KefkaTaran
07-24-2004, 12:42 PM
Okay, so you guys all I know I've been writing editorials for AllRPG but haven't gotten anything done lately. Well, all the other editorialists and I are currently hard at work on a huge Zelda feature. We could use YOUR help for this feature.
What we need is for as many people as possible to send in letters to letters@allrpg.com
Tell us about your fave moments from the Zelda series, stories you have from the games, anything.
Meanwhile, I figure we can have that discussion here also. I'll start us off by giving a sneak peek at my Zelda article:
No one EVER forgets that beep. If you’ve ever played Zelda and been unlucky enough to have your health lowered to one heart at some point during your session (and who hasn’t?), you know what I mean. That annoying beeping sound. I’m not sure why, but it seems to drill into your skull and drive you mad. I know it’s supposed to be a warning that you’re about to die and you should use a potion if you have one, but I’ve learned to despise that beep. There were times when I’d send my little green avatar to his death on purpose just to stop the damned noise already.
Nevertheless, it was with the abrasive ringing loud in my ears that I shot that last silver arrow into the heart of a pixilated and barely-intimidating Ganon. The screams were loud, both in the videogame world and the real one. Ganon’s was a shriek of pain, mine of celebration, but the contrast was very welcome as far as I was concerned. I’d just defeated the ridiculous looking, but reasonably difficult final boss of the original Legend of Zelda for the NES.
This was a big moment for me because I’d never been able to pass Zelda as a child. It had been probably one of my most-played games on my old NES, but I could just never get it. Maybe it was the labyrinth of a final level. Maybe it was because I had no sense for finding all those secrets hidden away in the game’s many nooks. Maybe it was just the difficulty. Either way, the Zelda Collector’s Disc that Nintendo gave out as part of a promotion allowed me to finish what I’d started when I was five. This game could finally be added to my ‘Completed’ list.
Two weeks later I was working on adding another game to that list, and the circumstances couldn’t have been more alike. Big scary Ganon? Check. One heart perpetually proven by beeping noise that makes me want to tear my ears off? Check. Final shot finishing off big scary Ganon? Oh yeah.
Now that I think about it, there were only two big differences I could think of. One was that Zelda was right there with me, helping me fight Ganon instead of standing one room past him. The other was that the graphics were quite a lot better. Oh. And I guess it was The Legend of Zelda: Wind Waker, rather than the original NES Legend of Zelda.
What we need is for as many people as possible to send in letters to letters@allrpg.com
Tell us about your fave moments from the Zelda series, stories you have from the games, anything.
Meanwhile, I figure we can have that discussion here also. I'll start us off by giving a sneak peek at my Zelda article:
No one EVER forgets that beep. If you’ve ever played Zelda and been unlucky enough to have your health lowered to one heart at some point during your session (and who hasn’t?), you know what I mean. That annoying beeping sound. I’m not sure why, but it seems to drill into your skull and drive you mad. I know it’s supposed to be a warning that you’re about to die and you should use a potion if you have one, but I’ve learned to despise that beep. There were times when I’d send my little green avatar to his death on purpose just to stop the damned noise already.
Nevertheless, it was with the abrasive ringing loud in my ears that I shot that last silver arrow into the heart of a pixilated and barely-intimidating Ganon. The screams were loud, both in the videogame world and the real one. Ganon’s was a shriek of pain, mine of celebration, but the contrast was very welcome as far as I was concerned. I’d just defeated the ridiculous looking, but reasonably difficult final boss of the original Legend of Zelda for the NES.
This was a big moment for me because I’d never been able to pass Zelda as a child. It had been probably one of my most-played games on my old NES, but I could just never get it. Maybe it was the labyrinth of a final level. Maybe it was because I had no sense for finding all those secrets hidden away in the game’s many nooks. Maybe it was just the difficulty. Either way, the Zelda Collector’s Disc that Nintendo gave out as part of a promotion allowed me to finish what I’d started when I was five. This game could finally be added to my ‘Completed’ list.
Two weeks later I was working on adding another game to that list, and the circumstances couldn’t have been more alike. Big scary Ganon? Check. One heart perpetually proven by beeping noise that makes me want to tear my ears off? Check. Final shot finishing off big scary Ganon? Oh yeah.
Now that I think about it, there were only two big differences I could think of. One was that Zelda was right there with me, helping me fight Ganon instead of standing one room past him. The other was that the graphics were quite a lot better. Oh. And I guess it was The Legend of Zelda: Wind Waker, rather than the original NES Legend of Zelda.