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View Full Version : Starbound Express: Hype Train stops for noone!


Grandmaster_Skweeb
12-03-2013, 08:19 AM
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So yeah, posted about...close to goodly length of time ago about a curiously intriguing game by the name of Starbound. With the state 1 Beta coming up on the 4th it is time to revive the glory! ALL ABOARD THE HYPE TRAIN, TOOT TOOT!

STARBOUND HOME PAGE! (http://playstarbound.com/)

A little backstory: The lead Developer of Starbound, Tiyuri (or Tiy for short) originally worked with Redigit on Terraria as the art designer or whatever. Unsatisfied with Terraria's lackadaisical status and itchin' to take the concept further with tighter direction in pretty much every way possible he gathered up some chums to form Chucklefish and begin work on the ambitious Starbound project.

I'm just gonna touch lightly on the main Starbound things. The big juicy dribbly things.

The what's and who's of Starbound!

Races!


http://i.imgur.com/dGZlNwh.png?1
One part forced physical evolutionary regression in exchange for brilliant intellectual evolution, two parts 1984 Big Brother cult-of-personality society, a Banana or two, and you have the Apex. The Big Ape is always watching.

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http://i.imgur.com/hxrZr9T.png?1
Aztec-esque bird people. A very religious type of folk. Those who do not believe in Kluex are shunned from Avian society and referred to as The Grounded, it is assumed an Avian player is one of the Grounded. Undoubtedly the most fleshed out race in terms of lore, a lore PDF can be found in their page on the linked wiki below.

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http://i.imgur.com/rwMo7c6.png?1
Unisex sentient bipedal cannibalistic scavenger hyper-aggressive expansionist plantbased lifeforms. Born with a overwhelmingly efficient knack for reverse engineering and integrating technology into their own use. These ain't your tree hugging hippie type plant folk. Most will sooner eat your face right off...followed by the rest of you. Recently more Florans question the whole Mate, Spawn, and Die attitude that has allowed their race to flourish. Not evil, just misunderstood! Has direct and interesting ties to Avians.

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http://i.imgur.com/TKuQxED.png?1
A social experiment gone rogue. Originally created as a means of simulating social and technological progress of a civilization. For whatever reason out of a multitude of other successful experiments by their mysterious progenitors the Glitch stuck in Medieval Europe mode. In the rare situations that a Glitch becomes self-aware, glitches in the Glitch, they're considered insane and hunted down without remorse for breaking the status quo. It is assumed the player of a Glitch is one of those self-aware ones on the run.


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http://i.imgur.com/WFn3X0o.png?1
Amphibious people. Not much is really known about the Hylotl except they're inspired heavily by feudal, and modern, Japan.

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http://i.imgur.com/s0GeOym.png?1
Your typical fleshbags of nondescript nature. Instructions for tending to your human things: Feed and keep warm for maximum efficiency. Keep entertained at all costs. Try not to poke too much.

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http://i.imgur.com/kGa9AN3.png
"interstellar gas-bag people." - Some human astronomer. Wild West themed folk who have a metal symbol for a face and a very short attention span. These folk ride their space trains into the setting sun! :'D

Starbounder's race page (http://starbounder.org/Races)


~~~~~~~~~~~~~~~~~


THE WHATS!

So, starbound has a lot of proceduralitiness going on under the hood. Monsters are procedurally generated, unless it is a specific type of monster unique to a biome or mini-biome. Weapons and armor are also procedurally generated (outside of really rare unique equipment).

"Catch-a-gun!" - Marcus Kincaid

So yeah, there are guns. Lots. and lots of guns. The guns are procedurally generated as well. Some are automatics. Some are automatics that shoot explosive bullets. Some are shotguns. Some are shotguns that shoot bullets that go really slow THEN GO REALLY FAST! Some shoot rockets. Some shoot grenades. In short: no two guns will ever likely be the same.

For those who like to get showered in the guts and gore of their latest conquest: Melee weapons will also be given such a varied treatment!

THE PLANETS!
We went into the planet generation with one simple goal: no two planets should be the same. — Tiy
At the point of time in saying the below quote
12.667 quadrillion planets in the game currently. 422.22 quadrillion planets expected for release. — Omni

Yeah. There are a lot of planets. The planetary generation is kinda like Minecraft's world seed. But instead of generating a new world every time one wants something unique all one has to do is hop into their ship and poke around the star chart. If one player finds a planet that they want to show someone else all they have to do is go, "Hey, try hopping to these coordinates. It's pretty damn swanky!" Planets will have their own overarching biome as well as mini-biomes sprinkled throughout. Water planet, ice planet, desert planet, jungle planet, forest planet with eyeball trees, tentacle planet, brainforest planet, etc.

Click to see some planetary examples

http://i.imgur.com/GKvtnzD.png

http://i.imgur.com/rfAP3JR.png



ITEMS!
There are a lot of them. Awesome thing is the ability to inspect something and have their avatar talk about the item from their race's point of view. Yep. Every race will talk about the same patch of dirt in a different way. There are approximately 140,000+ words and rising describing all the shit. That even includes shit! Seriously, not joking there. You can craft, farm, find, and replicate items.

