again, and it should die. Then Chiruzu can Beatdown the Omnisroth, and I can go in with the Dragon Slave. Helping Hand again, Stamina boost, weakened Omisroth stats, it should die.
In short: If we focus fire, it might be possible to kill both of their most powerful pokemon in the first turn. Discuss.
Menarker
03-27-2010, 07:35 PM
Also, is Renny's Togekiss affected? And when Pierce gets Nagarai, does that mean he'll be able to bypass the two pokemon limit and use all three or just choose one to bench?
Togekiss is not legendary or even psuedo despite how powerful and rare it is. Renny's Shaymin however is full out legendary despite having stats only equal to a psuedo legendary.
And I just came back from work. Hope I didn't miss anything due to being absent. (Such as not being able to choose between Latios and Latias apparently. Ah well.)
And I totally expect Shannon to be pleasantly freaked out by the sudden presence of a legendary grass pokemon. ^^
EDIT: Can we assume that we had some time to heal up and prepare overall? Also, any chance that Lola would be able to grab Latias? (Assuming Renny takes it and gives it to her)
"Congrats! I'm promoting you to Battle-Nurse!"
Dracorion
03-27-2010, 08:19 PM
In short: If we focus fire, it might be possible to kill both of their most powerful pokemon in the first turn. Discuss.
Well you're no fun.
And what I'm thinking is that we should start by focusing fire on the Phantomere. We don't know what it can do, but it can't be good. And besides, if it's their "leader", the one who controls them, then with any luck killing it will remove the Ruin types' ability to Syncstrike.
I doubt it. The Ruin types back at the bank didn't have a leader and they could Syncstrike just fine.
Then Chiruzu can Beatdown the Omnisroth, and I can go in with the Dragon Slave. Helping Hand again, Stamina boost, weakened Omisroth stats, it should die.
Who the hell would use Helping Hand on you? I'm not sure people on the other side can support our side or vice-versa.
Astral Harmony
03-27-2010, 08:55 PM
Dracorian's very correct. Unfortunately, one team won't be able to support the other in any way. This goes for moves and character swaps. This only thing both sides of the battle have is an enemy they can both share (Phantomere) and weather effects (like Tyranitar's sandstorm).
And no, Lola cannot become a Battle Nurse and use Pokémon. Impact and Matthias would be so lonely.
Dracorion
03-27-2010, 09:06 PM
Really? Let me paint you a picture:
Matthias uses Rainy Day and Tyranitar's Sandstorm is raging. It's wet. It's dirty. Lola is sweaty from keeping track of a pokemon as well as fighting. There's mud everywhere.
That sound like something you don't want?
Geminex
03-27-2010, 10:14 PM
I'm not sure people on the other side can support our side or vice-versa.
Course not. But last time I checked, Rachel was on our team. She can use helping hand, can't she?
@ Menarker: Why aren't you requesting that Tsubasa use her OHKO attack on Phantomere? It's your strongest targetable enemy.
And Drac, just have your metagross hypnotize her. Save yourself some effort.
Menarker
03-27-2010, 10:21 PM
Everything else is pretty much already targetting Phantomere. Little point on using a OHKO attack if the combined attacks already would knock him out or if he had so little stamina afterwards that it becomes a waste.
Dracorion
03-27-2010, 10:25 PM
It's not a 100% OHKO attack, and the other attacks would probably be redirected even if it did OHKO. Besides, this ain't some regular Narcham. This is a goddamn Ruin General. The combined attacks probably can't kill him. Maaaaaaaaaaaaaaaybe bring him to half health. Maybe.
And Gem, I totally forgot about Rachel.
Astral Harmony
03-27-2010, 11:31 PM
Don't forget that Rachel's only seventeen years old. But I'll make the beach episode her birthday.
And yes, Ruin Generals are extremely powerful. In Phantomere's case, he only seems like he might be easily defeated because he's not very big. The Poison and Water generals are much, much bigger than Phantomere.
EDIT: Working on post. Kinda halfway finished.
EDIT 2: Sorry, guys, I won't be able to finish tonight. Bulbapedia crapped itself (hopefully not permanently, they make this RP a lot easier to run) and I think Geminex would be very cross with me if I were to finish before he got his post in. Great stuff I'm reading from you guys, though. But next time, I'm definitely not making fights against this many opponents. It's a doozy of a chore.
