View Full Version : Pokemon Umbral Discussion 29: I Dare Nintendo To Make This a Game
Astral Harmony
06-12-2010, 10:58 PM
http://2.bp.blogspot.com/_eU7QAa6rwKo/SplrTPTmxsI/AAAAAAAAC1Q/6ZTcE2oWrgQ/s1600/pokemon_girls_by_matrix8000.jpg
Jus' so you know, that's most likely my last time posting pictures with these threads. Kind of annoying having to do it every discussion thread, going through thirty pages of Google Images.
Anyways, let me get to the questions:
- Normally, Sol-leks' Flashfire would work, but against plasma, that's a definitive no.
And if you think you'll be fine since Cerulean Wildfire is likely the only enemy with plasmathrowers, prepare for disappointment. I think it's time you guys fought a tank. They are the military, after all. It'd be silly if all you ever fought were ground troops.
- He could still get the boost, but he'll still be taking damage and be set on fire and all that good nonsense.
- Impact can't get everything switched out at once. Gawd, you'll break poor Daphne's back. You should be nicer to girls.
- Your scouters can identify Ditto and Ditto Pokebrids for you. Some enemies will also have them. People who know the individual you're imitating will also catch on pretty fast. "Hey, you're not wearing the perfume you always do! You're a Ditto in disguise!"
Ditto doppleganging or D-dopp (as it's more commonly referred to in Honmyr) is actually a pretty common thing. It's used mostly for perverse or unnecessary nonsense, like D-dopping a hot chick in order to enter a high profile night club, or D-dopping this girl you're attracted to and then undressing in front of a mirror so you can see what she looks like nekkid. Bunch of sick pervs out there, man.
-----
I think that's all the questions? Well, if you guys still need time, I'll check the RP and post later, but for now, lemme post about this sidequest thing (which I'm thinking of calling the Crosswald Crusade for now) so that you all can think which character you want to play as:
After Mission 3, your good friend and mine, good ol' jolly ol' Burkmont will do what he does best and manipulate shit. Some blame is laid on PATCA because of stupid shit he did, and Rayleen takes all the blame and is placed on suspension and house arrest.
This is a cover, though. Rayleen's not going to sit in her house and wait for shit to drop and Antonio Shevenston knows this all too well. Ergo, he assigns Rayleen a mission: thanks to intel from Alice, it seems like Burkmont's been spending the past several years turning the Honmyr Prideguard into his own personal militia of ne'er-do-wells. He's force retiring all the good folks and enlisting a lot of disreputable characters. Throw in the Gabriel Force (or what remains of it after you've destroyed Cerulean Wildfire) and an arsenal of Pokeweapons plus a Progenitor and you've got an asshole with an army that could pretty easily conquer Honmyr and then the world. The police and PATCA would be the only things that could effectively slow down the invasion, but they wouldn't be strong enough to stop it.
So what could they do? Go to The Recycled City and have a chat with Junk Chief Iris Waynard. The residents of that place are a sturdy lot with surprising tech and a lot of muscle, and if shit should hit the fan, they just might be what Honmyr needs to put the final nail in Burkmont's coffin.
The Cast (so far)
1. Rayleen Crosswald - Shock Trooper and Battle Master, Rayleen spearheads the operation to unite the hard-boiled citizens of The Recycled City against the Honmyr Prideguard by appealing to the Junk Chief Iris Waynard. In order to stop Burkmont, they need an army.
2. Dormond Ferguson - If Rayleen's gone, her trusty Pokebrid butler can't be far behind. Dormond is especially wary on this journey since he knows two other guys in the hastily-formed group that have their sights on Rayleen's heart and body. He can still function as a medic, although Pauline is also assigned to that role.
3. Destruct - Rayleen's personal Pokeweapon, a large two-headed dual-type fire and poison doglike beast. Fanatically loving of and loyal to Rayleen, Destruct pretty much serves to keep boys away from Rayleen.
4. Alice Linebeck - Using this opportunity to ditch the increasingly dangerous work of being a mole in the Prideguard, Alice joins Rayleen and brings weapons she stole directly from Burkmont's private collection as well as her superior technical know-how, becoming a dedicated and worthy Engineer. A rare Battle Rogue, Alice successfully combines the Slayer and Snagger roles.
5. Pauline Reinhart - A trainee nurse that has been given her chance to shine, Pauline is a Pokebrid with great potential as the Medic.
6. Killian Andricksen - Son of the President of Honmyr, Killian hasn't been able to get Rayleen off of his mind since that fateful one night stand, and adds his Pokemon battling skills to the group as an Enforcer.
7. Lucian Caprico - Vorpal Storm mercenary and younger brother of Rayleen's former lover Lucifer, Lucian finds himself getting attracted to Rayleen as he sees her selfless and bold nature in combat. As a Battle Master with the Legendary Pokemon Palkia on his side, Lucian will go the distance for both his love and his paycheck.
8. Discord - Hired alongside Lucian. Another high ranking member of Vorpal Storm and possesses the Legendary Pokemon Dialga. Cold towards pretty much everyone, the only person she acts somewhat familiar towards is Lucian. A skilled Battle Master, she fits the role of the Sniper with ease.
9. Nyoka - The Kimono who wears the orange mini-yukata. A catgirl android created as a pet project by Kiyomi, Takano, and Chizuru, Nyoka is a hyperactive childlike girl who wields a big honkin' laser cannon. Functions as the team's Destroyer unit.
10. Jenny - Police Chief Jenny joins the cause because justice knows no beach vacation! A dedicated officer of the law who recognizes the greater good, Jenny takes a vacation from her precinct to fight baddies alongside Rayleen. A Battle Master who functions as an Enforcer.
Dracorion
06-12-2010, 11:12 PM
Now you hold the fuckin' phone.
If Discord is going to become a good guy how the hell am I supposed to get her Dialga?
I mean, sure, I have no problem murdering the bitch in the face, but that would ruin Pierce's reputation.
Also, damn. I was thinking about having my girl have the hots for Rayleen. Guess I'll just have to pick someone else.
OH GOD FUCK NO YOU GET OUT OF MY HEAD, YOU STUPID IDEA
iwillnotgofordiscordiwillnotgofordiscordiwillnotgo fordiscordiwillnotgofordiscordiwillnotgofordiscord iwillnotgofordiscordiwillnotgofordiscordiwillnotgo fordiscordiwillnotgofordiscordiwillnotgofordiscord iwillnotgofordiscordiwillnotgofordiscord
Bard The 5th LW
06-12-2010, 11:41 PM
I should have expected that. I guess we just can't have any leniency when it comes to a boss fight. Nor can we have any awesome on fire Hell-Hounds who just don't care about being on fire.
The Ditto Pokebrid I had in mind was going to be a character of Ambiguous Gender with absolutely no personality or opinions. However (s)he would copy the personality and mannerisms of the person whose form (s)he took. Probably not going to bother with it though.
At the top of my list is a Spiritomb pokebrid. And due to the nature of Spiritomb, is in a constant flux of identity and personality. Because of some problem during the process, the Pokebrid would often emulate whichever 'soul' was dominate at the moment. There are other concepts to go with him though. I got time to to think.
EDIT: WAIT HOLD THE PHONE! Is that Ash crossdressing in the background of the picture?! Seriously, what?
Dracorion
06-13-2010, 12:10 AM
WOW THANKS BARD FOR THAT BIT OF INFORMATION THAT I COULD HAVE GONE MY WHOLE LIFE WITHOUT KNOWING WOW CHRIST
Bard The 5th LW
06-13-2010, 12:21 AM
WTF! AB, NO MORE IMAGES EVAR!!
Menarker
06-13-2010, 12:22 AM
Maybe if you get Discord to somehow like you enough, she'll trade/give it away like how Charlotte gave Latios to Impact or something like that. (Or at least you could if she wasn't going to be spending many missions away with Rayleen in far off locations.)
I was just thinking this morning about how Officer Jenny and Nurse Joy seemed to be rather absent from the line-up. And now Officer Jenny is one of the helpers for that team.
As for Ash cross-dressing, it's not the first time... (Way back when he tried to sneak into Celadon City Gym because he was banned for insulting the perfume that their gym made on the side and how the gym is exclusively girl membership.)
AB, I could help you look for pics if you wish. Continue the tradition and all. :3
EDIT: Yes, Bard. You are right. That IS Ash, in almost the exact same disguise from that episode. http://bulbapedia.bulbagarden.net/wiki/File:Ashley.png
Dracorion
06-13-2010, 12:32 AM
WOW MENARKER THANKS FOR ADDING TO THE LIST OF THINGS I NEVER NEEDED TO KNOW THANKS
Bard The 5th LW
06-13-2010, 12:34 AM
Yes I am aware it happened in the show! Why would it be in a fan-service heavy piece of Fan-art though! Blegh! I'm actually keeping this up because it is getting such a rise out of drac.
Menarker
06-13-2010, 12:35 AM
... At least James with his inflatable boobs isn't in that shot? (From the banned episode)
http://archives.bulbagarden.net/media/upload/thumb/2/29/EP018DeletedShot.png/225px-EP018DeletedShot.png
http://archives.bulbagarden.net/media/upload/thumb/5/58/EP018_deleted_scene2.png/225px-EP018_deleted_scene2.png
Bard The 5th LW
06-13-2010, 12:36 AM
Stop putting images back into my head! Dude, keep it up. I want to see Drack flip the fuck out.
Dracorion
06-13-2010, 12:41 AM
Welp.
That's me. Done. I'm going to go on ahead and try not to think about a rusty pipe coated in sand and fire ants raping my ass, which would actually be nicer than what you've done, when I can't fall asleep.
Bard The 5th LW
06-13-2010, 12:43 AM
And that's terrible.
Geminex
06-13-2010, 01:22 AM
Hey, stop mentally torturing Drac! That's my job!
asshole with an army that could pretty easily conquer Honmyr and then the world
Whatthefuckiamnotlettingthathappen
Let me just make something clear. There is only room for one character with ambitions for world domination, and the military might necessary to achieve it in this RP. And his name will be Impact. I can out-villain Burkmonte any day, I can out-manipulate him, I will take the initiative and shove it down his windpipe so that he may choke on it. That asshole is going down. In fact? Here, let me revive something:
Impact's to-kill list:
-Gardenoir
-Burkmonte
-Cross-dressing ash
-Renny's Snorlax
-All not in favor
All of these individuals are going down, in order of importance. All in favor?
As for D-dopp...
I have two words for anyone who uses it.
SPY CHECK!
In fact, I'm pretty sure Bard is a spy. Where'd I put that flamethrower.
And finally, sorry for not posting all day. Our internet is being wacky. And not
the good wacky. The Jar-jar Binks wacky. Baaaad wacky. Plan will come soon.
Edit:
No, it won't. Sorry. Drac or Menarker, could you take over? Momentarily, mind you, I have no intention of giving up my reign of terror because of computer problems. For this turn. See it as a chance to show initiative. If neither of you want to, I can get something written up and posted within 24 hours, but no earlier, I'm afraid.
Astral Harmony
06-13-2010, 01:34 AM
Whoa, I didn't notice Ash in there. Y'know, if you replaced the chicks with the girls of Pokemon Umbral, that would totally be Renny in disguise. Or not. There isn't a whole lot of girls who treat Renny like a man...not yet, anyways.
I forgot to add Rayleen's dog to that list. Her Pokeweapon dog.
EDIT: Discord will eventually turn over Dialga to Pierce, on a temporary basis, mind you. Or I could have Burkmont pay her more to betray her former employers. Y'know, whichever is sexier.
Bard The 5th LW
06-13-2010, 01:45 AM
In fact, I'm pretty sure Bard is a spy. Where'd I put that flamethrower.
