Well, according to the PDF, yes. And, you're correct, both nomads and archknights are bow-caviliers. Krylo's referring to the armored infantry knights with bows, which are technically bow armors, but...
I didn't mention armors (foot knights) could opt different weapons. As caviliers, you may opt to trade lances for swords/axes/bows. Bow armors are... Strange, to say the least, however.
However, he can promote to be a ranger. This results in the following stat shift- This class change is also available to archers and hunters.
HP +3 STR +2 MAG +0 SKI +2 CON +4 AID +4
LUC +0 DEF +2 RES +0 SPD +2 MOV 6 (+2 mounted)
And the inclusion of swords as a weapon proficiency at rank C and the ability to enter hill terrain and move over light water as lords/heroes/berserkers/warriors can.
I wasn't aware this PDF didn't include all of the classes I mentioned in such detail. In any case, I'll allow pretty much any class that's appeared in a game, so long as you can justify it. If I mention a class you believe doesn't exist, uh... Ask me to tell you about it.
Loyal: It's Abeellll~ We need a Cain now.
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"Deep in the human unconscious is a pervasive need for a logical universe that makes sense. But the real universe is always one step beyond logic."
-from The Sayings of Muad'Dib by the Princess Irulan
Last edited by PhoenixFlame; 05-26-2011 at 12:57 AM.
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