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View Full Version : Pokemon Umbral Discussion 16: Should We Throw a Sweet Sixteen Party?


Astral Harmony
05-02-2010, 12:39 AM
http://fc49.deviantart.com/fs39/i/2008/348/a/7/Pokemon_Xmas_by_Furboz.jpg

I don't know, either. But I must say that Misty isn't very good at cosplaying as a Stantler.

Anyways, some questions my eyes slipped over in the last thread:

Like Kiyomi said in the RP, the Signature Sequence Hotwheel hits two designated targets for crazy-go-nuts damage with a burn inflicted. It's great for when you have two really HP heavy foes that need to go down.

Because of Lexhur's current position (Sniper), he's being considered to be not in the battle area. There's no "A Ruin General has appeared" effect at current. No Legendaries or Pseudo-Legendaries will force deploy, no Testament Drives will be used.

Impact can switch without wasting a turn. Hell, Pierce can don a Snorlax costume without wasting a turn. Just note that the BGM won't change from "More Human Than Human" to "Bow Chikka Wow Wow".

And before a question starts about that, I'll let you guys designate a Sniper role for future missions. Like the Medic specialization that Rachel, Lola and Dormond have, some characters will be upgraded with a Sniper specialization that will allow them to attack the enemy from long range without suffering any kind of retaliation. There will be various rules in effect for that. Don't expect a Sniper to hit very well when a sandstorm is in effect, for example.

Dracorion
05-02-2010, 12:59 AM
Absorbers will actually take quite a bit of punishment before being destroyed. They have a great amount of hit points with no type weaknesses. However, when you actually get to fight the Ruin General, you'll be to target Absorbers directly.

Great. So how quickly can Lexhur make more Absorbers?

*sigh*

Someone stop me before that becomes an in-joke to piss off Bard.

Well it won't be me.

@ Dracorian: Gawd, that fucking D key, I'm gonna stab it!

Don't do that. Then I'd just be Racorion.

So, about the Absorbers. Can we hit them now? Because, see:

"The hell are those things?" Rayleen asked Mika.
"I wish I knew," Mika said. "We can't hit them from here, though. We'll just have to proceed carefully."

Here Mika says we can't hit them, but then:

"If we pump enough moves of a certain type out, we could probably destroy the Absorber for that type as it gobbles all those moves up."

Kiyomi seems to imply that we can. Of course, she could just be talking about how we could take them out once we can target them later.

Bard The 5th LW
05-02-2010, 01:04 AM
*sigh*

Someone stop me before that becomes an in-joke to piss off Bard.
Well it won't be me.

Hate. Growing.

Why can't you all just express exasperation by saying so like normal internet robots. It makes me angry when you don't.

Astral Harmony
05-02-2010, 01:05 AM
What all that stuff that was typed up means is that an Absorber is damaged by what it absorbs. In other words, if you pump out enough dragon type moves, the Dragon Absorber will absorb them all, but it'll also take damage from all that it absorbs and, with enough moves, it will be overcome and destroyed.

It's not an effective tactic, but since Lexhur's dumbass is a Sniper at this point, it's all you got, Racorian.

As for how soon Lexhur replaces fallen Absorbers, each other turn, he'll generate an Absorber. This starts whenever you destroy one. And then again, it may not be the same Absorber as what you destroyed. It really depends on what types of moves you use most frequently. So, if you're clever, you can fool Lexhur into generating an Absorber that really doesn't help his side much. He'll auto-kill it and generate another if he finds he's been duped, but that's still a couple extra turns you've netted yourself.

Dracorion
05-02-2010, 01:10 AM
It's not an effective tactic, but since Lexhur's dumbass is a Sniper at this point, it's all you got, Racorian.

I find myself oddly empathetic with Bard right now...

It's probably nothing.

Anyway, can physical moves hit flying enemies like Harpressors?

I'm assuming that flying pokemon can use physical moves on fliers, I just wanna know whether or not any pokemon can do it.

As for how soon Lexhur replaces fallen Absorbers, each other turn, he'll generate an Absorber. This starts whenever you destroy one. And then again, it may not be the same Absorber as what you destroyed. It really depends on what types of moves you use most frequently. So, if you're clever, you can fool Lexhur into generating an Absorber that really doesn't help his side much. He's auto-kill it and generate another if he finds he's been duped, but that's still a couple extra turns you've netted yourself.

This sounds very stupid.

I mean, sure, let's waste a couple of turns using moves that totally suck on a goddamn tanktrain that probably has ungodly amounts of HP, only one fuckin' weakness, resistances to damn near everything and enough guns to qualify as a giant death ray.

Astral Harmony
05-02-2010, 01:25 AM
Physical moves can hit fliers, sure. Just pretend it's Final Fantasy XIII and jump 50 feet off the ground to smite 'em with a stick.

And yes, it is stupid. It's up to you to find a smart way around it.

Actually, there's a couple of actually helpful methods of crippling Absorbers. Electric and Water type attacks. Against mechanical foes that aren't Pokemon, like those Absorbers, you can inflict two unique conditions: Overload and Short.

Electric attacks can inflict an Overload condition on an Absorber, temporarily making it sort of "switch" and work against your enemies instead of you.

Water attacks can inflict a Short condition, temporarily disabling its ability to Absorb anything.

When you gain the ability to actually hit them directly, those two attack types might help you against Absorbers, the Gabriel Force, all kinds of mechanical non-Pokemon foes.

Dracorion
05-02-2010, 01:27 AM
And yes, it is stupid. It's up to you to find a smart way around it.

I'd just go with the tried-and-true approach: Kill Everything. Specifically, throw enough Dragon moves in one turn to overwhelm the Absorber and put the hurt on Lexhur.

Ah, screw it. I'm implementing plan Know Thy Enemy.

Electric attacks can inflict an Overload condition on an Absorber, temporarily making it sort of "switch" and work against your enemies instead of you.

Water attacks can inflict a Short condition, temporarily disabling its ability to Absorb anything.

Huh. You know, I could've sworn there was a pokemon that was perfect for this. Maybe you know which one it is: kinda bitchy, super jealous, has an inexplicable crush that would put hardcore stalkers to shame on a jerk.


Okay, so. New plan:

---------
Rachel: Return Regigigas, Pokeshift, Paradigm Shift, Magnet Crush.
Charlotte: Heal Buck, Dragon Pulse Harpressor A.
Shizuka: Attack Harpressor A.
Rayleen: Deploy Salamence, Dragon Claw Harpressor B.
Dormond: Signature Technique Snap Trap on the Juggernaut that wasn't Mika's.
Impact: Pull out Dragon Slave, attack Harpressor B.
Pierce: Kingdra to Divide Dragon Pulse between Harpressors A & B. If one of them is dead, Divide between live Harpressor and Mika's Juggernaut.
Charlotte's personal: Attack Orbishriek B.
Pierce's personal: Attack Orbishriek B.
Kiyomi & Mika: Prep Hotwheel.

I'm tempted to just have Charlotte and Pierce concentrate on Mika's Juggernaut, since we don't actually have to worry about Orbishriek B until next turn.

Still, their attacks are pretty weak so they may be of better use in putting down a weak opponent rather than trying to take on a Juggernaut.

How many Absorbers can Lexhur have active at the same time? Just four?

Geminex
05-02-2010, 03:51 AM
How long does magnet crush last? How long will we be able to attack without absorber interference?

Also, will the Ruin pokemon keep getting reinforcements?

Rachel: Return Regigigas, Pokeshift, Paradigm Shift, Magnet Crush.
Charlotte: Heal Buck, Dragon Pulse Harpressor A.
Shizuka: Attack Harpressor A.
Rayleen: Deploy Salamence, Dragon Claw Harpressor B.
Dormond: Signature Technique Snap Trap on the Juggernaut that wasn't Mika's.
Impact: Pull out Dragon Slave, attack Harpressor B.
Pierce: Kingdra to Divide Dragon Pulse between Harpressors A & B. If one of them is dead, Divide between live Harpressor and Mika's Juggernaut.
Charlotte's personal: Attack Orbishriek B.
Pierce's personal: Attack Orbishriek B.
Kiyomi & Mika: Prep Hotwheel.

Ok... Looks good so far. I agree with killing the Harpressor the way you're suggesting.
Two things, though:
First, from what I read in the RP, the Orbishriek won't die from hot wheels, just get weakened.
Second, don't we have any sleep moves? I'd much prefer to put Mika's Juggernaut to sleep.

Dracorion
05-02-2010, 09:12 AM
Two things, though:
First, from what I read in the RP, the Orbishriek won't die from hot wheels, just get weakened.

And Signature Sequences take a turn to charge. But see, the Orbishrieks are prepping a Syncstrike with Absolute Blast, an attack of theirs that takes a turn to charge. So their Syncstrike won't be this turn (the one we haven't started yet because no one's posted), it'll be the one after that. We can finish them off then.

Second, don't we have any sleep moves? I'd much prefer to put Mika's Juggernaut to sleep.

'Fraid not. Sorry.

EDIT: AUGH PIERCE IS A CANNIBAL.

EDIT 2: Here's something I forgot to address way back from the last thread:

That was my bad on the Shadow Tag shit as well. Definitely no more big battles in the future. It's difficult to keep up with all the abilities and whatnot. Hell, last night I was confused as shit because I couldn't for the life of me figure out if Steelix was Mr. Skarmory's Pokemon or Mr. Donphan's.

I don't know about the rest of the PCs, but I like the big battles. They're fun.

I'm willing to help you keep track of abilities and moves and shit if they're getting too difficult for you. Maybe the rest of the players can pitch in too.

I mean, if you want to tone them down that's fine, just don't get rid of them completely.

Also, you said there would be two more battles without any healing inbetween? Does that mean they're going to be consecutive and there won't be a sleepover during this mission? Because Pierce wanted to talk to Mika. Plus he hasn't gotten shitfaced yet.

EDIT 3: When you gain the ability to actually hit them directly, those two attack types might help you against Absorbers, the Gabriel Force, all kinds of mechanical non-Pokemon foes.

And this. Does Lexhur count as a "mechanical non-Pokemon foe"?

Menarker
05-02-2010, 07:38 PM
AB: Quick question to ask. Do trainers have the ability to use an item as well as attack on the same turn? I could have sworn it was asked before, but my memory is foggy.

Also, how do moves that operate on being hit first like Avalanche and Payback operate? (Since the good guys all move before the bad guys, regardless of speed it seems)

Geminex
05-02-2010, 07:54 PM
And Signature Sequences take a turn to charge.

No they don't. Last time Tsubasa & Chizuru used one, they acted normally in one turn, announced their technique that turn, and then used it next turn. Here.
First turn: http://www.nuklearforums.com/showpost.php?p=1028977&postcount=99 (Note that they act normally, before announcing their attack)
Next turn: http://www.nuklearforums.com/showpost.php?p=1029659&postcount=1 (They use the signature technique).

And yes, the Orbishriek need a turn to charge. However, they started charging last turn (they didn't do anything else then). That means they're going to attack this turn. And that means we need to kill them this turn, or get hit by 3 400-damage attacks. That would be bad.

Oh, and do Ruin types get STAB?

Dracorion
05-02-2010, 08:04 PM
No they don't. Last time Tsubasa & Chizuru used one, they acted normally in one turn, announced their technique that turn, and then used it next turn. Here.
First turn: http://www.nuklearforums.com/showpost.php?p=1028977&postcount=99 (Note that they act normally, before announcing their attack)
Next turn: http://www.nuklearforums.com/showpost.php?p=1029659&postcount=1 (They use the signature technique).