*whips out butterfly knife* Promise not to bleed on my suit and I'll kill you quickly.
Geminex
06-13-2010, 01:49 AM
Mmmph mmmmppphh mmmmmmmph!
Mmph-hmph-hmph-hmph-hmph-hmph-hmmmmph!
*flamethrower*
Menarker
06-13-2010, 01:52 AM
Anyhow, should Swampert be targetting Wildfire or the wall with his surf attack?
I dunno if Renny would be the one to volunteer the initiative after what Impact threatened to do after the last time he tried.
Geminex
06-13-2010, 03:30 AM
Ok, just one quick post:
I'm thinking, we should try to get a mix of moves. Priority's gonna be water moves, cause of Rain. But if you have thunder in your arsenal, throw that in. Aria, at least, probably Matt (he should also paradigm shift to his PorygonZ form) and Magnezone as well, maybe. Try to use the buffs we got last turn, but in cases such as Sol-leks or Crawdaunt, that probably won't be possible. Wilhelmina goes Maid to Mistress, with dark shot.
Have Harliette focus an earthquake (nidoqueen), that'll burn some of her rage.
And Impact with HV rifle, for STAB and just to test what fighting damage can do.
Menarker, I'm not sure what to do with Mollesk. Your choice.
Astral Harmony
06-13-2010, 04:03 AM
Menarker, I'm not sure what to do with Mollesk. Your choice.
Have him play the cowbell. We could always use a little more cowbell.
Dracorion
06-13-2010, 09:09 AM
EDIT: Discord will eventually turn over Dialga to Pierce, on a temporary basis, mind you. Or I could have Burkmont pay her more to betray her former employers. Y'know, whichever is sexier.
Sure. "Temporary". Push comes to shove, Pierce releases Dialga because fuck it all if he's going to let someone like Discord keep it. Don't like it? Come and get some.
Post up. Sorry Menarker, Mollesk is useless.
Menarker
06-13-2010, 10:12 AM
I'm keeping Mollesk out. Everything else is fine, but there is little point to the buffs if he gets switched right back out. Plus, if he does get knocked out, he is another target for me to use Prosperous Gifts Max Revive on and thus give me rage for.
(Doesn't help that you put Swampert to use Waterfall despite it being a contact move and that wall being up.) You're trying to kill my team off!
Dracorion
06-13-2010, 11:53 AM
Me me me.
Admittedly, I didn't know Waterfall is a contact move. In that case, have Swampert use Surf, targetting Mollesk, Wildfire and the wall. Although you know, if you hadn't pointed it out AB would probably not have noticed.
But really, there's no point to keeping Mollesk out. I mean, you don't see anyone else sacrificing their pokemon in favor of getting Rage. And more importantly, how could Renny do a heartless thing like sacrificing one of his beloved pokemon? If ya want Rage, just have Rachel use a Rage Rocket on you, you big baby.
Menarker
06-13-2010, 12:01 PM
You think I'd wanna risk my pokemons on AB just not noticing?
As for the rage, that is out of character justification.
Incharacter, Renny wouldn't want Mollesk to still be suffering and he's taking steps to treat him ASAP by washing it off. Plus, if the oil washes off Mollesk, he can Recover and still fight while having the buff bonus.
Dracorion
06-13-2010, 12:03 PM
For all the good the buffs did him?
In-character, pokemon are placed in stasis while in the pokeball I think or something AB said so Mollesk wouldn't be suffering from the flames.
Plus, y'know, if it HAD to be ASAP Renny should just use a Full Restore on him then.
Menarker
06-13-2010, 12:07 PM
I assume it was a crit, since those ignore buffed defense.
Never heard anything like that from AB. I'm just pulling from the anime where pokeballs just help regulate their wellbeing for things like energy (less energy used than if they are out and walking around), but they still needed feeding and basic care, and pokemons still needed to be treated for things like poison (like in the game if you tried to walk with a poisoned pokemon in between combat)
Dracorion
06-13-2010, 12:13 PM
Well, there's gotta be a reason pokemon don't die even if they suffer massive injuries when they're put into a pokeball. "Oh dear! Tyranitar, your intestines are hanging out! Get inside the pokeball and you'll be fine until we get to the pokemon center!" You know, stasis. So you know, the absolutely safest option, moreso than Renny putting Mollesk in even more pain by using a super-effective move on it, buffs be damned, would be to just put it in the pokeball.
You assume a lot. Admittedly, it could have been a crit, but I think it's far more likely that Cerulean is a fucking cheater, don't you?
Hey AB, was Cerulean's attack on Mollesk a crit, and could you say which attacks are criticals from now on?
Astral Harmony
06-13-2010, 02:35 PM
No, it wasn't a crit. Actually, blame that damn oil. Plasma would be far less effective if you weren't soaked in it. I can't really see Ceru using it again for the duration of this battle, so you shouldn't have to worry about further oil attacks.
Dracorion
06-13-2010, 02:50 PM
So... Cerulean Wildfire is just a cheater, then.
Well Menarker, if you still insist in keeping Mollesk out, and when it gets ganged up on and downed you can expect me to never let you live it down, you might want to change your plan so that Rachel uses a Full Restore on it instead of attacking.
EDIT: You know, I forgot to add Trainer Attacks to my post. Oh well, we all know who they're targetting.
Astral Harmony
06-13-2010, 03:42 PM
Right. Bosses are cheaters. Because they can do stuff that you cannot. Stop complaining about her cheating when you outnumber her 15 to 1. Of course they're going to have things that you simply aren't prepared for. A lot of boss fights, including enemies that you invented yourself like the Ginnungagap, are going to be like this. Many of these fights will be all about preparing as best as you can, seeing what they can do to you, then countering their strategy as best as you can.
If you think she's a cheating bitch now, just you wait.
Dracorion
06-13-2010, 03:51 PM
Hey, I'm not complaining. I'm just sayin'.
"Cheating" is just a term I can use to encompass everything bosses can do is all.
And you know, I'm kinda worried that Ginnungagap isn't HAX enough. Then again...
Geminex
06-13-2010, 06:59 PM
Ok, waitwaitwait.
We just heard two things:
a) Oil is even more powerful than we had thought. Not only does it make all the extra-effects more likely, it also massively increases damage
b) Wildfire most likely won't be using oil again in this battle
We can attack wildfire all-out and we'd both deal and take pretty massive damage.
Or we can try to devote some resources to removing the threat of Wildfire's oil.
Primary goals would be to
a) Get the oil off Impact, Matt and Harliette
b) Switch out anything that's covered in oil.
That will, sadly, mean switching out anything that's already been buffed up, but it'd be worth it, I think. I mean, it looks like Oil is less just a boost to wildfire's attacks, and more the main rape-tool that wildfire is going to employ.
Dracorion
06-13-2010, 07:15 PM
Well yeah.
Whirlpool is our best bet. HM move that everybody has access to. Moon's pokemon could wash off Harliette and Matthias, Pierce's Kingdra could wash the oil off Impact, and Swampert just does the same for Mollesk (THOUGH I STILL THINK WE SHOULD SWITCH IT OUT FOR SOMETHING THAT CAN, Y'KNOW, ATTACK). Sure, they have to take the damage for two-to-five turns, but it's crap damage anyway.
But that is, of course, assuming Whirlpool is an HM move in this RP. Can't see why it shouldn't be.
Also, trap moves like Whirlpool and Fire Spin don't prevent the target from taking action, right?
Menarker
06-13-2010, 08:00 PM
Whirlpool prevents you from switching out though which can be a real danger. And I'd imagine AB would say that Whirlpool piss-poor damage wouldn't be enough to wash off the oil.
Ginnungagap from Norse Myth, eh? Interesting. :3
And as for Mollesk being able to attack, Power Trick would make up for a turn or two of delay, even more so if I can use Testament Drive (And I might be able to do it faster than expected.)
Anyhow, I would have Rachel use Full Restore on Mollesk, but I have no idea if the oil is actually going to succeed in being washed off (and don't want her approaching it if its still on fire.). Recover would at least take a huge chunk of the damage off if it activates.
Unless AB will allow for Rachel to heal Mollesk if the oil/flame washes off and to not heal if it doesn't.
Dracorion
06-13-2010, 08:13 PM
No, it's not the Ginnungagap you're thinking of.
Damnit AB, you are never allowed to name anything of mine ever again. Although... yeah, maybe we could tweak it a bit to make it cheat more and live up to it's name!
Thanks Menarker!
Well, yeah, of course Whirlpool prevents you from switching out. But Impact and Matthias are better if we keep 'em in the field anyway. And you're intent on keeping Mollesk out.
And I am resigned to the fact that Mollesk's Power Trick/Testament Drive won't be as impressive as you're building it up to be anyway. If it even lives that long.
Menarker
06-13-2010, 08:20 PM
No problem. *Thumbs up*
For the whirlpool thing, I was just thinking it might cause problems if they need/want to use an enforcer. (Aside from me thinking that high power water attack is needed to wash something out that is implied to be quite persistant.)
Testament Drives have always done really impressive damage, and that's with pokemons with attack scores of 125ish typically. One with a power of 999 is sure to cause a massive dent. Maybe scare some minions shitless if their vaunted military weapon is bashed against the wall like a common ragged doll instead of a super weapon. (Of course, it's entirely conjecture, but I think its worth a shot. Plus 999 Attack also would likely OHKO minions that come out with Rock Slide.)
Dracorion
06-13-2010, 09:33 PM
No problem. *Thumbs up*
You know, I should warn you. I'm the one who controls Ginnungagap. Just sayin' why you shouldn't be happy to have helped me.
For the whirlpool thing, I was just thinking it might cause problems if they need/want to use an enforcer. (Aside from me thinking that high power water attack is needed to wash something out that is implied to be quite persistant.)
Meh. I doubt we'll want to change either of them. Meh. AB said water moves. That means any water move should have the same effectiveness.
Testament Drives have always done really impressive damage, and that's with pokemons with attack scores of 125ish typically. One with a power of 999 is sure to cause a massive dent. Maybe scare some minions shitless if their vaunted military weapon is bashed against the wall like a common ragged doll instead of a super weapon. (Of course, it's entirely conjecture, but I think its worth a shot. Plus 999 Attack also would likely OHKO minions that come out with Rock Slide.)
Remember how this relies entirely on Mollesk living long enough? Yeah, I thought so. Which becomes extremely unlikely if you can't wipe the oil off it this turn. So I very much doubt Mollesk will be able to stay alive for three turns straight.
And I doubt 999 attack would OHKO anything unless it's quad-effective, or super-effective. And need I remind you that you need to wait three fucking turns?
I still can't grasp how you think the possibility of it happening is even worth considering.
Astral Harmony
06-14-2010, 12:28 AM
When using water moves on your own allies, neither damage nor the affects are applied nor do they add or subtract from the move's ability to wash away the oil.
That's only for allies, though. Damage does apply when trying to wash away that wall of blue fire.
Speaking of that wall of fire, I think I have some very evil ideas. *possessed by the devil cackling*
Bard The 5th LW
06-14-2010, 12:31 AM
How would a Muk or Muk pokebrid be affected by the oil? Seriously, would it already be flammable in it's own right?
Astral Harmony
06-14-2010, 12:35 AM
I imagine a Muk would simply smother the flames by folding in on itself and cutting off the supply of air that would otherwise keep it burning. Then again, I don't think there's a Muk nearby to test the theory.
Bard The 5th LW
06-14-2010, 12:44 AM
Hence the question not being in orange. It was mostly just an inward question, that I found to be a curiosity.
And there will never be a Muk around to test the answer. Because Cerulean Wild Fire dies here.
