View Full Version : Metroid, the unsung hero of Nintendo
Danny
12-02-2004, 09:39 AM
Who likes Metroid, one of the most underated popular games. I like Metroid... alot! Just as much as I like swords :fighter: (sorry that's my fighter side talkin')! Anyways who likes this game, I believe it's awesome!
:bmage: "And that Dark Samus is a real looker, cuz' yknow, she's evil!"
(sorry that was blackmage)
Aerozord
12-02-2004, 10:29 AM
unsung? Metroid is almost always in the top 5 of best games ever. It is a great game and part of the Nintendo Triforce (yes thats what they call it)
Mr. Wind-Up Bird
12-02-2004, 10:38 AM
Yeah, I was under the impression that Metroid was, in fact, extremely popular.
Mirai Gen
12-02-2004, 02:18 PM
it is.
I think the Nintendo Triforce is a good way to look at it. Mario at the top, Link at the side, and Samus taking up the other side.
Deathosaurus Wrecks
12-02-2004, 04:34 PM
Samus is my hero. i had never heard about the 'triforce' before, but that makes alot of sense.
Lost in Time
12-02-2004, 06:11 PM
I know EGM stated the Nintendo Triforce, also Miyamoto's Angels work as well.
Metroid has to be one of my all time favorite series, ever. Though lacking in story, it makes up for killing sprees almighty.
SA-X has to be my most favorite villian in the Metroid Series.
Kenryoku_Maxis
12-02-2004, 06:30 PM
Metroids are unsung? I thought they were the bad guys...-_-
Metroid is definitly popular enough. This generation around, in Europe and America Metroid was probably the most popular of the series Nintendo worked on from the past. However, Metroid has never been extremly popular in Japan (mildly, but never like Mario or Zelda) so that's why you usually don't see both as many or as much emphasis on Metroid than Mario or Zelda. Still, Metroid is probably Nintendos third most important franchise, not counting Pokemon (cuz Pokemon is actually Game Freaks franchise, just Nintendo has a heavy hand in its development and marketing and likewise, profit).
And as we have seen this generation around, Metroid is getting more focus then ever. Heck, Nintendo is putting more into Metroid right now then Zelda or Kirby or even original Mario games (most Marios, although he's still being made a lot, are either remakes of old games or other companies making sequels to things like Mario Tennis and Golf). Metroid is probably the one series on both the GC and GBA that has had the most original games made this gen from Nintendo (both through Retro with Prime and from EAD itself with Fusion, Fusion 2 in development and Zero Mission, etc).
Oh yeah, Metroid rules. -_- Metroid II is my favorite (nostalgia and most played is why) and I just think its a damn good concept. My only problem is, and I know they won't/can't do this but....I wish they'd make a game sometime where you actually could play as Samus...but be what she normally is. A 'bounty hunter'. Even if it was like, the first part of a normal Metroid game or a side DS game or something, I want to try to hunt bounties with samus! She'd be like, Boba Fett on crack.
By the way, what did you mean by Miyamoto's Angels work? If you mean its another idea of Miyamoto....actually, the guy who created the concept of Metroid was the head of R&D 2, who developed the GB and also I think invented Kirby.
And I've always thought the relationship of Nintendos top games were funny. Mario has always been the 'most made' and 'recognized' game and until recently the most money making series for Nintendo (until Pokemon). Yet Zelda has mostly been considered to be Nintendos 'most popular' series, with Link winning out over Mario countless number of times as the more popular character (and most of the time the favorite character of any game in the world). It is a bit weird to imagine that the most 'popular' series wouldn't also be the best at sales for Nintendo, but I can see how this has greatly worked in Nintendos favor. If they can make more money with Mario, and still have Zelda be more popular (due to less amount of games), then they should always be able to sell boat-loads of both series when they are released (pending if they don't make the chain break like make too many Marios or make too few Zeldas/sucky Zeldas). I think they've done well so far (except this gen not making a extremly unique and fun Mario to compare to something like Mario 1, 3, World or 64). Hopefully this planned Mario 128 will be this new Mario to cover up what was lacking in Mario Sunshine.
And thankfully although Mario was lacking this generation, we had extremly unique and fun versions of Zelda, Metroid and games like Smash Bros. to fill the gap.
Psrdirector
12-02-2004, 07:33 PM
I liked sunshine.
But i dont think Samus is unsung, she is one of the top rated and recognized caricture there is (though funny how at first so many people thought she was a he). Now she dosnt get as much attention from the fans a Mario or Link (link got a car for his 16th birthday, so did Zelda *didnt she not have a name in the first game* that is fun) but she sure does get a lot. And at conventions her costum looks the coolest compared to the other two, you got to say that.