~~~~~~~~

There is an overarching story to the game, but being a sandboxy type shindig you can go at it at your own pace. Complete quests at your own pace. Pace at your own pace.

The Starbound Community Manager, Mollygos, has conveniently gathered up a multitude of recordings from the press copy released to various popular youtube and twitch personalities. So if you, dear reader, are interested in seeing the game in motion with conveniently overlaid commentary for your listening enjoyment then the below link has just what your hype doctor ordered.

Let's Plays & Streams found in here. (http://playstarbound.com/starbound-preview-round-up/#more-1770)

As you can obviously tell I am, and have been, very excited for this game. Patient..and very excited. I shall not see the light of day nor twinkle of starry night due to my attention being consumed by this glorious..glorious game when the 4th rolls around.

Revising Ocelot
12-04-2013, 11:16 AM
See I'm interested in this but it's phase 1 of the beta and the website itself describes it as possibly ruinous to future experience due to lack of features and bugs out of the wazoo so I dunno.

Regardless, anyone for a 4-pack?

MuMu
12-04-2013, 03:41 PM
It on Steam (http://store.steampowered.com/app/211820/) now, so go ahead and live the hype.

I think I'll prefer to wait.

Loyal
12-04-2013, 08:14 PM
I greatly look forward to the day this is completed, but I don't see myself buying beta access.

PyrosNine
12-05-2013, 04:08 PM
Pyros thinks this game is fun enough to be played for 4-7 hours in a single sitting, just because the MUUUUUSSSSIIIIC.

So prettty! I'm making a 2D platformer game, and this makes me even more aware of the fact my game sucks because I don't have a WATERFALL OF AUDIO ECSTASY while I'm hopping and bopping things!

Grandmaster_Skweeb
12-05-2013, 08:02 PM
Moonbase Awesome!
http://i.imgur.com/O2IJhf6.jpg?1

I do intend to replace the Salvador Dali painting with something else that fits better. I wanted to get a view of the horizon as well since moon horizons are awesome. But, couldn't work it in without destroying swaths of land to do so.

A base a friend and I have been working on. As of now there's a couple more rooms added on and the farm descends into the regolith for another crop selection. The farm serves two purposes: Food as well as plant fiber for the bandage makes.

Inbred Chocobo
12-07-2013, 06:59 PM
I actually really want to do a Let's Play of Starbound, but with the fact that patches will be wiping out characters over and over again I don't think that is a good idea right now. Still its lovely to see.

You know whats really odd? There are already mods out for this game. Seriously. I know of one that has a defunct Space Station you can find, and things like that. This game will be beautiful when its completed but its going to be a long time.

Arcanum
12-08-2013, 09:47 PM
http://cloud-2.steampowered.com/ugc/490062041531795392/15770AFB3275FB28C76BDCEDE02A3ED80EEBBABF/

I regret not taking the time to rip up all the blocks in the two bases I found on other planets/moons, 'cause now I don't have enough blocks to finish my walls.

Also I initially intended to beam down into a semi-enclosed glass dome, but some awesome glitch happened and now I get beamed down to the first floor consistently. So instead of a landing pad the top bit will now be an observatory.

Grandmaster_Skweeb
12-08-2013, 11:14 PM
moonbases are best bases. It saddens me that as of tomorrow I'll lose everything due to the beta wipe. The edge is taken off due greatly in part to the overhauled combat system. Which will be a HUGE welcome.

phil_
12-09-2013, 12:21 AM
destroying swaths of landShouldn't you have to go up to see the horizon, not down?

Krylo
12-09-2013, 01:13 AM
moonbases are best bases. It saddens me that as of tomorrow I'll lose everything due to the beta wipe. The edge is taken off due greatly in part to the overhauled combat system. Which will be a HUGE welcome.