DanteFalcon
06-14-2010, 01:07 AM
Now I might be insane like this but couldn't I just use something like Aerial Ace to go over the wall of fire?
Astral Harmony
06-14-2010, 01:15 AM
Sure, go fly your brains out.
Menarker
06-14-2010, 01:44 AM
Remember how this relies entirely on Mollesk living long enough? Yeah, I thought so. Which becomes extremely unlikely if you can't wipe the oil off it this turn. So I very much doubt Mollesk will be able to stay alive for three turns straight.
Mollesk was able to survive 2 turns, one turn being the Pokegeddon full onslaught with the third turn being the buffing phase we got. If Recover is successful, then it'll definately live that long since AB said Ceru will not be focusing on doing oil again (which was the real reason for the plasma's obscene power) combined with the fact that it'll still have that maxed defense thing going.
Waiting 3 turns (2 turns after this one) is an option. The other one is sending Togekiss to use Follow Me on Mollesk during the turn it uses Power Trick (maybe next turn) and then Testament Drive the turn after.
Sorry I was away. I was at a performance show, hoping to see Lev doing his fire-sword-chuck thing. Too bad I didn't see him there tonight.
Geminex
06-14-2010, 02:42 AM
Ok, ok. How about a deal, here? Since you all haven't decided on a course of action yet.
Mollesk gets to stay.
But
a) we don't waste a water move, a full restore, follow me, or any other kind of support on him
b) if he fails to untilise his technique, or it's far less effective than expected, you never insist on using the unlikable little bugger again.
And I just thought of something.
Hey, AB:
If we switch with an enforcer, we'll "recover from status effects on the first turn ".
Does that include oil?
Menarker
06-14-2010, 02:51 AM
>_> The hell kind of deal is that? No to that. (And we DID decide on a course of action.)
He won't be able to do any of his techniques if he doesn't get a wash off. Follow Me is to speed things up if situation calls for it and I didn't request a Full Restore in the first place (Although it would help). You guys don't have to do anything, my character will try to take care of his pokemons (and I'll never consent to giving him up if things don't work out, so screw that. ^,^).
Besides, Surf would hit 3 targets. The wall of fire, Cerulean Wildfire, and Mollesk. It's not like I'm spending a technique specifically to only support him.
Anyhow, off to bed.
DanteFalcon
06-14-2010, 03:02 AM
Ok. As soon as I get the oil washed off I'm ninja'ing over that wall via Aerial Ace. Presuming circumstances don't change drastically. Which is unlikely. But I can hope.
Geminex
06-14-2010, 03:35 AM
Ok. As soon as I get the oil washed off I'm ninja'ing over that wall via Aerial Ace. Presuming circumstances don't change drastically. Which is unlikely. But I can hope.
Ok, but why? I was hoping you could do a porygonZ paradigm shift, and start dealing some good damage. Aerial ace really isn't that strong, is it? Particularly not with Venomoth's stats.
And regarding Menarker:
No, we didn't decide. You all suggested courses of action. I respectfully disagree.
And yes, to use his technique, he needs a wash off, that is my point. I REALLY DON'T THINK IT'S WORTH THE INVESTMENT. Because, see, you don't just need the water move. You'd need time. You'd need healing. You'd need protection (probably). And then you'd even need Rage.
That's a lot of resources. And we don't even have a guarantee that it'd work! I think that the time and resources spent on making sure that mollesk survives long enough would be better invested in actually helping the team. I know that we don't have to do anything oursevles. But we'd have to give up Renny for a few turns while he does everything he can to keep Mollesk alive and ready, instead of actually attacking our foes.
And you misunderstand me. I'm not saying that you have to give him up. I'm saying that Mollesk is really not an effective unit in a lot of situations, and I'd prefer it if you didn't insist on using it in such situations. I think this is a situation where he's not an effective unit; and I'm trying to prove this to you, by letting you use him, and later pointing out that he was ineffective.
That's the reason I made that offer. I'm willing for us to be less effective this battle, if, in return, we'll be more effective in coming battles (since you'll hopefully stop insisting on using Mollesk). That's the only good I see coming out of using Mollesk, hence the only condition under which I'd be willing to have him used.
DanteFalcon
06-14-2010, 04:56 AM
Distraction. More than likely Cerulean will target on me. I paradigm then to survive while the rest of you fix the wall issue and do any remaining healing/buffing.
Geminex
06-14-2010, 05:06 AM
Eeeeh...
I'm not sure that you're the one to buy us time.
Your attack might not distract it, it'd just be a comparatively low-power attack.
And even if you distract it enough for it to target you, I fear that you won't survive an attack if you're not paradigm shifted.
We have pokemon that're far more expendable.
And I just realized something else. Why the hell haven't we had Rachel go for her Magnezone technique? I mean, Wildfire is metal. As are the enemy weapons. SHE CAN DISABLE METAL THINGS. What the hell are we doing?
Dracorion
06-14-2010, 07:17 AM
Oh come on. You really think AB's going to let us disable Wildfire like that?
At most, it'll do something like what happened with Lexhur and disable SOME of her attacks.
And besides, even if Magnet Crush works, we should save it for next turn which is when Wildfire's reinforcements show up.
Still, it may be worth it. It could disable her long range attacks, and then she'd only be left with melee, which she couldn't use because of her own wall o' fire. Of course, there is the possibility that she can just ignore her own trap, but I think it's worth a try anyway.
Mollesk was able to survive 2 turns, one turn being the Pokegeddon full onslaught with the third turn being the buffing phase we got. If Recover is successful, then it'll definately live that long since AB said Ceru will not be focusing on doing oil again (which was the real reason for the plasma's obscene power) combined with the fact that it'll still have that maxed defense thing going.
Mollesk had a Full Restore used on it during the buffing phase. So surviving was less of a testament to it's OMGHAX defence and more being at full health. Which means that anyone would've survived it.
>_> The hell kind of deal is that? No to that. (And we DID decide on a course of action.)
I suggested a course of action. Then you decided "NO FUCK YOU MOLLESK STAYS BITCH".
Geminex
06-14-2010, 08:12 AM
Ok, here we go.
I'm not sure who we had out, when the battle began, and we got all oiled up. I'm thinking it was...
Harliette
Matt
Impact
Moon's Poliwrath
Moon's Crawdaunt
Renny's Mollesk
Pierce's Tyranitar
Charlotte's Hammond
Charlotte's Sol-leks
That seems about right. Does that work, though? Most of us spent time idle last round, and it doesn't say anywhere that we had to have pokemon out when they're not doing anything. It'd suck if we have to have two pokemon out at all times, the number of things on the list would really skyrocket. I'm assuming that said list is correct when I lay out the following...
Harliette: Aquashot, fuck yeah. STAB plus weather bonus. Nidoqueen to use focused earthquake, Illumise to use helping hand on its master
Charlotte: Pike to use Thunder, Hammond with Stone edge
Pierce: Aria using Thunder, Kingdra using water attack on Harliette
Rachel: Rage Rocket on Wilhelmina, Rage Rocket on self
Renny: Swampert use water move on Matt. Magnezone to copy move on Matt.
Moon: Deploy Fathom and Starmie, both using water moves on Impact
Wilhelmina: Maid to Mistress, two Dark Shots
Matthias: Pokeshift to Porygon Z, use Hyper Beam (they don't need to recharge, do they?)
Lexhur: Save up his rage.
Impact: HV rifle
Trainer attacks probably not happening.
And what the fuck?
Pokebrids can only attack for three turns before exhausting themselves.
When did this happen, how was it justified?
Dracorion
06-14-2010, 08:30 AM
Remember when we had the biiiiig fight about Psych Up? The main problem was that most Pokebrids had access to Psych Up. And I think Baton Pass too.
Anyway, someone suggested that we implement a cooldown of sorts where Pokebrids can't use moves for a couple of turns after three turns. And AB decided to do that. So here we are.
I think it was Menarker who came up with it, by the way.
You know, I totally forgot about Harliette when I made my plan. Also, Charlotte can use her trainer attack, no problem. Shotgun that bitch and all that. And I suppose Pierce could throw a knife or something, but that probably wouldn't do anything.
Menarker
06-14-2010, 11:20 AM
Renny's Umbreon was also oiled up.
That's the reason I made that offer. I'm willing for us to be less effective this battle, if, in return, we'll be more effective in coming battles (since you'll hopefully stop insisting on using Mollesk). That's the only good I see coming out of using Mollesk, hence the only condition under which I'd be willing to have him used.
The other main reason why I'm insistant on using Mollesk?
Magnezone: Weak against Fire
Shaymin: Weak against Fire. Best to save for summoning and using Testament Drive on the spot in a pinch.
Swampert: Already in action.
Umbreon: Even more specialized in (mook) support than Mollesk is, with lower attack. (I doubt Confuse Ray would work, it doesn't need healing yet, and its only attack at the moment is contact base and we still have that wall.) Doesn't help that it also was oiled up since it was on the field at the time.
Togekiss: Saving for mooks since it has the double hitting Heat Wave or for using Follow Me, or for later on if we want Renny to use the Protect ability again.
I would be more open to using others in the future, but as you can see, Mollesk just happens to be one of the better choices to use among everyone else in my team when fighting fire types.
Dracorion
06-14-2010, 11:47 AM
Chances that Wildfire would target Magnezone specifically out of everyone else are, I think, rather slim.
Menarker
06-14-2010, 12:51 PM
>_> That didn't save Mollesk from being targetted. And that's before considering that she would likely have 3 attacks every turn from now on due to her not focusing on oiling and making walls.
I'd imagine that since Magnezone is weak to flames, that would make her/it want to target it even more just because it's more likely to drop on the first hit.
Dracorion
06-14-2010, 12:57 PM
Mollesk was targetted probably for AB to show off how tough Wildfire is. More importantly, Wildfire didn't have nearly as many targets to pick from.
Anyway. You're going to have to put Magnezone in eventually, because either Mollesk or Swampert is definitely going to go down. The difference being that if you do it now, it can take a shot at Wildfire before she retreats.
Astral Harmony
06-14-2010, 02:44 PM
Aw, nerts. I had my post done last night, my ISP goes and craps itself, and then here I am in the morning and you guys have changed nearly everything.
Magnet Crush won't work very well Cerulean Wildfire, but it should do fine on tanks, helicopters, and similar units. And hey, some tanks will be coming your way.
Dante, do you want to make up a SyncTech for Porygon Z or have you already? I'm thinking of one where you transform yourself into digital information and hack into a mechanical unit to control it directly for a few turns.
Bard The 5th LW
06-14-2010, 03:02 PM
... Are you saying we could control Cerulean Wildfire for a few turns?
DO IT DANTE!
DanteFalcon
06-14-2010, 03:57 PM
I haven't decided on one yet and that is a different direction. I am tempted.
Dracorion
06-14-2010, 06:21 PM
You no longer have a choice. You're doing that one and that's fucking final, motherfucker.
Bard The 5th LW
06-14-2010, 06:26 PM
Think of the power! We could attack Wild Fire and have it attack enemies in the same turn!
DanteFalcon
06-14-2010, 08:02 PM
Its more long term usefulness I'm concerned about.
Bard The 5th LW
06-14-2010, 08:20 PM
Ab has mande mention to Copters and Tanks. Those will probably count as machines. And there are still other members of the Gabriel Force that we may fight.
Geminex
06-14-2010, 08:23 PM
Anyway, someone suggested that we implement a cooldown of sorts where Pokebrids can't use moves for a couple of turns after three turns. And AB decided to do that. So here we are.
I think it was Menarker who came up with it, by the way.
...
Seriously? And what on earth possessed anyone to agree with that? It really doesn't seem justified. Or in any way intelligent. AT ALL.
