View Full Version : Pokemon Umbral Theatre 15: Wherein everyone dies
Dracorion
11-06-2010, 11:50 AM
Everyone. Always. Forever.
Well, everyone I don't like. Anyway, let's get to the part everyone reads these threads for: pictures!
http://i32.photobucket.com/albums/d13/fjgca17/ffe9bb7eb9d4ff657f96c0c58b5714fd.jpg
Because you can never have enough hot Gardevoirs.
http://i32.photobucket.com/albums/d13/fjgca17/1e626e5ee9a14f115c32ce6cf24e2732.jpg
Cynthia is my favorite champion and you know she's yours too.
http://i32.photobucket.com/albums/d13/fjgca17/85eae96fdd33e889f7e18bd42e9e19c1.jpg
Oh now that is just adorable.
Bard The 5th LW
11-06-2010, 11:56 AM
Still not awful enough yet. I'll get on that right away.
Bard The 5th LW
11-06-2010, 12:43 PM
http://oi54.tinypic.com/avixbs.jpg
edit: http://oi54.tinypic.com/2zoviw2.jpg
Menarker
11-06-2010, 09:39 PM
^^ Love the pics. Something that makes me feel good while waiting for everyone else.
Next mission and probably all future missions, we should have teams split up so we have a combination of Renny, Pierce or Impact divided amongst all the teams, to help speed things along a little.
Astral Harmony
11-07-2010, 04:34 AM
Discord entering the facility was under the wrongful assumption that she was on Charlotte's team. My bad.
I can't even get pictures or make decent posts with this connection anymore. I think I'm just gonna chill and work on sprite comics and battle decks.
Yes, battle decks.
A group of fighters and Pokemon versus someone fighting with a deck like it's fucking Magic the Gathering. You're in for a bizarre treat.
Dracorion
11-07-2010, 10:17 AM
What is this I don't even
Bard The 5th LW
11-07-2010, 12:29 PM
Only reaction I have is to edit more SBAHJ into SPAHI.
Menarker
11-08-2010, 04:21 PM
I'm kinda wondering what the cards in a Renny deck would be like in a trading card game. Especially if it becomes something close to Magic the Gathering. Except such a deck would be difficult to play due to pokemons having different types (some which are not easy to fit within the 5 colors of MTG) and that's before taking in consideration abilities that the trainers/pokebrids/slayers have... Sounds more like the Emperor Variant style of MTG. Hehe, that said, Renny has more connection to White/Green/Blue and a tinge of red (emotionality/passion). Not very much black at all, despite having Umbreon the dark type.
Drac, I don't suppose you can proceed with Gem's side of the battle, while we're still waiting for Drac? That way we can continue thinking on the next battle and not leave this story dragging for too long? Would HATE if this RP died out.
Bard, hurry it up man! ^^;
Dracorion
11-08-2010, 05:31 PM
No, see.
Because then you would come up with another plan before Bard posted his, and then I'd proceed another turn with you and leave Bard hanging.
Or something.
Long story short, no.
Bard The 5th LW
11-08-2010, 10:23 PM
Charlotte: Spitz to use super fang on Gendom. Deploy Buck to use Iron Tail on Gendom A.
Matt: Psychic on Pulverot B.
Cassus: Dragonite use Dragon Rush on Gendom. Scizzor use X-scizzor on Narcham I.
Kirie: Morphstrike (Psychic) on Pulverot B
Melanie: X-attack on Kirie.
This is pretty incomplete, but its all I have for now. Can someone fish out the links for the characters? I switched comps recently and lost some files.
Menarker
11-08-2010, 11:29 PM
Sure. Yeah. I'll give you all the files. Mine has a little tampering to include the crit rules and maybe a few others I forgotten, but otherwise it's the same.
Medics can use two items in the same turn, so you could have Melanie buff Kyrie twice or heal someone or buff someone else.
Dracorion
11-09-2010, 07:06 AM
Or attack once and heal once.
Menarker
11-09-2010, 09:52 PM
There is that option, although I kinda doubt it would be as useful as boosting attackers or healing the injured.
Anyhow, interesting thing I noticed in Bulbapedia regarding slightly modified Crit rules. Stage 6 is 100% crit rate, which is quite a huge jump from 50% at stage 5.
The only reason why I'm mentioning this is because our current crit rules was assuming that stage 6 would be 66% or so. Of course, this is Black/White updates, but just throwing that info up in the open.
That said, getting 6 stage is incredibly difficult. For that matter, it's already damn hard to get 5 stages.
Dracorion
11-09-2010, 09:55 PM
Let's keep it 66% until we actually start using Black & White rules.
Menarker
11-09-2010, 09:58 PM
Sure, no problem. I'm fine with that.
BTW, I thought of something. The item Dire Hit doesn't actually do anything special now, since X Speed boosts crit chance now since crit and speed are related. I mean, yes it's a stable +1 crit stage that doesn't care about speed, but increasing speed by 1.5x is already a good way to deal with that problem, and you'd get more for it.
What I would suggest is allowing anyone who uses Dire Hit to gain the standard +1 boost to crit and their crits count as massive crit, even when they aren't using moves that would crit that way.
Astral Harmony
11-11-2010, 08:29 PM
Hmmm...
Tell ya what. The item Dire Hit will instead function to increase the damage dealt during a critical hit by a percentage of 10% per level up to a maximum of 50%. That's my submittal and you're free to discuss it before we make it official.
Internet is not bad here (I still can't see the pictures at the first post) but I still only have limited hours. They keep me working a much longer time than I did at the other ship.
I think after the Renny and Elizabeth comics, I'll try to sprite Sweet Pierce and Hella Impact just to try and make sense of it, though I feel it would just be a lost cause, although probably a humorous one at that.