Yeah The Metroid series has been getting a lot of attention this time around, more then in the past. I mean they have more then doubled the titles.
And the Miyamoto's Angels is off Charlies angels, how they solve all the probloms, and there are three of them. I guess the refrence was over your head a bit
lazy man
12-02-2004, 07:59 PM
Like everyone else has said, Metroid is much more popular than some people think.
That said, I love the series. I didn't really know about it until Prime and Fusion came out (damn my stupid childhood), but now I'm in love with the whole series. I think it's actually my favorite series of all time.
Also, I'm happy that Prime was such a success, because otherwise there probably wouldn't have been another Metroid (considering the time difference between Super Metroid and Prime and Fusion was about 8 years, so there probably wouldn't have been much hope for it if the two new ones failed). I especially like how the recent success has been gracing us with more games as of late (five in two years, wow).
Kenryoku_Maxis
12-02-2004, 08:32 PM
But i dont think Samus is unsung, she is one of the top rated and recognized caricture there is (though funny how at first so many people thought she was a he). Now she dosnt get as much attention from the fans a Mario or Link (link got a car for his 16th birthday, so did Zelda *didnt she not have a name in the first game* that is fun) but she sure does get a lot. And at conventions her costum looks the coolest compared to the other two, you got to say that.
....I have no idea what the heck you're talking about. Are we Skprekinzie the same Lingidie?
And the Miyamoto's Angels is off Charlies angels, how they solve all the probloms, and there are three of them. I guess the refrence was over your head a bit
No, I just didn't connect how a Japanese man who didn't create Metroid or have any connections to the series until Prime had any similarity to an unseen radio voice telling 3 girls to do pointless acts of action and crime solving.
And Sunshine could have been better.
Also, I'm happy that Prime was such a success, because otherwise there probably wouldn't have been another Metroid
Nah, you didn't have to worry. They would have made more Metroids after Prime if it did bad (like there was any chance of that, it was even a top seller in Japan where both Metroid AND First Person Shooters aren't popular). If their past record is anything to go on, Nintendo usually just takes any hardship or bad sales of a certain game series as a sign and ends up working even harder on making it better and more fun than it ever was. And Metroid was in a 8 year drought because the creator of Metroid, and the Game Boy, died right after Super Metroid was made. In effect, Nintendo didn't knowwhat ot do with the series. That is, until they thought up the brilliant idea of getting people who worked on Half-Life and other American FPSs andbringing them all together into a new, Nintendo owned studio and havig them spend 2 years making a revival of Metroid. Along with Nintendos weekly video conferences and ideas, how could Metroid ever have failed? -_-
Plus the people working on Fusion and Zero Mission and the other GBA Metroids in production were mainly the team that did Metroid II and Super brought back together to make more Metroid games (and other Nintendo games). Basically, a re-assembled R&D2 with a collection of new and old Metroid workers all working to bring back Metroid.
True, Metroid games use to be like Zelda, only even slower, usually with 1 game tops per system (minus the 64). But now Metroid is going crazy and aside from a few ideas that seem a little too much like Link to the Past in Prime 2, everything else they're doing that I've seen is amazing. Except one more thing though. I'm pissed that they changed how the Metroids evolve. In Metroid II there were 5 evolutions. Now, since Prime, I've only seen 4. the Embryo, Alpha, Beta and Fusion. The Embryos shouldn't be like they are (Metroid II had no Embryos) and the Beta Metroids in Prime 1 look way different from the ones in Metroid II (they look like floating blobs with teeth vs the vicious lightening shooting, armor plated betas in Metroid II that scared me as a kid). And Fusion Metroids I can understand, but they could have made them look like something a little different than just simple Alphas with coloring...
And on another note, all the Metroids in Prime are like, super dumb and easy to kill. Alphas just dive at you, taking an eternity while Betas just fly around in circles. Dude, where did all the vicious life sucking, civilization destroying Metroids of II and Super go? I want my super hard to evade and kill Metroids back...
Other than that, hey, I'm loving the newer Metorid games.
MasterOfMagic
12-02-2004, 10:33 PM
Yess. The metriod AI's need an overhaul. I never got nearly as freaked out as when I was a kid playing Super Metriod at my Aunt's house, they just seemed way to damn easy. If you weren't close to them, they would just ignore you, vs. always coming at you as soon as you saw them in the earlier games.
I like how the Space Pirates are harder to kill now though, they were always super easy earlier on.
Oh, and I love the series. And it definantely isn't unsung. I've been singing since I was too scared to fight the seemingly monsterous bosses while still a kid, and I won't stop anytime soon.