Geminex
03-28-2010, 05:33 AM
Yeah, sorry about this. Dad's come home from a business trip recently, and he's doing e-mails. Lots of e-mails. I'll get on in the mornings and evenings, maybe in the afternoons for a minute or two.
What I'm thinking I'll start doing, is write summaries of what I'm intending to do that round, then flesh that out when I've got time.
Anyway, I can post now, so here we gooooo...!
Edit: And one more thing.
How are we handling multi-target attacks? Do attacks like blizzard really hit all enemies? Or just two, like they're supposed to? What about attacks like earthquake? If they're not focused, with they hit all enemies and all allies? Two enemies and one ally?
And if they hit everything, is their power decreased? Or do they do standard damage? Please clarify.
What I'd recommend is that everything like Blizzard and Earthquake hits two enemies and one or no allies, depending on the attack.
Self destruct attacks, on the other hand...
If explosion really damaged everything on the field, all enemies, all allies, they'd have much more of an edge. Really, last-resort sort of thing.
Cause I could totally get behind blizzard killing two Monoke. All six? Bit unfair.
Dracorion
03-28-2010, 07:40 AM
If multi-target attacks only hit two enemies, what's to stop me from using Earthquake on just, say, Phantomere and Wyatt rather than the Ruin-types? And the ally target can be a flying-type. See what I'm getting at?
Unless you mean for AB to pick the targets, in which case you're asking for multi-target attacks to be inneffective.
I like 'em better hitting everything.
Shaymin's Seed Flare seems a bit more effective here! It converts pollution especially those in the air and purifies it while creating a powerful blast... and this place ranked and reeked of bugs, ghosts and zombies! It's bound to be potent!
D'aaaaaaaaaw. Look at our little boy coming up with bullshit to make his attacks stronger!
I'm so proud.
Menarker
03-28-2010, 09:43 AM
Just using Bulbapedia's own info on why Seed Flare is the most powerful grass move. Not actually intending to sincerely make it any more powerful than AB may want it to be. (Although if the proc happens, score)
Dracorion
03-28-2010, 10:04 AM
I think you mean you took the description from the anime.
In which case, I should throw a bucket of water on everyone or just use Rainy Day and watch all electric attacks get a huge power boost!
Also, it's thematically appropriate that Tyranitar get a boost to attack for berzerking.
Astral Harmony
03-28-2010, 11:17 AM
My mom woke me up in the middle of the night with a phone call. Oh, well, at least I got her to decide to mail me my PS3. Finally I can play all these PS3 games I've been buying up to now but couldn't play like God of War III, inFamous, and Cross Edge. Yeah, I know Cross Edge is just a crappy crossover RPG but surprisingly, they've put a lot of characters in there that I actually know how they are right off the bat.
Blizzard will normally hit two enemies and be focused into hitting one for more power and a somewhat higher freeze chance.
Earthquake will normally hit two enemies and one ally, unless you Focus it, in which case it will hit only one enemy and no allies. You can't do it any other way. And you can choose the two enemy Pokémon Earthquake damages, but I get to choose which allied Pokémon (if you're a trainer, it's usually your other Pokémon) so it's best to have that motherfucker flying, levitating, or just able to take that kind of backlash.
Explosion and Self Destruct (mostly Explosion 'cause if you're going to blow yourself up, go out with a really big bang, eh?), believe it or not, can be Focused onto one target. It'll still take out the bomber. If it isn't Focused, expect it to only affect all allies and enemies on one side of the room. Remember, left side is all Ruin Pokémon, Wyatt and Phantomere. Right side is Mononoke, Zombies, Whitney, Harliette and Phantomere.
There are some moves, like Blizzard, that in my guide say that power is decreased when hitting two Pokémon, so I'll rely on the guide for shit like that.
Seed Flare actually does work that way. Believe it or not, I've seen the cartoon movies, including Giratina and the Sky Warrior where that move is used and explained. I just find that part amusing, imagining that Pokémon rolling around on the dirty floor to get powered up. And then there's the Pokébrids 'n' shit like...
Wyatt: "Damn, that attack was far stronger than it should have been! What happened?"
Whitney: "Brother dear, you forgot to sweep and mop the floor."