If you should happen to care what I've got going on right now, my HeartGold team consists of Empire (49 Meganium), Duskmare (44 Murkrow), Nightcloak (46 Misdreavus), Gundread (48 Forretress), and Deathweb (49 Ariados). It's a solid team, despite three of them being weak to fire (Forretress quad weak to it). I'm preparing to challenge the fifth gym and have pretty much explored everywhere I can go before then, catching the red Gyarados (Krimson) and even happening upon a shiny Magnemite (Goldflux). It doesn't look shiny. It looks sepia toned, like it's in an old movie. Now I'm just whoopin' ass in the grassy area outside of the Safari Zone since that seems to offer the best XP out of any other area I've ran, surfed, or fished through.
Dracorion
11-11-2010, 08:33 PM
Nice idea.
Also, no one cares.
Also also, Bard, I know you like your Hivebent RP, but hurry up and finish your goddamn plan.
Bard The 5th LW
11-11-2010, 08:56 PM
Charlotte: Spitz to use super fang on Gendom. Deploy Buck to use Iron Tail on Gendom A.
Matt: Psychic on Pulverot B.
Cassus: Dragonite use Dragon Rush on Gendom. Scizzor use X-scizzor on Narcham I.
Kirie: Morphstrike (Psychic) on Pulverot B. Entei to use extrasensory on Pulverot B.
Melanie: X-attack on Kirie. Heal Kirie.
Here we go.
Dracorion
11-11-2010, 08:58 PM
just kidding ab ilu
Great Bard. Now, I don't suppose I could coax you into actually posting in the RP thread?
Bard The 5th LW
11-11-2010, 09:03 PM
Can you wait one day? I'm cramming for a test, but nothing is going on tomorrow.
Dracorion
11-11-2010, 09:17 PM
Sure, go ahead.
Bard The 5th LW
11-11-2010, 11:15 PM
I'll try to sprite Sweet Pierce and Hella Impact just to try and make sense of it, though I feel it would just be a lost cause, although probably a humorous one at that.
Here's where I've been stealing basing them off of. (http://www.mspaintadventures.com/sweetbroandhellajeff/)
They are all works of beauty.
Menarker
11-12-2010, 12:46 AM
Bard, can I make one little suggestion?
Maybe have Melanie buff Kyrie before she attacks? Like below?
Melanie: X-attack on Kyrie. Heal Kyrie.
Charlotte: Spitz to use super fang on Gendom. Deploy Buck to use Iron Tail on Gendom A.
Matt: Psychic on Pulverot B.
Cassus: Dragonite use Dragon Rush on Gendom. Scizzor use X-scizzor on Narcham I.
Kirie: Morphstrike (Psychic) on Pulverot B. Entei to use extrasensory on Pulverot B.
Otherwise, looking forward to the RP proceeding again. ^^
Bard The 5th LW
11-12-2010, 03:28 PM
Bard, can I make one little suggestion?
Maybe have Melanie buff Kyrie before she attacks? Like below?
That really should have been assumed.
Dracorion
11-12-2010, 03:38 PM
Speak for yourself.
I would've followed the plan as it was posted. Fixing your mistakes ain't my job.
Also, stop forgetting about Matt's Pokebrid Action Jesus Christ.
Bard The 5th LW
11-12-2010, 08:38 PM
There post bluh added pokebrid action.
Dracorion
11-12-2010, 08:40 PM
See? It's not so hard! Good job, have a cookie!
Bard The 5th LW
11-12-2010, 08:44 PM
I throw your cookie to the dogs and reciprocate with a pie filled with disdain.
Dracorion
11-15-2010, 07:14 AM
Holy shit, a Dantefalcon post?
Huh, I guess I really should buckle down and get a post up.
Maybe I'll have something tonight.
Menarker
11-15-2010, 10:45 AM
That IS surprising, but very much welcome. Especially since we're somewhat scrambling to pick apart his every word to find out as much about Matthias as possible. ^^
Dracorion
11-15-2010, 08:51 PM
Okay, so.
College is kicking my ass right now, so I won't be getting a post up tonight and probably not tomorrow.
Fortunately, I have the rest of the week off so you should be seeing a post friday, at the very very latest, and probably sooner.
Astral Harmony
11-18-2010, 10:44 PM
Ah, some decent Internet for a change. Looks like the RP is progressing slowly and steadily.
DanteFalcon sent me a PM regarding his past and I'm currently thinking about what I can do with it. So far, all I'm coming up with is character links.
I've been thinking a lot about the sequel these days while working on the sprite comics. Mostly, it's in regards to the problems of upgrades for the sequel. I can't really just say "okay, ten more ranks on the first ten missions", mainly because that would just make you unstoppable.
What I wanna do is create additional functionality to various aspects of the current system, such as creating new attacks for the Slayer weapons which will allow them to deal the more punishing status effects like On Fire, Exhaustion, Plasmaburn, Bad Poison and Deep Freeze. In addition, I know I'll be creating one new class, but possibly two. The Pokemon Ranger is much like a Slayer who befriends local Pokemon to augment his own attacks and other factors, like using Pokemon instead of holding accessories. The other one that may or may not become a real class is the Deckmaster, who will use the Battle Deck system to fight. All I can say is, if that class will exist, any character of that class will usually be an alien, possibly of Eldys's race or even a Knomere and just as likely, they'll all be sided with Eldys, who we all know will be on Impact's side.
Current characters will have the option of transitioning classes should they so choose, so I'll have the mechanics behind it all weeded out for your review in case you happen to be interested.
End of report.
Dracorion
11-19-2010, 01:14 AM
It's a post!
I wasn't sure if Paradigm Shifted Pokebrids, in this case Whitney, gain Rage when they're attacked. If they do, tell me and I'll make the necessary corrections.
