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View Full Version : Superteam, assemble!


Arhra
05-02-2012, 03:21 AM
You are superheroes.

You have superpowers.

You have to stop Dr Xenopolis from executing his dastardly plot.

Who's in?

Sifright
05-02-2012, 03:27 AM
I the Paper boy shall help defeat the ruinous Xenopolis

Arcanum
05-02-2012, 04:35 AM
Dastardly plot? Not if Smoke and Mirror have anything to say about it!

mauve
05-02-2012, 05:04 AM
No character idea yet, but this is definitely A Thing In Which I Am Totally Interested.

Arhra
05-02-2012, 08:21 AM
Hello Paper Boy and Smoke and Mirror!

Your enthusiasm is good, but enthusiasm alone is not enough to be a superhero! You will need to tell me about your exciting origin story that tells how you gained superpowers and why you decided to fight crime for justice.

Don't forget about how you came up with your amazing costume and codename!

Dr Xenopolis has been behind a major crime wave since his exploding space station lair's escape pod splashed down just three miles off the coast a few months ago. He's insane and convinced that aliens are real and have visited the Earth many times in the past, but don't underestimate him!

Alas, the Neuro-Awakening created many supervillains such as he.

Rhiya Ravenwing
05-02-2012, 09:30 AM
Guess who's back from the dead?!

Well, certainly not Gadget Girl!

Here's some info about her!
She's a Girl!
She's turning 8 in One Month and Three Days!
She got her powers because her Parents are Genius Scientists/Engineers themselves!
With the Knack for Making Technology Stuffs! (Technomaaaage, minus all the Technical explanatory doodah, because who needs that?! IT JUST HAPPENS)
She kind of knows how to make things, even futuristic things, but doesn't know the theory behind it! It Just Works!
She even made her very first Talking Pet Rock Because Her Parents Wouldn't Allow Her To Have A Real Pet! Which transforms into a Battlesuit of Awesome! (Rocket boots! Enhanced Physical Attributes! Durable! Shiny! Accessorized!)


Why did she want to Fight the Forces of Evil?!

Because Bad guys are Bad and they do Mean Things!
She Doesn't Like what they are Doing!
They are Big Bullies and someone has to Stop Them!


Why is she called Gadget Girl?!
Because she watched too much MacGuyver this one time, and she loved how he could get through anything with only what he had with him! Then she went through a marathon of Inspector Gadget, and well, Things Happened from There!
Her real name is a boring Alexandria Panadis. She doesn't like that name at all.

She has an Awesome Costume, Which Is Also Her Battlesuit! It is Red and Gold And Awesome Looking!

IHateMakingNames
05-02-2012, 10:47 AM
Mark Stevens was but a simple janitor. For forty-seven years nothing exciting happened in his life. All he had was a passion for cleaning and his trusty mop. But this all changed when he heard news about a dangerous chemical spill caused by a supervillain. The daring janitor rushed to the scene with his trusty mop, but alas, one mop cannot contain a massive amount of dangerous chemicals. Mark Stevens was plunged into the chemicals, and he emerged as The Janitor! Donning a Zorro mask and fake handlebar mustache with his old janitor uniform he now cleans the streets of a dirt called crime. Evildoers should be wary of his trusty mop and his new cleaning tool; laser eyes!

Aldurin
05-02-2012, 12:35 PM
Mark Stevens was but a simple janitor. For forty-seven years nothing exciting happened in his life. All he had was a passion for cleaning and his trusty mop. But this all changed when he heard news about a dangerous chemical spill caused by a supervillain. The daring janitor rushed to the scene with his trusty mop, but alas, one mop cannot contain a massive amount of dangerous chemicals. Mark Stevens was plunged into the chemicals, and he emerged as The Janitor! Donning a Zorro mask and fake handlebar mustache with his old janitor uniform he now cleans the streets of a dirt called crime. Evildoers should be wary of his trusty mop and his new cleaning tool; laser eyes!

Oddly familiar. (http://www.youtube.com/watch?v=IQxI2mRIooY)

mauve
05-02-2012, 07:57 PM
What's that you say?! The world is in danger?! Then Silver Bullet is on the case!

Her real name is Helen and she's hell on wheels. Speed is her game and the world is her racetrack! A star of the roller derby circuit, Helen gained powers of super speed during some shenanigans involving a solar flare and a freak radiation exposure. (That's the last time she lets her date pick the restaurant. Guy had zero class.) Bottom line: she's now the fastest, toughest thing on eight wheels (yaaay!), which, incidentally, got her kicked out of the derby league for cheating (boooo).