Harliette: "Are you sure it's them I should be murdering?"
Harliette's been promoted from day one. She's the obligatory joke character that will get away and face you guys again and again until the final battle with her where it's probably somewhat emotional but definitely a difficult battle.
Geminex
03-28-2010, 05:30 PM
If multi-target attacks only hit two enemies, what's to stop me from using Earthquake on just, say, Phantomere and Wyatt rather than the Ruin-types? And the ally target can be a flying-type. See what I'm getting at?
Nothing's stopping you! But you can't use your attack to have a 60% chance of flinching all enemies, or use one powered-up attack to kill all enemy monoke.
Menarker
03-28-2010, 07:40 PM
You know... the only thing that bugs me about the sleep powder choice on Omnisroth is that its going to wake up the exact same turn due to sandstorm hitting everything.
Dracorion
03-28-2010, 07:54 PM
Goddamnit Menarker.
The plan was not to mention Sandstorm ever again and count on AB forgetting it so we could avoid just that.
Jerk.
Seed Flare actually does work that way. Believe it or not, I've seen the cartoon movies, including Giratina and the Sky Warrior where that move is used and explained. I just find that part amusing, imagining that Pokémon rolling around on the dirty floor to get powered up. And then there's the Pokébrids 'n' shit like...
I still demand an attack boost.
Geminex
03-28-2010, 08:15 PM
You know... the only thing that bugs me about the sleep powder choice on Omnisroth is that its going to wake up the exact same turn due to sandstorm hitting everything.
Also, I'd protest so hard, if weather wakes up sleeping pokemon. Sleep'd be useless otherwise, because with the size of the battles we're fighting, there's bound to be one weather effect or another in play. Particularly with Matt's castform option.
So yeah, I'd propose that active damage wakes up sleeping pokemon, not passive.
Ooh, and if we make attacks like "dream eater" or "nightmare" damage the enemy without waking them up, those attacks'll actually be useful again.
Dracorion
03-28-2010, 08:47 PM
It would be nice if Dream Eater and Nightmare could function as intended. Also if weather effects didn't wake up sleeping pokemon.
The pokemon could still wake up if it was hit or after enough time passes, but we wouldn't be completely fucked.
Plus I kinda want my Dark/Psychic legendary to be a Dream Eater whore.
Geminex
03-28-2010, 08:59 PM
http://bulbapedia.bulbagarden.net/wiki/Darkrai_%28Pok%C3%A9mon%29
Has the most powerful sleep-inducing attack (80% accuracy).
Has Dream eater and Nightmare in its standard moveset.
Has ability that deals damage to sleeping opponents?
I think you've got your dream eater whore. Enjoy.
Dracorion
03-28-2010, 09:04 PM
Ah. I'd forgotten about Darkrai.
In my defense, he's not that cool.
I guess I'll have to come up with another gimmick for my evil bastard of a legendary that likes to play with his food before he eats it. His food being your goddamned soul.
Menarker
03-28-2010, 10:01 PM
Also, Darkrai's sleep inducing ability IS powerful, but not always the most powerful. Spore has 100% chance of putting a foe to sleep unless they got an ability like Insomina. Butterfree has Sleep Powder and it has the ability Compoundeyes thus boosting its accuracy close to 90% while also having decent enough speed to use it before the foe moves. What is special about Darkrai's ability is that it effects all foes.
But yeah, agree about the entire Dream Eater/Nightmare thing even if I don't think it's truly that powerful.
Dracorion
03-28-2010, 10:09 PM
Yeah, but only Grass-types can use Spore and Grass-types suck.
Geminex
03-28-2010, 11:10 PM
Also, Darkrai's sleep inducing ability IS powerful, but always the most powerful. Spore has 100% chance of putting a foe to sleep unless they got an ability like Insomina. Butterfree has Sleep Powder and it has the ability Compoundeyes thus boosting its accuracy close to 90% while also having decent enough speed to use it before the foe moves. What is special about Darkrai's ability is that it effects all foes.
But yeah, agree about the entire Dream Eater/Nightmare thing even if I don't think it's truly that powerful.
Hahahaha nerd.
Let me rephrase that to "most useful" then. Because Darkrai's most capable of exploiting it, both movepool and stats-wise.