And yes, the Orbishriek need a turn to charge. However, they started charging last turn (they didn't do anything else then). That means they're going to attack this turn. And that means we need to kill them this turn, or get hit by 3 400-damage attacks. That would be bad.

Okay. We need AB here for some clarification. Especifically, can Mika and Kiyomi act normally this turn, prep their Signature Sequence at the end, and then execute it the next turn?

I'm fairly certain the Orbishrieks are going to need one turn to charge their Absolute Blast and then another to charge their Syncstrike. Mika and Kiyomi definitely haven't started on their Signature Sequence, so it'll take them this turn to charge and they'll act the next, which means that if the Orbishrieks are going to unload on us this turn then what the hell was the point of AB suggesting we use a Signature Sequence in the first place?

So yeah, when are the Orbishrieks going to unleash their Syncstrike?

EDIT: I can't stay up late to wait for AB tonight, so if it turns out Mika and Kiyomi can act normally and charge their Signature Sequence then assume Pierce told Kiyomi to use Spear Rain on Mika's Juggernaut and Mika to use her Tentacle Scourging. I'll edit it into the synopsis part of my RP post now.

I'll trust Geminex to modify the plan as necessary.

Geminex
05-02-2010, 09:23 PM
They've already spent the turn then needed to charge the Blast. And I really don't think that they need a turn to charge their syncstrike (they never have before, it's just announced that they're "preparing" it, so we know that we're going to die next turn). I think that next turn we get hit by a syncstrike using their three absolute blasts.

I disagree with the spear rain, I was hoping to save that. But ok, your turn, your decisions.

Dracorion
05-02-2010, 09:28 PM
They've already spent the turn then needed to charge the Blast. And I really don't think that they need a turn to charge their syncstrike (they never have before, it's just announced that they're "preparing" it, so we know that we're going to die next turn). I think that next turn we get hit by a syncstrike using their three absolute blasts.

If that's true, then it really sucks. I mean, I was hoping they'd have to spend one turn to prep the Syncstrike (last turn) and another to charge the attacks (Absolute Blast needs a turn to charge). Because, again, if they don't, then what the hell is the point on using a Signature Sequence now?

We really need AB for this one.

I disagree with the spear rain, I was hoping to save that. But ok, your turn, your decisions.

Hey, you're welcome to make suggestions. Like I said, I can't stay up tonight, so you'll have to change the plan accordingly. Go nuts.

Geminex
05-02-2010, 09:59 PM
Because, again, if they don't, then what the hell is the point on using a Signature Sequence now?

Well, the way I see it:
Looming threat (orbishriek that will hit us next turn)
Motivation to eliminate threat quickly
Signature sequence would've been a way to eliminate the threat quickly.

Also, Initially, we couldn't have eliminated the Orbishriek conventionally (dragon attacks) cause of the absorbers
So, we would've needed an unconventional method. When AB made the post (I think) he was assuming that we wouldn't be able to get around the absorbers in one turn, so "Hot Wheels" would've been the only way we could survive. Now that we can still use dragon attacks, we don't really need hot wheels that much, or, if we do want to use it, we could re-target it. At the Juggernauts, for example.

Dracorion
05-02-2010, 10:04 PM
Well, the way I see it:
Looming threat (orbishriek that will hit us next turn)
Motivation to eliminate threat quickly
Signature sequence would've been a way to eliminate the threat quickly.

See, we can't actually use the Signature Sequence until the turn after the Syncstrike (if what you said is true).

Also, Initially, we couldn't have eliminated the Orbishriek conventionally (dragon attacks) cause of the absorbers
So, we would've needed an unconventional method. When AB made the post (I think) he was assuming that we wouldn't be able to get around the absorbers in one turn, so "Hot Wheels" would've been the only way we could survive. Now that we can still use dragon attacks, we don't really need hot wheels that much, or, if we do want to use it, we could re-target it. At the Juggernauts, for example.

Well if we target the Juggernauts with Hotwheel and the Orbishrieks with Dragon attacks, then we'd still be left with four Harpressors.

Our only hope would be that AB takes pity on us and decide not to have all four of 'em swoop down and Abduct, say, all three Kimonos and Impact.

Geminex
05-02-2010, 10:29 PM
See, we can't actually use the Signature Sequence until the turn after the Syncstrike (if what you said is true).
No! They can just use Hot Wheels this turn! They don't need to prepare. They announced it last time they used it, but that was just because they'd never used it before, and we didn't know that it was available. The way I see it, if Pierce gives the order, they go hot wheels on the enemy's asses. Besides, look at it this way: Together, Kiyomi and Mika can probably one-hit-kill an Orbishriek, or severely weaken it. If this took a turn's worth of charge-up, then it'd barely be stronger than their normal attacks.

Dracorion
05-02-2010, 10:38 PM
Okay, okay. So if you're right, the strategy would be more like:

Rachel: Return Regigigas, Pokeshift, Paradigm Shift, Magnet Crush.
Charlotte: Heal Buck, Dragon Pulse Orbishriek A.
Shizuka: Attack Orbishriek A.
Rayleen: Deploy Salamence, Dragon Claw Orbishriek C.
Dormond: Signature Technique Snap Trap on the Juggernaut that wasn't Mika's.
Impact: Pull out Dragon Slave, attack Orbishriek C.
Pierce: Kingdra to Divide Dragon Pulse between Orbishrieks A & C. If one of them is dead, Divide between live Orbishriek and Harpressor A. If both Orbishrieks are dead Divide between Harpressors A & B.
Charlotte's personal: Attack Orbishriek B.
Pierce's personal: Attack Orbishriek B.
Kiyomi & Mika: Execute Hotwheel on Harpressors A & B.

Yes, I want to see the Harpressors dead even before the Juggernauts.

If you're right, I'll let you put it in the synopsis of your RP post, just assume that this is Pierce's plan.

Now I'm gone.

EDIT: Y'know I thought for a while about just having Dormond attack this turn and saving his Synchronization technique for next turn, but then I realized if we can't kill a Juggernaut then have to take two of their badass attacks instead of one.

Hey AB, do Synchronization Techniques which's duration is already set (like Whitney's Black Hole, Dormond's Snap Trap) remain in effect even after the user's Paradigm Shift has ended? 'Cause I was kinda assuming that they did.

Menarker
05-03-2010, 12:41 AM
Here is a revised version of the Pokemon Breeder which I thought about and edited for power and simplicity purpose. I don't have to receive this boost the next mission, but at some point when the level 100 stuff isn't too overpowering compared to other pokemons. (Although mind you, it's definately not impossible to beat pokemons 20 levels higher, since I could beat Red and his level 80s pokemons with my team of 60s pokemon in the past.)

Pokemon Breeder: These trainers hold an incredible bond with their pokemons due to the immense dedication and effort to raise them beyond the basic requirement of a trainer. While pokemon trainers are challenged to learn about the pokemons that exist and how to harness them, the breeder has a higher calling in the vocation to bring out the very best out of one's pokemons. When a breeder is a trainer too, one can be easily assured that their proteges have been groomed to the sheer pinacle of excellence.

(The following are just list of suggestions of benefits for the Pokemon Breeder, if it gets approved. All bonuses only apply to Renny's main pokemon.)

Still Present or Edited:
A: All pokemons are level 100. (Assuming that pokemons of the other trainers are around level 80 or 85ish fairly soon) Stats will be listed in bio, but typically assumes that 2 of each of the pokemons stats are at their maximum value as according to Serebii's website, as a result of careful EV training. Assumes that nature is beneficial regardless of actual pokemon's personality.

B: Custom Items (Will be reduced in power from what I proposed as my example.)

C: Being able to change movesets once per mission in between combat (and perhaps one pokemon will be able to have their moves changed DURING combat or during a time when there is no time for discussion.)

D: All pokemons having a sort of Testament Drive that's weaker than the legendary pokemon version and usable once per combat. Leader Pokemons get ones that only slightly weaker from legendaries.

E: 1 custom move per pokemon. Takes up a move-slot as normal. (And I'll be comparing it with some of those way powerful moves like Enmakki's Auto-Sleep/Nightmare combo)

F: Enhanced Focus and Divide. Focus now either triples the power instead of doubling it, or allows a move that would hit an ally (like Earthquake or Surf) to not hit the ally without power dropping. Using Divide would either remove the power drop, or the accuracy drop in the case of status moves.


Removed:
Former D: Damage dealt to pokemons are increased by a certain percentage due to being a practiced professional in pokemon battles. (not ruin pokemon or pokebrids or anything that isn't a pokemon.)

Former F: Each one of Renny's pokemon gain an attack that gains power via the happiness rating similar to Return that is one of the element type of whatever type the pokemon is and of the attack type of the user's choice (Can be chosen each time it is used). Such a move is treated as an HM and doesn't take up a move slot. Power around 100 to 110 max. (Saving this for something else...)

As always, willing to take your input, even if I attempt to defend myself. :3 But for the sake of a peaceful thread, take it to PMs. ^^

Geminex
05-03-2010, 01:36 AM
Ooh, one more question:
http://bulbapedia.bulbagarden.net/wiki/Double_battle#Effects_on_moves
Moves that hit multiple Pok?mon have their power reduced to 75% of their normal base power unless all other Pok?mon have fainted at that point.
Does this apply?

Astral Harmony
05-03-2010, 01:45 AM
@ Racorian: Ha ha ha ha...suffer, dude.

Anyways, Lexhur can have four out at one time. I don't wanna completely cripple your ability to inflict grievous damage to him. Then I'd just be a complete ass.

Wait, I'm still a complete ass. But some people tell me I'm also half-assed. How in the hell can I can so half-assed and such a complete ass at the same time? It's a contradiction in derogatory terminology. Eh.

-----

@ Geminex: Magnet Crush will work for three turns. You'll probably get about two more turns worth of reinforcements. What I wanna do is make it so your side and Renny's side finish on nearly the same turn if not the same turn, but I guess just throwing more and more Ruin Pokemon is a sad way to manage that. I'll just have to make Lexhur tougher than I intended.

-----

Back at Dracorian: It's two fights on each side, back to back with recharging, not healing, in between. Pokebrids will get their Paradigm Shifts and Synchronization Techniques back, Kimonos will get their Signature Techniques back, yadda-yadda-yadda.

After that, you can have your sleepover while the female characters talk about naughty stuff while having a pillow fight while wearing or not wearing skimpy lingerie. Your choice. Just make sure you wear a Snorlax costume if you wanna see it. Women aren't so timid about nudity around Pokemon. Oh, if only they knew the truth!

As for Lexhur, he counts as a Steel/Ruin type non-captureable Pokemon. His Absorbers and certain other gadgets he'll deploy are non-Pokemon machines.

-----

And Over to Menarker Now: A Trainer can only use one item per turn. If they only have one Pokemon out (whether it's forced or they only have one Pokemon, period) they can use an item without sacrificing a move. However, if they have two out, one of those Pokemon will have to not move for an item to be used.

Here's how moves like Avalance and Payback will work: on the Ally Phase, tell me in your RP post that you've prepped it. I'll determine if something or someone attacks you (based on that something or something thinking that it's a good tactic like a super-effective attack or whatever) and then I'll compare the Speed statistics of your Pokemon and the attacking Pokemon (unless it's an original enemy, then I'll make it up) to determine whether he hits your Pokemon first or not. Make sense? So, when using those moves, you'll generally want to aim for an enemy that has a super-effective move against your Pokemon and will move faster.

-----

@ Geminex: Nah, no STAB. Their moves are absurd enough as is.

-----

@ Dracorian: Here's the crazy shit right here:

Mika and Kiyomi can act individually and then unleash their Signature Sequence on the same turn. And there's no prep work for it. All Signature Sequences, including those you'll use with other characters will work this way.