As it turns out, vigilante justice is far more rewarding than derby because you get a bigger fan base and you don't get penalized for punching people. Now Helen cruises the city streets on her special friction-resistant skates (her original skates burst into flames the first time she broke 150mph. Also, roller blades are for babies), armed with protective shoulder, elbow, and knee pads, a silver-colored helmet with electric blue lightning bolts on the side (safety first-- you have no idea what it's like to trip over a rock onto solid pavement when you're going over 88mph) and a silver mask to protect her identity, The Silver Bullet fights crime with the powers of speed and contact sports.

Red Mage Black
05-02-2012, 10:21 PM
Who is it that lurks in the shadows? No seriously, who's wearing that goofy looking orange track suit? Oh my, it's actually Hercu-Li! Beneath his small lanky frame is the strength of 100 men! After serious training in an unknown location, he has also learned to manipulate the spiritual energy in his body, also called ki. You ask, how did he also gain all that strength? Some say it happened during a normal viewing of children's cartoons, when suddenly his TV exploded! Showering him in radiation that awakened his latent ability to break walls with just a punch! From that day on, Hercu-Li decided to be like his TV heroes and fight for justice, but keeping his identity secret. A true hero leaves others in awe and mystery.

Aldurin
05-03-2012, 02:10 AM
Question, are (super)anti-heroes allowed?

Arhra
05-03-2012, 09:58 AM
Looking good so far, everyone! I might try to start the thread tomorrow.

Question, are (super)anti-heroes allowed?

No.

Wheeeeee!

Aldurin
05-03-2012, 12:40 PM
No.

Wheeeeee!

Your visualization of fictional alternate society is grossly inaccurate then.

Arcanum
05-04-2012, 04:12 PM
Maestro Fantasmo was once an ordinary magician, or at least as ordinary as a magician can be. His tricks were mundane at their core; relying on sleight of hand, misdirection, hidden compartments, and flexible assistants. Still, his shows were impressive and his tricks were creative and original, with even fellow magicians being baffled as to how he pulled them off. Yet one day, a rival magician named Mysterius Sinestrus proposed a joint venture with Maestro Fantasmo, including a brand new trick where Mysterius would make Fantasmo disappear without the use of any additional props, smokescreens, or diversions.

Fantasmo couldn't help but be intrigued, and agreed to the proposal. Little did Fantasmo know, the whole ordeal was a sinister plot by Mysterius to remove his only real competition. On the day of the show, Mysterius revealed an ancient magical globe that cast Maestro Fantasmo into the Aether between worlds. Such an experience would tear a normal man asunder, but Fantasmo refused to be beaten. He harnessed the power of the Aether and pulled himself back to the material world.

Just as Mysterius was reveling in his success, Fantasmo reappeared. And then another Fantasmo appeared. The two Maestros then proceeded to deliver a Dual Justice Uppercut(TM) to Mysterius's chin.

After that, Maestro Fantasmo (and is undeniably attractive doppelganger) decided they could not allow ancient magical artifacts to fall into the wrong hands. They donned the monickers Smoke and Mirror, keeping their stage costume as their super hero costume (since nobody knew Maestro Fantasmo's real identity). Of course, considering how hard it is to find ancient magical artifacts, their plan quickly degraded into fighting crime for a living because that's the next best thing. But should any ancient magical artifacts fall into the wrong hands, Smoke and Mirror will be ready.

However, going from Maestro Fantasmo to Smoke and Mirror required a change in style to go with the change in name. Gone were the gaudy yellow and purple stage colors. Smoke's costume is a much more simple affair. Slate grey dress pants with white pinstripes, coupled with a matching vest over a white dress shirt and topped off with a slate grey tie and black dress shoes. His identity is concealed by a black domino mask, and the entire ensemble is accented by a grey fedora with a white band. Mirror, being an exact magical copy of Smoke, wears the same attire.

Of course, having a magical doppelganger is only the surface of Smoke and Mirror's powers. Due to being created from the energies of the Aether, Mirror can travel between the two planes at will, essentially phasing out of existence (at least in the material world) for a brief moment. He can also fragment and disperse the energies that give him form, allowing him to split into multiple doppelgangers. However, the more clones he creates, the weaker each individual clone is.