Astral Harmony
03-29-2010, 01:09 AM
Don't worry, Omnisroth isn't going to wake up from a sandstorm.
Anyways, I'm going to finish up my post now while my new iPod builds its library of everything from the anime songs like I love to the heavy metal I love just as much.
By the way, today's boss battle BGM is Diefy by Disturbed. Sorry if you don't like it but Disturbed is one of my favorites.
EDIT: Because Phantomere is targetable by both teams, his actions get its own synopsis, right below Team Two's.
Geminex
03-29-2010, 04:59 AM
I haven't listened to the music yet, but the rest of the post is... mind-blowing? Yeah, mind-blowing enough. Goddammit.
What possessed you to give Body Wrecker a 100% chance of lowering stats? It's all right for you, you get to lower poor Impact's stats, but Impact certainly doesn't like it very much! Particularly since they always hit him with it. It's like they don't like being cut to pieces.
At least Omnisroth's asleep, but Impact's been defanged annoyingly. And if I have Chizuru heal us, Matt will die. Unless he uses Protect. Would that work? Spiral dive ignores defense, so probably not. Annoying. What to do...
If Chizuru taunts Ruin types, that'll save us from the Syncstrike. Perhaps Matt can send the Pulverot to sleep as well... that'd give everyone a turn to work on the Narcham. No Narcham=Good battle. Then the turn after, Chizuru...
Dammit.
Chizuru can either heal everyone's debuffs, or she can hit the sleeping Omnisroth. I don't trust our luck enough to have her heal debuffs one round (next round) and then use Beatdown the next (round after that). I want to kill Omnisroth before it wakes up, and while we can wait a round, waiting for two seems a bit much. Unless Matt gets to use sleep powder again, to refresh it. That might work.
I want Chizuru to use Beatdown the turn we all attack Omnisroth, because that'll decrease its defense by a lot.
And another thought, if we all spend this round killing Narcham, then Chizuru could heal us this round and then use beatdown the next. Argh.
Ok, let's see.
Possibility 1:
This round: We all focus on Wyatt and his Pokemon (or, possibly, Phantomere), Matt uses sleep powder on the remaining Pulverot, Chizuru taunts.
Next round: We all attack the Narcham, Matt refreshes Sleep powder on Pulverot, Chizuru heals us.
Round after next: Chizuru opens up with a beatdown, we all pile in with our attacks, Pulverot dies, hopefully.
Afterwards: We clean up the Ruin types and reopen fire on Wyatt's pokemon. Impact beheads Wyatt and throws his head at Whitney.
Possibility 2:
This round: Chizuru heals us, we spend the round attacking Narcham. We can kill a lot, maybe 1 or 2 will get through. Not enough to kill Matt. I might have Matt put the Pulverot to sleep anyway.
Next round: Chizuru opens up with beatdown, we all pile in to hit the Omnisroth. Omnisroth dies, I hope.
Round after that: We start taking care of Wyatt's pokemon, with one or two of us mopping up Narcham.
I like the second one a bit better, because it lets us eliminate the Ruin types sooner, and doesn't have me and Matt having to live with decreased stats too much.
I should have had Chizuru use her fabulous cooking to begin with. The healing would've been wasted, but the debuff immunity would've been a godsend.
Edit:
Anyway, discuss! I'll be on fairly early tomorrow, if you wanna post before that just make sure that the rest of our team (which is only Bard, me and Pierce, I realize) has agreed on a strategy to use, and then act according to that. Or don't, if you want to DESTROY US ALL.
Also, deify's not all that bad.
Also also, I hope Menarker will realize that OHKO attacks are necessary against final bosses.
DanteFalcon
03-29-2010, 05:39 AM
Quick idea for Matt before bed.
Matt uses Endure this round, presuming protect doesn't work. Yes he'll still get nailed but he won't die.
Next round he stun spores Omnisroth to stack with Sleep Powder. With his stats completely wrecked as they are he'll be doing weather and status effects for the majority of the fight.
Geminex
03-29-2010, 05:58 AM
Well, if we take possibility 2, then it's likely that enough Narcham will die that you'll get hit but not die. If Venomoth could learn Endeavor, that'd be awesome, but it can't, and neither can castform.
