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Unread 02-13-2010, 09:04 PM   #14
Bard The 5th LW
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Charlotte- General InfoName: Charlotte Beaufort

Alias: Madame Ursurang

Age: 29

Gender: Female

Class: Trainer

Pokémon Registry: (moveset may be subject to change)

Arcanine (Buck)-Intimidate
Giga Impact/ Extreme Speed

Iron Tail/ FireFang

FireBlast/ Dragon Pulse

Houndoom (Sol-leks)-Flash Fire
Dark Pulse/ OverHeat

Nasty Plot/ FireBlast

Iron Tail/ Swift

Teslahound (Pike)-Static/ Rerouted
Discharge/ Thunder

Ice Fang/ Bite

Mightyena (Spitz)-Intimidate
Theif/ Super Fang

Iron Tail/ dig


Aerodactyl -(Hammond)

Dragon Claw/ Iron Tail

Stone Edge/ Sky Attack

Arceus (Dragon)

Judgement/ X-Scissor

Shadow Ball/ Blizzard

Appearance: Charlotte is about 6 feet tall, and is rather pale. Her hair is dark brown, and hangs loose to about her shoulders, and her eyes are a dark shade of blue. That She wears a very long fur-coat, reaching to about her knees. She likes to claim that she made the coat herself after having Buck kill an Ursurang. There has yet to be any confirmation on this, but no one entirely doubts it. Her story is also supported by the Ursurang crescent on the back of the coat. Aside from the coat, she also wears black leather pants. Is she attractive? That's subject to opinion. As in, it depends on your view of the sadistic.

Backstory: Charlotte used to be one of the bad guys. She was an enforcer gang who ran a city far up North. In fact, she was a part of this gang for quite awhile, and she did some pretty mean things while working for them. She beat people up, smashed things apart, and would occasionally sick the hounds on them. Her bosses saw her ruthlessness as a good trait in an employee. Unfortunately, he failed to realize it could be a bad trait in an employee to. Eventually, an investigation team offered to make a deal with Charlotte; a decent amount of money and an opportunity to work with an investigation team if she helped them take down the gang. She decided that she was better off on the side of the law in the situation, and agreed right then and there. Her former co-workers were dead the next day, and her boss had a suspiciously large bite wound. To be expounded upon.

Personality: Charlotte is rather laid back and sarcastic most of the time. Although there are moments, particularly in battle, where Charlotte can show herself to be very malicious and bloodthirsty. It is during these moments that she can reveal herself to be rather unstable Huge Bitch Bluh Bluh


---

Revenard DataName: Revenard
Type: Steel/Ghost
Ability: Rough Skin- inflicts damage equal to 1/8 of the opponents health upon contact.

Appearance
Height: 6 ft
Weight: 200 lbs.
Renard is an eerie and unsettling figure. It bears a resemblance towards a silver fox, although is much larger. Upon further inspection, its fur seems to be made of metal and and also stands out like spikes, and they can be cut upon very easily. On his forehead however, his hair forms a completely black crescent moon. Revenard's eyes take a steely blue color, and always seem alert. It also seems to be incapable of making sound, and has no verbal cry. Its breathing is peculiar to, as it shows no outward signs of taking in air.

Stats:
HP:130
Attack: 150
Defense: 120
SP. Attack: 70
SP. Defense: 110
Speed: 100
Total: 680


Co-op technique 1: Future ShockCo-op Technique (Hammond and Pike)
Future Shock: Hammond circles the nearby skies and repeated uses stone edge, forming a ring around the foes in battle. Using the metals within the stones, Pike unleashed a discharge into them, leaving the entire ring a cage of scattered and jumping electricity, which then finds its way towards foes.
Effect: Moderate electric damage is done to all foes from the Discharge. Allies are unharmed. An electric version of Fire Spin effects enemies for 2-5 turns. 50% chance of paralysis upon initial attack.
Rage Points: 70/100


Sol-leks personal itemEye-Patch of Power
Description: Poor, poor Sol-Leks. Long ago, in a bad scrap against a certain Mightyena, the old dog lost and eye. He won the battle, but he is scarred forever. He presses on though, nothing gets him down, he's just to tough. His determination is terrifying, and strikes fear into his enemies. Its as though he is something unnatural, something to be avoided. This eye-patch, a badge of what he has gone through, only testifies to this, and amplifies the effect on foes.
Effect: Whenever Sol-leks lands a damaging attack upon an enemy, there is a 40% chance of that foe flinching, despite the attack. There is also a 30% chance of the targets Morale integrity falling by a small amount.