Meanwhile Smoke can wield the energies of the Aether in order to preform tricks that are truly magical. He can turn invisible, pull objects out of his hat, instantly switch places with one of Mirror's doppelgangers, and has even on one occasion been cut in half by a samurai sword only to have his legs kick the assailant while his torso cheered the legs on (it goes without saying that the two halves were reattached as if nothing had happened after the encounter).

To complement their rather erratic powers, Smoke and Mirror have also trained in mundane martial arts, which they use to beat the crap out of crooks while they are confused by the heroes' tricks and tomfoolery.

Red Mage Black
05-04-2012, 04:29 PM
And to think my guy is sort of like a clone of my character Kenny Long from POS's Dragonball RP.

Arcanum
05-04-2012, 06:54 PM
And to think my guy is sort of like a clone of my character Kenny Long from POS's Dragonball RP.

I feel like that's directed at me, but it's been so long since I've visited the RP forum that I can't remember anything that Smoke and Mirror might be derived from.

Unless that was a joke, in which case *ahem* lol.

Or, if you were referring to influence outside of the RP forum, then sssssshhhhh.

Totally not inspired by GW2's mesmer. Nope, not at all. Definitely not having GW2 withdrawals.

Red Mage Black
05-04-2012, 07:44 PM
Oh, I didn't exactly clarify. I was kind of referencing your character's doppleganger(s) and considering the fact I was already using 'Hercu-Li' as a recycled Kenny Long.

Arcanum
05-04-2012, 07:49 PM
Oh, I didn't exactly clarify. I was kind of referencing your character's doppleganger(s) and considering the fact I was already using 'Hercu-Li' as a recycled Kenny Long.

In that case:

Unless that was a joke, in which case *ahem* lol.

:D

Aldurin
05-04-2012, 10:36 PM
It appears Dr. Xenopolis has warranted the wrath of the hippies, who have sent their leader to stop him. King Hippie is anything but a king, acting as a spiritual guide for the rest of the hippie clan. His past is more colorful than his shirts, and has granted him various abilities. Due to his 567-day meditation in the forest where he lived off of nothing but weed and pomegranite juice, he is immune to the negative effects of any drug and has the ability to bend nature to his will. In the presence of any natural environment the plants will come to his aid, and in any heavily urban environment he can encourage the growth of plants who will help him when they grow to be strong enough. He fights with dual rakes forged from naturanium, the hippies' most coveted material, and his fighting style drastically changes depending on what drug he's on. His costume is merely the standard attire for whoever is designated King Hippie for that generation. He wears bright-pink shuttershades, a tye-dye shirt that magically camouflages him when he's against any non-monocolor surface, Pants of Hippies which contain an infinite supply of every plant seed in the world (even for plants that don't sprout from seeds) and his light-brown sandals, crafted by the nature ninjas of the Japanese forest, allowing him to run and jump up to 4 times better when standing on plants.

Arhra
05-04-2012, 11:11 PM
It appears Dr. Xenopolis has warranted the wrath of the hippies, who have sent their leader to stop him. King Hippie is anything but a king, acting as a spiritual guide for the rest of the hippie clan. His past is more colorful than his shirts, and has granted him various abilities. Due to his 567-day meditation in the forest where he lived off of nothing but weed and pomegranite juice, he is immune to the negative effects of any drug and has the ability to bend nature to his will. In the presence of any natural environment the plants will come to his aid, and in any heavily urban environment he can encourage the growth of plants who will help him when they grow to be strong enough. He fights with dual rakes forged from naturanium, the hippies' most coveted material, and his fighting style drastically changes depending on what drug he's on. His costume is merely the standard attire for whoever is designated King Hippie for that generation. He wears bright-pink shuttershades, a tye-dye shirt that magically camouflages him when he's against any non-monocolor surface, Pants of Hippies which contain an infinite supply of every plant seed in the world (even for plants that don't sprout from seeds) and his light-brown sandals, crafted by the nature ninjas of the Japanese forest, allowing him to run and jump up to 4 times better when standing on plants.

No.

Arhra
05-05-2012, 07:59 AM
In other news, we have started (http://www.nuklearforums.com/showthread.php?p=1196988).

You're good, Arcanum. I just needed a little while to think things over.

Rhiya Ravenwing
05-05-2012, 08:13 AM
Forgot to give Gadget Girl a proper non-superheroine name as well!

Intern Nin
05-05-2012, 01:31 PM
Room for one more?