I wanted to try something else with Elizabeth and Pierce's part. Thoughts? Too confusing for you?
Menarker
11-19-2010, 01:23 AM
Ah, Drac? You forgot to take Lola's ability in consideration. During the next turn or rather presuambly, at the end of the enemy phase, everyone who was healed by Lola gets 50% of the item's recovery item back as health as an additional one time regeneration effect.
Lola used two 50% healing items on everyone she healed (Lola, Whitney and Mirror) for a total of 100% healing each. Thus those three should have gotten another 50% of their health back at the end of the round. Thus Mirror should be at full health, Whitney at 86% and Lola at 87%. Impact still needs healing for sure though...
EDIT: Killdoll L only seemed to have attacked once though. Just mentioning out of honesty and roleplaying sake.
Looks neat otherwise. And I think based on past discussions, pokebrids that are paradigm shifted do not gain rage (hence part of the reason why I was so hoping that paradigm shifts would be payable on a turn by turn basis instead of being locked out of rage for 3 turns.) So I think you did that aspect right.
Looking forward to seeing AB's proposed additions/changes. Renny does have potential for Ranger in him. However, that's quite a long time away. During the sequel apparently.
BTW, I am considering altering my character's upgrade development since some of the features like the RDPA seems a little out of character now that I think of it a bit more. Thus considering putting something else more appropriate in its place. But I won't waste everyone's time with that until a bit later when we know Renny's form.
As for Pierce's battle with Elizabeth, it's not confusing, I got no issues with it, and continue with that if you will. ^^
Anyhow, battle plan is pretty much more of the same. If the other attack of Kill Doll L happens to knock out Impact, Lola will spend 25 rage to revive Impact before healing him to full. the reviving process should also trigger the Vengeful Rage trait, giving him 50 rage.
Lola: Double Heal Impact. 100% heal and 50% regen at end of enemy phase. No rage spent (30 rage)
Whitney: Sends out Masquerain. It does Bug Buzz on Kill Doll F for STAB damage, presumably knocking it out since it's already weak. Whitney does STAB paradigm shift boosted Blizzard on Killdolls G and H, presumably knocking those out like before. (40 rage)
Mirror: Construct Fire Evolith for 50 rage as a free action. (15 rage) Attack Kill Doll M.
Fire Evolith: Attack Kill Doll J and K with Heat Wave with Slayerish power.
Impact: Sweep Attack for 25 rage on Kill Doll J and K. (50 rage)
As far as I can tell, the hard part is over for this battle.
Dracorion
11-19-2010, 10:52 AM
Bard, on the other hand, needs to start burning some Rage.
Killdoll L attacked Impact twice. The number was a typo.
As for Lola's healing ability, I thought I'd have it take effect at the start of next turn, but yeah, using it at the end of turn phase makes more sense.
Just count yourself lucky I'm not having it take effect at the end of turn phase NEXT turn. Because I seriously considered doing that, just to be a dick.
As for Elizabeth and Pierce, I started it off pretty light, because I wasn't sure. It'll get wackier next post.
EDIT: All fixed now.
Menarker
11-19-2010, 01:12 PM
Cool. ^^ Gem, what do you think of the plan I made above?
I figured that making the regeneration thing at the end of turn made more sense. Kinda like healing at the very start of the next round.
As for Elizabeth and Pierce, they are both your characters. AB's character, Violet, is staying out of it. So go ahead as you see right. It seems all good by far. Might as well do it now as a cutscene action plot, since Drac doesn't have slayer levels and thus should not plausibly be able to fight with a Dragon Slave in actual combat now that Trainer Attack was removed.
Dracorion
11-19-2010, 01:59 PM
Okay, if I remember correctly, AB said Trainer Attack wasn't removed.
It became a Trainer Action availabe at Trainer level 1, and doesn't count toward the other five Trainer Actions.
Menarker
11-20-2010, 12:39 AM
I'm pretty sure that Trainer Attack was removed. Not that it bothers me in particular. I never used it, and anyone branching out into Slayer or Pokebrid or Demon probably won't need it either.
Dracorion
11-20-2010, 12:47 AM
I don't really know what we decided.
Last thing I recall, though, yeah, it was made a trainer action available at Trainer 1.
Astral Harmony
11-20-2010, 03:57 AM
Dracorion is right. The attack is available at level 1 at no cost to any other upgrade, still lending five other action choices. This is mainly due to a very small effective potential behind it compared to Slayers. After all, Slayers have exponentially higher stats, the armor affinity that adds STAB if they're wearing the same type of armor as the weapon they use, and the chance of critical hits. Actions, at least the free attack action, has none of these benefits, just the near neglible benefit of having a type attack, like Pierce's Dragon Slave and Charlotte's Poison Shotgun.
Menarker
11-20-2010, 12:05 PM
Interesting. Kinda wonder if someone who is Trainer dualclassed with either Slayer or Pokebrid would make better use of it because of their higher stats.
I imagine another disadvantage is no rage gain. Or is there?
Dracorion
11-20-2010, 12:20 PM
No Rage gain.
I'm pretty sure a Battle Master using Trainer Attack still wouldn't do a lot of damage. Because Trainer Attack is supposed to be that way. You want a rational explanation? Out of all the things going unexplained in this RP, you're picking that?
AB, just a friendly reminder, not hurrying you or anything, but remember those NPC conversations I PMed you about before?
Don't worry if you don't have time for them, I already have backup plans.
Astral Harmony
11-23-2010, 08:17 AM
The ones after the Sluggy fight, correct?
Sure, I'll get on that right now.
Menarker
11-23-2010, 10:54 PM
Hmm, haven't heard from Gem regarding my suggested battle plan despite sending him a PM.
