How could Smarty kick me out. =/
...Nah 's cool. I'd love to GM personally -- I think I'd actually have a skillset / imagination that'd be better with GMing than with playing a character -- but my problem is that I'm not remotely familiar enough with D&D mechanics to do so. Creating the overarching branching narrative would be easy, handling everything else would be difficult.
If there was someone out there who was totally like "I have a perfect mastery of the D&D mechanics but no idea how to write a storyline with it," I'd love to help or something.
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WARNING: Snek's all up in this thread. Be prepared to read massive walls of text.
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