AB, I'd propose that we renounce that very silly rule and never speak of it again. It does nothing for balancing. Like, nothing. IT IS VERY SILLY.
And I dunno. How many mechanical/hackable enemies are we going to have to fight? The technique would certainly help this battle, but I'm really not sure how useful it'll be in the long term.
Bard The 5th LW
06-14-2010, 08:42 PM
AB, I'd propose that we renounce that very silly rule and never speak of it again. It does nothing for balancing. Like, nothing. IT IS VERY SILLY.
In complete agreement.
Dracorion
06-14-2010, 08:49 PM
...
Seriously? And what on earth possessed anyone to agree with that? It really doesn't seem justified. Or in any way intelligent. AT ALL.
AB, I'd propose that we renounce that very silly rule and never speak of it again. It does nothing for balancing. Like, nothing. IT IS VERY SILLY.
You were there. Why the hell didn't you bring this up before?
And I dunno. How many mechanical/hackable enemies are we going to have to fight? The technique would certainly help this battle, but I'm really not sure how useful it'll be in the long term.
It... might be of some limited use in Pierce's sidequest. You'll know when.
As for usefulness, come on. It's not like we spam Synchronization Techniques every turn. If Matt doesn't have an enemy to hack, he can just use any of his other two techs.
DanteFalcon
06-14-2010, 09:04 PM
The point is made
We'll go with your suggestion for Porygon Z's technique AB.
Menarker
06-14-2010, 10:52 PM
I don't know why I'm getting the blame for that either, since I frankly don't remember that particular suggestion and for Psych Up, I proposed a variety of suggestions.
Geminex
06-14-2010, 11:16 PM
You were there. Why the hell didn't you bring this up before?
I seriously don't remember having been there. Perhaps I missed it. Perhaps my subconciousness suppressed it because it wanted to help me retain my last vestige of faith in humanity.
And I don't know what you proposed. Doesn't really matter. I'm still not quite happy with the way psych-up is now, but it's ok. Certainly, crippling pokebrids wouldn't help.
And what were you thinking of making the technique do, exactly? Because you need to be careful to make it strong enough to match Rachel's.
Bard The 5th LW
06-14-2010, 11:33 PM
I seriously don't remember when that decision was made either. It looks dumb to me.
Geminex
06-15-2010, 01:03 AM
The plot thickens. Ten bucks it's an alien conspiracy. Only by "bucks" I mean "arbitrary worthless unit". And by "ten" I mean "not a single".
But back to relevance, are you guys ok with the plan I outlined? For reference, that's this one:
Harliette: Aquashot, fuck yeah. STAB plus weather bonus. Nidoqueen to use focused earthquake, Illumise to use helping hand on its master
Charlotte: Pike to use Thunder, Hammond with Stone edge
Pierce: Aria using Thunder, Kingdra using water attack on Harliette
Rachel: Rage Rocket on Wilhelmina, Rage Rocket on self
Renny: Swampert use water move on Matt. Magnezone to copy water move on Matt.
Moon: Deploy Fathom and Starmie, both using water moves on Impact
Wilhelmina: Maid to Mistress, two Dark Shots
Matthias: Pokeshift to Porygon Z, use Hyper Beam (paradigm-shifted pokebrids don't need to recharge, do they? If they do, thunder.)
Lexhur: Save up his rage.
Impact: HV rifle. Hopefully gets water and fire armor next turn. Hint hint.
Trainer attacks to hit wildfire as well, if they can.
If a water move to wash off oil is used on an already-clean ally, have that water move redirect to Impact. If Impact's clean, wash off Matt, if Matt's clean, wash off Harliette.
Astral Harmony
06-15-2010, 01:32 AM
Dante isn't going to be able to directly control bosses. And you know it. And I don't wanna hear any shit about it, neither.
And on the off-chance that I would consider allowing it, I'll have him trapped inside so that he ends up being forced to spend a good deal of time as that unit for the sake of comedy until they can hack him back out.
Not Ceru, though. She's not cool enough (no pun intended). Maybe Diamond Gunscissor? Definitely not mecha like Azure Blitz and Ginnungagap.
There will be a good variety of mechanical things for Matthias to hack into. Here, let's do this, actually...
Porygon Z Synchronization Technique: ZOMGH4X!!1! - Transforms into digital information and hacks into the target mechanical unit for 3 turns. Able to use their moves like he has always been that unit. This extends to Engineer devices (exempting Evoliths), mechanical Pokemon like an enemy Magnezone, and various vehicles and powered armors. Against mechanical bosses, he can disable certain moves (like Cerulean Wildfire's plasmathrowers) but otherwise cannot control them directly.
EDIT 1: Let's come to a decision on the Pokebrid endurance subject. There's two ways we can go. I'll take away that whole Pokebrids need to rest nonsense, but they have to deal with crap like cooldowns and warmups for their moves unless they are Paradigm Shifted. Otherwise, we keep the endurance aspect, but allow them to ignore warmups and cooldowns. Your call.
Menarker
06-15-2010, 02:20 AM
Gem, I keep saying that I'm keeping Mollesk out. If Mollesk ends up knocked out, fine, that's just one more turn he ended up tanking hits for. If not, then it'll have an offensive purpose. But it'll be near impossible to get the buffs back on him with the battle heating up if he loses them upon switching. Swampert can use Surf on Matt and someone else beside him directly (since it hits two targets) while also washing off Mollesk as a backlash effect. At best, 3 people will be washed off. AB said water moves toward allies with oil won't inflict damage, so Mollesk won't be damaged by Surf which would normally be "super-effective".
And it doesn't help that you opted to send Magnezone who is naturally weak to fire.
Astral Harmony
06-15-2010, 02:27 AM
Man, with all this in-fighting, I should've made Mission 3 the Arena mission.
Geminex
06-15-2010, 05:16 AM
I doubt that magnezone would survive regardless of weakness. And hey, we can revive him. You could use the rage. But see, we need the water moves. You can provide water moves. You will.
Mollesk might work. But I, honestly, think it unlikely. The only thing it has going for it is that the fire-wall will make it hard to attack it in melee, but we don't know how long that wall will last. So maybe the buffs will be wasted. But I don't think they're worth much in the first place.
If we didn't need water moves so urgently, I'd consider it. But as it is? We need those water moves.
'll take away that whole Pokebrids need to rest nonsense, but they have to deal with crap like cooldowns and warmups for their moves unless they are Paradigm Shifted.
This. This so hard.
Astral Harmony
06-15-2010, 05:23 AM
The fact is that there isn't really a good choice or a bad choice here. This is due to the fact that Cerulean Wildfire has only shown a part of what she can do so far.
I will say, though, that water moves will be damn crucial. And when I say this, I mean for reasons other than cleaning oil away. When you guys've decided what the Watchmen will do, you'll see the villainous genius behind Cerulean Wildfire, a bitch who turns both fire and water into a dangerous double whammy.
Geminex
06-15-2010, 05:33 AM
Oh good lord. There has to be some way for us to determine an enemy's abilities beforehand. I mean, it's only realistic that we'd have some way of determining the enemy's powers, if only by visual inspection. Can there be a character that does that? Hack into databases, analyse DNA, find ways for us to know what attacks our enemies have before they actually start, y'know, using them?
Because, considering that the entirety of this combat system is based on "good or bad" choices, a situation where there aren't any good or bad choices really defeats the purpose of planning or coordinating. Against the Ruin types we knew what we were up against, and what they could do. Against Phantomere and Lexhur? Less so, but we still knew what was what. But we've been in the dark a lot of this mission.
Dracorion
06-15-2010, 06:17 AM
Even if the info you give us is "there's a rocket launcher coming out of her crotch! It fires rockets that contain FLESH EATING ANTS THAT EAT THROUGH... UH... FLESH!" or something.
But no, really. Minor details about at least some of the stuff Wildfire can throw at us, even stuff she hasn't used yet, would be great. Even if it's only a cryptic hint.
Bard The 5th LW
06-15-2010, 09:44 AM
'll take away that whole Pokebrids need to rest nonsense, but they have to deal with crap like cooldowns and warmups for their moves unless they are Paradigm Shifted.
I'm fine with this. Everyone else?
Dracorion
06-15-2010, 10:49 AM
Yes yes, fine. I'm okay with it.
Menarker
06-15-2010, 11:25 AM
I'm fine with the above proposed change too. It's not like we'll be spamming Hyper Beams, Giga Impact, Solar Beams and all that.
I doubt that magnezone would survive regardless of weakness. And hey, we can revive him. You could use the rage. But see, we need the water moves. You can provide water moves. You will.
you'll see the villainous genius behind Cerulean Wildfire, a bitch who turns both fire and water into a dangerous double whammy.
Oh, I'm even MORE assured about keeping Mollesk out and sticking with my plan, now that water is hinted at being a double edged weapon, which we should keep in control. Swampert washing 3 targets is pretty good, so stop trying to railroad my character in doing something I don't want to do already. I already gave arguments for why the other pokemons aren't as useful or are riskier, or why switching out Mollesk prematurely is not as good as letting it have a shot with its buffs instead of letting them go to waste.
Mind you, Magnezone quite defensive, in itself. If it wasn't for weakness, it could take quite a bit of damage and keep fighting.
Dracorion
06-15-2010, 11:46 AM
Oh please.
You should never listen to AB's cryptic hints. They don't tell you anything, and if you try to prepare for them it turns out you went entirely the wrong way about it.
Astral Harmony
06-15-2010, 02:26 PM
Seriously? You're going to complain about that? In many video games, you never really know what a boss enemy can do until they've done it. Hell, most of the time, you don't know what regular enemies'll do, either.
If I did give you all the intel, then I'd have to come up with other means by which they can beat you, and then they'd just be really cheating.
Dracorion
06-15-2010, 04:13 PM
Except, y'know, a game over in this RP doesn't mean "continue from your last save point". It means "start over from scratch and go through all the mind-numbing plot exposition again".
Geminex
06-15-2010, 07:46 PM
Seriously? You're going to complain about that? In many video games, you never really know what a boss enemy can do until they've done it. Hell, most of the time, you don't know what regular enemies'll do, either.
If I did give you all the intel, then I'd have to come up with other means by which they can beat you, and then they'd just be really cheating.
I've actually been thinking about that...
And I guess you're right. If not-knowing is part of the game's difficulty, then I really shouldn't be complaining. But see, what irks me is this:
The majority of our... I'll call it "gameplay", at least in-combat is strategy. Planning. I know this is an RP, and the role-playing dimension is at least as big, if not bigger, than the combat dimension of this game, but once we enter the combat dimension, it really seems to be nearly all planning, allocation, strategy. It's the only way we can interact with the game during that time. And in that context, not-knowing really sucks. Because if the right-ness or wrong-ness of our decisions doesn't depend on our current situation, and the skill we show in evaluating that current situation, then it just seems so... arbitrary. We just have no control over what happens, because, as you said, "there's no good or bad choice here".
Though please don't take this wrongly. I'm not criticizing you; you're the best GM I know. And I'll enjoy this RP, regardless of what happens to the combat. But I feel like I'd enjoy the combat a bit more, if we knew all the vital info. Or, failing that, had some way of discovering it. I mean, why not make up another class, the scout? He'll act like a standard specialist, he'd be fairly weak in combat, but he could do stuff like increasing an ally's chance to crit, or making an enemy weak to a certain attack type, or, of course, leaving battle to find out some sort of information on the enemy. You could still choose what we get to know, but at least we'd have a way of finding stuff out.
And forgive me for the wall of words, but I really wanted to express what I've come up with.
Anyway, back to business. And by "business" I mean "shouting down Menarker".
...
Ok, not shouting down. Sorry, Drac, you'll have to do that yourself. Just earnestly discuss things.
