View Full Version : So.... Bioshock Infinite?
Viridis
09-24-2010, 03:52 AM
I'm intrigued. (http://www.gametrailers.com/video/ten-minute-demo-bioshock-infinite/704932) :raise:
A very racist, very patriotic flying city called Colombia. Death crows are the new 'magical hand that shoots bees'. Non-silent protagonist (a detective I think?). Big, hateful robots (cyborgs?) that I feel much, much less conflicted about killing compared to Big Daddies.
Flarecobra
09-24-2010, 04:16 AM
Game Informer's got a big write-up on it...
Viridis
09-24-2010, 04:28 AM
Thanks, Flare.
Game Informer's Bioshock Infinite hub (http://gameinformer.com/p/infinite.aspx)
My response to this is the same as my response to the original bioshock trailer: Awesome.
Pip Boy
09-24-2010, 12:23 PM
Some parts of it look a bit off, but Im sure the game is still a long ways off in production and that'll be fixed by the time the actual release comes out. The way they showed in the trailer all the things like the stormcloud with the lightning with that Elizabeth character, if they'll be throwing in a cooperative story mode in this one.
Flarecobra
09-24-2010, 12:58 PM
From what I've read, yes it will be fairly co-op, as you get her early on.
Doc ock rokc
09-24-2010, 05:47 PM
From what I've read, yes it will be fairly co-op, as you get her early on.
but she can't be player controlled. She is a scripted entity that Follows/Leads you around and does Special abilities when the computer hits 1,000,000 to 1 odds for survival.
also They managed to do it. they made me scared in a day light setting. I love how it plays on different fears rather then bioshock. Bioshock gave you the claustrophobic flooding tunnels Driping of drug addicted monsters in the darkness. and the Mighty Big daddy, the big fish that lurk around where the true things to fear. While Infinite has the quite the opposite. A rapidly agoraphobic and acrophobia city clustered up with Tons of fanatical super powered mad men charging after you like a flock of birds after a mouse.
Magus
09-24-2010, 10:56 PM
I...I love game.
Flarecobra
09-24-2010, 10:59 PM
but she can't be player controlled. She is a scripted entity that Follows/Leads you around and does Special abilities when the computer hits 1,000,000 to 1 odds for survival.
Yeah, in the GI article, they liken her to Alyx from HL2... only she gets more powerful as the game goes on, and is fairly weak when you first meet her.
bluestarultor
09-24-2010, 11:02 PM
She struck me as looking... oddly "Incredibles" in an otherwise more realistic world.
I do like the co-op aspect, though. That was just plain awesome that you could work together. Also, it looks like Telekinesis has effectively an infinite range now.
Also, all the near-misses made me wonder just how much they're going to screw with you. I thought it looked more like an extended cutscene than actual play. How much of that is actually going to take control away from you?
Magus
09-24-2010, 11:21 PM
She struck me as looking... oddly "Incredibles" in an otherwise more realistic world.
I do like the co-op aspect, though. That was just plain awesome that you could work together. Also, it looks like Telekinesis has effectively an infinite range now.
Also, all the near-misses made me wonder just how much they're going to screw with you. I thought it looked more like an extended cutscene than actual play. How much of that is actually going to take control away from you?
Hubba-wha? Pretty sure psychic powers are going to be par for the course in a Bioshock game...obviously she is like being experimented on in this flying super city filled with super cyborgs so as to unlock the ubermensch or something zany like that. I mean, I guess the key qualifying factor there is "more realistic", but I think that her powers seem pretty par for the course on Colombia.
So Bioshock 1 and 2 dealt with objectivism, now this one involves white supremacy/nazism and nazi super-science, I'm guessing? But American fascists build the city to get away from all the lesser races or something, possibly after the Nazis lose, kind of like when the objectivists built Rapture to get away from all the lesser people. It's connected but with enough differences to make it interesting again.
I like that they're introducing something new to the plate that seems pretty different from Rapture, I seriously saw the commercials for Bioshock 2 and was kind of like "Eh, I'll play it, but it seems kind of...samey". I'm glad they've picked a new direction (though I'm surprised they didn't pick a new "...shock" title to go with it, kind of like when they went from Systemshock to Bioshock. But I guess it still deals with mutations and the like so it's still "Bio" in nature.)
bluestarultor
09-24-2010, 11:23 PM
I mean strictly visually. She has very strange proportions. Very skinny neck, cartoony face, etc. Everyone else looked much more human.
