Bells
06-02-2014, 09:31 PM
Hey there! So, this is going to be a big one about Let's Plays, Youtube videos, Trying to create intereting content and what -IS- interesting content... so bare with it, and please share a thought!
So, this is 1 part brainstorming to help me out and also 1 part talking about Gameplay videos and overall how we consume gameplay midia these days... cause we have a ''slightly higher than average demographic'' age group here that grew up at about the same era and are also a bunch of nerds... so you guys actually make for a nice opinion group to pool from!
So, i mentioned times and ages ago that i got myself an youtube channel... i'm ok with it, but the market in my region is way different than that of the US... i got to do some really cool stuff and got access to stuff i never dreamed of having access to. I got interviews with developers, acces to Alpha build of games, review materials from Razer and Kingstn... really cool stuff!
The structure of my channel however, it's not working... and i wanna to improve on that part, because i don't want to be another ''guy screaming at games while playing badly'' youtube channel... y'know?
So, the formula i had originally going was me and a friend... he plays, i lead commentary. I get to study the game before hand, i have more knowledge of games than he does, i'm a good speaker... so i can guide him and try to steer the conversartion to keep it going. He is charismatic, energetic and really bad at videogames... that goes to comedic foil. We tried to make it work... it doesn't work. Because the ''loveable idiot + raging nerd'' formula just doesn't work and when he complains and moans at Portal 1 for an hours because he can't clear a room i get frustraded... like... actually frustrated. And we ended up producing 2 hours of content over 30 days, which i need to make spread into 5-6 videos to keep a weekly update, which means i don't have time to properly edit stuff which means i have to continually upload subpar shit... in the very bare bones of the thing, i just want this to work more than he does.
So i'm steering it more towards solo stuff so i can do stuff that i like... i'm working with a few slow videos that take more time to produce, but are more passionate personal project... like, i'm penning down an episode showing how Final Fantasy Tactics and every Ivalice-related game influenced every Squeenix game that came after it... like, how Parasite Eve and Vagrant Story dipped into Kingdom Hearts, That dipped into Dissidia, and Final Fantasy 12 and 11 and 13 with Agito, which became Zero... etc etc etc... its quite fun.
But i also want to work on Gameplay material that i think it's worth noting... like I'm doing videos about Star Citizen, i showed the Hangar and i'm waiting for the next step of the Alpha with the Dog fighting, and i plan on riding on that for the long run...
And HEX Shards of Fate, which is in closed Beta, and i'm getting quite good at it, with a very nice pool of cards and i've even been able to tackle on some Draft Tournaments...
But i also want to do other gameplays... i dunno exactly in what format or way though.
I noticed i'm not particualry good in commenting Solo while playing. It's hard as it is... but i try to focus on the game, and not having someone to Riff from make it a bit hard to naturally pull out Jokes or Interesting commentary...
From my understanding, it makes for an interesting video if the person playing is particularly good at the game, or exceptionally good at the commentary... Like, i can see the appeal of a 100% run of a game... or a ''Hard Mode'' Run, but if the commentary is not entertaining or fun, it's hard to justify asking people to watch me every day of the week or even once a week.. y'know?
Like, i can totally beat Metal Gear Rising and Sleeping Dogs... my intention was to make videos of these 2 games i like. But i don't have these games memorized! I don't think i could make a perfect run of them... and without someone to detract the focus while i focus on playing, or to riff on from Jokes and Comments, it gets even harder.
I also wanted to tackle games that are less common on youtube videos, like Alpha Protocol... would love to beat that in video! But those games are less common and in return, less people look to see these games... and they are not in my native language, o that requires even more presence of the person playing instead of the appeal of just the game itself...
Like, if i knew i was capable of revelaing all the secrets and talking in depth of the Lore of Dark Soul 2 i would buy that game in a heartbeat... but i'm Average t best in those games... and nobody wants to tune in for 50 episodes of ''Average man plays that thing everybody else plays" ...
I could do Reviews... i can do decent reviews of games, but not much point on reviewing old games... which would means tossing aside my 500+ Steam library... and considering i bought those because of my Channel... yeah... would rather not.
Point is... trying to get yourself out there was harder back then and it's even harder now. I would love to have fun making great content and steer away from lower common denominator shit... but that's also a bit harder than i would like it to be...
I trying to get my head around what good content is, what value there is to produce content on the games i like... what angle to look into... y'know?
I mean, i know my Shit... i can talk about games. But i'm not particularly fantastic on Talking in depth about games while trying to be great at playing them... not a lot of people are actually... but there should be more ways than just that to make interesting gaming content that doesn't resort at me just screaming butt jokes and exaggerated rage into a mic... right?
So... bounce this ball with me for a bit guys... what pulls you in or pushes you back on this sort of content? I mean, some of you followed WRITEN Lp's... some of you made them! That stuff was nuts! You need to captivate your audience big time to pull that off...
i guess hearing a few different perspectives and experiences would help me clear my thoughts...