Why are you accusing me of railroading your character? This isn't the role-playing aspect. It's combat. I'm not trying to make your character act in a way that's OOC, or develop in a way that you don't want him to. I'm trying to get you to have him act in, what I think, is a tactically optimal manner. I was under the impression that we had an understanding that that's what we'd all do. Have our respective characters act according to our plan. If you have a problem with that plan, fine. Let us further discuss the plan.
But to go "My character, my choice", and then to accuse me of trying to railroad you? That's actually quite insulting (In related news, well done. That's more than Drac's ever managed, and he's been trying).
Seriously, "something I didn't want to do already"? What the fuck do you mean?
And like I said, strategy-wise? Mollesk is a liability. It will need support to use its ultimate move. We do not have the resources to support it to spare. What part of that don't you get? A long-term investment is really nice, but not when you have to feed and feed and feed that investment to make sure that it won't shrivel up and die, taking your resources with it. I'm starting to think that this is less about strategy, for you, and more that you want your min-maxing validated by having your pokemon strike the final blow.
Menarker
06-15-2010, 08:57 PM
I said it like that because it seemed like my character is treated like a satellite character with preset options that everyone else command at will. Yes, it's combat, but it's still an aspect of one's character that one develop with a plan in mind (or at least I assume we all didn't choose haphazardly) and it seemed like my particular team was being hijacked while ignoring whatever I'm saying about the overall-team setup.
Mollesk still has a chance of being really useful and I always said that we wouldn't need to spend resources on him. I don't know who said that we'd be spending any resources since I never requested a Full Restore or anyone else to target it. We wouldn't have to feed and feed our resources as you say, but you won't even give it a single chance before saying "Sorry lad, but he's a goner. We gotta put Old Yeller down now". I was willing to let it get knocked out if it doesn't get cured, like I had said before.
All that was requested that was Swampert could target Mollesk as part of the backlash effect of Surf. (The other two targets benefit the rest of the team whether it be attacking Wildfire, the wall, or washing off two other team-mates.) Someone is BOUND to get hit by backlash if Surf is used, and if Mollesk or Umbreon isn't there (Umbreon being an inferior choice at the time) then they'll take damage because they don't have the oil on them (funny how the oil protects against water type backlash damage). If Mollesk gets washed off, fantastic. It'll be able to use Recover that turn, live, and further steps can be taken to take advantage of its abilities as mentioned before. If it doesn't, then it'll likely get knocked out that turn and we can continue as normal, having used it as much as reasonably possible while it is at is highest potency.
You said we don't have resources to spare, but you're willing to knock out Magnezone in the process while also removing any chance that Mollesk can contribute later on at the same time. I say that if there is a chance that Mollesk can still be useful (instead of retreating it and removing its buffs and then sending it out half-dead when all other options are low) with the barest of support (the backlash effect which would hurt anyone else but Umbreon and nothing else needed that turn) then it is worth a shot. My team is lower on practical resources than you would think with 2 pokemons weak to fire (Magnezone and Shaymin), 1 with almost no moves effective in this situation on top of being oiled (Umbreon), 2 already sent out (Swampert and Mollesk) with the last, Togekiss, being the next best option but not having anything other than Follow Me, Heat Wave for mooks and rage generation, and it needing to be conscious for Renny to use Serene Blessing. The only other resource Renny has is his enforcer, Cecilia, whom would be very useful but requires switching his entire team out and doesn't allow Swampert to attempt to wash off any of our team at this point, although I'd probably use her a bit later. Hence, I'd want to stick with Mollesk since it has a good payoff if it works, but it loses that chance if it gets switched out.
"Something I didn't want to do already" was meant to be read in the manner like "Stop that already!" or "Let go of your little brother already!". The context being me already having said that I objected to Mollesk being called back and then new revised plans are posted that insisted that he is sent back regardless that I didn't agree with the previous plan because of the same reason.
Basically, you guys are asking if everyone else agreed with the latest plan, but of course I would say no because you never adaquetely addressed the same issue that I had protested before.
Geminex
06-15-2010, 09:45 PM
All that was requested that was Swampert could target Mollesk as part of the backlash effect of Surf. (The other two targets benefit the rest of the team whether it be attacking Wildfire, the wall, or washing off two other team-mates.) Someone is BOUND to get hit by backlash if Surf is used, and if Mollesk or Umbreon isn't there (Umbreon being an inferior choice at the time) then they'll take damage because they don't have the oil on them (funny how the oil protects against water type backlash damage). If Mollesk gets washed off, fantastic. It'll be able to use Recover that turn, live, and further steps can be taken to take advantage of its abilities as mentioned before. If it doesn't, then it'll likely get knocked out that turn and we can continue as normal, having used it as much as reasonably possible while it is at is highest potency.
Okaaaay...
I don't think that surf can wash off two team-mates. It'd be nice, but I really doubt it's possible. Not to mention that there's no two adjacent oiled team-mates, so he'd be washing off one guy while another takes damage.
But see, assume we go with your plan. Firstly, we'd be down two water moves (assuming Swampert can't hit allies with Surf). The one that Swampert would've used, and the one that Magnezone would've used. I'd have to find a way to replace those.
Now, that's not utterly impossible, but it's not practical either. It'd have to involve us giving up on extinguishing Harliette, and having Rachel deploy Empoleon instead of rage-rocket-ing Wilhelmina.
But see, what then? Maybe Mollesk doesn't get extinguished. In that case, yes, it'll probably die. But more to the point, it'll still be on fire. And being on fire, there's a chance that it'll set allies on fire as well. I don't know how big this chance is, but it's not a chance I'd like to take. So really, there's a 50% chance that we'll have effectively paid quite a bit (not only in Swampert's and Mollesk's turns, but also in the allocation of Rachel's actions) and gained nothing from it, except for the chance to be set on fire.
And even if it does get extinguished and healed, it'd still take both time and more support to get it to the point where it can actually use its technique. From my perspective, all it has going for it is that enemies would have some difficult exploiting its later weakness to melee, because of the wall of fire, and we don't even know how that's going to develop!
I just don't think it's worth it.
I chose to send magnezone out instead because, like I said, you need rage. I'm planning to give you a rage rocket in the course of the battle anyway, might as well give you a max revive instead. Same effect.
And regarding that last bit, I did ask if everyone was allright with the plan I posted, it's not like I was going to go ahead without your approval. We're not ignoring you, or trying to force you to do things our way. I, personally, am just trying to find a way to best win this battle. And that doesn't involve Mollesk remaining.
And even if I wasn't completely neutral, you couldn't blame me. Min-maxing really annoys me, and mollesk is the epitome thereof. I think I'm unbiased, though.
But ok. Y'know what? To show goodwill, here we go. Two plans. The one that I proposed before, and the one that'd make Menarker happy.
Plan 1:
Harliette: Aquashot, fuck yeah. STAB plus weather bonus. Nidoqueen to use focused earthquake, Illumise to use helping hand on its master
Charlotte: Pike to use Thunder, Hammond with Stone edge
Pierce: Aria using Thunder, Kingdra using water attack on Harliette
Rachel: Rage Rocket on Wilhelmina, Rage Rocket on self
Renny: Swampert use water move on Matt. Magnezone to copy water move on Matt.
Moon: Deploy Fathom and Starmie, both using water moves on Impact
Wilhelmina: Maid to Mistress, two Dark Shots
Matthias: Paradigm shift to Porygon Z, use Hyper Beam (paradigm-shifted pokebrids don't need to recharge, do they? If they do, thunder.)
Lexhur: Save up his rage.
Impact: HV rifle. Hopefully gets water and fire armor next turn. Hint hint.
Trainer attacks to hit wildfire as well, if they can.
If a water move to wash off oil is used on an already-clean ally, have that water move redirect to Impact. If Impact's clean, wash off Matt, if Matt's clean, wash off Harliette.
Plan 2:
Harliette: Aquashot, fuck yeah. STAB plus weather bonus. Nidoqueen to use focused earthquake, Illumise to use helping hand on its master
Charlotte: Pike to use Thunder, Hammond with Stone edge
Pierce: Aria using Thunder, Kingdra using water attack on Matt
Rachel: Empoleon with water move on Matt, Rage Rocket on self
Renny: Swampert use surf on Wildfire and Firewall, backlash to hit mollesk. Mollesk to use recover.
Moon: Deploy Fathom and Starmie, both using water moves on Impact
Wilhelmina: Dark shot
Matthias: Paradigm shift to Porygon Z, use Hyper Beam
Lexhur: Save up his rage.
Impact: HV rifle. Hopefully gets water and fire armor next turn. Hint hint.
Trainer attacks to hit wildfire as well, if they can.
If a water move to wash off oil is used on an already-clean ally, have that water move redirect to Impact. If Impact's clean, wash off Matt, if Matt's clean, wash off Mollesk.
The second one's a bit more elegant, but also carries more risk, with, I think, little chance for rewards.
Let's... vote.
Menarker
06-15-2010, 11:44 PM
Okaaaay...
I don't think that surf can wash off two team-mates. It'd be nice, but I really doubt it's possible. Not to mention that there's no two adjacent oiled team-mates, so he'd be washing off one guy while another takes damage.
But see, assume we go with your plan. Firstly, we'd be down two water moves (assuming Swampert can't hit allies with Surf). The one that Swampert would've used, and the one that Magnezone would've used. I'd have to find a way to replace those.
Now, that's not utterly impossible, but it's not practical either. It'd have to involve us giving up on extinguishing Harliette, and having Rachel deploy Empoleon instead of rage-rocket-ing Wilhelmina.
But see, what then? Maybe Mollesk doesn't get extinguished. In that case, yes, it'll probably die. But more to the point, it'll still be on fire. And being on fire, there's a chance that it'll set allies on fire as well. I don't know how big this chance is, but it's not a chance I'd like to take. So really, there's a 50% chance that we'll have effectively paid quite a bit (not only in Swampert's and Mollesk's turns, but also in the allocation of Rachel's actions) and gained nothing from it, except for the chance to be set on fire.
Well, the fact that there are no two oiled people together is quite a strong point. However, Moon's Vaporeon absorbs water moves as health, so technically, Swampert could try to wash off Impact without causing damage to Vaporeon with Surf. (Although this doesn't help clean more people) There is no practical reason as to why Swampert or any other pokemon with surf cannot target a team-mate with surf as far as I know.
Why shouldn't Rachel use Max Revive on her Empoleon? Wouldn't she get 25 rage for reviving one of her pokemons? She would have a water pokemon handy and get the 25 rage.
Hell, you could do it like "Rachel uses Max Revive on Empoleon. Gains 25 rage. Empoleon attacks with a water move, cleansing someone. Rachel spends 25 Rage to give Wilhelmina a rage rocket since she used up her second item action with a pokemon attack." Although I guess you might want to save her rage for Magnet Crush or something. But at least she'll be up another pokemon in the process.
Looking back on AB's post, Mollesk is not just on fire, but also afflicted with Plasmaburn, which presumably wouldn't go away even after being washed off but would need something like Full Restore. A persistant 50% flinch chance is not a good thing. >_<
So I yield, but I propose a slightly revised edition of the first plan...
Harliette: Aquashot, fuck yeah. STAB plus weather bonus. Nidoqueen to use focused earthquake, Illumise to use helping hand on its master
Charlotte: Pike to use Thunder, Hammond with Stone edge
Pierce: Aria using Thunder, Kingdra using water attack on Harliette
Rachel: Max Revive on Empoleon and get 25 rage in the process. (Attack an ally with water move or save the rage?) Rage Rocket on Wilhelmina
Renny: Swampert use a water move on Impact (Maybe Surf so it'll hit Fanthom as well and do some touch-up healing). Magnezone to copy a water move from one of the other water pokemons on Matt.