Magus
09-24-2010, 11:26 PM
Ah. Maybe she's a weirdo mutant and it made her look weird. I'm sure the creators will come up with some excuse--I mean, explanation. :D
Jagos
09-24-2010, 11:57 PM
If anyone has ever seen Gangs of New York, it reminds me of this game. Still, IIRC, her story is that she's central to the power shift for both of the main factions in the game. Get her power = Instant win button.
bluestarultor
09-25-2010, 12:02 AM
Ah. Maybe she's a weirdo mutant and it made her look weird. I'm sure the creators will come up with some excuse--I mean, explanation. :D
Or, y'know, fix her freakish design. ;)
The Artist Formerly Known as Hawk
09-25-2010, 10:14 AM
I like how this entire video is just so obviously pre-rendered cgi and not actually gameplay at all. If the game looks even half as good as that though it might be interesting.
Marc v4.0
09-25-2010, 01:06 PM
I like how this entire video is just so obviously pre-rendered cgi and not actually gameplay at all. If the game looks even half as good as that though it might be interesting.
Yeah, not at all like the teaser trailers to the first two Bioshock games! >_>
The Artist Formerly Known as Hawk
09-25-2010, 03:33 PM
I'm sorry did I at any point put forth the idea that I believed either of those were actual gameplay videos either? No. But at least those were even more obviously pre-rendered instead of trying to pass themselves off as "gameplay" trailers, which this is one is clearly trying to do.
This is Killzone 2 all over again, and the game probably won't look anything like this at all, especially when it's like what, 2 years away from completion, at best?
Flarecobra
09-25-2010, 03:50 PM
2012 from the looks of it... Which is not bad conserning that they're basically building this from scratch. New Engine, new story...
Marc v4.0
09-25-2010, 04:06 PM
Oh, ok, I see where you are now..
No, that's about what I expect from the in-game graphics. I hadn't watched the "gameplay" demo and I assumed you were talking about the Bioshock: Infinite teaser Trailer which is obviously pre-rendered, and you would clearly be able to tell the difference between the two when you watch them back to back. The teaser has that high-mirror Cutscene polish to it while the demo looks like high-end PC graphics on a top-money game.
It is entirely within the bounds of reason that those are in-game graphics, even if the "gameplay" is scripted just to show off how things will work. Really, in 2 years this is about what I would be expecting games to look like most of the time.
Aldurin
09-25-2010, 05:14 PM
This makes me think of a first-person Uncharted with an overdose of badassery superpowers. I might actually play this bioshock. I wasn't interested in the others as it seemed too much like close-quarters combat in dark enclosed areas, and didn't seem to have much appeal beyond whatever it was with the Big Daddies and the freaky girls. This one looks like something that if it came with multiple difficulties I would play them all through with full enjoyment, just like Uncharted and kinda like Prototype.
Darth SS
09-25-2010, 05:30 PM
So...I just watched the trailers. I also have a very pressing need to go pants shopping. Coincidence? I don't believe in coincidence...
Really, the part I'm the most interested in is what the connection is between Rapture and Columbia, if one exists. The first two bioshocks were really about the ruins of a technocratic society where science was god and equality was not considered a universal principle. And now we're going to a...patriotic society where god is god and the state is god? I don't entirely get what's going on, but regardless I must have this game.
bluestarultor
09-25-2010, 07:02 PM
So...I just watched the trailers. I also have a very pressing need to go pants shopping. Coincidence? I don't believe in coincidence...
Really, the part I'm the most interested in is what the connection is between Rapture and Columbia, if one exists. The first two bioshocks were really about the ruins of a technocratic society where science was god and equality was not considered a universal principle. And now we're going to a...patriotic society where god is god and the state is god? I don't entirely get what's going on, but regardless I must have this game.
More like God is god and the state's taken an approach in some ways related to Rapture's, but also different.
See, Rapture was all about what you could do for yourself against those lower than you in a dog-eat-dog society, where this is all about what you can do together for everyone against those lower than you in a nationalistic one. They've traded Isolationism/Objectivism/Elitism for Isolationism/Nationalism/Patriotism.
Flarecobra
09-25-2010, 08:53 PM
And they consider the founding fathers to be godlike beings.
bluestarultor
09-25-2010, 08:58 PM
And they consider the founding fathers to be godlike beings.
Just like Glen Beck! :dance:
I think that goes under the headings of Nationalism and Patriotism. ;)
Actually, this makes me realize that they could be trying to take an amount of refuge in audacity concerning the current political climate. You have a very superior attitude to the rest of the world, a fear of immigration, white supremacy, American iconography, implied shots at conservatives, etc. This may actually be totally cool based on that alone.
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