So, this is 1 part brainstorming to help me out and also 1 part talking about Gameplay videos and overall how we consume gameplay midia these days... cause we have a ''slightly higher than average demographic'' age group here that grew up at about the same era and are also a bunch of nerds... so you guys actually make for a nice opinion group to pool from!
So, i mentioned times and ages ago that i got myself an youtube channel... i'm ok with it, but the market in my region is way different than that of the US... i got to do some really cool stuff and got access to stuff i never dreamed of having access to. I got interviews with developers, acces to Alpha build of games, review materials from Razer and Kingstn... really cool stuff!
The structure of my channel however, it's not working... and i wanna to improve on that part, because i don't want to be another ''guy screaming at games while playing badly'' youtube channel... y'know?
So, the formula i had originally going was me and a friend... he plays, i lead commentary. I get to study the game before hand, i have more knowledge of games than he does, i'm a good speaker... so i can guide him and try to steer the conversartion to keep it going. He is charismatic, energetic and really bad at videogames... that goes to comedic foil. We tried to make it work... it doesn't work. Because the ''loveable idiot + raging nerd'' formula just doesn't work and when he complains and moans at Portal 1 for an hours because he can't clear a room i get frustraded... like... actually frustrated. And we ended up producing 2 hours of content over 30 days, which i need to make spread into 5-6 videos to keep a weekly update, which means i don't have time to properly edit stuff which means i have to continually upload subpar shit... in the very bare bones of the thing, i just want this to work more than he does.
So i'm steering it more towards solo stuff so i can do stuff that i like... i'm working with a few slow videos that take more time to produce, but are more passionate personal project... like, i'm penning down an episode showing how Final Fantasy Tactics and every Ivalice-related game influenced every Squeenix game that came after it... like, how Parasite Eve and Vagrant Story dipped into Kingdom Hearts, That dipped into Dissidia, and Final Fantasy 12 and 11 and 13 with Agito, which became Zero... etc etc etc... its quite fun.
But i also want to work on Gameplay material that i think it's worth noting... like I'm doing videos about Star Citizen, i showed the Hangar and i'm waiting for the next step of the Alpha with the Dog fighting, and i plan on riding on that for the long run...
And HEX Shards of Fate, which is in closed Beta, and i'm getting quite good at it, with a very nice pool of cards and i've even been able to tackle on some Draft Tournaments...
But i also want to do other gameplays... i dunno exactly in what format or way though.
I noticed i'm not particualry good in commenting Solo while playing. It's hard as it is... but i try to focus on the game, and not having someone to Riff from make it a bit hard to naturally pull out Jokes or Interesting commentary...
From my understanding, it makes for an interesting video if the person playing is particularly good at the game, or exceptionally good at the commentary... Like, i can see the appeal of a 100% run of a game... or a ''Hard Mode'' Run, but if the commentary is not entertaining or fun, it's hard to justify asking people to watch me every day of the week or even once a week.. y'know?
Like, i can totally beat Metal Gear Rising and Sleeping Dogs... my intention was to make videos of these 2 games i like. But i don't have these games memorized! I don't think i could make a perfect run of them... and without someone to detract the focus while i focus on playing, or to riff on from Jokes and Comments, it gets even harder.
I also wanted to tackle games that are less common on youtube videos, like Alpha Protocol... would love to beat that in video! But those games are less common and in return, less people look to see these games... and they are not in my native language, o that requires even more presence of the person playing instead of the appeal of just the game itself...
Like, if i knew i was capable of revelaing all the secrets and talking in depth of the Lore of Dark Soul 2 i would buy that game in a heartbeat... but i'm Average t best in those games... and nobody wants to tune in for 50 episodes of ''Average man plays that thing everybody else plays" ...
I could do Reviews... i can do decent reviews of games, but not much point on reviewing old games... which would means tossing aside my 500+ Steam library... and considering i bought those because of my Channel... yeah... would rather not.
Point is... trying to get yourself out there was harder back then and it's even harder now. I would love to have fun making great content and steer away from lower common denominator shit... but that's also a bit harder than i would like it to be...
I trying to get my head around what good content is, what value there is to produce content on the games i like... what angle to look into... y'know?
I mean, i know my Shit... i can talk about games. But i'm not particularly fantastic on Talking in depth about games while trying to be great at playing them... not a lot of people are actually... but there should be more ways than just that to make interesting gaming content that doesn't resort at me just screaming butt jokes and exaggerated rage into a mic... right?
So... bounce this ball with me for a bit guys... what pulls you in or pushes you back on this sort of content? I mean, some of you followed WRITEN Lp's... some of you made them! That stuff was nuts! You need to captivate your audience big time to pull that off...
i guess hearing a few different perspectives and experiences would help me clear my thoughts...