Aldurin
05-05-2012, 03:55 PM
No.

What do you not like about it?

Arhra
05-05-2012, 05:59 PM
Room for one more?

Yes.

What do you not like about it?

Everything.

Intern Nin
05-05-2012, 09:58 PM
$.45
Villains beware!

No evil plot, scheme or operation is safe so long as this MASTER OF DECEPTION is around. It could be the unassuming henchmen in the background, your femme fatale right hand, or the genetic abomination you keep around as muscle. IT'S already in your midst and you'll never know until it's too late. No one is prepared for when...

THE PINK COOCOO strikes!

Who or what is THE PINK COOCOO? Where did it come? Why does it fight crime? Almost nothing is known about this enigma, but ask any mastermind or crimelord doing hard time and they'll tell you exactly what this bird's capable of. A GENIUS IN THE ART OF DISGUISE and gifted with MUTANT LUNGS AND VOCAL CHORDS ALLOWING THE ABILITY TO PERFECTLY MIMIC ANY VOICE OR SOUND, this mystery-person can infiltrate any enemy stronghold and blend in without rousing suspicion. The COOCOO bides it's time, memorizing incriminating information with its PERFECT MUTANT MEMORY, slowly building a case against ne'er-do-well and sabotaging the operation from within.

When its cover is blown or simply is not working a case and fighting street crime, the COOCOO transforms into a NONDESCRIPT FIGURE OF AVERAGE HEIGHT AND PORPORTIONS donned in a PINK BUSINESS SUIT WITH MATCHING TRENCH COAT AND FEDORA. It hides its face behind A MASK THAT COVERS UP ANY VISIBLE SKIN THEIR ITS HEAD. The only identifying feature present is a POOFY FORELOCK OF BLACK HAIR STICKING OUT FROM UNDER ITS HAT. The danger of the COOCOO doesn't end once it drops the act, it is a FORMIDABLE HAND-TO-HAND COMBATANT and armed with its signature MINI CHAKRAMS AND ANESTHETIC GAS PELLET SIDE-ARM.

Okay, so you do know some things about this living mystery. But are you prepared? Prepared to turn the page and enter the world of THE PINK COOCOO?

Arhra
05-06-2012, 05:32 AM
Everyone, whenever we run into a villain, you have the option of deciding you've had previous encounters with them. You'll get a little more information about them and what they're capable of, but you're also more of a known quantity to them.

Nin, I'm afraid there's no future in being a mysterious enigma who is very mysterious. Characterisation requires known qualities. Also it is an absolute pain in the butt to write someone like that into a plot since he's always off doing his own thing.

Intern Nin
05-06-2012, 09:34 AM
Shoot, I really like spy mysterymen. Can I give it another try? How would you feel about a super-powerful being that's controlled by a child ala Johnny Thunder?

Arhra
05-07-2012, 06:36 AM
Don't see why not!

Arhra
05-09-2012, 07:53 AM
Dr Xenopolis' raygun (or possibly different rayguns) are known for having a few settings.

This one is basically a stun gun that is likely to mess up electronics.

In general the good doctor likes to follow a slightly retro sci-fi theme. Man loves space and tacky alien themed gadgets too. He was an crackpot experimental physicist and ufologist before he turned to a life of crime.

Sekta is the first on-screen member of Dr Xenopolis' new gang, the Martian Connection. She's new to the supervillain scene. She probably is not some sort of alien since Dr Xenopolis is deranged and there's plenty of humans with bizarre powers. However, for the purposes of visualisation, if you were to condense a swarm of marauding space locusts into a single, annoying individual, you would probably end up with something like her.

mauve
05-09-2012, 01:39 PM
Sorry for the lateness! Silver Bullet has arrived to kick ass and take names!

Masked Jedi
05-09-2012, 05:15 PM
Is there still room for another hero?

Rhiya Ravenwing
05-09-2012, 07:09 PM
I must admit I kind of am taking a leaf out of Ironman's book >.< Too much watching Avengers...

mauve
05-09-2012, 07:45 PM
Nonsense. There is NEVER too much watching Avengers.

Intern Nin
05-09-2012, 10:23 PM
Evil beware...

Ida March and

The Warlock!