Also, if chizuru heals us at the beginning of this round (assuming her skill will also heal our allies on the other side of the battle), our Legendary Offensive (TM) will definetly regain some momentum.
I'm really leaning towards option 2.
Dracorion
03-29-2010, 08:55 AM
I vote DESTROY US ALL.
Or Option 2, that works too.
And I would like to voice a formal complaint at Tyranitar's downing. In a sandstorm, the bastard's got 150 Special Defense. I'm pretty sure that's as high as Special Defense fucking gets. I know he was staring down 4x and 2x damage, but I demand a recount!
Nevermind that Latios is a fucking pussy, it takes just about the same damage Tyranitar tookd, not to mention being badly poisoned, and laughs it off like it was nothing.
And screw it, if I'm make a new legendary I'm going to make the bastard as overpowered as fucking can be.
Menarker
03-29-2010, 09:54 AM
*Disappointed that Shaymin's attack has been left out without a single mention to it. Wonders if it was forgotten. It IS a big battle to try to graph out.
Dracorion
03-29-2010, 01:03 PM
Maybe it was completely inneffective.
Or it missed.
Menarker
03-29-2010, 01:47 PM
Both of those would suck, but at least I would know what happened. At best, it was just forgotten and it can be added (maybe even with that special proc if we're lucky.)
Astral Harmony
03-29-2010, 01:49 PM
Don't worry about Tyranitar. If Rachel can't fight, which she can't because Registeel and Metagross (hers) are hogging her fighting position, she can go to support like she did in Mission 1, which you'll most likely need in this fight. Just know that you can ask her not to heal Tyranitar yet (because it will force deploy again when even slightly resurrected). Renny can request that Lola duck out of the fighting as well to function in the same role on his side.
Since nobody's posted yet, hopefully I won't get hated on for not mentioning that previously.
Unfortunately, Chizuru's cooking cannot extend to Renny's side, which is crappy considering they're going to miss out on her rapid deployable mouthwatering emergency full course buffet. She'll make it up to them in the beach mission, though.
I forgot to put Shaymin's action in the actual action part of the post, but it did make it into the Synopsis. See that big as stream of names and then after it is "Phantomere has taken so-and-so damage?" Shaymin's name is there. Though I'll definitely keep it in mind next time to put that bastard in the action post from now on, too.
Bard The 5th LW
03-29-2010, 06:47 PM
I can't wait until Charlotte gets a class change to Battle Mistress, that way she won't need Impact around when she wants to cap someone.
Because seriously, in that post I was tempted to have Charlotte command Latios to use a psychic on Harliette, or Spitz to use a dark pulse on Whitney.
Dracorion
03-29-2010, 08:01 PM
I weep for our future adversaries.
Geminex
03-29-2010, 09:26 PM
Indeed.
Particularly because I expect Charlotte's half-demon power to be the ability to turn into a werewolf.
Because that would be awesome.
Edit:
And I don't think Matt has too much to worry about. If the attacks get split up the way Impact outlined, then, even if some of the Narcham don't die, they'll hopefully all take enough damage to break their syncstrike.
Menarker
03-29-2010, 11:12 PM
@Bard: In your post, you attacked with Psychic on Breloom saying it had a double weakness. It doesn't have a double weakness to psychic but to flying.
Astral Harmony
03-30-2010, 01:21 AM
Hey, I'm back. Time to put on some porn, sync some music into my iPod, and make another three-hour post in the RP thread, because that's what true multitaskers are all about.
EDIT: I didn't proofread it before I posted it, but I will now.
Let me mention some things that I mentioned in the post that bears mentioning again...if I may mention.
When legendary Pokémon are defeated in a fight with a Ruin General, they unleash one final attack before before succumbing to their defeat. This move is unique and very powerful. It's called a Testament Drive.
Paralysis is more effective at preventing badly injured victims from acting than it is on healthy sufferers.
The Kimonos, in certain combinations, have access to powerful moves called Signature Sequences, similar to the Syncstrikes employed by Ruin Pokémon.
As to why Phantomere waited until he was last to use Sinister Slash, that was because I foolishly hadn't thought of the move until it was time to finish up with Phantomere. Consider yourselves lucky.
Geminex
03-30-2010, 05:11 AM
Son of a bitch. Sinister slash is annoying. Methinks it shouldn't have been an accident that it was last. Give it minimal priority (that's... -7, right?), otherwise our enemies could just sweep us.