I actually hate what they're doing with the combat overhaul. Armor pen needed tweaking. It was too integral, and needed more gradation on how it affected damage across enemies, and an RNG added to it.

However, removing it entirely and going to more health and more damage with no armor pen whatsoever, is throwing the baby out with the bathwater.

Having 13 defense and a 14 pen weapon, I can look at them and go, okay, planets 12-15 are where I should be (and 14/15 I should stay inside at night). With a little more gradation so that high end increases a few levels with skill, the system would have been perfect.

Dropping it to just health and damage may, or may not, take care of the problem with planet difficulty ramping up/down too suddenly, and messing up progression, but it will definitely make it more difficult to tell which planet difficulties you're okay going to.

Also, dropping enemy gradation from 10 levels per sector to easy/medium/hard is a reduction in content, regardless.

Arcanum
12-09-2013, 05:49 AM
http://i.imgur.com/GwVRnQx.jpg

edit- apparently steam's cloud-4 isn't among the allowed image hosters. Guess I'll have to be not lazy and use imgur.

Ryong
12-10-2013, 11:14 AM
Having just started playing, then finding a prison and getting loaded on weapons:

I have no idea why these goddamn parrots are so good at rock throwing.

Also, multiplayer is buggy as fuck, which I guess I should've expected.

Krylo
12-10-2013, 06:45 PM
There's probably another wipe so be prepared for that.

As that steel weapons do about 5000 damage, so there's clearly something messed up in whatever algorithms they used to come up with damage numbers.

---------- Post added at 05:45 PM ---------- Previous post was at 11:28 AM ----------

Update: Apparently hot-fix shouldn't break saves, thus meaning no wipe. Also it's uploading now and should be available soon.

Also, which one of you fucks is this (http://community.playstarbound.com/index.php?threads/new-level-system-disincentives-space-exploration.46603/page-2#post-1465211). I refuse to believe someone took that name who wasn't from this forum.

Grandmaster_Skweeb
12-11-2013, 10:12 AM
multiplayer is buggy as fuck, which I guess I should've expected.

strange, my server is running without a hiccup. Sure there's a slight memory leak, but optimizations are coming down the pipe. I got 16gb to abuse sos not too terribly bothered.

Also, old radiators from USMC prisons? goddamn amazing heaters for bases n shit. 2x3 block space with a huge heat radius. Using one on my snow planet base and planning to grab more for expansion.

Revising Ocelot
12-11-2013, 11:21 AM
Also, which one of you fucks is this (http://community.playstarbound.com/index.php?threads/new-level-system-disincentives-space-exploration.46603/page-2#post-1465211). I refuse to believe someone took that name who wasn't from this forum.

It's more like the traditionally incorrect format than our version. It could be Dubya himself.

Grandmaster_Skweeb
12-11-2013, 06:54 PM
http://i.imgur.com/gJNSTHM.jpg

The center radiator? its heat radius gives out just before the bottom right corner of the workshop stairwell. They're well worth the 400 pixel re-printing fee.

Patch is live: some undocumented changes

New items
Fixed shotgun energy consumption
Fixed low tier armors not feeling different
Shields are more powerful
Impossible to be hit by multiple projectiles at once
Gun Balancing
Smelt unrefined wood to create charcoal (10:1)
Search is no longer default input in crafting view.
Fixed fall damage.
There's also other stuff that Tiy didn't list, likely on purpose.

Krylo
01-04-2014, 12:56 PM
UIqs4bZVXH8

Flarecobra
03-07-2014, 12:38 PM
So. I was thinking about running a multiplayer server in Starbound... is there any way to do it that don't involve Hamachi?

Grandmaster_Skweeb
03-07-2014, 03:00 PM
Open the required port (don't recall it at the moment) and go to starbound's directory then run the starbound_server appropriate for your OS platform. It can be a bit of a memory hog after a while, so either restarting it every so often or having a lot of ram helps.

Osterbaum
03-14-2014, 02:31 AM
So what's in the latest patch?

Got this game a few weeks back, been playing a bit but I feel like I want to wait until it's (mostly) finished.

Flarecobra
03-14-2014, 08:03 AM
Open the required port (don't recall it at the moment) and go to starbound's directory then run the starbound_server appropriate for your OS platform. It can be a bit of a memory hog after a while, so either restarting it every so often or having a lot of ram helps.

Where is that file? I can't seem to find it..

Grandmaster_Skweeb
03-15-2014, 08:04 PM
steamapps/common/starbound/win32/starbound_server.exe