The Will

Ida March's story begins when she was left on the steps of an orphanage in the wee hours of the morning on March 15th nine years ago. The people running the orphanage promptly gave her a punny name. She grew up never knowing her parents, but she's not really hung up about it. In fact, Ida is a bright and happy child who loves climbing, drawing, watching amateur MMA matches, and exploring abandoned buildings. It's due to that last hobby that she happened to stumble across the Warlock, while he was in the midst of casting a spell that would've given him dominion over a slumbering elder god. She wrecked the ceremony, messing up the spell and inadvertently granting her control over the Warlock.

Now with the spellcaster's nearly infinite power at her beck and call, she ordered him to be her legal guardian and made him buy a house in the suburbs for them to live in. She now leads a mostly normal day-to-day life; interspaced with days where she makes the Warlock use his powers for good and protect the innocent (like when aliens invade, monsters smash up downtown, madmen hold the city for ransom, etc).

Ida is a small girl with a very dark complexion and black hair braided into twin ponytails. Her eyes are so blue they almost look purple and she has a scar on her chin (from an injury she sustained while trying to scale the north wall of the orphanage). She usually wears a pair of jean overalls and a T-shirt with a cartoon character on it.

The Power

The Warlock is a 5,000+ year old wizard who traded his real name to dark forces for immortality and is a former member of “The Consortium of Wickedness”. He's played a lot of roles in his life (slave, medicineman, sage, savior, king, warlord, seeker of truth, mythical boogeyman, wanderer, villain) and has dabbled in just about every kind of magick there is in this world. For the better part of the last century, he was dead set on conquering the planet and reshaping it into his vision of utopia. He fell under the control of Ida just a few months ago and he is none too happy about it. After the initial raging and desperate search for a way to break the spell, he's accepted that this is the new stage in his life and is content to simply out-live Ida.

The geis placed on him forces him to obey any orders Ida gives to him and also prevents him from harming her or doing anything that would lead to her being harmed. His knowledge of arcane secrets, mystical evocations, and contracts with evil spirits make him a superb (if incredibly reluctant) crimefighter. Chief among his magical tools is the Staff of Geb, an ancient, hardened beanpole that increases his magical might threefold and can shake the very earth.

The Warlock stands at 6'5” when hunched over and has green, nearly mummified skin. He has a whispy Fu Manchu mustache, one eye with a normal black pupil and one yellow goat eye in his left socket. He's usually dressed in red wizard robes with an antlered helmet, a silver medallion around his neck, and a pair of flip-flop sandles.

The Dog

Odu is not a dog. He is the last of the Crocodile-Deer from the continent of Mu and the Warlock's familiar. A fine specimen of his breed, he is vicious, stupid, and fiercely loyal. For some reason, he's taken a shine to Ida and willingly obeys and protects her. Odu appears as svelte, long limbed reptilian with horns on his head.

Arcanum
05-10-2012, 11:26 PM
So yeah, opting in that Smoke and Mirror have had a run in with Dr. Xenopolis before.

Also I'm totally expecting there to be no driver at all. Or at least, the driver is going to be another "alien."

Also expecting Smoke to be hitting the pavement soon, because it's not like we can stop phase one, let alone with something as simple as taking out the driver.

Arhra
05-18-2012, 10:29 PM
Ooops, I thought I'd said something to you already Nin. Sorry about that!

The concept's good but you need to define the Warlock's limits better, since he's potentially an unlimited ass-pull machine right now.

RMB, I consulted dice on the strength of the Hadou-meha-ken and they said it was very weak indeed. That conveniently resolved the potential conflict between your post and Mauve's. Huzzah!

Arcanum, I'll be sending you a little extra information about Dr Xenopolis shortly.

This new fellow is the Handyman. Mobster-ish guy. He's a bit of a C-lister. Has psychic hands that let him punch people and make forcefields. Occaisonally he's tried to form his own hands/body parts themed teams, to limited success.

Intern Nin
05-18-2012, 11:22 PM
Edit: Before he was bound, the Warlock would partake of fresh lamb blood from a bone goblet every week in order to keep up his strength. Ida thinks that's disgusting and has forbade him from doing it. This makes him significantly less powerful then he used to be. It takes him a few minutes of chanting and flailing and whatnot to work up a big spell and needs about half an hour of rest and a drink afterwards. Also using many of those spells in a short period of time (ex: A dozen teleports in under 24 hours) risks putting him into a coma that could last for days.

Also, he cannot and will not cast spells in the light of the moon. He refuses to explain why exactly. Just mutters something about witch's magic.