Do we get to know beforehand what signature sequences do? Please? And, more importantly, who they're going to hit?
Edit:
Well, AB's signed off, so I'm going to wait with my post until he's answered my questions.
What I'm thinking is that whoever can, should heal themselves. We all brought a few full restore, didn't we? Good. What we do then depends on AB's decision. If the Kimonos hit Phantomere, then I'd recommend that perhaps one or two of us join in their attack. The rest can finish off the sleeping Pulverot and the remaining Narcham. We should have enough forces at our disposal to manage that, though to guarantee that Phantomere dies, the other side should also throw in a super-effective attack or two. (Unless, of course, AB tells us that the Signature sequence kills Phantomere, in which case the same applies as before, only perhaps we can manage to spare one or two guys to stun or sleep Whitney's pokemon. Then we spend the Next round killing Omnisroth.
If their attacks somehow deal damage to Omnisroth as well (and, more imporantly lower its stats), then we go ahead with Operation Heart Disease. (That is to say, we murder the crap out of Omnisroth.)
Bard The 5th LW
03-30-2010, 06:37 AM
@Bard: In your post, you attacked with Psychic on Breloom saying it had a double weakness. It doesn't have a double weakness to psychic but to flying.
It may have changed it recent generations, but I'm pretty sure grass is weak to to psychic along with fighting. Just yesterday in Heartgold, I got a super-effective against a bell sprout with confusion.
E: Wait, didn't realize Bellsprout is part poison. Well, one type advantage work to.
Menarker
03-30-2010, 10:32 AM
As awesome as the testament drive is, Latios should have gotten quite a bit of health back due to the three ghosts that had taken its life energy being killed and thus returning its health back.
EDIT: If Shaymin gets her testament drive (and she should. She's legendary) I half expect Renny's portion of the room if not the entire room to bloom in flowers and grass as a neat side effect. :3
Dracorion
03-30-2010, 02:05 PM
Jesus Christ, are all Ruin Generals going to have bastard attacks like that?
Fuck it, I'm going for my legendary right after Pierce's sidequest.
Astral Harmony
03-30-2010, 02:34 PM
Hey, Armored here with the morning hour before work post in the Discussion thread.
That'll most likely be the only time in the battle Sinister Slash is used, fear not. After all, you've all still got a lot of enemies to wade through.
Tsubasa and Chizuru's Signature Sequence will hit Phantomere, all three trainers and all of their deployed Pokémon. For assloads of damage. It's likely, depending on damage the Pokémon have suffered beforehand, that all six enemy Pokémon might be wiped out. The attack deals insane Rock and Flying type damage.
All Ruin Generals are going to have powerful attacks. They are the real boss fights in this story, bosses that an Omnisroth and Moera can't shine a candle to. Some of their best attacks will be weaker, but can be used more times. Some'll be powerful as shit, but may only see one use in the battle.
An idea formed in my mind that the ultimate goal of the good guys will be to fight an epic battle with all the legendary Pokémon against the origin of Ruin Pokémon, and by that time all Ruin Generals will also have been destroyed. This will, of course, occur naturally throughout the missions so that I don't have to just create more missions when the time comes. The NPCs, from Rayleen to the Kimonos to some I haven't introduced yet, will have a large percentage of them already.
Menarker
03-30-2010, 03:21 PM
As awesome as that sounds, I kinda dislike the fact that it seems to put a huge emphasis on legendary pokemons while sidelining the others to more support roles that can't even be used if you have multiple legendaries.
Nothing against the idea itself, but Renny is one of those true blue friend type who would prefer to fight with the reliable team/companions that he has worked with instead of just using legendary pokemons as if they were weapons to be wielded.
EDIT: I'm half wondering if there is a way to double up on one's primary class in lieu of dual-classing if one wanted to.
Example would be Renny becoming "Pokemon Master" an upgraded form of Pokemon Trainer. In a way, it's like saying Renny is dualclassing PokemonTrainer/PokemonTrainer. (http://www.nuklearpower.com/2004/07/03/episode-437-companion/)
With that sort of double-classing, Renny would be a Chick Magnet! (http://www.nuklearpower.com/2005/08/11/episode-585-a-lofty-goal/)
Dracorion
03-30-2010, 03:46 PM
Well, you don't have to keep Latias. We could always just let the NPCs keep all the legendaries.