Bard, you have any luck on your end with your side of things?
Drac, I'm kinda wondering what would happen or what you would do if one side finishes with their foes and the other side is still in the middle of things. Cause that's what the situation is looking like. Gem's group is pretty much in clean-up mode while Charlotte's team is still knee deep in Ruin-type foes.
Bard The 5th LW
11-23-2010, 10:59 PM
I've got a pretty open week. Seeing some family tomorrow, but I'll have some time to get up the skeleton of my plan later on.
Dracorion
11-23-2010, 11:01 PM
Reinforcements.
Bard The 5th LW
11-26-2010, 10:21 PM
I forget, do both Pokemon need to be concious to use a combo-attack? Cause Hammond is unconcious.
Dracorion
11-26-2010, 10:22 PM
Both need to be conscious.
Bard The 5th LW
11-26-2010, 11:41 PM
Melanie: Revive on Hammond. Heal Kirie.
Kirie: Arsenal Assault. (80 RP. 4 random foes. Various types). Entei to use extrasensory on Pulverot B.
Matt: Psychic on Pulverot B. Pokebrid action to poison Narcham J.
Charlotte: Buck to use Dragon Pulse on Narcham I. Deploy Hammond. Use Future Shock centered around Gendom B.
Cassus: Deploy Gastrodon and Heracross. Heracross Use Megahorn on Narcham A. Gastrodon use focused Earthquake on Narcham A.
If any mentioned target is defeated, then focus fire on Gendom B if possible. If not possible, focus fire on Narcham A.
Dracorion
11-26-2010, 11:46 PM
Why are you having Melanie revive Hammond if you're not going to do anything with it?
Bard The 5th LW
11-27-2010, 12:02 AM
You are right, what was I thinking.
I don't have to deploy them both right? Actually, would I have to deploy either at all? I forget the rules for these things.
Menarker
11-27-2010, 12:15 AM
For Combination attacks, they only need to be unKOed. Neither pokemon needs to be sent out. (Dunno if status affliction like sleep or frozen would effect their ability)
If anything, it's like the pokemons are tag-teaming for the duration of that instant and then come back inside the pokeball.
Oh, and Drac, just a little reminder but Kirie's Arsenal Assault has its weapon type shift according to whichever one would best hit the foe. It's not a completely random roulette in that regards (although the choice of foes IS random)
Dracorion
11-27-2010, 12:34 AM
I'll work on the post tomorrow.
Sleep soon.
Dracorion
11-27-2010, 09:55 AM
Oh hey! Y'know what I just noticed!
You guys haven't posted in the RP yet!
You should probably get on that. Geminex, you especially, hop to it!
Menarker
11-27-2010, 11:11 AM
Well, I'm exempt from that at the meantime as usual...
Haven't heard a thing from Gem regarding the plan, even though I had sent him a PM.
Dracorion
11-27-2010, 11:28 AM
Haven't seen 'im on Piratepad either.
Menarker
11-27-2010, 12:31 PM
Well, I sent him that PM over a week ago. So if he had any issues about the battle plan, he certainly didn't try to make them known.
In all practicality, since he is preparing to travel to China, he might be one of the players who will not be available frequently.
Maybe just get a post from Bard and continue on? Hopefully I'll be able to contribute more once Renny actually is present. ^^;
Dracorion
11-27-2010, 12:36 PM
Sure.
Just ask me to include the plan in my RP post again. I dare you.
I dunno about Gem's free time. He has been posting on NPF after all. Just not here.
Dracorion
11-28-2010, 08:56 PM
Okay, just in case you assholes are getting ideas.
I'm calling dibs, fucking dibs, on the song from [S]Jade: Enter. It's called Umbral Ultimatum and I'm the only one that can use it in the RP.
Because fuck you.
Menarker
11-28-2010, 08:59 PM
I'm taking the song Sburban Jungle then from the same series in that case then.
Bard The 5th LW
11-28-2010, 09:21 PM
I wish to fake-own Harlequin. And its remixes I guess. Spider's claw.
DanteFalcon
11-29-2010, 04:08 PM
I'm back from my thanksgiving vacation. Have another post.
Menarker
11-29-2010, 05:23 PM
^^ Cool. Now to either wait for Gem or just have Drac go ahead with the post.
Dracorion
11-29-2010, 05:24 PM
Dialogue.
I want!
Menarker
11-30-2010, 12:00 PM
Who are you wanting dialogue from? AB regarding future posts? Or you expecting something from Gem or so?
Dracorion
11-30-2010, 12:07 PM
Yes.
Geminex! Post!
Dracorion
11-30-2010, 09:29 PM
Because Bard is a stinky dummyface, Pokemon Umbral now has a fancy new PiratePad document. (http://piratepad.net/xpXEdEckSW)
Feel free to use to use it for chatting and the occasional collaborative post. That goes for you too, AB.
Menarker, link it in your signature.
Menarker
11-30-2010, 09:32 PM
Done!
Astral Harmony
12-01-2010, 10:18 PM
I'm not sure what a Piratepad even is. You whippersnappers and your new fangled technologies like the PS4 and reuseable condoms and women's panties that are transparent, crotchless, edible, and allow for time travel.
When the weekend comes, which it will soon, I'll hop on my faster laptop with a better connection (I pray) and check it out.
Menarker
12-01-2010, 10:42 PM
Hopefully a new post from Gem will come followed shortly by a GM post by Drac (or you) before long though.
Unless we opt to skip Gem for the time being. The worst of the battle for Gem's team is pretty much over and it's mainly wrapping up.