It's the same for Ruin Pokemon and their Syncstrikes. On this next turn, those Orbishrieks will be using Syncstrikes and Absolute Blast in the same turn. The Raikners will use the Syncstrikes and whatever they wanna do in this same turn.

Just my way of saying "You're getting a little too good at surviving."

-----

@ Dracorian S'More: Synchronization Techniques that last several turns will continue to last even after the Pokebrid reverts.

-----

And Finally, the Pokemon Breeder Stuff: I'll agree to what you want if you agree that those will only exist on the two Leader Pokemon that you have. This includes the ability to hold custom items.

The other Pokemon in your arsenal will gain these powers as additional upgrades later.

-----

@ Armored Bishoujo: For the love of God, stop listening to the "This Is Sparta!" techno remix!

Armored Bishoujo: "Nope!"

EDIT 1: This weekend I'll just create a notepad detailing the terminology I use and rules behind all this shit. Not now, though. I'm too...uhhh...Enchanted Arms right now.

Geminex
05-03-2010, 01:55 AM
@ Dracorian: Here's the crazy shit right here:

Mika and Kiyomi can act individually and then unleashed their Signature Sequence on the same turn. And there's no prep work for it. All Signature Sequences, including those you'll use with other characters will work this way.

It's the same for Ruin Pokemon and they're Syncstrikes. On this next turn, those Orbishrieks will be using Syncstrikes and Absolute Blast in the same Enemy Phase. The Raikners will use the Syncstrikes and whatever they wanna do in this same Enemy Phase.

Just my way of saying "You're getting a little too good at surviving."

Wait.
Wait.
Waitwaitwaitwait.
From now on Ruin types will be able to attack normally and syncstrike in the same turn? Is that what you're saying?
:(
I mean, ok, sure, the same applies to us, but still.
And I'll take that last sentence as an acknowledgment of my epic strategies. :D

What I wanna do is make it so your side and Renny's side finish on nearly the same turn if not the same turn, but I guess just throwing more and more Ruin Pokemon is a sad way to manage that. I'll just have to make Lexhur tougher than I intended.
Well, thing is, when I suggested teams, I never meant for our team to last nearly as long as Renny's. When I set stuff up I intentionally gave us all the hard hitters, hoping that we'd finish really quickly. I assumed that the amount of enemy's we'd be meeting was fixed, not the length of battles. I would've set stuff up differently otherwise.

It's two fights on each side, back to back with recharging, not healing, in between. Pokebrids will get their Paradigm Shifts and Synchronization Techniques back, Kimonos will get their Signature Techniques back, yadda-yadda-yadda.
Ok, and the second fight starts... when? After we've killed all the enemy reinforcements and only Lexhur's left?


And now, with apologies to Dracorion, it's time to...
*evil grin*
Re-evaluate.

Menarker
05-03-2010, 02:39 AM
And Finally, the Pokemon Breeder Stuff: I'll agree to what you want if you agree that those will only exist on the two Leader Pokemon that you have. This includes the ability to hold custom items.

The other Pokemon in your arsenal will gain these powers as additional upgrades later.


AB: (All the following is regarding the Pokemon Breeder thing)

Firstly, Gem sent me an PM correcting me on Focus. ^^; Had it too high. Also edited part of Enhanced Focus into a new boost feature "Control".

Anyhow, my intent with this was to boost all my pokemon as if they were all receiving training evenly. (Renny wouldn't pick favorites)

Would it be possible that all of them receieve one or two such upgrades per mission until eventually they have all the pieces down the road?


Kinda like...

(After Renny's Sidequest)

All Pokemon on Renny's Team gains these abilities in addition to a level boost:

Enhanced Focus: Focus now doubles the power instead of multiplying by 1.5x.

Enhanced Divide: Using Divide would reduce the power from 50% of power to 75% when using Divide on offensive moves or negate the accuracy drop in the case of Divide being used with status moves. (Moves like Confuse Ray hit 100% when divided between two pokemons)

Rehearsed Training: Being able to change movesets of all pokemons once per mission in between combat, and one pokemon will be able to have their moves changed DURING combat or during a time when there is no time for discussion. (Emergency action)

Two Custom Item


(After Mission 4 or so)

All of Renny's Pokemon gain the following in addition to level boost:

Custom Move: All pokemon gains a powerful custom move. Takes up a move slot.

Controlled Technique: Control allows a move that would have a negative effect like hitting an ally (like Earthquake or Surf) to not take place without dropping or raising the power of the attack.

Two Custom Item


(After Mission 5 or so)

All of Renny's Pokemon gain the following:

Pokemon Master: All pokemons are level 100. (Assuming that pokemons of the other trainers are around level 80 or 85ish fairly soon) Stats will be listed in bio, but typically assumes that 2 of each of the pokemons stats are at their maximum value as according to Serebii's website, as a result of careful EV training. Assumes that nature is beneficial regardless of actual pokemon's personality.

Testament Drive: All pokemons having a sort of Testament Drive that's weaker than the legendary pokemon version and usable once per combat. Leader Pokemons get ones that only slightly weaker from legendaries.

Two Custom Item



Basically, dividing the bonus evenly between all pokemons between 3 missions. Maybe 2 if you intend to spike the difficulty high faster.


Is that ok? After that, assuming we're still playing, then I'll maybe consider Half Demon for my final "class". ^^

Anyhow, I'll edit my post so Renny is healing one of his pokemon, then I'll go for bed!

Astral Harmony
05-03-2010, 03:45 AM
I've set the Ruin Pokemon reinforcements now. They'll funnel in as you slaughter what you've got now.

Your team will recharge when the last Ruin Pokemon (that isn't Lexhur) is defeated. Then Lexhur will be forced to fight you directly and the second battle is on like Donkey Kong.

And Menarker, I'll agree to that, no problems.

Sorry about not posting tonight. Demon Summoning came out for City of Heroes and I was excited beyond control. And they look cool, too! I kinda feel stupid because usually when a new powerset comes out, there's a flood of PCs making characters with that powerset. Ugh, I remember when Archery came out. I saw at least four different Links. Thank God they didn't release a boomerang powerset at the same time.

Anyways, I've been neglecting a few things that I should be taking care of so I'll hold off for tonight while you find folks "re-evaluate" as Geminex puts it. I'm very certain that what was put out tonight is the last on-the-fly alteration of tactics and that what we have now will should be carved in stone by about this point. After the Deployment Slot System or DSS is put into play after Renny's sidequest, we'll finally, finally, finally have all these new strategies and tactical setups set. Then we can just focus on somehow blending upgrades with balance in-between missions.

Geminex
05-03-2010, 05:40 AM
Dude. You owe us nothing. Have some fun!

And yeah, once everything is clear and ready, we shouldn't need too much clarification, then we can move a bit faster.

As for strategy...
I'm guessing this'll call for a lot of editing. I'll propose somethin' here:

Rachel: Return Regigigas, Pokeshift, Paradigm Shift, Magnet Crush.
Charlotte: Heal Buck, Dragon Pulse divided between Orbishriek A and C
Shizuka: Hit Obrishriek C
Rayleen: Salamence, Dragon claw Orbishriek C
Impact: Dragon slave Orbishriek A
Pierce: Kingdra, dragon pulse Orbishriek A
Charlotte's personal: Hit Orbishriek B
Pierce's personal: Hit Orbishriek B
Mika: When all the above have been used (that is, when all Orbishriek are dead), go Tentacle Rape on the Ruin types' asses. Literally.
Dormond: Hit the Harpressor that was most weakened by the tentacle rape
Kiyomi: Hit the Harpressor that's second-weakest.
Mika+Kiyomi: Hot wheels, hit both Juggernauts.

Rac can o with that what he wants.

Dracorion
05-03-2010, 06:33 AM
@ Racorian.

You realize I'm petty enough to sabotage the RP, right?

Rachel: Return Regigigas, Pokeshift, Paradigm Shift, Magnet Crush.
Charlotte: Heal Buck, Dragon Pulse divided between Orbishriek A and C
Shizuka: Hit Obrishriek C
Rayleen: Salamence, Dragon claw Orbishriek C
Impact: Dragon slave Orbishriek A
Pierce: Kingdra, dragon pulse Orbishriek A
Charlotte's personal: Hit Orbishriek B
Pierce's personal: Hit Orbishriek B
Mika: When all the above have been used (that is, when all Orbishriek are dead), go Tentacle Rape on the Ruin types' asses. Literally.
Dormond: Hit the Harpressor that was most weakened by the tentacle rape
Kiyomi: Hit the Harpressor that's second-weakest.
Mika+Kiyomi: Hot wheels, hit both Juggernauts.

Having Kingdra divide between the Orbishrieks in my last plan was simply a precaution. Last turn Charlotte and Shizuka downed an Orbishriek at full health by themselves. So having Arcanine Divide and then Shizuka attack an Orbishriek and then Salamence attack the same Orbishriek is overkill.

At least move Arcanine's attack after Shizuka and Salamence. Same for Impact, Kingdra and their Orbishriek.

What happens if Tentacle Rape doesn't hit the Harpressors and hits, hmm... Orbishriek D and the Raikners instead?

Yeah, I really don't like having anything rely on a random attack. They have a tendency to screw me over.

My proposal:
------------
Rachel: Return Registeel, Pokeshift, Paradigm Shift, Magnet Crush.
Charlotte: Heal Buck, Dragon Pulse Orbishriek A.
Shizuka: Attack Orbishriek A.
Rayleen: Deploy Salamence, Dragon Claw Orbishriek C.
Impact: Pull out Dragon Slave, attack Orbishriek C.
Pierce: Kingdra to Divide Dragon Pulse between Orbishrieks A & C. If one of them is dead, Divide between live Orbishriek and Mika's Juggernaut. If both Orbishrieks are dead Divide between both Juggernauts.
Charlotte's personal: Attack Orbishriek B.
Pierce's personal: Attack Orbishriek B.
Dormond: Iron Head Harpressor A.
Kiyomi: Attack Harpressor A.
Mika: Tentacle Scourging.
Kiyomi & Mika: Execute Hotwheel on both Juggernauts.

Again, feel free to make suggestions.

Geminex
05-03-2010, 06:57 AM
But it's no fun if we don't gamble!
I'm ok with that, though. Well, almost ok. Let's mix up the order a bit.

Rachel: Return Registeel, Pokeshift, Paradigm Shift, Magnet Crush.
Charlotte: Heal Buck, Dragon Pulse Orbishriek A.
Shizuka: Attack Orbishriek A.
Rayleen: Deploy Salamence, Dragon Claw Orbishriek C.
Impact: Pull out Dragon Slave, attack Orbishriek C.
Pierce: Kingdra to Divide Dragon Pulse between Orbishrieks A & C. If one of them is dead, Divide between live Orbishriek and Mika's Juggernaut. If both Orbishrieks are dead Divide between both Juggernauts.
Charlotte's personal: Attack Orbishriek B.
Pierce's personal: Attack Orbishriek B.
Kiyomi & Mika: Execute Hotwheel on both Juggernauts.
Mika: Tentacle Scourging.
Kiyomi: Attack weakest Harpressor (if all are at full health, just pick one)
Dormond: Iron Head against:
If a weakened Harpressor is alive (this takes place after Kiyomi's attack, so if Kiyomi weakened one, kill it), hit this Harpressor
If a weakened Juggernaut is alive, hit the less-weakened juggernaut

Almost the same, only optimized a tiny bit. I really need to start tallying kills.

Dracorion
05-03-2010, 07:13 AM
Yeah, that works. I'll go modify my RP post.

On side note, is anyone else thinking about the Signature Sequences we'll get when we go half-demon?