Overcast
05-19-2012, 04:15 AM
*insert obligatory request to entry question here*
*include self deprecating second phrase so that if it isn't you can back out gracefully*

Also I feel like I have met this Sekta character before, only she was much more pleasant and termite like.

Arhra
05-19-2012, 10:35 PM
Overcast, sign-ups are staying open until I say otherwise.

Edit: Before he was bound, the Warlock would partake of fresh lamb blood from a bone goblet every week in order to keep up his strength. Ida thinks that's disgusting and has forbade him from doing it. This makes him significantly less powerful then he used to be. It takes him a few minutes of chanting and flailing and whatnot to work up a big spell and needs about half an hour of rest and a drink afterwards. Also using many of those spells in a short period of time (ex: A dozen teleports in under 24 hours) risks putting him into a coma that could last for days.

Also, he cannot and will not cast spells in the light of the moon. He refuses to explain why exactly. Just mutters something about witch's magic.

Try harder!

Lamb's blood is easily circumvented, a dozen teleports a day is still ridiculous depending on what is covered under a teleport, the light of the Moon restriction renders him completely useless a lot of nights (barring a 'I stand in the shadows, lawl' loophole) and there's still no definition on what he's actually capable of.

Overcast
05-20-2012, 03:09 AM
Bringing the rhythm, the funk, the rock and the groove. If you gotta make way for the homo superior then you better build roads for,

The Beat

His real name is Danny Mills, and he was just an aspiring musician till the day he attempted to summon a demon to sell his soul to for musical fame as all great musicians before him. Unfortunately he miffed the ritual, and instead of just getting regular fame he was forcibly fused with the talents of all the individuals who had made the deal before all augmented with oddly supernatural effects!

He has since given up on deals with demons, and his abilities have turned out not so great for live shows or music circuits but he has found them very good at FIGHTING CRIME.

The Beat can summon any instrument at will, and can unleash devastating audio attacks just through improvised playing or singing. He can also use specific songs, as long as they are from dead musicians, to unleash sometimes amusing effects, such as summoning a group of backup zombies by singing Thriller. Though these effects only seem to last for as long as he sings the song.

Intern Nin
05-20-2012, 11:51 AM
Try harder!

Lamb's blood is easily circumvented, a dozen teleports a day is still ridiculous depending on what is covered under a teleport, the light of the Moon restriction renders him completely useless a lot of nights (barring a 'I stand in the shadows, lawl' loophole) and there's still no definition on what he's actually capable of.

I'm gonna backpedal and say disregard almost all of what I wrote in the last post. Sorry, I had the wrong idea about "limitations".

As far as what he's capable of, well there's a lot of things. The Warlock is a 5,000+ year old wizard. But he can't create something out of nothing or rewrite reality or anything like that. If he could, he wouldn't have spent the last five millenia trying to conquer the world.

The Warlock favors using the Staff of Geb for pure offensive purposes, which can make earthquakes, lava geysers, and sprout a bunch of evil thorny vines although these will take a minute to charge up. He can summon creatures and spirits from the Otherworld, but they usually come at a steep price and Ida has a strict "No Sacrifice" policy. Given a little bit of time and preperation, he can actually bring an inanimate object to life for a little while, but he cannot bring back the dead. Well, can't bring them back as they were anyways.

The Warlock can't blast lightning out of his hands or throw someone around with telekinesis, so don't ask. He's not clairvoyant but he does have connections to forces that have eyes and ears most everywhere. He can teleport things but if it's a living being he's teleporting, they have to be willing to be transported to the place he's sending them. So he can't just, say, snap his fingers and send an evil-doer to the center of the earth. Also, teleporting is limited to twice a day, three things at a time, and only on this planet (so no vacations to Jupiter or Mars).

He can control, curse, and transmogrify a person but he needs something belonging to the aforementioned person plus their real name. Monikers or names that they've legally changed to won't work. Plus those types of spells always come with some sort of condition or way to be broken. He can make illusions that last for as long as he can concentrate or until the subject realizes that what they're experiencing is not real.

As far as his immortality goes, he can't die and that's about it. He's not indestructible and he won't automatically regenerate if injured. He will just continue living, even if grounded up into a fine powder. He can magick himself together again if that should happen but without help it can take decades to do so. This the kind of immortality a name which is also a word of power can buy.

The Warlock is a student in pretty much every mystic art, so he can recognize any kind of magick being used against him. He is also familiar with quite a few super-villains, having worked alongside them in the past.