AB: Piratepad is basically a two part chatroom that keeps the log of what was said. The leftside is an wordtext document that everyone can collab and edit and contribute to. The small window to the right is basically the chat window. Simple but effective and doesn't require a download of any sort like AIM/MSN and you can type what you want and can expect people to be able to read it when they arrive next time.
Astral Harmony
12-02-2010, 04:12 AM
Well...
That's goshdarned nifty.
Ugh, lookit that inbox. I have got to get that shit cleaned out, pronto.
Dracorion
12-02-2010, 07:03 PM
Post should be up this weekend at the latest, Geminex post or no.
Geminex
12-02-2010, 07:05 PM
Bluh. Shit has begun going down yet again. Sorry, guys. -.-
I've been thinking, though! We should freshen this up a bit.
Dracorion
12-02-2010, 07:10 PM
I'll tell you how we freshen things up.
If you don't post before I do, I promise you that Impact will spend the rest of the mission after Renny joins up knocked out. And before Renny joins up, he'll spend it in critical health because I don't wanna give you guys a game over.
And don't even think about not healing him, because I will game you the fuck over, honest to God.
Astral Harmony
12-03-2010, 02:43 AM
How would we freshen this up? Moar boobehs?
'Cause, y'know, those are on the way.
Menarker
12-03-2010, 12:59 PM
^^ Neat.
On a totally side note, I dreamt up a made-up pokemon which would be neat if it ever became made by Nintendo in some form or fashion.
Type: Grass, Rock, Ground, Ice. Depending on the selected attacking move below.
Moves of choice: Multi hitting moves like Bullet-Seed, Bone Rush, Rock Blast, Icicle Spear (These moves all have 25 power as of B/W). Focus Energy.
Ability: Skill Link (Multi-hitting moves always hit maximum number of times. 5 for the above set of moves)
Stats: High attack and high speed. (High attack is obvious. High speed to get the first hit. Ignoring the fact that speed in this RP means extra crit, which is part of this build). Average stamina/Defenses. Low Special Attack.
Best Item to hold: Crit boosting item.
Basic premise is that the pokemon is able to always hit 5 times with said move. Each hit of said move has a chance of critting, which ignores debuffs and foes buffs. It also breaks through substitute and continue on hitting.
That said, there is already a pokemon with a build like this... sort of. Cloyster has Icicle Spear and Skill Link. It's kinda weakened by its low speed, stamina and special defense and average attack.
Just my thought for the day. ^^
Dracorion
12-03-2010, 08:29 PM
Post will be up tonight because I need to get some work done this weekend.
Astral Harmony
12-03-2010, 08:38 PM
^^ Neat.
On a totally side note, I dreamt up a made-up pokemon which would be neat if it ever became made by Nintendo in some form or fashion.
Type: Grass, Rock, Ground, Ice. Depending on the selected attacking move below.
Moves of choice: Multi hitting moves like Bullet-Seed, Bone Rush, Rock Blast, Icicle Spear (These moves all have 25 power as of B/W). Focus Energy.
Ability: Skill Link (Multi-hitting moves always hit maximum number of times. 5 for the above set of moves)
Stats: High attack and high speed. (High attack is obvious. High speed to get the first hit. Ignoring the fact that speed in this RP means extra crit, which is part of this build). Average stamina/Defenses. Low Special Attack.
Best Item to hold: Crit boosting item.
Basic premise is that the pokemon is able to always hit 5 times with said move. Each hit of said move has a chance of critting, which ignores debuffs and foes buffs. It also breaks through substitute and continue on hitting.
That said, there is already a pokemon with a build like this... sort of. Cloyster has Icicle Spear and Skill Link. It's kinda weakened by its low speed, stamina and special defense and average attack.
Just my thought for the day. ^^
*write write write*
Dracorion
12-03-2010, 08:46 PM
Great job, Menarker.
Now AB is not only going to include your stupid monster, we're not going to have it on our side.
Geminex
12-03-2010, 09:03 PM
I'll tell you how we freshen things up.
If you don't post before I do, I promise you that Impact will spend the rest of the mission after Renny joins up knocked out. And before Renny joins up, he'll spend it in critical health because I don't wanna give you guys a game over.
And don't even think about not healing him, because I will game you the fuck over, honest to God.
Eh. Do what you will. But I told you I was gonna have a hard time keeping up, told you ages ago. That's coming true now. I guess I could say that I warned you about the absences, I told you dog, but I'm too tired right now.
And no, those posts in the discussion threads and shit don't count. Those take 5 minutes and a modicum of thought. As opposed to this stuff.
Like I said, whatever you want. I should have time this weekend, if you gimme until tomorrow, I should probably be able to sort this enormous mess out. If not, eh. There's worse, y'know?
Dracorion
12-03-2010, 09:06 PM
Sigh.
(Fuck you Bard.)
Fair enough, you have until tomorrow. No reason I can't finish the post today and actually post it tomorrow.
Although I don't know why you expect me to remember every little thing you say. Especially something as uninteresting as you're not going to have time to post.
Astral Harmony
12-03-2010, 11:13 PM
Great job, Menarker.
Now AB is not only going to include your stupid monster, we're not going to have it on our side.
Look on the bridge side, Dracorion. At least it's not Hydrados. That PokeWeapon has three attacks that have multiple hit ranges.
Always maxing out its hits and giving it a crit boost could very well make it three times as deadly.
Dracorion
12-03-2010, 11:17 PM
Don't even get me started.
Menarker
12-04-2010, 12:23 PM
Actually, it could be worse than that.
See, all those moves now have a base power of 25 per hit in Black and White (previously, only Bone Rush and Rock Blast was 25 power). That means at the very base level, it would be a power of 125 power when all five hits connect due to Skill Link.