Moon: Deploy Fathom and Starmie, one using a water moves on Impact and the other on Matt.
Wilhelmina: Maid to Mistress, two Dark Shots
Matthias: Paradigm shift to Porygon Z, use Hyper Beam (paradigm-shifted pokebrids don't need to recharge, do they? If they do, thunder.)
Lexhur: Save up his rage.
Impact: HV rifle. Hopefully gets water and fire armor next turn. Hint hint.
Trainer attacks to hit wildfire as well, if they can.
If a water move to wash off oil is used on an already-clean ally, have that water move redirect to Impact. If Impact's clean, wash off Matt, if Matt's clean, wash off Harliette.
Drac, what pokemon was out at the same time as Tyranitar during that last turn and thus was oiled too? If it's Kingdra, I could use Swampert's backlash to attempt to wash him off. If not... I still might target Kingdra anyhow since it's quad resistant to water.
Next turn, I'll probably have Cecilia switch in.
I hate having to remake/edit my post due to changes in the plans.
Geminex
06-16-2010, 12:26 AM
Ok, cool. Thanks.
I thought you knew about the plasmaburn, I could've sworn I mentioned it before. It's one of the reasons I kept going on about all the support he'd need.
I think Rachel already revived Empoleon last turn. I said that she should, anyway. So really, only rage rocket on self and on Wilhelmina.
As for the rest... fine. Pierce didn't have anything else out, so only Tyranitar is oily, but it really doesn't make any difference whether you use surf or just a single-target move, so sure. Let's do it that way.
Astral Harmony
06-16-2010, 01:42 AM
I guess I need to repeat it since you didn't read it the last time: water moves used on allies do NOT inflict damage. Anyone who uses a water attack on an ally understands that they're not actually attacking that ally and instead doing something else to that ally. Essentially, this means that you can wash oil off of a rock type Pokemon without it being a risky choice. And if the Pokemon isn't oiled anymore? Still no damage. Actually, if you think about it, you could use water moves to heal Fathom. Think, my friends. It ain't hard at all.
There is a lot of logic in these fights. Some things are ridiculously over the top, but there is still logic in much of it.
-----
The main problem with knowing things about the enemy is the fact that you couldn't possibly know things about the enemy. Alice and Rayleen are the most knowledgable characters when it comes to the Gabriel Force, but any investigation into a weakness or their many secret techniques is hindered, and you can blame Burkmont for that. Burkmont may be fat. He may be lewd. He may be an asshole who likes to have his sexy mecha girls spray oil all over Charlotte's trademark coat. But he is also frighteningly clever. Rayleen and other characters who know Burkmont can talk shit about him all they want, but they can respect his other traits. Burkmont's strong, he's intellect, he knows how to command respect from ally and enemy alike, and he stays collected under pressure. To put it bluntly, he ain't no one to fuck with, as far too many slain enemies can attest to.
Faynoc has nothing on Burkmont. It's really difficult to determine who your greatest threat is between Burkmont and Ruin Pokemon, to be honest.
Additionally, I do need to point out that a lot of things I come up with do come up on the fly. Cerulean Oil? Invented while working on Cerulean's first appearance. Tanks and Pokeweapons? Almost the same. It's difficult to tell you about what a boss can do because I decide what they can do right as I'm typing up the post about what they can do.
It's not so much our characters fighting, it's us. I'm testing more than your characters in these fights, I'm testing you. I'm not just testing Renny, I'm testing Menarker. I'm not just testing Impact, I'm testing Geminex. I'm not just testing Matthias, I'm testing DanteFalcon. I could go on and on. We do battle with more than just our characters in this RP, ample-bosomed maidens be damned.
EDIT 1: By the way, are you guys decided on what to do for this phase?
Menarker
06-16-2010, 02:08 AM
I think we're pretty much decided on this one AB:
Harliette: Aquashot, fuck yeah. STAB plus weather bonus (on Wildfire, silly!). Nidoqueen to use focused earthquake, Illumise to use helping hand on its master
Charlotte: Pike to use Thunder, Hammond with Stone edge
Pierce: Aria using Thunder, Kingdra using a water attack on Harliette
Rachel: Rage Rocket on Wilhelmina. Rage Rocket on Rachel.
Renny: Swampert use Surf on Impact and Fanthom for cleaning. Magnezone to use Mimic to mimic a water move on Matt for same reason.
Moon: Deploy Fathom and Starmie, one using a water moves on Impact and the other on Matt.
Wilhelmina: Maid to Mistress, two Dark Shots toward Wildfire.
Matthias: Paradigm shift to Porygon Z, use Hyper Beam (paradigm-shifted pokebrids don't need to recharge, do they? If they do, thunder instead.)
Lexhur: Save up his rage.
Impact: HV rifle. Hopefully gets water and fire armor next turn. Hint hint.
Trainer attacks to hit wildfire as well, if they can.
If a water move to wash off oil is used on an already-clean ally, have that water move redirect to Impact. If Impact's clean, wash off Matt, if Matt's clean, wash off Harliette.
Geminex
06-16-2010, 02:14 AM
I knew that water attacks against allies don't do damage. But backlash still hurts them, doesn't it? Like, Surf hits two targets, and an ally. As long as the "Primary" targets are allies, sure, they need take no damage. But the ally will take full attack damage, no?
As for the rest...
Fair enough. Let us wing it. But don't be surprised if we start losing horribly, and we start insulting you, because you smell.
Because the only thing that's kept us alive so far is strategy. If we lose that, then we die. WE DIE SO HARD.
Mind you, I don't think you'll take it all away. There'll be enough predictability to set up some stuff. But we'll have to play cautiously.
And you're right. You are testing us. You're testing us OOC. But we're testing you as well. Because see, unpredictability lasts only until we become genre-savvy. And it also only lasts until I start predicting you.
I give you 2 missions.
Edit:
Also, dibs on Burkmont's head.
Edit2:
In fact, dibs on his life. Villain to villain, y'know?
Menarker
06-16-2010, 02:30 AM
Hmmm... so you call dibs on Burkmont. Any chance I can call dibs on Faynoc? Or do I have to wait for a third tremendous threat? (Which for all we know might be Idolus or whoever is higher than him or the Ruin Generals in general.)
Astral Harmony
06-16-2010, 03:23 AM
I wouldn't worry about backlash damage. If the attack is greatly lessened to function as a cleaning effort, why would the backlash hurt? Effectively, one could attempt to clean three allies that way.
It may seem a little unfair that a Pokemon could wash three why Impact would need Rage just to wash two, but since oil really shouldn't be an issue anymore, I can't see myself making up a rule based on that.
What I'm most concerned about these days is underwater combat. I cannot think of a logical way for you guys to fight the Water Ruin General (Lathiron if I remember? Names imagined on the fly, as well) in a way where you're on the shoreline. Obviously, this'll happen during Mission 4 at the beach. There's always the "fighting on a floating platform", but it only makes sense that Lathiron would smash into the platform to knock combatants into the water.
Here's my guess as to how underwater combat would go:
- Obviously, no problems whatsoever to water Pokemon. I daresay Fathom's Water Absorb ability will give him regenerative powers.
- Fire moves would be wildly ineffective. Electric moves would be just as dangerous to you as they are to Lathiron. I may remove this logic because it really sucks to cripple units.
- Running out of breath would be a huge concern, forcing you to surface (leave combat for a turn) to get a few gulps. This will most likely become an issue should...oh, Lathiron actually destroy the floating platform and force you all to engage him underwater. Aqualungs would be supplied, but the possibility of having those devices destroyed should be taken into account.
- Or maybe I'll just give you guys the breath-holding ability of Blitzball players.
If I could get underwater combat thought up really well, I'd do additional segments of it (actually I'd pretty much have to since Amplaive is also aquatic), maybe even at the arena. Arena matches should be exciting and spontaneous, y'know.
I thought about Gem's idea for a Scout, and I think I'll very well do that. You are right, of course. I should really think ahead of what a boss could do and give that info to some special Recon unit to give you guys before you're commited to the first phase. That should provide you with some early direction while still giving the boss a few tricks to surprise you with later on in the battle.
Geminex
06-16-2010, 04:21 AM
If I could get underwater combat thought up really well, I'd do additional segments of it, maybe even at the arena. Arena matches should be exciting and spontaneous, y'know.
Drownball!
I thought about Gem's idea for a Scout, and I think I'll very well do that. You are right, of course. I should really think ahead of what a boss could do and give that info to some special Recon unit to give you guys before you're commited to the first phase. That should provide you with some early direction while still giving the boss a few tricks to surprise you with later on in the battle.
:dance:
You are awesome. As is this RP. Also, we're one step closer to this:
http://gamerlimit.com/files/2009/07/491.jpg
Which just makes everything even more awesome.
As for the water general... yeah, it'll probably have to be underwater. It'll be cool, though. Especially if we find a few creative ways to modify weather effects.
Astral Harmony
06-16-2010, 05:32 AM
If underwater combat could be ironed out sooner, it might be possible to use it in Pierce's sidequest.
Then we can figure out how to do the other kind of battling. Eventually, we're gonna hafta find a way to take battles to the sky, at least in excess of 15,000 feet. I know a few bosses who wouldn't fly any lower.
Geminex
06-16-2010, 05:41 AM
We can all do some thinking on underwater battles. It'd make sense for some pokemon to be more effective than others, but to what extent?
And I don't think air battles will be a problem. I mean, come on, one word. Jetpacks.
Next problem?
Astral Harmony
06-16-2010, 06:11 AM
Probably one of the most chaotic aspects of aerial combat will be when (not a matter of if) fighting on a flying airship. I have ideas about using the Recon unit to range hack certain engines and temporarily shut 'em down so the airship tilts but remains airborne, then using flying-type moves to overpower an enemy's balance and known 'em over the side. After all, what fun is fighting in the air when no one is sent screaming towards a certain new life as a pancake of questionable consistency? Burkmont is definitely the fucker who would have airships to send plummeting into the ground.
Impact would definitely have a jetpack. Matthias can fly thanks to his Venomoth form, Charlotte has Hammond, Renny has Togekiss and Magnezone, Pierce has...can Aria fly?
Geminex
06-16-2010, 06:27 AM
Aria, probably, as well as Skarmory. Plus, most legendaries can fly, right?
Dracorion
06-16-2010, 07:20 AM
Aria can Fly.
Also, Enmakki could just shapeshift into a big flying thing.
And Christ, it's about time we finished up the Mollesk discussion.
Hmmm... so you call dibs on Burkmont. Any chance I can call dibs on Faynoc? Or do I have to wait for a third tremendous threat? (Which for all we know might be Idolus or whoever is higher than him or the Ruin Generals in general.)
Sorry. My sidequest.
And really, flying battles? I got one word for you: Ram them. I can see Pierce taking control of the wheel and crashing PATCA's airship into Burkmont's, sending both crashing down to earth in a twisted heap of metal and fire.
Because you know what's cooler than air battles?
Falling battles.
Geminex
06-16-2010, 07:40 AM
Pierce isn't nearly badass enough to do that. Hell, Renny's more likely to do that. Pierce is only badass during your sidequest.
Edit: In fact, nevermind. Let's treat the airship like we would an actuall naval vessel. Meaning we each have a rank on board.
Dibs on captain. Renny can be first mate, Pierce can be helmsman (meaning he gets the wheel), Charlotte's our gunner, and Matt... lookout?
Our enforcers are deckhands.
Dracorion
06-16-2010, 08:06 AM
You do realize Pierce isn't going to listen to a word Impact says and just ram enemy airships anyway?
And just try to take the wheel away from him, I dare ya.
