And then there were heals.
Name: Fie Alaect (Fye All-ay-Ect)
Age: 8
Race: Tarut
Gender: Male
Class: White Mage
Background: Fie originally wanted to be a black mage, and ultimately hoped to rise into prowess as a famed battlemage in defense of his home country. But alas, it was not meant to be, for during the academy initiation trials it was discovered that Fie has the peculiar luck associated with the kind of people who destroy ancient academy heirlooms just by brushing up against them. Needless to say, he quickly received the boot and was shipped over to the white mages academy, presumably to keep him out of trouble.
Appearance: Fie still wears the large, pointed, broad-brimmed hat associated with black mages, but due to his actual profession, his is a plain white affair with red notches in the brim, to match his robes. Short for a male tarut, he often finds it hard to find proper clothing, and therefore hems off most of his own garments himself, adding small embellishments to them as he goes. His current robe has crescent moons sewn into each of the red spikes of the pattern so common to white mages. His red hair and blue eyes only serve to further destroy any sort of color coordination his outfit might have once had. He doesn't particularly mind, but I wouldn't point it out if I were you.
Quote: "Wait wait wait, just a white mage?"
Traits: Artisan
Walking Disaster
Stats
HP: 20
MP: 32
Accuracy: 5
Evasion: 7
ARM: 1
M.ARM: 5
Strength: 1 (+0 Rating)
Vitality: 3 (+1 Rating)
Dexterity: 3 (+1 Rating)
Intelligence: 12 (+4 Rating)
Charisma: 11 (+3 Rating)
Job Abilities:
Ability 1: Divine Seal (Am I right in assuming that by "passive", you mean this now basically works like Devotion, but for heals?)
Ability 2: Devotion
Equipment:
Right Hand: Tier 1 Staff
Left Hand:
Armor: Cotton Robe
Accessory:
Items
Craftsman's Tools (Tailoring)
Old Burned Magical Text (Costless sentimental/heirloom type item. Grants no bonus, etc., purely flavor. Unreadable, mostly charred.)
Gil: 100
Skills:
Healing: 3
Language: Ancient, Galkan, Tarutaru, Common
Lore (History): 2
Lore (Monsters): 2
Synthesis (Tailoring): 4
Freebies:
Stealth: 1
Weapon: Staves 5
Armor: Light 5
Spells:
Cure I (5 MP)
Target: Single
Type: Recovery
Reflectable: Yes
Small, glittering particles of light twinkle down upon the target, filling their lungs and bathing their wounds in white. Cure I restores (INT x 2) + 1d6 points of HP to any conscious target.
Aero (3 MP)
Target: Single
Type: Elemental (Wind)
Reflectable: Yes
Gale-force winds slam into the target, the first of a very unique set of offensive White Magic spells. Aero inflicts (INT x 2) + 1d6 points of Wind damage to the target.
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Gone.
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