Arcanum
01-26-2011, 01:51 PM
The other day I picked up Dead Space 2 and I'm absolutely loving it. For those who are unfamiliar with Dead Space you take on the role of Isaac Clark, an engineer in the far future, who is combating space zombies called Necromorphs. Only these things don't die if you shoot them in the head (some actually get more dangerous if you do this), you need to dismember them.
So Dead Space 2 takes place in a colony on Titan, one of Saturn's moons, and once again the Necromorphs are running amok. I'm a little ways into chapter 4 at the moment and it's been a pretty thrilling ride so far. The game's horror relies more on quick shocks (necromorphs popping out of vents, smashing through doors, etc) but there are also some frantic moments where you are trying desperately to survive, either against large numbers of necromorphs, or an encounter with the terrifying child-like "Pack" necromorphs, or even against a single massive necromorph that can kill you in two or three hits if you aren't careful. In fact, if you start getting overwhelmed and you aren't careful, necromorphs are always glad to sneak up from behind and grab you in an attempt to tear out your eyes.
I've noticed some pretty solid improvements over the first Dead Space, mainly grabbing sharp objects (be they metal rods or dismembered necromorph limbs) with your Telekinesis and using them as impromptu weapons is much more effective (and also fun to nail a necromorph to the wall with it's own spike-hand). Also the zero-gravity sections are way better now, since you can fly around with the help of air-jets on your suit. There are also some new weapons apparently but I've only seen the Javelin launcher so far and haven't tried it out yet.
However the most significant improvement has to be the addition of multiplayer. It pits humans against necromorphs and is an absolute blast. It's very similar to Singularity's multiplayer (which is also awesome), or even Left 4 Dead, with the whole "humans vs monsters" thing. Basically humans have a chain of objectives which all work towards an overarching objective (build a bomb, blow up a reactor, escape the infested ship, etc) and they gain more time with each objective completed. Meanwhile the necromorphs try and stop the humans the only way they know how; murder. It can get really hectic and a lot of teamwork is required for both humans and necros. It's a significant change of pace from the single player, and it all works really well.
Anyone out there playing this, or contemplating it? I'm having a blast with it and totally recommend it to anyone who enjoyed the first.
So Dead Space 2 takes place in a colony on Titan, one of Saturn's moons, and once again the Necromorphs are running amok. I'm a little ways into chapter 4 at the moment and it's been a pretty thrilling ride so far. The game's horror relies more on quick shocks (necromorphs popping out of vents, smashing through doors, etc) but there are also some frantic moments where you are trying desperately to survive, either against large numbers of necromorphs, or an encounter with the terrifying child-like "Pack" necromorphs, or even against a single massive necromorph that can kill you in two or three hits if you aren't careful. In fact, if you start getting overwhelmed and you aren't careful, necromorphs are always glad to sneak up from behind and grab you in an attempt to tear out your eyes.
I've noticed some pretty solid improvements over the first Dead Space, mainly grabbing sharp objects (be they metal rods or dismembered necromorph limbs) with your Telekinesis and using them as impromptu weapons is much more effective (and also fun to nail a necromorph to the wall with it's own spike-hand). Also the zero-gravity sections are way better now, since you can fly around with the help of air-jets on your suit. There are also some new weapons apparently but I've only seen the Javelin launcher so far and haven't tried it out yet.
However the most significant improvement has to be the addition of multiplayer. It pits humans against necromorphs and is an absolute blast. It's very similar to Singularity's multiplayer (which is also awesome), or even Left 4 Dead, with the whole "humans vs monsters" thing. Basically humans have a chain of objectives which all work towards an overarching objective (build a bomb, blow up a reactor, escape the infested ship, etc) and they gain more time with each objective completed. Meanwhile the necromorphs try and stop the humans the only way they know how; murder. It can get really hectic and a lot of teamwork is required for both humans and necros. It's a significant change of pace from the single player, and it all works really well.
Anyone out there playing this, or contemplating it? I'm having a blast with it and totally recommend it to anyone who enjoyed the first.