If the pokemon gains STAB, each hit has a power of 37.5 which becomes 70 in the case of a crit. So if all five hits don't crit, the move will have a total power of 187.5, which is quite a bit stronger than a STAB Earthquake (150 power). If all of the hits crit (not impossible since each one would have like a 40% chance of critting in the games due to Focus energy and item), then it would have a power of 375! That's more than Explosion! One that ignores debuffs, foes buffs and can break substitutes and continue hitting. And before taking weakness in consideration or Stat boosts to the Attack Stat.
>_>
There are very few ways to make it worse in this RP. Like Technician, which would give it an extra 1.5x modifer since the base power of each hit is less than 60. That would be like getting an extra STAB bonus. *Shudder*
Dracorion
12-04-2010, 12:26 PM
The increased power only applies as of Gen V, which we're not implementing yet.
Also, Gen V is stupid for taking away Explosion's defense halving.
That being said, you still suck.
Geminex
12-04-2010, 12:30 PM
:33 < BLUUUUUU)-(
:33 < W)-(4T T)-(33 )-(33LL 1S T)-(1S CR4P >::::[
:33 < 4ND YOU WOND33R W)-(Y 1'M NOT 4ROUND........
:33 < Y33S, 1 4M US1NG MULT1PL33 QUiRKS
:33 < Y33S, 1 KNOW YOU )-(8 M3
:33 < B33 GR8TFUL TH4T 1 D1D NOT US33 F33F33R1'S
:33 < O)-( W8!!!!!!!!
Engough of obligatory I HATE YOU, though. Okay. For 3 pages, this stuff had surprisingly little content. Which I'm certainly not complaining about. Let's leave the discussion of whom to take into the final battle for the final battle.
Trainer attacks, fine. Let's have them be available. NOt like any of you are gonna waste your trainer action on them anyway.
What else?
AB, I was actually hoping to focus a bit more on the story aspect of the RP. Battles are fun, but the real advantage of writing something is that you can do what you want with the story. What I'd propose is leaving the combat system for now, and working out ways to make the story more epic.
Because I think there's a lot of potential for fun left in this story.
As-of-yet unused potential.
Let's use it.
But that's also just an aside.
Menarker, until I've dealt with some stuff, we'll go with your plans. Days need to start having more hours. Though my teachers would just use that as an excuse to fill them with more work. In the same vein, I'll get around to the conversation when I can. But I wanna spend time on trollslum as well, that's a lot more fragile than this.
Anyway... Huh. That was remarkably short. If anything else has missed my attention that you'd like addressed/be flagellated over, let me know.
Ooh, one more thing. Sorry, guys. I do feel sorta obligated to be on here, and believe me, failing to do so does not make me much happier than it makes you. -.-
Though I did expect and announce this. What I'm doing effectively packs 3 years of college into 1.5, maaaybe 2 years, so shit be intense. I'll do my best, mkay?
Except for you, Drac. For you I will do my worst and only my worst oh wait I already am isn't that hilarious.
Now to actually post.
Dracorion
12-04-2010, 12:34 PM
I don't know where people get that Feferi's quirk is hard to read.
Also, Gem, info for AB is supposed to go in orange, remember?
You're dumb.
Geminex
12-04-2010, 01:19 PM
I don't know where people get that Feferi's quirk is hard to read.
Oh, allrighty then.
Also, Gem, info for AB is supposed to go in orange, remember?
I have no idea what you're talking about.
You're dumb.
I have no idea what you're talking about.
Dracorion
12-04-2010, 01:30 PM
Because I don't wanna have to look back for Menarker's post, and especially because I don't want to have to rewrite my post, I'm assuming you didn't change anything from his plan?
Geminex
12-04-2010, 01:35 PM
Oh, you had that post written up already?
Shit, man. You should've said!
Still, even if I did totally rewrite it, just half the battle, right? Shouldn't be too bad. You've got time.
Okay, yeah, no, it's exactly what he sent me via PM.
Dracorion
12-04-2010, 02:34 PM
It's a post!
Inconcievable!
Bard The 5th LW
12-04-2010, 02:55 PM
Inconcievable!
I'm not even going to honor this with the appropriate quote.
No matter how tempting.
Geminex
12-04-2010, 03:04 PM
Huh. The appropriate quote doesn't actually come to mind right now. What is it?
Edit:
Wait, I'm stupid. Duh.
In my defense, I didn't think it was that obvious.
Dracorion
12-04-2010, 03:14 PM
Fun stuff, even I don't know where that came from.
Like, the knowledge is right there, tickling at the fringes of my memory, but I can't quite picture it.
I do have one idea, but that can't be right.
Geminex
12-04-2010, 03:26 PM
You disgust me. (http://www.youtube.com/watch?v=D58LpHBnvsI&feature=related)
Dracorion
12-04-2010, 04:00 PM
Aha!
Geminex
12-04-2010, 05:16 PM
Oh, and in regards to homestuck songs... If we're gonna claim them for our characters, shouldn't they, like, match our character?
Like, Spider's claw is good for charlotte. And maybe umbral ultimatum for pierce. But suburban jungle for Renny? Naaah.
Besides, that one's my favorite. Nobody claims it. Let's let all the good ones remain public. We can just use them when they fit the situation.
I'd probably associate the following songs with your characters.
Charlotte (http://www.youtube.com/watch?v=m513BxOz9d8&feature=related):
Just spider's claw. I could totally imagine Charlotte killing people to this. Though it'd be better if it were a little faster.
Pierce (http://homestuck.bandcamp.com/track/the-la2t-frontiier):
I dunno. Just seems a pretty good fit. Certainly better than ultimatum. Not dissimilar to charlotte's, but a bit less subtle, a bit more passionate. Both are pretty intense, agressive songs, though, so I think it works out pretty well.