And I still have dibs on Dialga. I'll murdelize whichever one of them bitches has it just so I can get it.
And also, I noticed all the enemy Battle Masters and Battle Mages get to have two pokemon out and they get to attack, while our Battle Masters and Mages have to use only one pokemon if they want to attack for themselves. I call bullshit.
Astral Harmony
03-31-2010, 01:35 AM
Don't worry about that part. In the final battle spree where having the legendary Pokémon will actually matter, they'll fight independantly of your team. Kind of more like a background fighting thing. So you get to have the benefit of using your personal favorites without having to put up with legendaries.
Call bullshit all you like, you'd kick their asses if they didn't have that advantage. I am god in this RP. I am the horizontal. I am the vertical. I am 99.9% of all the hot females in this whole thing. Besides, you'll feel a lot better and impress Chizuru a lot more because you faced more difficult odds.
And yes, you can have Dialga. Just gotta find a way for you to get him. There's a surprising amount of legendary Pokémon out there. Articuno, Zapdos, Moltres, Mewtwo, Mew, Regirock, Regice, Registeel (Rachel), Latias (Renny), Latios (Charlotte), Celebi, Entei, Raikou, Suicune, Lugia, Ho-Oh, Kyogre, Groudon, Rayquaza, Jirachi, Deoxys, Uxie, Mesprit, Azelf, Dialga, Palkia, Heatran (NPC Snagger), Regigigas, Giratina, Cresselia, Phione, Manaphy, Darkrai, Shaymin, Arceus...and then there's Tsubasa's Cerbraptor and a handful of other Honmyr original legendaries, including the endboss (yes, the endboss is a legendary, what else would it be?). That's a lot of epic combat that's going to be going on in the background of the final battle. You'll get a choice to use any legendaries you've got, but if you don't want 'em for that battle, they're fighting elsewhere.
The Kimonos themselves will have a good chunk of legendaries. Some you'll be stealing from Faynoc's toughest Pokébrids (like Moera), some will be owned by other NPCs, some will just be messin' around like the Heatran from Mission 1, which is being transferred without explanation to the NPC Snagger you'll pick up in the beach mission.
Now I'm going to post.
EDIT: Sweet, only two people posted! Final Fantasy XIII party, muthafuckas! Fo' shizzle!
EDIT 2: Oh, and there's a super secret, super powerful boss fight you all can do after the final battle. Here's a hint...
http://fc01.deviantart.net/fs44/f/2009/165/7/f/The_Most_Epic_Pokemon_Battle_by_sfritts10.jpg
In Soviet Russia, Pokémon catches you!
Geminex
03-31-2010, 05:55 AM
Oh good lord, a secret sidequest? I'm not too worried about the difficult battle, but will we actually have to work to find it?
Sorry I didn't post, by the way, but I didn't have access to the internet since last evening. I'll write now.
Edit:
Also, would sending a Battle Master/Mage to sleep cause their pokemon to go rogue? Cause I'd really like to send Wyatt to the land of dreams. Perhaps next round.
Also also, please don't let Omnisroth wake up yet. One more round.
Also also also, will Chizuru still be able to use her Beatdown attack next turn?
Dracorion
03-31-2010, 09:30 AM
Not to mention any legendaries we make up (and by "we" I mean "I", since apparently I'm the only one that goes through the trouble of making up new pokemon around here. Not counting AB of course).
And Chizuru would be impressed with everyone for winning against those odds. Pierce wants her for himself.
Astral Harmony
03-31-2010, 02:03 PM
Armored here with the hour before work discussion post!
Yeah, you can put a Battle Master or Mage to sleep without their Pokémon going rogue.
Yes, Omnisroth will remain asleep. God knows it's ridiculous how effective sleep is when a Pokémon far weaker than your own puts you to sleep for five turns and then when you wake up, you use another three rounds hitting yourself because that bastard used Confuse Ray while you were snoozing. I just don't get it. You'd think status effects would kind of lose their oomph if the Pokémon they were used on was of a much higher level.
Chizuru can use Crippling Beatdown next turn.