Anyway, underwater battles. The main problem with the Water General fight is that if it's anything like I'm imagining it I can't think of any reason for it not to eat us before we can swim away with our pathetic little human feet.
What if electric attacks leave a lingering static of sorts that damages everything on the field? And it stacks, so every time someone uses an electric attack the damage gets worse.
Maybe add a nifty little Engineer device available to all Engineers that drains away the static and lasts like three turns. When the device stops working, the field is cleared of electricity and anyone who wants to enforce the effect again has to use an electric attack.
AB's aqualung idea is good. We could start with aqualungs, but enemies could destroy those with attacks (not all at once, mind you, that would suck) and then we would have to work out a relay system of sorts with our enforcers taking our place while we switch out to take a breath. If a trainer's aqualungs are destroyed but their pokemon's aren't and they have to surface, they leave their pokemon behind in which case the pokemon use any random move in their arsenal (chosen by AB), and other party members can't issue orders to them.
Geminex
06-16-2010, 08:15 AM
I should be getting angry at your defiance, but all I can think of is Pierce just standing at the wheel of the ship, all cross-eyed and gleeful, going "WHEEE! LOOK AT ME GO!"
Also, there's two ways that could happen. Either, it's a good idea, and Impact orders it. Or it's a bad idea, and Pierce puts everyone at risk by doing it. And it'd probably invovle Charlotte's coat getting screwed some way, so she'd be just as angry at Pierce as Impact.
Also, there needs to be a running gag whereby Charlotte's coat gets ruined every mission, until she stops wearing it.
As for static... It's certainly not plausible for it to creat static. In fact, it's not plausible for it to be super-effective at all. But hey, screw physics, right?
Dracorion
06-16-2010, 08:21 AM
Well, I used static for lack of a better term.
But it really wouldn't be static.
And when Pierce implements the ramming maneouver, you can be damned sure his battle cry is going to be "WHEEE! LOOK AT ME GO!".
Or maybe "There be no turning back now, mateys!" followed by maniacal laughter.
Geminex
06-16-2010, 08:25 AM
Well, the term seems correct for what you're describing. Latent electrical charge. But that charge wouldn't build up in any way, it'd discharge instantly.
The most drastic thing that I could see happening is all electrical moves either becoming fully random-target, or getting splash. Or something like that.
And obviously Impact's reply would be "Yar! Mutinous yellow-bellied cur!"
Dracorion
06-16-2010, 08:34 AM
Well the building up thing was just something that popped into my head.
But yeah, it might be easier if electric attacks deal their normal damage to the intended target and have a weakened backlash effect on everything else on the field.
Then we don't have to come up with a new Engineer device, anyway.
Geminex
06-16-2010, 08:38 AM
You can never have too many engineer devices.
And if anything, I'd go for the backlash theory. But how're we gonna set up the underwater battle?
Dracorion
06-16-2010, 08:58 AM
The big Ruin General attacking the beach turns tail once he sees his forces defeated.
And are we going to let him go because of a silly thing like not being able to breathe underwater?
Fuck no. Get your flippers and throw on your aqualungs, dudes. We're going for a swim.
Bard The 5th LW
06-16-2010, 11:26 AM
In fact, dibs on his life. Villain to villain, y'know?
Charlotte will fight you. In fact, thats how it'll play out. We'll have Burkmont tied to a stake a something (a thick stake). While he is tied up, he'll be forced to watch Charlotte and Impact fight to the death for the right to cut his head off.
And a sky mission sounds pretty awesome. An underwater mission sounds complicated. As long as it can be worked out, I got no problems. Also, Impact doesn't need a jet-pack, he's got Latios. Although I still agree he should get a jet-pack.
Menarker
06-16-2010, 12:08 PM
Nice thing about the underwater battle? Swampert can fight all he wants with no worries about electric attacks. Ground type immunity FTW! ^,^
Everyone else though... Magnezone is the next best, if he could mimic Dive or something. Hell, everyone on his team would have to use Mimic just to participate with Dive. Swampert would be the star of Renny's Team during that mission.
I wonder if having water pokemons would help with breathing. Hell, in the games, your character could stay underwater indefinately if you had a Pokemon use Dive. Of course, I would probably put that under "suspended rule of belief for practical gameplay".
If the air battle is during the daytime, then Shaymin can fly too. (Although no one would be able to ride her tiny frame.) Also, Umbreon is small enough to ride just about any flying pokemon.
Mollesk... can use his tentacles like seat-belts to fasten himself while using his other tentacles to grab stuff like falling people. ^^
Plus, if PACTA knew they were fighting in the air in advance, Renny could feasiably borrow the family's Latias and it lend it to someone.
Yeah, Renny is a clear leader of flight among the group with 3 active flyers in his main team.
Dracorion
06-16-2010, 12:27 PM
That's not very impressive, considering flying-types blow monkey chunks.
Menarker
06-16-2010, 01:06 PM
I really don't see why that is the case. They are basically a more "reliable" alternative to fire types.
Offensively
Fire: Strong against bug, grass, ice and steel.
Weak offensively against dragon, fire, rock, water.
Flying: Strong against bug, grass, fighting.
Weak offensively against steel, rock and Electric
Defensively
Fire: Strong against Bug, Fire, Grass, Ice, Steel.
Weak against: Ground, Rock, Water.
Flying: Strong against Bug, Grass, Fighting. Immune to Ground.
Weak against Electric, Ice, Rock.
So Flying types share the same advantage of bug and grass, but trade in ice and steel for fighting advantage. And their flying type attacks are weak against 3 types while Fire is weak against 4 types offensively, thus making them slightly more reliable for when when you need a stable source of damage. And defensively, they resist 3 types and have an immunity as compared to Fire types resisting 5 and no immunity. Same number of weaknesses.
And some of those arguments don't mean anything to specific pokemons. Like Togekiss can have Aura Sphere which screw steel types. And that Flying pokemons all are dual typed at the moment. Of course, the same could be said for fire types, but dual type fire pokemons are much rarer.
And for the purpose of an RP like this one, flying type has utility as a means of transport/flight. Fire types... not much utility unless you're doubling as a chef, melting ice or need a light in a dark cave.
Of course, don't take my word for it. One of the EEE to come is supposed to be a french bombshell model, according to Shannon, who specializes in the flying type. She and Renny might share a sort of kinship for their interest in flying types. :3 I imagine she would have a few choice words to say about the type, and her pokemons. Especially if her flying eevee is the first true pure flying type pokemon (all flying types to this point have been dual typed, with most of them like Pidgey being normal typed. All Eevees have evolved into single type evolutions.)
The Fire EEE? A guy. ^,^
Hey, AB, you think for the dark ruin general, we all explore a dark cave or something like that?
Hmmmm, I wonder which flying pokemons the flying EEE will use... Probably not Togekiss since I'm using him, and there are tons of flying types in the game.
Astral Harmony
06-16-2010, 02:15 PM
The Flying type EEE trainer, the sexy and french Alphonsine Dionne, actually has all three legendary birds. Factor in her Strateon, the Flying type Eeveelution, and then all I have to think of are two more. I'm thinking a Drifblim and a Dodrio.
Menarker
06-16-2010, 02:27 PM
I'm assuming you mean the three original legendary birds, Articuno, Zapdos and Moltres, since other legendary flying bird-like pokemons like Ho-oh and Lugia came out afterwards.
Dodrio seems funny in that it doesn't actually have wings to fly with. Its more of a jumper. :3 (And yes, it can learn Fly)
Then again, if that ever really bugged you, there are tons of other normal flying types like Staraptor, Swellow, Pidgeot, among many others. =P
And that's before considering other types like Tropicus for grass/flying (but we already have too many of those with Jumpluff and Shaymin), Honchcrow for dark/flying, several dragon/flying like Salamence and Dragonite, several bug pokemons that fly (although those tend to be low power) although Yanmega is decent enough, Xatu the psychic type, Crobat for poison. Hell, Gliscor for the paradoxical ground/flying type.
Anyhow, off to work.
Geminex
06-16-2010, 07:02 PM
Man, that is some swweeeet indifference. I suuure am lovin' me some of that indifference. I'm just slurping it down with this big indifference-straw out of this big indifference-cup. It is like fucking christmas all up in this indifference.
I hope I have made myself clear.
The big Ruin General attacking the beach turns tail once he sees his forces defeated.
And are we going to let him go because of a silly thing like not being able to breathe underwater?
Fuck no. Get your flippers and throw on your aqualungs, dudes. We're going for a swim.
When are you going to learn that badass does not equal stupid?
"Oh, our cowardly enemy is fleeing into his own territory! Let us use equipment designed for travel underwater to follow it into the only place it has a clear advantage over us, and where we could not possibly escape from it should things go wrong! Nevermind that we would be entirely dependent on this not-very-sturdy equipment, and that our enemy is likely at its most powerful underwater! Yep, pure genius!"
Seriously. Being badass is perfectly fine, Impact is living proof of that. But intelligent actions must always, always come before badass-ness on a scale of importance.
As for Impact's and Charlotte's fight for Burkmont...
Back off, bitch, or your coat burns!
Or we could just take turns attacking him in various places, and the one who strikes the lethal blow gets his head.
Dracorion
06-16-2010, 07:33 PM
Confidence in your ability to rip the head off a fucking Ruin General because you've done it before and you ain't gonna take no more of their shit does not stupid make.
Well, maybe a little.
Maybe the Water Ruin General simply floods the whole beach, then.
"Is that a giant tidal wave headed straight for us?"
"Yep."
"... I'd better go put on my flippers, then."
Geminex
06-16-2010, 07:46 PM
Ok, that could work.
So we have an aerial battle for the air general, underwater battle for the water general, all makes sense.
But Menarker, I really don't think we need a themed battleground for each battle. It'd be too... well, convenient, I guess. Air and Water battles would offer some fun opportunities, but other than that? I think we should just encounter enemies when the plot warrants it, not when they're in an environment that thematically complements them. That'd be way too much like the anime.
Dracorion
06-16-2010, 07:51 PM
Oh darn.
And here I was already thinking up the planet's core for the Fire General, a nuclear wasteland for the Poison General, and the end of the freaking universe for Idollus, because it seems appropriate.
Geminex
06-16-2010, 08:03 PM
Well, we went into Phantomere's territory specifically to fight him. Or, well, to investigate, but we were planning to fight ruin types. But Phantomere was being passive, he wasn't really doing anything.
The sea- and air-battles will just involve us entering the respective general's territory for other reasons, and the Ruin Generals attacking us when we're not expecting it, because, hey, we're in their territory, they've got a good chance of winning.
But those're really the only two justifications for fighting an enemy in their territory, and I'm guessing that the remaining Ruin generals are going to be a bit more... active than that.
Though if you need a nuclear wasteland, Impact could totally provide one.
Bard The 5th LW
06-16-2010, 08:06 PM
As for Impact's and Charlotte's fight for Burkmont...
Back off, bitch, or your coat burns!
Or we could just take turns attacking him in various places, and the one who strikes the lethal blow gets his head.
In that case, Charlotte will race you.
Geminex
06-16-2010, 08:22 PM
Ok, how about this: Charlotte gets to kill him under Impact's orders.
Dracorion
06-16-2010, 08:23 PM
Only if Charlotte kills Impact right after to assert her independence.
Bard The 5th LW
06-16-2010, 08:27 PM
And then kills Pierce so she can claim it was her idea.
E: and then Renny so there are no witnesses.
Geminex
06-16-2010, 08:30 PM
No, no wholesale slaught just yet. I need those two. Only Burkmont, if you please.
Dracorion
06-16-2010, 08:36 PM
Funny how Matt seems to make it scott free from Charlotte's rampage.
Bard The 5th LW
06-16-2010, 08:54 PM
Charlotte just forgets he exist at times. Plus, it wouldn't even count as a killing if she caught him in Venomoth form.