Well, now we've forced Bard to edit his post. And I'm okay with that.

Geminex
05-03-2010, 07:22 AM
Haven't give much thought to it yet. Depends on our techniques. I'm really not sure what I'll get.
...
I'd call dibs on Impact having a sequence with Shizuka, but we have an agreement on that (sorta), don't we? And there's always other kimonos.

Dracorion
05-03-2010, 07:25 AM
Well, yeah.

But I was mostly concentrating on Signature Sequences between PCs.

Geminex
05-03-2010, 07:29 AM
I'm wondering, as a full demon, would I get six techniques? Or the standard three? I'll have to discuss that with AB.
In any case, one of my techs would be the "Influence minds" thing, one would be insta-kill mind crush, my third? Not sure yet. I might have Impact get something with Charlotte.


And, of course, we'd need an ultimate sequence in which everyone participates. I'd even be ok with Renny shouting a heartwarming one-lines about friendship and justice right before we do it.

Dracorion
05-03-2010, 07:33 AM
Don't think you should get six techniques. That might be overpowered. Maybe you can get a fourth, though. I mean, as a full demon you'd get fuckin' mind control. As a passive ability. Plus a hell of a stat boost.

As long as our super-Sequence isn't actually powered by friendship and justice, because then Charlotte's presence would just fuck it up.

And Impact ain't very innocent either.

I'm pretty sure one of mine will be Pierce literally going nuclear.

Geminex
05-03-2010, 07:44 AM
Don't think you should get six techniques. That might be overpowered. Maybe you can get a fourth, though. I mean, as a full demon you'd get fuckin' mind control. As a passive ability. Plus a hell of a stat boost.
Fair enough. I'd be ok with 4.

As long as our super-Sequence isn't actually powered by friendship and justice, because then Charlotte's presence would just fuck it up.
Well no, but it might be fun for Renny to pretend.

I'm pretty sure one of mine will be Pierce literally going nuclear.
Literally? As in, he initiates a nuclear reaction and vaporises himself and everything around him in a huge, destructive blast?
...
Cause I'd totally support that.

Dracorion
05-03-2010, 07:48 AM
Fair enough. I'd be ok with 4.

Not that I think you should get a fourth. I'm just saying I'd be slightly less outraged with you getting four than six.

Literally? As in, he initiates a nuclear reaction and vaporises himself and everything around him in a huge, destructive blast?
...
Cause I'd totally support that.

Yep. And he's right next to Impact when it happens.

But no, it'd be more like Pierce being engulfed with energy, launching himself at the opponents and exploding.

Critical damage to four targets, Pierce is left with 1 HP, the efficiency of healing items on Pierce is halved on the turn this is used.

I forget, what Signature Techniques did we come up for Charlotte? I remember you came up with the werewolf change, and I came up with Kick The Puppy.

What was the third one? A pack attack with her dogs?

Geminex
05-03-2010, 08:03 AM
I forget, what Signature Techniques did we come up for Charlotte? I remember you came up with the werewolf change, and I came up with Kick The Puppy.

What was the third one? A pack attack with her dogs?
Yeah, that was the first one I thought of. What was "Kick the Puppy" gonna do again? I remember something about debuffs and pretty good damage on a single target, but I've thought of something else:
Let's make it as strong as a standard attack, but, if it kills something, the enemy's morale drop significantly and all enemies get debuffed. Because they're all amazed at how cruel she is.

Menarker
05-03-2010, 10:50 AM
I already pretty much thought of my Signature Techniques for when I go Half Demon (Renny will probably be one of the last one of the group to do so since he's getting the Pokemon Breeder stuff first.)

No, I'm not sharing them with anyone except AB when the time comes. ^,^

Planning to have Renny age a few years as a result of it though.

Bard The 5th LW
05-03-2010, 10:57 AM
While I'm undecided on most signature techniques, Kick the Puppy is definitely one I like. The premise of it was that Charlotte would kick a single enemy, they would take a lot of damage, and most of their stats would drop a couple stages.

And I'm currently devising Charlotte's sidequest. I plan on it being after Impact's, and before Mattias's.

Although time may be a restraint at that point. I'm going to be working as a Counselor in Training at a camp this Summer, as a staff member, I'll be free on week-ends, but I probably won't be around as much for a while. Curse my lack of a laptop.

Planning to have Renny age a few years as a result of it though.

What?

Dracorion
05-03-2010, 11:04 AM
Yeah, that was the first one I thought of. What was "Kick the Puppy" gonna do again? I remember something about debuffs and pretty good damage on a single target, but I've thought of something else:
Let's make it as strong as a standard attack, but, if it kills something, the enemy's morale drop significantly and all enemies get debuffed. Because they're all amazed at how cruel she is.

Kick the Puppy: Charlotte walks up to an enemy and kicks it in the face. Does more damage the less HP the target has, and decreases all stats by two stages.

If we wanted to add your idea, I'd make it something like: Does more damage the less HP the target has, decreases the target's stats by three stages. If the target dies, all enemies' stats are decreased by one stage. Morale decrease rate is accelerated.

Planning to have Renny age a few years as a result of it though.What?

What?

It doesn't work like that.

Menarker
05-03-2010, 11:06 AM
Well, the Magatama screws up with the aging process according to the Kimonos. Mika for example is stuck at her 12 year old stage. The other ladies are over hundreds of years old, so naturally they either stopped aging or age very slowly.

Figured I would have Renny end up with one that aged him up a little before locking him in or something. ^^; If that's possible at all. Just a whim of mine to speed up maturity a little by the end or so. It's not something I'm concerned about at all at this point. :3

Dracorion
05-03-2010, 11:15 AM
Even if Magatamas could do that, I think the Kimonos' maturity has more to do with the fact that they've all lived for hundreds of years rather than the Magatamas aged them up a little.

The Magatama could turn Renny into an eighty-year-old geezer, but he'll still have the mind of an eighteen-year-old.

Aging him up makes little sense. Sounds to me like an attempt to make a Lola/Renny relationship age-appropriate and less weird!

Menarker
05-03-2010, 11:29 AM
... and that's a problem why? :3

Dracorion
05-03-2010, 11:32 AM
For one it's completely unnecessary.

For another, I just wanted to point out your evil plan.

Bard The 5th LW
05-03-2010, 11:32 AM
Because it feels sorta forced and weird.

On a separate note. My comp identifies 'Sorta' as an actual word. Gonna have to include that on my next essay. Hey! 'Gonna' counts to. Happy day!

Menarker
05-03-2010, 11:35 AM
You say that as if it wasn't obvious. :3

Besides, would you honestly think PATCA would be better off if Renny looked more like he was in his early 20s as opposed to being 16?

But yeah. ^^ That's the "selfish" part of the idea. ^^

But like I said, I don't really care about it THAT much. Just a daydream of sort which would be neat if I did get. :3

*Still adamant about getting Lola though, so no ideas!*

Dracorion
05-03-2010, 11:43 AM
*Still adamant about getting Lola though, so no ideas!*

Be as adamant as you like. When Renny dies someone's going to have to comfort Lola.

Bard The 5th LW
05-03-2010, 11:45 AM
Actually, if Renny became half-demon, then he might just stay the same age permanently, and eventually Lola (and everyone else he knew) would out-age him and he woul be alone as they die.

Fortunately, Charlotte's friends and family are mostly jerks and psychos like her, so she wouldn't mind to see them go. In fact, she might laugh at some of them on their deathbeds.

Menarker
05-03-2010, 11:47 AM
Grrrrrr....

On a different topic all together, Drac, have you thought of an ability to replace Dialga's Pressure when you get it? I had a weird idea of a custom one for you that doubles the effects of items and moves that operate based on turns.

Time Stream:
Item, status affliction and move effects that activate once per turn activate twice instead. If they have a duration, they also last half as long.

Leftovers heal double, Sandstorm and Hail hit double but only lasts for 2 and at most 3 turns due to 2 turns being squeezed into one, Toxic kills MUCH faster... and it kinda combos hard with your Enmakki's sleep/nightmare thing, although the pokemon will also have a higher chance of waking up faster due to more time passing.

Dracorion
05-03-2010, 11:49 AM
That sounds pretty cool actually.

But I was going to shoot for something that eliminates Roar of Time's recharge. As well as other stuff.

Menarker
05-03-2010, 11:52 AM
Ah, ok. *Shrugs*

^^ As much as I try to make combos and tactics for myself, I generally don't mind providing a few ideas for others if they give me a guideline of the intended character tactic or so.

Dracorion
05-03-2010, 11:55 AM
Eh, maybe I can try to put 'em together somehow.

Hey AB, am I allowed to make up a new move for Dialga? Because I got a really good one:

Time Slip (status move, can affect user, allies, or foes. One target.)

Increases the flow of time relative to the target. Cooldown and charge-up periods for moves are negated. Items, status afflictions and move effects that activate once per turn activate twice per turn instead (they still last the same amount of turns).

This is the move. I'm considering making it Dialga's ability that takes effect over the whole battlefield, but that might be really fucked up.

Well, actually, if I wanted to make it really really fucked up, I'd have it remove cool down and charge-up and make statuses and items and moves and all that junk activate twice per turn. Kind of a "time flows faster in some aspects, slower in other aspects" kinda deal. And it'd only affect allies.

And to fuck it up so hard it breaks the universe, add the opposite effect on foes.

So basically my two move (or ability) ideas are: the one I put above and,

Time Slip (status move, can affect user, allies, or foes. One target.)

Screws up the flow of time relative to the target. On allies, cooldown and charge-up periods for moves are negated. Items, status afflictions and move effects that activate once per turn activate every two turns instead (they still last the same amount of turns). On foes, cool down and charge-up periods last twice as long. Items, status afflictions and move effects that activate once per turn active twice every turn instead (they still last the same amount of turns).

Yeah, so you only get to eat your Leftovers every two turns. Big deal! You're still taking Toxic, Hailstorm and whatnot damage every two turns.

And yeah, the enemy's Leftovers activate twice per turn. They're still taking Toxic and Hailstorm damage twice every turn!

Menarker
05-03-2010, 12:31 PM
A thought occurred to me regarding the move/ability. What about Pokebrid's Sync? You gotta be careful timing that move, or they'll eat through that without using it to its full benefit.

Anyhow, I think it being an ability sounds better, because that's already opened up to you due to Pressure being useless. You aren't upgrading to a pokemon specific class for an update, and Dialga isn't a custom pokemon you made.

*Shrug* Ah well.

An easier way to phrase the ability might be "Every turn counts as two turns, although no additional actions are granted." Double just about everything, half the duration for stuff with duration due to double time, cool-downs and charge-up negated due to double time again.

Dracorion
05-03-2010, 12:34 PM
Meh. Pokebrid's Paradigm Shift would still last three turns.

See, the move doesn't actually make time flow slower or faster. It's really Dialga telling Time "you my bitch now".

Unless you're talking Pokebrid's Synchronization Techniques, in which case what do you mean?

Menarker
05-03-2010, 12:38 PM
I meant the Paradigm Shift.

And I fail to see how Dialga telling Time to sit down and shut up fails to alter time speed (Since that's how TIME is measured), unless you want to have Dialga's ability to alter how people PERCIEVE time.

Then again, I'm one of those guys who groan whenever someone use time alteration as a plot device.

Dracorion
05-03-2010, 12:42 PM
An easier way to phrase the ability might be "Every turn counts as two turns, although no additional actions are granted." Double just about everything, half the duration for stuff with duration due to double time, cool-downs and charge-up negated due to double time again.

See, if we halve the duration, then Paradigm Shifts last one one turn (turn and a half?). Sandstorm and Hailstorm last two or three turns.