My favourite would be Super Metriod. Probably b/c its the one I first played, and it inspired such mystery, I always was amazed at my uncle for being so good at it, but he never gave any hints to me, my bro, or our friend (we took turns playing the same save file. I got the least amount of turns 'cause I was the youngest ;_;), he made us figure it out on our own. We never beat it (though I did after growing up a bit), but we had tons of fun.
Amake
12-03-2004, 08:29 AM
I love Metroid, but I dislike the first person games and handheld consoles. What should I do? :)
Astral Harmony
12-03-2004, 08:32 AM
Play only the Nintendo and Super Nintendo ones, cause that's all that's left, right?
gurusloth
12-03-2004, 03:40 PM
Or get the device that allows you to play the handheld games on your GameCube.
Kenryoku_Maxis
12-03-2004, 06:54 PM
I love Metroid, but I dislike the first person games and handheld consoles. What should I do? :)
Try Metroid Prime anyway, because if both my friend who hates FPSs and the whole of Japan who hates FPSs can learn to like it, I think you can. Besides, it plays more like a action/survival game than a FPS. And its one of the best FPSs ever made.
And you should just get over the handhelds thing. But if you're going to be REALLY stubborn, then just buy a GC and get a GBPlayer (which allows you tro play any GB, GBC or GBA game on the TV, full screen, using your GC).
lazy man
12-03-2004, 08:00 PM
I've been playing a lot of Metroid Prime 2 lately, and I noticed something that made me really happy. That would be that Retro is starting to make it much more of a challenge, along with giving you VERY little guidance (the hint system doesn't come in until you've been wandering around for a while or you're on the other side of the world). It makes it feel more like an old Metroid, even if the system is vastly different from previous installments, because of the challenge and the fact that you're wandering around instead of going from one place to the next. I guess I'm just happy that the series is staying the same after all these years while still getting new.
Jagos
12-04-2004, 10:27 PM
In effect, Nintendo didn't knowwhat ot do with the series. That is, until they thought up the brilliant idea of getting people who worked on Half-Life and other American FPSs andbringing them all together into a new, Nintendo owned studio and havig them spend 2 years making a revival of Metroid. Along with Nintendos weekly video conferences and ideas, how could Metroid ever have failed?
I know Yokoi was a mastermind and all but how did Nintendo come up with the idea exactly to work on Metroid with a new but yet untested company? Not doubting you I just like to read it.
Kenryoku_Maxis
12-04-2004, 11:22 PM
Donno. I'm thinking they just thought that since Metroid was most popular in America and could be converted into a very good game using popular American game mechanics (Survival Action and FPS), they'd make a new company ful of people who work on those types of games. Also, Nintendo was making new companies left and right the first year or two of the GC.
BitVyper
12-06-2004, 03:26 PM
I love MP II. My only issue so far is that I'm not scared enough yet. Every other Metroid game has given me at least one nightmare (save for Fusion, which I'm not too fond of). I'm almost at the end of MP II, and I'm not freaked out yet. Beyond that though, I love it, just doesn't maintain the creepy Metroid atmosphere as well as MP did.
Roland
12-06-2004, 05:12 PM
Except one more thing though. I'm pissed that they changed how the Metroids evolve. In Metroid II there were 5 evolutions. Now, since Prime, I've only seen 4. the Embryo, Alpha, Beta and Fusion. The Embryos shouldn't be like they are (Metroid II had no Embryos) and the Beta Metroids in Prime 1 look way different from the ones in Metroid II (they look like floating blobs with teeth vs the vicious lightening shooting, armor plated betas in Metroid II that scared me as a kid). And Fusion Metroids I can understand, but they could have made them look like something a little different than just simple Alphas with coloring...
Embryo = non-existant. The word you're looking for is larvae/larva. Also known as the original.
Alpha = That single metroid in Lab Hydra, that's identical to the larva, and only has a ton more HP. Not real Alpha Metroids.
Beta = non-existant. I assume you meant the Hunter Metroids. They're supposed to be annoying, not hard. As in, when one of the buggers grabs you in the final boss fight, and forces you to look at it, you get screwed, and usually lose around 2 E-Tanks.
Fusion = non-existant. I assume you meant the Fission Metroids. Once more, they're supposed to annoy you, rather than be absurdly difficult like the Zeta and Omega Metroids from M2.
As for why they're so weak, it's because they turn up so early in the game. Note thay almost all of these new ones last longer than the Alpha and Gamma metroids of M2.
...
But yeah, metroid is fairly popular... still, you wouldn't believe how many people I've seen mistake Samus for Master Chief...