Impact (http://homestuck.bandcamp.com/track/black)
Insidious, nefarious... I like it.
Matt: Hmm... gotta look for one. None come to mind right now, but I'm sure there's some.
Renny (http://homestuck.bandcamp.com/track/rainbow-valley)
Come on, what were you expecting?
Bard The 5th LW
12-04-2010, 05:31 PM
Here's a longer jazzy version of Spider's Claw. (http://tindeck.com/listen/hstu) Lacks some of the energy though.
Here's a suitable diabetes song for Renny, I guess. (http://tindeck.com/listen/cemq) Here's one that is probably better though. (http://tindeck.com/listen/utgr)
I like this for Pierce. (http://tindeck.com/listen/xhyo)
This sounds a bit Impact-like to me. (http://tindeck.com/listen/bdpp)
Don't really know much about Matt so here is this. (http://tindeck.com/listen/ebft) With Vocals. (http://tindeck.com/listen/zsht)
The Homestuck Fan-music thread actually has a lot of gems here and there.
Dracorion
12-04-2010, 07:26 PM
Dunno about Black fitting Impact. Seems a bit too crazy for him in my opinion.
And when I called Umbral Ultimatum, I didn't exactly mean for it to be Pierce's theme song. Just a song to be potentially used at a later date.
Geminex
12-04-2010, 08:02 PM
I'm actually really excited for when Impact goes demonic. It's going to give me license to do all kinds of crazy shit with his personality.
That is to say, I am hoping tht it will fit him sooner or later.
Also...
Astral Harmony
12-04-2010, 08:44 PM
AB, I was actually hoping to focus a bit more on the story aspect of the RP. Battles are fun, but the real advantage of writing something is that you can do what you want with the story. What I'd propose is leaving the combat system for now, and working out ways to make the story more epic.
Because I think there's a lot of potential for fun left in this story.
As-of-yet unused potential.
Your mentioning of this suggests to me that you have ideas. Let's see a PM, bub.
'Cause, lemme tell you that I've got plenty of my own. There's not just a lot of potential for fun left in this story. It's fucking immeasurable. I can't even measure it with Dracorion's ego.
The story is pretty solid. I don't really need to work on it for right now. A good idea isn't coming to mind because I've already made a bunch of them and none of them seem really shitty quite yet.
What ideas? I won't go into them. But Charlotte should gather information on how to file restraining orders against incorporeal beings (or find a way to use them to kill people), Renny should be a little extra protective of Lola, and Matthias...I'm not sure about. Several ideas are running through my head, but I'm having trouble picking the best one. I think he's going to be fighting some very silly villains.
Dracorion
12-04-2010, 08:48 PM
Shit, Renny's going to get competion for Lola?
That's freaking hilarious.
Also, my ego dwarfs this RP's potential for fun.
Bard The 5th LW
12-04-2010, 10:08 PM
Renny should be a little extra protective of Lola
When I read this, I assumed it meant Lola is in danger of death or something worse.
I vote it should be both. Renny thus has to hold his own in a love triangle and save the damsel in distress.
Menarker
12-04-2010, 10:47 PM
The increased power only applies as of Gen V, which we're not implementing yet.
Partly wrong. I just explained that the increased power was only for Bullet Seed and Icicle Spear. The other two had always been 25 power.
As for your most recent post... It feels like this...
http://www.shamusyoung.com/twentysidedtale/?p=1098
http://www.shamusyoung.com/twentysidedtale/?p=1104
Let's say that the delaying tactic of reinforcements that are exactly the same foes that we're dealing with is basically making the RP less exciting. (I admit when you said you would send re-enforcements, I thought you meant you would send postitive help to Bard's team so they could help catch up.)
1: The new foes are pretty much exactly the same foes with no variations. IE: Kinda boring.
2: Delaying require more posts for which Gem already has lack of time trying to post and I'm not able to contribute until the next battle presumably. Plus, Bard is also fairly busy with GMing as well. Plus for those of us in school, responding isn't very speedy.
3: Almost nothing changes in terms of combat. We're basically doing the same thing over and over. At least Bard's side has foes with varying types and multiple attacks with considerable effects.
It honestly feels like an non-interactive cutscene that I can't press pause and choose the "skip" option for.
I really really don't want to put down your side-quest, but so far, it has basically nothing but a run-on of the single battle that isn't epically challenging at this point or even important to the plot to express any urgency. Is there anything else you could consider to get out of this dragged on combat and get into something that could involve a bit more roleplaying or varied combat?
Renny having competition for Lola mades my stomache clench REAL HARD. I really hope I don't screw up somewhere down the line. >_< That would be a punch to the gut SO HARD...
As for the songs, I'm sorry you don't think Sburban Jungle matches. I think it kinda does. Although if I was to choose a non-Homestuck one, I might go with a classic: Cruel Angel Thesis (http://www.youtube.com/watch?v=0kFhPVAhV_o). Lyrics support it and the music really does too in my head.
AB: As for ideas, I would like to see more benefit for using environmental interaction/tactics like having to scale walls/slopes, using flying pokemon to scout or tiny pokemons to go through cracks as well as general use of HM moves and moves with uses outside of combat to break open locks or something like that without alerting foes to the PC's presence. Maybe find someone important lost in the caves before the foes can reach him/her and kill them first. Might be a way to change up the story a bit.
Would also be interesting if there are instances where we can get "previews" of potential battles and choose between them among the groups. Kinda like... "You come across a fork in the hallway and the lights are greatly dimmed. To your left, you hear clanking noise, grinding of gears and running water and suddenly a flash of light like a bolt of lightning. To your right, you hear the soft murmering of voices and the sound of clattering and suddenly a massive roar that reverbs across the narrow passage."