And that's not nearly broken enough for this ability.

And I fail to see how Dialga telling Time to sit down and shut up fails to alter time speed (Since that's how TIME is measured), unless you want to have Dialga's ability to alter how people PERCIEVE time.

Dialga tells Time to measure itself differently? Not measure itself at all? Hell, I don't know!

... What? This is Pokemon. Half of everything is impossible anyway. At least I'm not trying to explain it in a way that makes sense.

Then again, I'm one of those guys who groan whenever someone use time alteration as a plot device.

Good thing this isn't a plot device.

Menarker
05-03-2010, 12:44 PM
Well, it won't effect Tyranitar's Sandstream since those are permanent as long as he is active. Since you got Tyranitar himself as well... I don't see the point unless you're in a situation where you're limited to one pokemon.

Dracorion
05-03-2010, 12:45 PM
What if I'm partnered with Garus and he wants to use Hailstorm, hmmmmm?

Anyway. If we're going to keep discussing this we should take it to PMs.

Menarker
05-03-2010, 12:48 PM
Nah, I'm pretty much done. ^,^ I did my suggestion and all that.

All I ask for the service of my brainchild is to leave Renny and Lola alone. ^^;

Also, if you were partnered with Garus, Hailstone would hit twice, thus making it more effective combat wise, unless you were going to use it for some other purpose, like Blizard's accuracy.

Bard The 5th LW
05-03-2010, 12:51 PM
Who votes that we kill Lola sometime in the RP? Renny won't be able to know, of course, so we'll have to do it when they are separated. After that, it should be easy. Some fighting type attacks to do the deed, flamethrower to remove DNA evidence, and Dig to hide the body.

Dracorion
05-03-2010, 03:59 PM
You think too small.

Just nuke the bitch.

As an afterthought, I'd like to point out to Menarker that we're talking about messing with time. It's never going to make sense.

Geminex
05-03-2010, 05:39 PM
The entire "Time Slip" thing sounds rather complicated. Not to mention that it'd be rather strong for a legendary's ability. It had "Pressure" because it made sense for the opponent to be nervous when fighting a legendary. Why not just keep pressure and change its effect? Say, instead of PP loss it lowers the accuracy of enemies attacking it.

Edit: Still a good idea, though. Very thematic.

And wait:
All I ask for the service of my brainchild is to leave Renny and Lola alone. ^^;
We get to ask for compensation?
Allright, for coming up with sidequests and a way for us to dual-class, I'll have your eternal obedience. For coming up with Fanservice-on-every-page I'll have more fanservice on every page. And that doesn't even start on all the tactics.

Menarker
05-03-2010, 05:57 PM
Sounds like a good idea. Simple too.

Dracorion
05-03-2010, 06:17 PM
What, having Pressure lower Accuracy?

That sucks!

I'll settle for getting my first, more balanced (regrettably less "STUPID AWESOME FUCK YEAH MAN DUDE WOAH") version of Time Slip. Y'know, as long as it doesn't fuck up Paradigm Shifts. That'd be stupid.

Allright, for coming up with sidequests and a way for us to dual-class, I'll have your eternal obedience.

You came up with dual-classing? You came up with going half-demon. I'm the one who convinced AB to let us dual-class to Battle Masters and Mages.

Menarker
05-03-2010, 06:36 PM
For coming up with Fanservice-on-every-page I'll have more fanservice on every page. And that doesn't even start on all the tactics.


Excuse me? I was the one who came up with the fan service, dating back to when I mentioned Gardevoir on google image. Even AB went "Damn it Menarker, I hate you!".

EDIT: Now the only one who needs to post now in the RP is Geminex. ^^

Dracorion
05-03-2010, 08:39 PM
Yeah Geminex get off your lazy ass ya slacker!

Also, stop taking credit for other people's ideas!

Geminex
05-03-2010, 08:40 PM
You came up with dual-classing? You came up with going half-demon. I'm the one who convinced AB to let us dual-class to Battle Masters and Mages.
No, I didn't come up with dual-classing. I came up with a way to justify it and integrate it into the story. (i.e. the sidequests)

And Menarker, can I just quote something here?
And we also need a new picture of Gardevoir for every new discussion thread.
That was me. Not you. Me. End of second thread.

Bard The 5th LW
05-03-2010, 08:40 PM
You haven't even written your Omake yet. Should be ashamed of yourself.

Geminex
05-03-2010, 08:51 PM
Shush. I said I'd post it when AB had his duty day. No duty day so far. And besides, we're moving. To two continents simultaneously. I'd like to see you write Omake in that kinda situation.

Oh, and:
Also, stop taking credit for other people's ideas!
Speaking of other people's ideas:
This turn, Drac got to lead.
What we came up with, that was his plan.
Impact was sorta-unconscious, there is no logical explanation for him to get credit for even a part of that plan.

...

Still, if Pierce dares take credit for getting Rachel to use Magnet crush, I will take all the effort I put into coming up with that, and use it to screw you and your character over so hard, you'll think you just got violated by Tyrannitar. Again.

Dracorion
05-03-2010, 08:55 PM
Still, if Pierce dares take credit for getting Rachel to use Magnet crush, I will take all the effort I put into coming up with that, and use it to screw you and your character over so hard, you'll think you just got violated by Tyrannitar. Again.

I think he's already done that.

Oh snap.

Geminex
05-03-2010, 08:58 PM
He just said "He had a better idea". That's acceptable for now, as long as everyone in the game gets afflicted by a strange case of amnesia, that makes them think that it was Impact who uttered said idea.

Dracorion
05-03-2010, 09:03 PM
Now I'm tempted to rewrite it in a way that makes it definitely and forever Pierce's idea.

Because that was the original point.

Also, Impact may not have been awake by then, seeing as he got up while Pierce was already giving orders (though I realize he could've been awake and muttering stuff like a crazy person without getting up first).

Geminex
05-03-2010, 09:07 PM
Because that was the original point.
I'd redirect you to a certain PM. One that you, seemingly agreed to. One that states that our agreement comes into effect after this turn. You know what that means? I had no obligation towards helping you this turn. I would advise that you honor my charity.

...

Look, otherwise, next time, I'll just neglect to mention it until Impact's the one giving orders. Would you have preferred that?

Dracorion
05-03-2010, 09:08 PM
I'd redirect you to a certain PM. One that you, seemingly agreed to. One that states that our agreement comes into effect after this turn. You know what that means? I had no obligation towards helping you this turn. I would advise that you honor my charity.

But being a jerk like that is so much more fun!

Bard The 5th LW
05-03-2010, 09:28 PM
Can't wait till we get into a position where Charlotte gets to give orders. That will be one crazy night.

Or Matt, he will be so curt about, you'll never get to see his logic.

Dracorion
05-03-2010, 09:32 PM
Can't wait till we get into a position where Charlotte gets to give orders. That will be one crazy night.

Phhhbbbt- HehehehahahahahHEHEHEHEHEHEH

Or Matt, he will be so curt about, you'll never get to see his logic.

HAHAHAHAAHAHAHHAHAHAHAHEHEHEHAHAHAHAHAHA

Bard The 5th LW
05-03-2010, 09:35 PM
Oh it'll happen. Expect to be bossed around a bit during Charlotte's sidequest, if not by Charlotte.

Although most orders Charlotte would ever give would broil down to 'kill those bitches, don't care how.'

Geminex
05-03-2010, 09:42 PM
I wanna see Charlotte lead, for the same reason that I like watching explosions:
The results don't matter, but the process, when everything's going utterly wrong, that's just glorious.

And yeah, like it or not, sidequests. Besides, they couldn't possibly do a worse job of it than Pierce.

Dracorion
05-03-2010, 09:44 PM
Your mother.

Something.

Menarker
05-03-2010, 09:45 PM
And Menarker, can I just quote something here?
Quote:
And we also need a new picture of Gardevoir for every new discussion thread.
That was me. Not you. Me. End of second thread.

Gem, in response to your "poker hand" of having came up with the sexy pics at the end of the second thread, I present this Royal Flush. The fact that sexy pictures came up first was a direct result of me "presenting the existance of Gardevoir pics", which AB was curious enough to explore and then present... At the end of Thread ONE and then AB posted the very first pic at the start of Thread 2, even using my name.



EDIT 2: This aforementioned sexy ally will help you greatly in the battle. She'll have all kinds of helpful information...uhhh, if you can get her to stop spouting off innuendos during battle, that is.

Is it bad that I immediately thought it was a Gardevoir pokebrid?

It does if you got the idea by googling "Gardevoir" in the image section with no filters. (NSFW)

Not that I blame you. >->

Which I didn't. Silly Menarker

I assume Menarker is referring to this:

http://ui17.gamespot.com/2512/motivator9334062_2.jpg

Anyways, I'm going to get to work on that response post now. And then I'm going to try and get my mind out of the gutter regarding hot Gardevoir action. I think I'll need a bullet. An exploding bullet.

...

I wonder which egg group humans fall into? Or catgirls? Damn it, Menarker, I hate you!




Hmmm, sweet pics... ^^


EDIT: Anyhow, I wonder how the situation would have to change for Charlotte to be offered a leading role.
A: Everyone got stoned hard from smoking high end crack from the looted smokestack of Luxer.
B: Huge Hangover from late-night party at Renny's Place featuring lots of booze.
C: Some other logical reason... like everyone with a brain getting in an accident and only Charlotte and the remaining units can save the day. (Totally not logical)

Anyhow, yes... things would be interesting but a gut-wrenching ride for sure. ^^;

Dracorion
05-03-2010, 10:01 PM
The answer is most like D: All of the above.

Geminex
05-03-2010, 10:17 PM
Well, she doesn't need to be offered one. When it's her sidequest, I imagine she'll just take it.

Oh, and
E: Impact arranges things so that she gets to lead to either punish everyone else, or gain favor with her.

Gem, in response to your "poker hand" of having came up with the sexy pics at the end of the second thread, I present this Royal Flush. The fact that sexy pictures came up first was a direct result of me "presenting the existance of Gardevoir pics", which AB was curious enough to explore and then present... At the end of Thread ONE and then AB posted the very first pic at the start of Thread 2, even using my name.
Lv. 67 Sleuth Diplomacy:
EQUAL COMPROMISE
I'm willing to share credit for that 50/50. You brought up the fanservice at all, my suggestion made it a regular staple. Deal?

Dracorion
05-03-2010, 10:20 PM
Lv. 67 Sleuth Diplomacy:
EQUAL COMPROMISE
I'm willing to share credit for that 50/50. You brought up the fanservice at all, my suggestion made it a regular staple. Deal?

It's a trap! Don't listen to him!

Geminex
05-03-2010, 10:22 PM
All in favor of making Drac get an Admiral Ackbar Avatar say Aye.

Ah, accidental alliteration. Awesome.

Bard The 5th LW
05-03-2010, 10:23 PM
If you have read Problem Sleuth, you will know how a Sleuth goes about Diplomacy.

http://www.mspaintadventures.com/psicons/ps665_icon_L.gif

Geminex
05-03-2010, 10:24 PM
Pssst! I'm hoping that Menarker didn't! Don't tell him!

DanteFalcon
05-03-2010, 10:34 PM
I get the feeling Geminex recently picked up Problem Sleuth after the mentioning of Homestuck. Either that or Obscure reference for the win.

Regardless Geminex just gained a point in my mind.