Revenard's custom attack.Name: Spectral Claw
Type: Ghost/physical
Power: 80
Description: Revenard maneuvers and makes his way to the foe, and sinks his teeth into the foe. Damage doesn't seem terrible at first, but the foe will shortly after feel a sharp drop in vitality, despite the wound being rather ignorable. In addition, Revenard seems to be more energized, and some of his wounds begin to fade away.
Effects: The foe takes physical ghost damage, and 1/3 of the damage done is added to Revenard's HP.


Trainer Actions and Teslahound.
Quote:
Trainer Action: Kick the Dog

Exactly what the name implies. Charlotte physically attacks her own pokemon to encourage them to do better or else. Once it is in effect, there are three stat boosts to attribute to either Speed, Attack, or Special Attack, but 1/4 of that pokemon's HP is lost.
Quote:
Trainer Action: CAUGHT ON TAPE!

Little known fact: Evidence helps give you a worse sentence, not that we even arrest people anymore. Using her camera, Charlotte can get all of your crimes committed in just one match on tape. Maybe major enemies won't care, but it would be disconcerting for your face to be caught on tape for future reference if your just aa henchman. For 5 turns, any drop in enemy morale is increased by 20%.
MANETRIC'S EVOLUTION!

Quote:
Name: Teslahound (Pike)

Appearance: The vibrant blue and yel fades, becoming a pale green and lighter gray. The shoulder blades on the forelegs grow long and stick upwards, electricity jolting around them. His forehead points more directly backwards rather than forwards, and in general he's of a larger stature.

Stats:

HP: 95
Attack: 85
Defense:80
Sp. Attack: 130
Sp. Defense: 100
Speed: 110

TOTAL: 600


Jeremy and Role of FateName: Jeremiah *REDACTED*

Alias: Lucky 7

Age: 38

Gender: Male

Class: Slayer

Specialty: Enforcer

Weapon: Low key gambling items: Dice and Cards. Also carries a revolver painted like a roullete wheel

Slayer Attacks: Wild Card (spade= dark, heart= fire, club=fighting, diamond=rock). Dice Roll (a random chance between Ghost, psychic, electric, dragon, grass, & Ice). Revolver (Steel).

Slayer Defenses: Steel, Fighting, Dark, Immune to poison


Signature Sequence
Roll of Fate: Jeremy rolls an odd blue dice with an etheric glow as another team-mate begins an attack. This glow then extends to whatever attack was happening at the moment, possibly amplifying it to great extents, or causing awful drawbacks.
Effect: A 6 sided dice is rolled. The damage of the attack is then amplified by whatever the roll was. If it was a 6, then 6x damage. If the dice lands on a 1 however, then it is turned right around on the attacker, automatically flinching them.
Consumes 40/100 Rage Points.


Passive abilities- Possession Link ~ When Charlotte's Rage >= 70, choose a target. 50% chance of Domination, 50% chance of maintaining Domination on subsequent turns as long as Charlotte's Rage >= 70. If Charlotte chooses a different target, the original target is no longer dominated.

Temporary ReplacementsVenosaur (Monty) - Overgrow

Petal Dance/ Synthesis

Giga Drain/ Grass knot

Sleep Powder/ Sludge Bomb

Rotom (Peeves) - Levitate. Grass form. Equipped with Light Clay.

Thunderbolt/ Light Screen

Thunder/ Thunder Wave

Leaf Storm/ Charge


Spitz, veteran statsSpitz, new stats
HP: 90 (20 point increase)
Attack: 120 (30 point increase)
Defense: 90 (20 point increase)
Special Attack: 60 (0 point increase)
Special Defense: 80 (20 point increase)
Speed: 100 (30 point increase)

Last edited by Bard The 5th LW; 09-09-2011 at 08:36 PM.
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