Most importantly, The Warlock does not want to be a do-gooder. He may be under Ida's control but he still drags his feet every step of the way. He will not rush to fight a bad-guy or help an innocent person who's in danger or voluntarily give information that would otherwise help someone unless given an order to do so. The geis forces him to obey Ida and protect her but he can still take liberties with ambiguous orders (Ex. Ida orders him to "attack" a fifty foot tall monster, he can throw a small stone at it's leg and it will still be considered a command obeyed.). Also, if an order will lead to Ida being hurt, contradicts a previous long-standing order (Ex. Ida ordered him to not hurt innocent people anymore.), or is just plain impossible to fulfill, the Warlock will not be compelled to carry it out.

Arhra
05-28-2012, 09:39 AM
Overcast, that ability is waaaaaaay too open ended. Also, if he has the musical talent of a ton of famous musicians combined, why is he using it to fight crime instead of, you know, being the greatest rock star to have ever lived?

Nin, you've narrowed it down a bit but there's still a lot of undefined things andd at least three abilities that are plot-killers. I shall expand on this when I have time tomorrow.

Overcast
05-28-2012, 09:20 PM
Every rock star who ever died, and because it has been tainted by the ritual, he can only perform very excellent cover songs and they all have side effects. I'll narrow it down to a few more dominant musicians and get back to you.

EDIT:
The King of Pop: The now deceased king once dominated the world of popular music. With well made hooks great choreography, and simple instrumemtals the king had wide appeal that shown beyond his somewhat weird lifestyle up to his death. In death singing his music is risky, he hardly ever starts strong so the effects don't appear till the bridge, and if it isn't well choreographed then he may not arrive at all. Nothing cool about getting punched while performing. But when the bridge arrives everyone becomes part of the video, and if you aren't attempting to dance to the beat the king will drop the hammer on you, usually via well placed movements by the sudden large quantity of backup dancers.
Average song length: 4 minutes
Average effect length: 45 seconds
Usability:*
Effect: Reality Modify: Music Video
Effect power: *****
Effect damage type: Physical/enviromental

The Mixmaster: Legendary dj element of a three man crew he now cuts breaks for the Beat. Requiring Beat take the part of MC the Mixmaster is fond of improvisational dj mixes that mess about with the time s[ace continum. Not always in a way beneficial to Beat.
Average song length: 3 minutes
Average effect length: Momentary but possibly frequent.
Usability: *
Effect: Modify Reality: Scratchin' and mixin'
Effect power: *****
Effect Damage type: N/A

Arhra
05-30-2012, 10:06 AM
Hey Nin, I was being a little harsh since powers are there to help resolve issues in a dramatic fashion.

With that said though, the Warlock is a bit of a mess thematically. Environmental attacks, summoning, enhanced awareness, teleporting stuff, curses, mind control, illusions...

Most of these abilities by themselves would be excellent material for a superhero's powers. Pick a theme and stick to it.

Every rock star who ever died, and because it has been tainted by the ritual, he can only perform very excellent cover songs and they all have side effects. I'll narrow it down to a few more dominant musicians and get back to you.

EDIT:
The King of Pop: The now deceased king once dominated the world of popular music. With well made hooks great choreography, and simple instrumemtals the king had wide appeal that shown beyond his somewhat weird lifestyle up to his death. In death singing his music is risky, he hardly ever starts strong so the effects don't appear till the bridge, and if it isn't well choreographed then he may not arrive at all. Nothing cool about getting punched while performing. But when the bridge arrives everyone becomes part of the video, and if you aren't attempting to dance to the beat the king will drop the hammer on you, usually via well placed movements by the sudden large quantity of backup dancers.
Average song length: 4 minutes
Average effect length: 45 seconds
Usability:*
Effect: Reality Modify: Music Video
Effect power: *****
Effect damage type: Physical/enviromental

The Mixmaster: Legendary dj element of a three man crew he now cuts breaks for the Beat. Requiring Beat take the part of MC the Mixmaster is fond of improvisational dj mixes that mess about with the time s[ace continum. Not always in a way beneficial to Beat.
Average song length: 3 minutes
Average effect length: Momentary but possibly frequent.
Usability: *
Effect: Modify Reality: Scratchin' and mixin'
Effect power: *****
Effect Damage type: N/A
What.

Overcast
05-30-2012, 09:15 PM
Yeah my laptop is busted and attempting to do this intuitively via mobile was a terrible idea hopefully I can get on a computer for proper thought