Menarker
05-03-2010, 11:42 PM
Well, I read problem sleuth for a long time and repeatably. :3 So it's not like I didn't know. :3 All that stuff from crudely written notary notes, sick burns, missing arms, all those crazy guages. I know them. ^^

Anyhow, Gem once you're done with your post, AB can continue with the next epic post. (Unless you're passing or sharing the plot with Drac) :3

Dracorion
05-04-2010, 12:04 AM
Anyhow, Gem once you're done with your post, AB can continue with the next epic post. (Unless you're passing or sharing the plot with Drac) :3

Renny dies. He goes to the netherworld and is introduced into the harem of a gay demon lord that makes the Marquis de Sade look like an unicorn princess. And no, he is never seen or heard from again.

You only wish I'm joking. If I was, I'd be telling you something like Renny is kidnapped by Pierce's brainwashed sister and turned into her little bitchboy (and not in a good way at all) until Sam reemerges during Mission 12. Then she murders Renny in front of the team. And he still doesn't come back.

But noooooooo. Turning Renny into Sam's boytoy would be "overly cruel". Pussy.

Geminex
05-04-2010, 12:50 AM
Post is up. Not long, I don't have much time (I spend it all on coming up with ways for us not to die), but enough.

Ooh, and from now on I'll randomly inject PS references throughout my posts. It'll be fun.

Dracorion
05-04-2010, 01:00 AM
What, no comment on Nagarai standing over Impact?

Man, I was expecting him to flip the fuck out.

Geminex
05-04-2010, 01:06 AM
I'll put something in next post. Promise.

Edit: Besides, Impact ain't a weasel. How's he gonna flip out?

Astral Harmony
05-04-2010, 01:28 AM
Hey folks, I'm back.

You guys're fuckin' weird.

That is all.

I'm going to go post now. Any questions cropped up?

Dracorion
05-04-2010, 01:38 AM
Time Slip (Ability)

Increases the flow of time on the battlefield. Every turn counts as two turns, although no additional actions are granted. Cooldown and charge-up periods for moves are negated. Items, status afflictions and move effects that activate once per turn activate twice per turn instead (they still last the same amount of turns). Paradigm Shifts are not affected.

This is the new ability I came up with for Dialga.

And then there's the really broken version:

Time Slip (Ability)

Alters the flow of time differently for allies and foes.

On allies, cooldown and charge-up periods for moves are negated. Items, status afflictions and move effects that activate once per turn activate every two turns instead (they still last the same amount of turns). Paradigm Shiftd are not affected.

On foes, cool down and charge-up periods last twice as long. Items, status afflictions and move effects that activate once per turn active twice every turn instead (they still last the same amount of turns). Paradigm Shifts are not affected.

Or, to put a cherry on top, add that enemy Paradigm Shift durations are halved and doubled for allies.

You should approve the second one, complete with the cherry.

Geminex
05-04-2010, 02:05 AM
THAT ABILITY IS SILLY. DON'T LET HIM HAVE IT.

Dracorion
05-04-2010, 02:09 AM
I KEEL YOO

Menarker
05-04-2010, 02:35 AM
And I came up with the overall blueprint of that ability! You merely added a little more to it! Saying you came up with it is a farce! =P

Anyhow, I'm off to bed. ^^

Dracorion
05-04-2010, 02:40 AM
Shush you.

Geminex
05-04-2010, 02:50 AM
EVERYBODY INVOLVED IN THIS IDEA IS EXTREMELY SILLY.

You guys're fuckin' weird.
Who's Weird? Some new NPC?

Astral Harmony
05-04-2010, 03:38 AM
Before I post what I have typed up for the RP thread (should be done in little more than an hour, I hope), I want to apologize for all of the absurdities you'll read about in it.

Here's a hint that'll give you an idea of just how bizarre this post is going to be:

Maria wearing only her underwear.

...?

That mournful groaning sound must be Pierce wishing he was on the front lawn when it happened. Oh well, the back yard side gets a really kickass change of BGM to cover for what they missed.

-----

As for that Time Slip ability, you can have it as a Move that works for three turns and not an Ability, you son of a silly person.

Here's the rules you'll accept or you won't get it at all: you can only use it once per battle. As long as it's in effect, allies can stay in Paradigm Shift. Enemies in Paradigm Shift when Time Slip is used will automatically revert and enemies that use their Paradigm Shift during Time Slip only have one turn.

And if you complain about that, I could always just make it a Testament Drive.

Geminex
05-04-2010, 03:46 AM
I'm cool with that.

Ooh, and I thought of something else: Maybe each legendary could get some sort of super-powered move which could only be used once per battle? Sorta like Enmakki's Dark Abyss, or this Time Slip. Players'd be trading a standard move slot and, in return, giving their mons something like a signature technique.


Maria wearing only her underwear.
Charlotte. Camera. Over there. NOW.

Astral Harmony
05-04-2010, 05:01 AM
Sorry, guys, I lost the post halfway through. But I'm going to rebuild it completely instead of just posting a synopsis. That post was too epic to give up on.

Geminex
05-04-2010, 07:08 AM
Oh good lord. Sexy Party. I can't believe you did the sexy party.

...

THAT WAS AWESOME.
Though it was OOC for Lola. Unless she was drunk by the time she did that. Was she drunk?

Edit: BGM's pretty good too. Also, thematic.

Ok, here's what I'm thinking: Everyone's legendaries and semi-legendaries are going to deploy, yes? That's both good and bad. It's good because hey, we have two turns' worth of dragon-type attacks before the absorbers kick back in, so let's use them. It's bad because I'm not sure if Kimonos can use signature techniques while they have a pokemon out.

Anyway, let's go with just pokemon this turn. Hit Lexhur hard, but no signature techniques yet. This is partly because we don't know if those're possible while pokemon are force-deployed (Hey, AB, can kimonos use signature techs while they have pokemon out?), and partly because I don't trust AB. Lexhur's going against us with seemingly no back-up, I'd like to see what he can do before we commit to using our strongest moves and risk having them all nullified with "Lexhur used Protect!".

That's all for tonight, cause it's late. I'll post and allocate tomorrow.
G'night!

Menarker
05-04-2010, 09:57 AM
Very nice post. ^_^ Although I wonder what the end result of Sexy Party would have been like if the Kimonos were there too. Maybe if the two groups were combined after a period of time or something... although it was probably a good thing that Charlotte wasn't there with the camera, or she might have gotten caught in the female-exclusive hypnosis. Her fury afterwards... might not be pleasant.

Anyhow, who knows if the sexy party is really out of character of Lola? She had demostrated her saucy behavior a few times with her attacks.

Lola: *Using Blizzard* "I hope you like hard nipples!"
I rest my case. :3
Sexy Party IS a bit over the top... but I kinda like it that way.

ANYHOW:

AB: There are a few questions I got to ask.

Masquerain (Bug/Flying) [The Dark Pokemon 1 of 6]
Moves: Bug Buzz / Air Slash / Silver Wind / Stun Spore
Ability: Intimidate

Which two (or more pokemon) have had their physical strength reduced by his arrival due to his ability Intimidate?

How is Wobbuffet doing? He was still badly poisoned last I checked and the post said nothing about that.

And lastly, are these all the foes in questions? For book-keeping and all.

Muk (Poison) [Arbok Pokebrid Pokemon 6 of 6]
Moves: Gunk Shot / Toxic / Mud Bomb / Giga Drain
Ability: Stench

Houndoom (Dark/Fire) [Sableye Pokebrid Pokemon 4 of 6]
Moves: Flamethrower / Crunch / Sunny Day / Solarbeam
Ability: Flash Fire

Solrock (Rock/Psychic) [Claydol Pokebrid Pokemon 4 of 6]
Moves: Solar Beam / Explosion / Rock Slide / Sunny Day
Ability: Levitate

Masquerain (Bug/Flying) [The Dark Pokemon 1 of 6]
Moves: Bug Buzz / Air Slash / Silver Wind / Stun Spore
Ability: Intimidate

Ninjask (Bug/Flying) [The Dark Pokemon 2 of 6]
Moves: X-Scissor / Toxic / Shadow Ball / Aerial Ace
Ability: Speed Boost

Wailord (Water) [The Light Pokemon 1 of 6]
Moves: Hydro Pump / Bounce / Dive / Water Spout
Ability: Water Veil

Milotic (Water) [The Light Pokemon 2 of 6]
Moves: Hydro Pump / Rain Dance / Blizzard / Dragon Pulse
Ability: Marvel Scale

Wobbuffet (Psychic) [Claydol Pokebrid Pokemon 1 of 6]
Moves: Counter / Mirror Coat / Safeguard / Destiny Bond
Ability: Shadow Tag

Banette (Ghost) [Sableye Pokebrid Pokemon 2 of 6]
Moves: Shadow Ball / Will-O-Wisp / Dark Pulse / Curse
Ability: Insomnia

Qwilfish (Poison/Water) [Arbok Pokebrid Pokemon 4 of 6]
Moves: Hydro Pump / Poison Jab / Toxic / Aqua Tail
Ability: Poison Point

Darkrai

Cresselia


Does my group have any sort of force-summoning or is that only for those directly fighting the Ruin General?

Could anyone like Matthias who knows Thief take the weapons of the Dark and Light?

If we get someone to try to put Darkrai and Cresselia asleep, assuming they don't pokebrid sync, would their pokemons go rogue or something? I figured that if they were asleep, any pokemon of theirs we knocked out won't get resummoned until they wake up. And if they use pokebrid sync to make themselves immune, it'll be a few turns that they won't have it available. (Unless they don't have a limit on how much they can use it?)

Anyhow, that's all my questions for now. Interesting stuff. ^^


Although, my plan of action would be "Sleep the Dark and Light if possible", Knock out their pokemons. Knock out Arbok's pokemons, forcing him to get involved himself or leave. Either way, there is 1-2 open spaces which his pokemons used to occupy, which will probably be switched in by someone else's pokemon which will deplete their supply faster. Eventually, we would be fighting less than 12 pokemon, making it a downhill battle (Assuming that our own forces don't dwindle so low that we can't replace what we lose.)

EDIT: ... I just had a weird disturbing thought of Swampert or any other pokemon with mimic using Sexy Party...

EDIT: Ok, I got a plan for this round, although I might have to change it depending on what AB says about the questions up above.

Lola: Sexy Party!
Matthias: Sleep Darkrai
Renny: Waterfall on Houndoom and Solrock. Super Effective on both.
Dominic: Thunderbolt Quilfish and Banette. Super Effective on Quilfish
Shannon: Needle Arm both Wailord and Milotic for Super Effective Damage
Moon: Blizzard Masquirain and Ninjask for super effective damage.
Evangaleen: Thunder Wailord. Super Effective
Harriette: Electric Bullet Milotic. Super Effective.
Whitney: Psychic Muk Super Effective

Wobbuffet should die by Poison perhaps by then if not already.



Lola: But RENNNNNYYY! We're already in our underwears! How am I supposed to make a Sexy Party now? I don't suppose you're going to ask us all to go stark naked!?

Renny: ... Do something exotic like a dance? Maybe come a little closer?:3:

Shannon: Oh, a lap dance, eh? *Snicker*

Harriette: Shut up! Don't give the leader any ideas!

Evangaleen: So long as its not from his mother... *Everyone dead silent* Then again, she got someone else to tease. *Points to Dominic*

All: "Oh, right yeah. That's for sure."

*Minutes later*
:dance:
*Enemy foes utterly defeated*
^^ Best party ever.

*Wonders if Cresseilia is going to attempt her own dance for her side. Too bad her audience is smaller, mostly scared already, and her partner is hopefully going to be asleep and thus won't even notice.*

Dracorion
05-04-2010, 12:04 PM
As for that Time Slip ability, you can have it as a Move that works for three turns and not an Ability, you son of a silly person.