Then we choose whether we go to the left which could be anything from a bunch of mechanical robots and maybe a malfunctioning water fountain. Or a waterwheel or maybe an electric pokemon. Or we choose choose the right, which could be enemy soldiers, wild pokemons, maybe a captive, or an ongoing pokemon battle.
Which brings me to another idea. That PATCA could encounter battles already ongoing with both sides evidently potentially needing help, maybe even trying to convince PATCA that their side is the righteous or better side to join. Might be better to do that though with PCs that are split up though, unless you want PATCA members fighting each other...
Menarker, until I've dealt with some stuff, we'll go with your plans. Days need to start having more hours. Though my teachers would just use that as an excuse to fill them with more work. In the same vein, I'll get around to the conversation when I can. But I wanna spend time on trollslum as well, that's a lot more fragile than this.
Not to worry. That convo can be put off until later, since it's something that can be put as a flashback. Thank you in advance for your agreement to go with my plans without requiring you to respond each time.
Anyhow, my response tomorrow might be slow/lacking. My b-day and thus I'm celebrating with family. ^^
Dracorion
12-04-2010, 11:58 PM
Well I don't wish you a happy birthday.
I suppose I could throw in a couple of Millenium Battlebots instead.
Menarker, it's been three turns. Each team is, frankly, facing more enemies than the whole main formation did in any one battle all throughout last mission.
I don't think it's so much that the battle, particularly Bard's, is dragging along so much as we're posting rather slowly. Also, Killdolls should be way harder and I had to nerf them to keep them from slaughtering your team.
I'm also not going to let you proceed before Charlotte's team. Even if I did let your battle end early, you'd still spend the whole time while Charlotte finishes up walking around doing nothing.
So yeah, I'll throw in some Millenium Battlebots I guess. Tomorrow.
Astral Harmony
12-05-2010, 12:37 AM
AB: As for ideas, I would like to see more benefit for using environmental interaction/tactics like having to scale walls/slopes, using flying pokemon to scout or tiny pokemons to go through cracks as well as general use of HM moves and moves with uses outside of combat to break open locks or something like that without alerting foes to the PC's presence. Maybe find someone important lost in the caves before the foes can reach him/her and kill them first. Might be a way to change up the story a bit.
Would also be interesting if there are instances where we can get "previews" of potential battles and choose between them among the groups. Kinda like... "You come across a fork in the hallway and the lights are greatly dimmed. To your left, you hear clanking noise, grinding of gears and running water and suddenly a flash of light like a bolt of lightning. To your right, you hear the soft murmering of voices and the sound of clattering and suddenly a massive roar that reverbs across the narrow passage."
Then we choose whether we go to the left which could be anything from a bunch of mechanical robots and maybe a malfunctioning water fountain. Or a waterwheel or maybe an electric pokemon. Or we choose choose the right, which could be enemy soldiers, wild pokemons, maybe a captive, or an ongoing pokemon battle.
Which brings me to another idea. That PATCA could encounter battles already ongoing with both sides evidently potentially needing help, maybe even trying to convince PATCA that their side is the righteous or better side to join. Might be better to do that though with PCs that are split up though, unless you want PATCA members fighting each other...
I'll uhhh...see what I can do about that.
Menarker
12-05-2010, 11:30 AM
Tiny comment to say to Drac to relook his battle results for this round. KillBot M was one of the foes attacked, so it should not be at full health.
Dracorion
12-05-2010, 12:13 PM
Fixed.
Also, Shiny Evolith and Killdolls Q and R were replaced by one Millenium Battlebot.
Menarker
12-05-2010, 12:53 PM
Still saying "But Mirror spoke too soon. The mechanical enemies retaliated forcefully, and were soon joined by reinforcements: two Evoliths and two Killdolls. Thankfully, the new foes did not attack."
Also, could we have the scanner data for the Battlebot? Or are you saying it's the same one as we faced before and you expect me to fish out the data for it?
Dracorion
12-05-2010, 01:31 PM
Yes.
Menarker
12-06-2010, 04:52 PM
Uggh... Fine.
Millenium Battlebot (Mechanical)
- Description: a security robot built on designs stolen from Ricewood Masterworks. Even these low-level robots have protection from electricity and water, so you'll have to fracture them. Their defenses against hacking is very low, allowing Matthias to use them.
- Attacks: Minigun Burst (Steel, 50% Bleed) / Rocket Salvo (Fire, 50% Burn) / Focused Beam (Almighty) / Fist Launcher (Fighting, 50% DEF -1) / Hurl Object (Rock, 50% ATT -1)
- Defenses: Normal -100% / Rock, Steel, Dark, Fighting -50% / Mech Status Immunity
- Signature Technique: Crushing Coaster ~ Single Target / Severe Damage / 100% Confuse. You get abducted and taken for a joy ride that is definitely not enjoyable.
Here is the data. Just posting it here for now so I don't have to go back and forth to look for it. I'll edit this post soonish when I have a battle plan ready.
Dracorion
12-06-2010, 04:52 PM
Heeeehehehehe.
Menarker, look at the RP post right now. And look at the last time it was edited.
And FYI the last time anyone faced a Millenium Battlebot was Pierce's short battle alongside Shizuka and Chizuru at the start of the thread.
Menarker
12-06-2010, 04:57 PM
Sorry for not noticing sooner. Was hung over from my b-day. Didn't help that your response to my question was "yes", which didn't exactly help me know which was the one you said yes to!
Geminex
12-06-2010, 04:58 PM
Wait, it was your birthday?
I congratulate you on completing yet another year of the slow, torturous decay known as life!
Edit:
And Drac is lame for being sincere.
Dracorion
12-06-2010, 05:00 PM
It was done entirely on purpose.
Late happy birthday.
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