The secret sidequest where you try to catch the legendary of legendary Pokémon, Chuck Norris (with an uzi, no less), was kind of a joke. However, if or when this thing ends and you absolutely must have more hot battling action, then I suppose we can continue into a kind of wacky PATCA misadventures sequel. The sequel where Pierce marries Chizuru and the ballet dancer from Mission Two ruins the ceremony by declaring his love for Pierce. The sequel where Charlotte and Shannon become good friends (hah!). The sequel where PATCA has an encounter with Pokégeddon from the omake (Holy shit, a talking, large-chested Gardevoir! I totally never saw this coming! Heh heh...coming). The sequel with boss fights that couldn't possibly exist.
Dracorion
03-31-2010, 02:27 PM
Pierce kills the ballet dancer and he and Chizuru live happily ever after, the end.
And I call dibs on omake's Gardevoir as well. By then Chizuru will be wrapped around Pierce's finger and won't mind sharing.
And and dibs on PokeNorris.
Also, I edited my RP post. Metagross now uses Focused Explosion on Phantomere.
Bard The 5th LW
03-31-2010, 02:34 PM
I actually have a Legendary in mind that I hope to create for Charlotte, it's just still in the development process. I'm thinking dark/ghost for it though.
Dracorion
03-31-2010, 02:45 PM
See, I thought about making a Ghost/Dark legendary too. But then, in a stroke of brilliance, I came up with Dark/Psychic.
See, it only have a quad weakness to Bug, and nobody uses Bug unless you're unlucky enough to run into a Bug Catcher or, I dunno, Shannon. So it's like having a Ghost/Dark type except you don't have to balance out the "no weaknesses" part by making it a pussy because it actually has a weakness.
And can you even make up a Pokemon that's not based on Jack London's stuff?
Also, if Charlotte is still into dogs she can get Raiku, Entei or Suicune. Probably Suicune, since she already has fire and electric covered. Sure, Arceus and Dialga are other dog-like legendaries, but Arceus might be off-limits and I already have dibs on Dialga.
And I've been spending a disturbingly high amount of time thinking about how Nagarais reproduce (not really; like three minutes, tops). At first I thought maybe they just keep a corral full of Dittos and just take one out and rape it when they want to reproduce. Then I thought maybe they spontaneously generate.
Then I decided the most likely explanation is that they can breed with any (or most) other pokemon and the offspring will always be a Nagarai. Maybe because Nagarais are huge bitches to the point where they actually have Bitch Genes and those just eat any other genes when the egg is formed. It makes sense, too. Aria the Nagarai is going to be a huuuuge jealous bitch to any woman within fifty yards of Pierce, to the point that she would be electrocuting women left and right if Pierce didn't stop her. And she'll have nothing but indifference for any guys that aren't Pierce.
Bard The 5th LW
03-31-2010, 04:13 PM
I was actually planning on the legendary to be some sort of canine, like the legendary dogs. Maybe even an Ice/psychic type or something. I have the image of it in my head, but I cant put it into practice. I might just go with Suicune if I can't think this out fully.
And Aerodactyl has nothing to do with Jack London (I think). It is named for John Hammon from Jurassic Park. Although, I admittedly do plan on naming this legendary for Jack London.
Menarker
03-31-2010, 04:31 PM
I like to put my vote that for the PvP free-for-all fight that no one have scouters equipped(and thus those with pokemons only reveal their move set to AB) thus making the battle more strategic and shocking. :3 So we don't try to play around with the battle by using out of character knowledge. Will that Metagross have Explosion? Will Shaymin have a Psychic move and thus I should avoid using a poison pokemon? Make things more interesting. (Also makes it trickier if we don't know which pokemons are being used as AB allowed people to switch pokemons around between missions.)
Geminex
03-31-2010, 06:41 PM
Nyeeeeh. I'd be ok with that, provided that trainers be incapable of determining what equipment Impact's using. They'd know what weapons he has when he attacks with them, but his armor'd be secret. And if trainers have a pool of 6 pokemon to choose from, of which they get to pick 4, that'd give me the ability to guess at least at what'll be on the field and choose my 3 weapons accordingly.
Also, yeah, screw the sequel. Especially the part where Pierce marries.
vBulletin® v3.8.5, Copyright ©2000-2024, Jelsoft Enterprises Ltd.