Here's the rules you'll accept or you won't get it at all: you can only use it once per battle. As long as it's in effect, allies can stay in Paradigm Shift. Enemies in Paradigm Shift when Time Slip is used will automatically revert and enemies that use their Paradigm Shift during Time Slip only have one turn.

And if you complain about that, I could always just make it a Testament Drive.

Man, you're such an ass. But I'll take it.

Wait a minute, which version of Time Slip did you approve? The balanced one or the one that works different for allies and foes?

What the hell kind of ability am I supposed to make up for Dialga now?

Also, in response to Sexy Party, Pierce demands that Lexhur fire a giant energy beam that burns the clothes off all the females in his group.

Except Charlotte, no one wants to see that.

Menarker
05-04-2010, 12:09 PM
Lexhur is a perfect British gentleman! When he's not in the middle of killing you first... He wouldn't strip those heavenly bodies!

Unless he's like this fine soul after seeing a bunch of steamy ladies...
http://www.mspaintadventures.com/advimgs/ps/ps1181.gif
http://www.mspaintadventures.com/advimgs/ps/ps1054.gif

DanteFalcon
05-04-2010, 12:10 PM
I had almost that exact same idea in the form of sleeping darkrai. My only difference was my plan involved a paradigm shift and a bunch more status effects at the same time :D

Menarker
05-04-2010, 12:15 PM
I was thinking of that too at first, but there is a problem with that.

1: That move of yours has sleep AND toxic. They don't combine well together. *He'll wake up that exact turn since AB rule is that damage while sleeping will wake them up unless it's a sleep specific damage like Nightmare*. I was hoping that Darkrai would fall asleep long enough so that if we knock out his pokemon, he won't be summoning any more until he wakes up.

2: We still got more pokemon to fight. Last thing I need is for him to suddenly die from toxic and have to fight more than 12 pokemon due to his pokemon going rogue.

Once we trim the numbers down a bit, then I'll gladly have Matt use that move on Darkrai or Cresseilia. Which one depending on how the situation turns out and how I judge the matter needing to be dealt with.

*Was thinking that next turn, I'll use Whitney's Black Hole on Cresselia once she summons up water pokemon that aren't so darn sturdy or when the ones she sent now are heavily weaken. For the same reason as what I'm doing to Darkrai now.*

Darkrai's current pokemons are both REALLY fragile AND weak to ice. Combine with Helping Hand... yeah, I'm confident in my tactics. ^^

Dracorion
05-04-2010, 12:28 PM
Anyway, let's talk strategy:

Rachel: Revive Rayleen's Rayquaza. Deploy Registeel, Flash Cannon on Lexhur.
Charlotte: Buck uses Dragon Pulse Lexhur.
Shizuka: Deploy Allegion, Zap Cannon Lexhur.
Rayleen: Rayquaza uses Dragon Pulse on Lexhur.
Impact: Attack Lexhur.
Pierce: Deploy Nagarai, use Draco Meteor on Lexhur. Drizzle takes effect.
Mika: Deploy Mewthree, Psychic on Lexhur.
Kiyomi: Deploy Regigigas, Hyper Beam at Lexhur (no cooldown thanks to Kiyomi's custom item).
Dormond: Iron Head on Lexhur.
Charlotte's personal: Attack Lexhur.
Pierce's personal: Attack Lexhur.

We need Rachel's Registeel to faint before she can use Magnet Crush again (I think her Metagross is already down). In the meantime, we can try and use Shizuka's Allegion and Nagarai to Overload the Absorbers when they get back up. Especifically, Dragon (to free up our only super-effective attacks) and Steel (if we Overload it, it'll turn on Lexhur and screw up his Steel attacks). We can use Allegion's Thunder Crush to remove the Dragon Absorber.

Question: Does Dormond's Snap Trap work on Lexhur? I imagine, even if Lexhur can still move, it'd still take damage. Also, would Snap Trap render an Absorber incapable of, y'know, absorbing? Finally, does Dormond still have the attack boost from last battle?

Hey, I came up with a good idea for Pressure: Enemy morale decrease rate is doubled.

Basically, it draws on the idea of enemies being "under pressure" from staring down a big badass Legendary. You could even make it so that the rate decreases even more the more legendaries are on your side. Because you know what's scarier than staring down a Legendary? Staring down six legendaries.

Hey AB, when do we get to finally dual-class (y'know, become Battle Masters and Mages)? Also, will we be split up during Mission Three?

Bard The 5th LW
05-04-2010, 03:53 PM
No one seems to actively consider Charlotte a human being. Mission Accomplished.

I'm going to have to up the ante though. She can't have much positive character development. She's also going to have to commit more murder/attempted murder, along with other atrocities.

Dracorion
05-04-2010, 04:02 PM
Riiiiight.

To distract you from that, I'd like to point out to you Geminex's evil plan:

See, he said he was going to have his omake up by AB's next duty day. But the thing is, AB never tells us when his duty day and Gem knows that.

Menarker
05-04-2010, 05:02 PM
Quote:
Maria wearing only her underwear.
Charlotte. Camera. Over there. NOW.

I just had a mental image of Charlotte being the protagonist of a sequel for Pokemon Snap, throwing apples at pokemon's heads or beaning them like a football to the groin in addition to other... interesting game features befitting her character. And of course, she'll have a camera to document all the "shots".

Renny considers her a human being, but that's hardly anything new given how he treats just about everyone. ^^:

Geminex
05-04-2010, 05:18 PM
Hey, I came up with a good idea for Pressure: Enemy morale decrease rate is doubled.
Dude. I'm supposed to be the one hungry for power. Stop coming up with uber-powerful shit in the vain hope of strengthening your failing ego. Seriously, it's not even funny anymore. Slightly increases rate? Yes. Ok. Maybe by 10% or so. That can even stack with other legendaries, that way, the rate would actually be doubled when you have six legendaries out. But doubling it, when Dialga's alone? Nah.

Hey AB, when do we get to finally dual-class (y'know, become Battle Masters and Mages)?
...
Ooh, ooh, I know! You do that after your sidequest! Because that's the point of your sidequest!

Mind you, this is all AB's to say yea or nay to. I'm just expressing my seething rage at your impudence. :3:


Rachel: Revive Rayleen's Rayquaza. Deploy Registeel, Flash Cannon on Lexhur.
Charlotte: Buck uses Dragon Pulse Lexhur.
Shizuka: Deploy Allegion, Zap Cannon Lexhur.
Rayleen: Rayquaza uses Dragon Pulse on Lexhur.
Impact: Attack Lexhur.
Pierce: Deploy Nagarai, use Draco Meteor on Lexhur. Drizzle takes effect.
Mika: Deploy Mewthree, Psychic on Lexhur.
Kiyomi: Deploy Regigigas, Hyper Beam at Lexhur (no cooldown thanks to Kiyomi's custom item).
Dormond: Iron Head on Lexhur.
Charlotte's personal: Attack Lexhur.
Pierce's personal: Attack Lexhur.
The strategy seems allright, though. I can't find all our bios, at the moment, so do any of us have explosion in our line-up? Pierce?

Menarker
05-04-2010, 05:22 PM
*Insert the BIG ASS POST just for you*

http://www.nuklearforums.com/showpost.php?p=1033042&postcount=40

Click on Characters swap tag for the bios.

Dracorion
05-04-2010, 05:24 PM
Dude. I'm supposed to be the one hungry for power. Stop coming up with uber-powerful shit in the vain hope of strengthening your failing ego. Seriously, it's not even funny anymore. Slightly increases rate? Yes. Ok. Maybe by 10% or so. That can even stack with other legendaries, that way, the rate would actually be doubled when you have six legendaries out. But doubling it, when Dialga's alone? Nah.

Wait, what? What the hell do you mean double the rate?

Oh, yeah. I said that. Huh. Sorry.

...
Ooh, ooh, I know! You do that after your sidequest! Because that's the point of your sidequest!

That's stupid. You're stupid.

Mind you, this is all AB's to say yea or nay to. I'm just expressing my seething rage at your impudence. :3:

Mission accomplished.

The strategy seems allright, though. I can't find all our bios, at the moment, so do any of us have explosion in our line-up? Pierce?

No. Pierce isn't going to let Metagross have Explosion again for a while after what happened last mission.

Is Mewthree immune to Lexhur's attacks? Logic dictates that it should be, considering it's Wonderguard ability. Then again, Ruin Generals are cheaters.

Geminex
05-04-2010, 05:35 PM
That's stupid. You're stupid.
How is it stupid? How does it make less sense than getting the upgrade arbitrarily?



No. Pierce isn't going to let Metagross have Explosion again for a while after what happened last mission.
Gah. Get it from now on. It can be useful.

Oh, yeah. I said that. Huh. Sorry.
Yes. Yes you did. As you punishment, all pressure will do is change the background music to this (http://www.youtube.com/watch?v=d-xVb1qsPCw).

I'm trying to think of a way to have all legendaries die simultaneously...
Can you think of one?

Menarker
05-04-2010, 05:35 PM
Mewthree is immune to Ruin type attacks as well as anything that doesn't do super effective damage to Psychic. If Lexhur the steel type can somehow can use other elements like Bug or Dark or Ghost, then Mewthree can be hit. In addition, moves that are type less like Doom Desire (A steel original move that becomes typeless) and status moves aren't effected by wonderguard.

Dracorion
05-04-2010, 05:48 PM
How is it stupid? How does it make less sense than getting the upgrade arbitrarily?

Well, I assumed AB would just spontaneously give us dual-classing at the start of a mission like any upgrade. He implied as much, anyway. Way back when he said way back when that we'd be getting dual-classing three missions from way back when (I think way back when was last mission)

Not that I wouldn't mind getting them like you suggest, just that it might be easier for AB the other way.

Gah. Get it from now on. It can be useful.

Um. No. Yeah, no. You'll have to convince Pierce to get it somehow. And you can't convince Pierce to do anything: he's stubborn as a mule.

Yes. Yes you did. As you punishment, all pressure will do is change the background music to this (http://www.youtube.com/watch?v=d-xVb1qsPCw).

I'm trying to think of a way to have all legendaries die simultaneously...
Can you think of one?

Stick 'em all in a room and play that song over and over?

Mewthree is immune to Ruin type attacks as well as anything that doesn't do super effective damage to Psychic. If Lexhur the steel type can somehow can use other elements like Bug or Dark or Ghost, then Mewthree can be hit. In addition, moves that are type less like Doom Desire (A steel original move that becomes typeless) and status moves aren't effected by wonderguard.

Yeah, thanks. I was more wondering if Lexhur can just ignore the rules and hit Mewthree with a Steel attack.

Geminex
05-04-2010, 06:23 PM
Well, I assumed AB would just spontaneously give us dual-classing at the start of a mission like any upgrade. He implied as much, anyway. Way back when he said way back when that we'd be getting dual-classing three missions from way back when (I think way back when was last mission)

Not that I wouldn't mind getting them like you suggest, just that it might be easier for AB the other way.
Ah. Fair enough. Ignore me, then.

Um. No. Yeah, no. You'll have to convince Pierce to get it somehow. And you can't convince Pierce to do anything: he's stubborn as a mule.
Oh very well. MIND CRUSH!

Stick 'em all in a room and play that song over and over?
Hey, that's queen. Don't disrespect queen. Though admittedly, I don't like it that much either.

Anyway, posting. Might take a while, though. Oh, and I think I'll have Charlotte and Pierce attack the absorbers directly, see how much damage they can take.

Dracorion
05-04-2010, 09:10 PM
Pierce, your concern was touching, but I'd recommend you keep your pokemon away from me when I'm unconscious.

Pierce is going to rip Impact a new one for this. And for being a smug bastard.

Also, another way to kill the legendaries might be to lock them in a room with you. It'd go either way: they kill you or you drive them to commit suicide.