Kenryoku_Maxis
12-06-2004, 05:12 PM
I don't really get scared by any Metroid games anymore. But I do admit Prime 1 didn't quite have the Metroids being as creepy or developed as Metroid II did. But Metroid Prime is probably the Metroid that got me to be the most jumpy, because of stuff like walking into a room with suddenly 8 Space Pirates and 4 auto guns shooting me right when I walk in and having to jump around like crazy to fend them off. And then for another 10 minutes following I walk around in near silence...then it happens again!
And then those Chozo ghosts....
Viktor Von Russia
12-06-2004, 05:24 PM
I've never been scared of any Metroid game. I think the closest word to describe it would be "surprised." Followed by much swearing and frantic shooting on my part.
And I hated those Chozo ghosts. Cheap invisible bastards.
MasterOfMagic
12-06-2004, 07:08 PM
I've been scared. One of the things that made me like it so much... which is strange, since I don't normally like scary stuff...
Has anyone tried to get into the glitches in MP? I found one of them, the one near the wrecked ship, but couldn't ever make the jump. I got her head stuck a few times, but she wouldn't go through....
And I think I hear the game a callin' my name... I'm going to go play through it agian.
Lost in Time
12-06-2004, 07:23 PM
Metroid Prime got me jumpy, I just stayed on the main menu for awhile because it looked freaky. And the Chozo Ghosts, annoying invisible bastards they are. I had no problems with the hunter metroids, they where easy.
I'm stuck on Metroid Prime, and I won't play MP2 untill I beat MP1. Damn Omega Pirate, I can bearly take 1/2 of his health out.
Now I hope they don't mess up if they make Metroid Prime 3: Music*
*Metroid Prime 3: Music is a joke, I made fun of it because of it's abbr. is MP3
MasterOfMagic
12-06-2004, 07:39 PM
Try focusing on just one part of his armor at a time. And while you're backing up, try and stay around the edges, moving in a circle so that you don't back up into anything. If you're playing on hard, then yeah, I haven't gotten past him on that difficulty level either.... Stupid POS.
BitVyper
12-06-2004, 09:48 PM
I'd like to see the old Metroid evolutions again, but there is a good reason that they haven't been in either of the Primes. Wrong type of radiation. The Phazon seems to cause them to follow an entirely different evolutionary path. Metroid II was the only one that ever showed their natural growth patterns (the radiation effect counts as natural because it exists in their environment) and Samus killed all of those ones. Metroids also take time to grow. After being exposed to massive amounts of gamma radiation (or whatever the hell it was) the baby Metroid in Super Metroid just got really big. It didn't molt at all.
Metroid II had to have been the creepiest one ever. You never knew when one of those fuckers would jump out at you, and the Gameboy's dark colors just seemed to suit it.
I'd like to see more monstrous Metroids again. Imagine what an Omega would look like in Prime. They could do so much with that. Have them come crashing through walls after you and stuff. Still, I like the Metroid II Omega's better than the one in Fusion. It was just easy.
I wonder who's tougher, the Queen, or Prime.
Kenryoku_Maxis
12-07-2004, 07:39 PM
Prime is tougher, simply because she's throwing 50 billion objects at you and takes a million hits to kill. And she also has a pattern that is hard to understand and takes a certain amount of skill to pull off effectively.
The Metroid Queen is pretty damn easy, since she only does 2 things and you can actually kill her with only 3 hits.
MasterOfMagic
12-07-2004, 10:32 PM
Really? I thought the Prime was pretty easy... the omega pirate was always the hardest part of the game for me.
Though, I can't profess to have played agianst the Queen, never had Metriod II.
Viktor Von Russia
12-07-2004, 10:35 PM
There was a way to kill the queen with only 3 hits? I must learn this...
BitVyper
12-07-2004, 10:42 PM
You have to think about each one the first time you fought them. I can take Prime without getting hit now, and the same goes for the Metroid Queen, but they were both pretty freakish the first time around. Queen seems quicker though, but you can paralyze her.
How can you kill her in three hits?
MasterOfMagic
12-07-2004, 10:57 PM
Well, you might try looking through this site:
http://www.classicgaming.com/mdb/
Even if you don't find that, it's a great resource, I wuvs it.
Kenryoku_Maxis
12-08-2004, 07:43 PM
You have to think about each one the first time you fought them. I can take Prime without getting hit now, and the same goes for the Metroid Queen, but they were both pretty freakish the first time around. Queen seems quicker though, but you can paralyze her.
How can you kill her in three hits?
You let her eat you and while you're in her stomach, lay three bombs. Repeat 3 times.
At least I believe it only takes 3 times to do this. Might take 4.
BitVyper
12-09-2004, 12:39 PM
Oh yeah, I remember that. Man, it's been a long time since I played that game.
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