I do believe this covers everything. Feel free to make suggestions. I'm just posting the stats right now, I'm going to get cracking on appearance and backstory as we speak.
Name: Nicholai Barbarove
Age: 25
Appearance: Nicholai is a rather thin man standing at about 6 feet tall, and somewhat grayish blonde hair, despite his hair color, Nicholai still carries a very youthful look about him.As for clothes, he wears a tight-fitting collared pale-brown jacket, and black leather pants.
History: Nicholai was born and raised in the great planet of Coruscant, and grew to love the great speed and business that surrounded him on the planet. This upbringing also made him very accustomed to excitement and he loved to take risks and get into competitions, such as drag racing, fighting, and even breaking into buildings just to see if he couldn't get caught.
As Nicholai grew older, he did eventually mellow out, but only slightly, as he still loves sheer excitement and adrenaline. Bur do not be fooled, he may seem foolish and uncaring, but he is still very capable of thinking situations through, and does have a serious side to him that occasionally arises from beyond his friendly and reckless demeanor, and when that happens, you can be sure that the situation is intense.
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Stats: You have 20 points to distribute. 3 is average, 5 is max at first level.
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3-STR: Physical strength. Forms the basis for attack power.
3-VIT: Physical vitality. Determines HP growth and physical defense power.
4-RFX: Reflexes. Determines various speed related things.
3-INT: Intelligence. Affects spells and skills.
3-WIL: Willpower. Determines ability to hold concentration and MGR.
4-CHA: Force of personality. Not necessarily physical attractiveness. Affects how people react to you.
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Combat
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23- HP: VIT x 5 + [(VIT + 5) x level]
7-ATP: Physical attack power. Equal to STR plus weapon power.
4-ACC: Accuracy with your equipped weapon. Equal to weapon skill plus special effects (if any)
5-DFP: Physical defense power. Equal to any equipment bonuses.
3-MGR: Magic resistance. Equal to WIL plus any equipment bonuses.
14-EVA: Evasion Rate. Equal to RES plus ten plus dodge skill.
13-GRAPPLE RESIST: Your ability to resist opponent's attempts to grapple you. Equal to STR + BRAWL + 10
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Equipment 0 credits
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Main Hand:Tier 1 dagger
Off Hand: None
Body: Medium Armor
1- Tier 1 throwing dagger
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Skills: INT(3) + 20 to start.
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Weapons
Dagger-4
Thrown-2
Pistol-1
Others
Conversation-2
Armor-2
Stealth-2
locks-2
Investigation-2
Survival-2
Vehicles-2
Athletics-2
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Abilities-Active
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Abilities-Passive
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Sleight of Hand: The character gains a +2 bonus to all stealth rolls.
Don't Know When to Quit: When a character would normally be knocked unconscious by an attack there is a 25% chance that he will instead take half damage, or be reduced to 1 hp (whichever deals less damage to him), and still be able to fight.
Last edited by Bard The 5th LW; 01-01-2010 at 01:19 AM.
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