Geminex
05-04-2010, 09:15 PM
It'd go either way: they kill you or you mind-control them and then use their support to claim, for propaganda purposes, that your regime is favored by the gods.

Fixed that for you. And besides, you wanted Impact to react. I wouldn't have made him all smug if you hadn't practically begged me to insult him.

Dracorion
05-04-2010, 09:21 PM
Impact would fraternize with the epitome of everything he despises?

Well, if he wants to compromise everything he believes in and take the risk of ending up as corrupt as everyone else, fine by me.

To your second statement: exactly.

Menarker
05-04-2010, 09:25 PM
As much as I would like to make my post, I still need the answers to quite a few questions up above. Also, we're going to likely end up with another discussion thread... ^^

Also, I'm sure you already know this, but this particular ruin general is somewhat resistant to dragon moves due to steel type resisting it. Its still the best element to use, but don't expect him to be terribly agonized by any single hit.

Geminex
05-04-2010, 09:39 PM
Impact would fraternize with the epitome of everything he despises?
Toche. Very good point. So I guess I'd have to have them terrorize the population to rile it up against pokemon. That works as well.

Ooh, and I'm going to make a commitment here:
For the next 4 weeks I will make little, if any, complaints about things being OP or other balancing issues. I'm curious as to how things will play out. Possibly horrible, but I'm going to trust AB.

...

This would be Drac's and Menarker's cue to make posts filled entirely by this guy: :dance::dance::dance::dance::dance::dance::dance: :dance:

Menarker
05-04-2010, 09:46 PM
So, basically, if "Geminex military profile report" (your bio) is correct, Impact is going to instigate the very incidents of pokemon terrorism that he strove to eliminate since he suffered from them since childhood? I wonder if his morals (if any) or his vengeful emotions could cope with the hypocrisy.

As for your offer...

GONNA CHEAT! GONNA CHEAT! GONNA CHEAT! GONNA CHEAT! GONNA CHEAT! GONNA CHEAT! GONNA CHEAT! GONNA CHEAT! GONNA CHEAT! GONNA CHEAT! GONNA CHEAT! GONNA CHEAT! GONNA CHEAT! GONNA CHEAT!

:dance: <(^.^<) "(^.^)" (>^.^)> :dance:

You'll go "Oh, why did I make such a stupid promise?" :ohdear: "Now everything will burn!" You will wail. :D


*Just kidding*

Dracorion
05-04-2010, 09:47 PM
Toche. Very good point. So I guess I'd have to have them terrorize the population to rile it up against pokemon. That works as well.

You're assuming legendaries are susceptible to mind control.

Need I remind you that a lot of them are psychics?

This would be Drac's and Menarker's cue to make posts filled entirely by this guy: :dance::dance::dance::dance::dance::dance::dance: :dance:

Meh. I won't celebrate until Pierce emits a pheromone cloud that immediately makes any woman fall in love with him.

Bard The 5th LW
05-04-2010, 09:49 PM
Menarker's suggestion for Charlotte to star in Pokemon Snap 2 is brilliant! I either need to stop sucking ass at programing or phone Nintendo.

And by next mission, I have a little test planned for Impact. Shits gonna get real once it happens.

Dracorion
05-04-2010, 09:52 PM
And by next mission, I have a little test planned for Impact. Shits gonna get real once it happens.

Would this require Charlotte to be in Impact's team?

Geminex
05-04-2010, 09:58 PM
So, basically, if "Geminex military profile report" (your bio) is correct, Impact is going to instigate the very incidents of pokemon terrorism that he strove to eliminate since he suffered from them since childhood? I wonder if his morals (if any) or his vengeful emotions could cope with the hypocrisy.
1: He's gonna get massively corrupted during my sidequest.
2: If you can even call it corruption. It'll simply be a "greater good" sort of scenario. A few will get terrorized so that he can get power, he'll use this power to improve the lives of everyone else. And then he'll take over the world. And then make the world a better place. And then everyone will be happy. THE END.

*Just kidding*
This is gonna be a test of willpower.

You're assuming legendaries are susceptible to mind control.
Oh, I'm sorry! What a foolish mistake! Of course, an incredibly powerful, primal being that can crush us like bugs if it so pleases, yes, can even control space and time, would never, ever allow itself to be controlled by a mere mortal, no matter what magical or technological means said mortal has.
OH, WAIT.

And by next mission, I have a little test planned for Impact. Shits gonna get real once it happens.
*grins*
Fuck yeah. Bring it on.

Bard The 5th LW
05-04-2010, 09:59 PM
It will be a pre-mission thing. Although Impact is going to have to fail it, or else things will be a bit off-kilter. It relies on Impacts hypocracy not getting the best of him. Since you guys probably don't care, I'll put it here under spoiler tags.

For all but Geminex. Charlotte is going to follow through with Impact's sentiment about pokemon being 'monsters' and see his reaction if she offers him Latios. His reaction should tell them enough.

I totally know Gem looked at that. You can't lie to me. Never goin' to forgive you bro.Totally broke my trust pre-emptively.

Geminex
05-04-2010, 10:02 PM
Dude. You wound me. How can you assume I'd be so base and mean to break such a valued trust?


Edit:
Ok, now I looked. But I hadn't looked before.
Though how's that gonna test him? All that world-domination? He doesn't intend that, yet. He wants political power, but, hell, he's 22. He's barely thought that stuff through. He doesn't even really lust for power, yet. He's an evil genius in the making, but I've been describing what he'll be like, not what he is, or what he's planning. So yeah, he won't see any use for it, yet.

Menarker
05-04-2010, 10:07 PM
Renny/Impact is the only person pairing who hasn't teamed up at all and there are a few pairings which hasn't happened often. All together battles like the safe battle and the first Ruin General don't count!

Impact with...
Renny: Never happened
Pierce: Twice already. Mission 2 and Renny's sidequest.
Charlotte: Only at the start of Mission 1.
Matthias: At the start of Mission 1 and during Mission 2.

Renny with...
Impact: Never happened.
Pierce: Only on the rooftop during mission 1.
Charlotte: Mission 2
Matthias: Renny's Sidequest

Pierce with...
Impact: Twice. Mission 2 and Renny's Sidequest
Renny: Once on Mission 1's rooftop.
Charlotte: Renny's Sidequest
Matthias: Mission 2.

Matthias with...
Impact: Mission 2.
Renny: Renny's Sidequest.
Pierce: Mission 2
Charlotte: Only at the start of Mission 1.

Charlotte with:
Impact: Renny's Sidequest
Renny: Mission 2
Pierce: Renny's Sidequest
Matthias: Only at the start of Mission 1.

So, it seems that if we're working on pairings we haven't seen yet, it would be Renny/Impact and Matthias/Charlotte. Pierce either way will either have a second turn with Renny whom he hasn't spent much time with either or a second turn with Charlotte/Matthias.

DanteFalcon
05-04-2010, 10:13 PM
You don't want Charlotte and Matthias in the same team. It wouldn't end well. Matthias maybe decent when he's in charge but I doubt he's brutal enough for Charlotte's taste. And Charlotte is the only person he's even hinted his disdain for. Which means it runs deep if he can't hide it easily.

Correction: As the only two in a team. So long as someone else is around to mediate if things go south it should be alright.

Menarker
05-04-2010, 10:18 PM
Sounds a bit like Renny/Impact - Pierce/Charlotte/Matthias grouping if the mission layout is a standard 2 team setup. I could be wrong of course, and we end up with 3 teams or something. Hell, it could be something like...

Rayleen: "Alright, there is a massive situation going on and we lack manpower. We need to split up everyone's knowledge and experience. That means that you five are all leaders of your own team. You'll select two of us to go with you as you all deem fit."

It'll be fast in its own way since we, the players, won't have to wait up for posts from anyone else in the same group. :3 But yeah, just saying.

If something like that happens, I call dibs on Lola, naturally. :3

EDIT: I imagine Charlotte would select Dormond. :3

Dracorion
05-04-2010, 10:19 PM
Yeah, we can't leave Charlotte and Matthias alone in a team.

If you wanna do Renny/Impact, then Pierce is going to have to go with Chartthias.

Geminex
05-04-2010, 10:19 PM
If Drac's ok with it (we have a contract, of sorts) he could lead Charlotte+Matt during mission 3, while Impact and Renny go with the other group.

Dracorion
05-04-2010, 10:24 PM
Well of course I wanna lead Charlotte and Matthias.

Although we do have a contract. Pierce's eternal support in exchange for Renny's death.

Menarker
05-04-2010, 10:26 PM
Oh geez, not this tired assassination attempt again.

I'm tempted to ask Ricewood to make my pokeballs customized so my pokemon can see and hear out of them and pop out if they feel the need to.

Well, this is Impact's chance to see first hand why Rayleen values Renny as a potential leader of the entire Watchmen group, if the chance arises.

Dracorion
05-04-2010, 10:35 PM
Well, this is Impact's chance to see first hand why Rayleen values Renny as a potential leader of the entire Watchmen group, if the chance arises.

Or, y'know, for Impact to prove her wrong.

In preparation for the undoubtedly gigantic arguments you to would have, I have to ask that when you're paired together you take them to PMs until you reach an agreement, to spare AB's sanity as well as the rest of us.

That's one possibility, anyway.

The other is that your plans will actually be very much alike and it'll end up a race to see who can post first and take the credit.

Geminex
05-04-2010, 10:47 PM
Oh geez, not this tired assassination attempt again.

I'm tempted to ask Ricewood to make my pokeballs customized so my pokemon can see and hear out of them and pop out if they feel the need to.

Well, this is Impact's chance to see first hand why Rayleen values Renny as a potential leader of the entire Watchmen group, if the chance arises.

Pretty much what Drac said. If I were being very agressive I would ask what there is to "see first hand", but I'm not like that. I will say that I am looking forward to competition. ^^

Menarker
05-04-2010, 11:21 PM
I meant less on the competition side and more on the co-operation side.

Impact doesn't seem to view Renny as an equal in any regards. Mainly as a marketable mascot character who isn't actually useless like some RPG games. (My Elan to your Roy if we use Order of the Stick as a guideline. Roy really doesn't want to listen to Elan's ideas even if that moment happens to be the time when a stopped clock strikes the right time). Renny will be hard pressed to suggest any ideas which may conflict with Impact's ideas or military training, due to whatever prejudice such as age or lack of formalized tactical training that Impact and Pierce got from wherever.

Rayleen seem to think that Renny got the stuff to lead a platoon, and Impact's first reaction is Hell No! Political ambition aside, Impact doesn't quite seem to trust Renny to really do a proper job. Now that the two of them will seemingly be put together for first time, Impact will get the chance to actually see if his reaction was completely justified or if he did overact... even if just a little. Naturally, he might still hold some reservations, but... well, I think you know where I'm going with this.

But yeah, out of character, it would be interesting to see how we'll butt heads and interact. :3:

Geminex
05-04-2010, 11:42 PM
I meant less on the competition side and more on the co-operation side.
Oh, right. Yeah, I guess that could work. Impact certainly warmed up to Pierce, a bit. (Though, the in-game explanation is that he's a bit more willing to trust Pierce's competence, and thus more willing to relinquish control more often, for the sole purpose of getting Pierce on his side. He doesn't actually like him.)

As for the rest...
Well in his big speech he never actually claimed that Renny lacked too much competence. He does aknowlege Renny's ability to think tactically, he just thinks he's better at it. That, and he really doesn't want to let himself get ordered around by a trainer-child. The entire "age" thing really was just for argument's sake.

But yeah, out of character, it would be interesting to see how we'll butt heads and interact.
Yes. Yes it will.