Geminex
06-16-2010, 09:32 PM
What would it count as?
And do we have a deal?
Menarker
06-16-2010, 09:53 PM
Well, for the Dark pokebrid, we could easily say that he/she/it gains supreme power during the night time (especially during a full moon) instead of some specific location.
It just seems natural that we'd encounter them in those places, because some areas like oceans and volcanos are huge sources of energy or resources or is strategically suitable for themselves or whomever allies they are working with.
Phantomere certainly wasn't passive when he encountered him, since he allied with Faynoc. Although it's entirely possible that some of the others will be passive, since Impact's plan WAS to seek out Ruin Generals, convert whom we could and finish off whom we can't. Not all of them have put themselves in the service of another.
Geminex
06-16-2010, 10:03 PM
Of course he was passive. He wasn't doing anything, he was sitting in his haunted house killing people. He wasn't actually fullfilling any agenda. Though fair enough, others might be that way as well.
Dark type at night, that might work. And our challenge is to defeat him before sundown.
And does it seem natural? I really don't think so. If they're just commanders, who sit in their strongholds giving orders, then maybe. But from what I understood Ruin types are as much commanders as they are elite fighters. And as such, I'd imagine that they'd be wherever their next battle is. If they limit themselves to certain environments, that'd be very, very difficult. Unless, yeah, they're being passive and not actually attacking anyone.
Bard The 5th LW
06-16-2010, 10:23 PM
What would it count as?
And do we have a deal?
It would be like squashing an ant at your computer desk I HATE THOSE FUCKERS!
And sure, we have a deal. Impact can give the order for Charlotte to kill Burkmont. Totally not any holes I can abuse. I reserve the right to at least attempt to murder everyone though.
Geminex
06-16-2010, 11:00 PM
Fair enough. The way I see it, Impact court-martials Burkmont, and calls upon Charlotte to carry out the sentence.
Astral Harmony
06-17-2010, 12:56 AM
I feel the urge to correct some things, but I'm not in the mood to disappoint.
I'll get to posting, now.
Geminex
06-17-2010, 01:04 AM
Correct some things? Please do. Unless your correction is going to be something along the lines of "You're not going to be fighting Burkmont, that'll happen in the other RP". Because fuck that, I don't want to hear that. I don't even want anyone to think that. Above all, I don't want it to happen.
Dracorion
06-17-2010, 01:08 AM
Clearly, now it must happen.
Clearly.
Geminex
06-17-2010, 01:19 AM
You want it to?
Dracorion
06-17-2010, 01:51 AM
Well if it screws you over...
Bard The 5th LW
06-17-2010, 01:54 AM
Its integral Charlotte gets to kill Burkmont. INTEGRAL.
He ruined her coat. She likes that coat. Yeah, we're going to need to make that a running joke.
Astral Harmony
06-17-2010, 03:14 AM
Well, I'll start by killing Drac's dreams of turning airship battles into a mile-high destruction derby. PATCA does have access to a single battleship, and because it's the only one and hella expensive, you'll be Dinner'd to hell if you say anything close to "ram".
Pierce: "Hey, could you pass the strawberry jam?"
Rayleen: "Incarcerate that motherf-!"
And there will be no court-martials. I'll give the Watchmen Burkmont, but you're going to have to kill him in a very unofficial way. 'Cause god knows he won't give you the chance to take him so you can play judge, jury, and executioner. You're gonna hafta skip all the way to the really good part.
Besides, I can already imagine you guys playing military court...
Impact: "Is the prosecution ready?"
Charlotte: "Hell to the fuck yeah!"
Impact: "Is the defense ready?"
*crickets chirping*
Impact: "I said 'Is the goddamn defense ready?'"
Renny: "Yeah...question. Why am I involved in this at all?"
Impact: "Well, we're using this to torture Burkmont before we fry that fucker. And the way I figure it, we can use this to kinda torture you as well, Renny. Two birds with one stone, or is that Pidgeys? Anyways, I'm going to go ahead and assume you're ready, so Pierce, would you kindly bring in the defendant?"
Pierce: "'Would you kindly?' What is this, Bioshock?"
*Pierce leaves and brings in Burkmont. Burkmont has been brutally beaten repeatedly and is covered in bruises and cuts, which is probably a step up from his usual appearance.*
Impact: "Does the defendant understand the crime he's being charged for?"
Renny: "How the hell could he, Your Honor? The defendant is ready to pass out and swallow his tongue, not answer for his crimes. Actually, you know what? Nevermind. You've all taken turns beating him within an inch of his life, and then you put him in court? I should think it's the other way around."
Charlotte: "Objection!"
Renny: "For what?"
Charlotte: "Yo' momma!"
Pierce: "You tell him, Charlotte!"
Renny: "Well fine, far be it for me to tell the truth and then you call me out on it. Y'know what? Screw you guys, I'm going home!"
Pierce: "Sure, go have fun with your Livejournal or letting Mollesk ass-ram you or whatever it is you do on your time off."
Renny: "I'm not even going to indignify myself by responding to that."
And then it just gets worse. I imagine you three fuckers trying to get Burkmont to say anything by slathering peanut butter on his lips like he's a goddamn horse.
Geminex
06-17-2010, 03:25 AM
Well, I was thinking like:
*Team burst into room, guns down Burkmont's guards*
Imact: Allright, we're going to do this by the book. General Burkmont, by the power invested in me by the president of Hommnyr, you are hereby court-martialed.
Burkmont: Power invested in you? The hell?
Impact: Emergency presidential edict. I'm Commander-in-chief until you're dead, and that means I have the authority to court-martial you for the... next two minutes. You're charged with High Treason, the court has observed evidence including testimony and archived files that you were planning to overthrow the president. How do you plead?
Burkmont: Not guilty! How dare- AAArgh!
Impact: Ok, that was your right knee. Next bullet goes up and to the left. Your plea of not guilty is not aknowleged by the court, you're pronounced guilty and sentenced to death. Sentence is to be carried out by Charlotte. Good day to you.
...
That sound allright?
Astral Harmony
06-17-2010, 03:31 AM
Won't work. Burkmont will be packing. Powered armor, bigass assault weapons, the works. You won't be tying him to a chair, dousing him in gasoline, and laughing maniacally as he burns.
You'll be unleashing your best attacks at him and his toughest Pokeweapon arsenal yet, complete with support from hidden enemy surprises.
Expect a self-destruct sequence short after victory before you can enjoy the afterglow.
Geminex
06-17-2010, 03:43 AM
Buuut I wanna execuuuution!
Wanna wanna eeexeeecuuuutiiiiION!!!!
Or very well, boss battle. But at least give us a chance to hit him directly, instead of just blowing up his power armor with him inside.
Edit:
Ah. Impact's down. How unamusing. Still, could be worse. Wildfire took some pretty good damage from just a few attacks.
Who's on fire, by the way? Just Harliette? I don't think we had any oiled-up guys out, other than her.
But anyway. Revive Impact, extinguish Harliette's fire, shoot down Wildfire.
And wait a second, what's with Lexhur's rage?
Turn he appeared (when Pokegeddon fled): 100
Beginning of turn we were healing during: 200
Beginning of turn we attacked Wildfire: 300
Beginning of next turn: 400
That's correct, right? Meaning that, next turn, Lexhur can use his cannon and be reduced to 0 Rage.
Let's do that.
I don't know about everyone, but I'm seeing Wilhelmina attack, Lexhur fire his cannons, Rachel uses her magnetic-vise. Moon extinguishes Harliette, everyone else attacks for great justice.
D'you think that's all that Wildfire can do, or does it have more than one form? Cause I'm pretty sure we can deal enough damage to kill it this turn. In fact, we probably wouldn't need Lexhur to do his big cannon-thing. Because I think AB said something about Wildfire retreating into a destroyer role later...
What do you think? Super-laser or no super-laser?
Astral Harmony
06-17-2010, 04:58 AM
I'll see what I can do.
Post is finished. I hope it turned out better than I think it did. I was feeling pretty rushed.
Geminex
06-17-2010, 05:12 AM
I like it. Wilhelmina's an android? Nice.
Menarker
06-17-2010, 09:53 AM
You think Wilhelmina's BDSM antic was one of the reasons Moon decided to run like the wind away from Mirror and Cecilia or something created after he left so that if he came back, he'd never be able to leave again? ^^;
Also, omake is inaccurate in that Renny would never consent to being Burkmont's defense, even in a mock trial. (Would probably find it in bad taste to prolong his life and risk him being rescued or activating one of devices meant to protect against assassins.) It's somewhat amusing though because Renny's mother is a lawyer (not a defense or prosecutor, but a lawyer still). As much as she says she is a housewife, Dominic is closer to it, since he spent his years pokemon training while she spent her going to school and eventually actually having a job. (I never understood why the main character in the games got money for defeating other pokemon trainers. I would be reluctant to battle people if I had to pay cash for my loss. Although thankfully pokemon medicare is free.)
Anyhow, I digress.
I vote we use the cannon. The tanks are sure to cause trouble in the long run, but they are also large sized so they will take 2 hits from the cannon due to taking up 2 slots. Ceru will take the center force of it, while the tanks take 2 hits each.
The rest of us can pretty much attack Cerulean again, except for Renny who'll go on full duty washing Harriette off with dual water attacks so she can join in and Rachel who'll revive Impact so he can attack too.
And I think that's all for Wildfire. No second form. We still got other foes to fight hired by Major Grant as well as Faynoc himself to deal with. Burkmont was too full of his fat ego to realize we were as big a threat as we are and sent out only Cerulean Wildfire by herself with her support dragging along. I imagine Burkmont will send more recruits to aid his wired wenches, or maybe 2 of the forces at a time, maybe ones with complementary powers.
Dracorion
06-17-2010, 10:06 AM
Hey, AB, you cocksucker!
You forgot about Pierce!
Menarker
06-17-2010, 10:09 AM
Oh, right. You're not on the list of PCs during the action phase.
How very... peculiar. :3
But yeah, Harriette should have gotten the oil partly washed off or something due to Kingdra.
AB: Can you explain why "lots of people" are on fire? Impact and Matt were washed off, and the pokemons with oil were all retreated. Harriette is the only combatant that was oiled at the time that is still on the field.
Bard The 5th LW
06-17-2010, 11:09 AM
Yes count Pierce.
And yeah, I totally agreed to letting Impact 'give the order' because I figured we wouldn't be giving him a Court Martial. While playing executioner would be fun, I figured I would probably have Charlotte kill Burkmont before or during Impact's command.
That way, he gave the order, and Burkmont died, but Charlotte still did it on her own will.
Dracorion
06-17-2010, 01:27 PM
AB: Can you explain why "lots of people" are on fire? Impact and Matt were washed off, and the pokemons with oil were all retreated. Harriette is the only combatant that was oiled at the time that is still on the field.
Maybe he means the trainers are on fire.
Menarker
06-17-2010, 01:37 PM
I thought the trainers themselves are supposed to be removed from combat the same way as snipers like Wilhelmina, the enforcers and Rachel in Medic mode is supposed to be?
Hehe...
AB: I was just thinking... since you're allowing large foes like tanks to be Large sized, is there any chance of Tiny classed targets who can share a slot with someone? Hell, Renny's Umbreon and Shaymin are small enough to smuggle in a jacket!
Anyhow, I'm off to work.
Dracorion
06-17-2010, 01:46 PM
Hm.
I'm trying to think of an imaginative way to say "HELL NO".
At least, definitely not pokemon unless maybe they're severely underleveled and unevolved.
vBulletin® v3.8.5, Copyright ©2000-2024, Jelsoft Enterprises Ltd.