@Wizardcat: I was imagining an Erk and Serra for that team myself, actually. Pent/Louise a close second.
Steel: We need a Cain, so follow Loyal's advice if you would be inclined.
Loyal: Go ahead and keep Lances D, since you have discipline. I'll be detailing how I intend to do skill ranks in this post's edit, and it may change some character's target constitution, but... Eh.
OKAY-
Weapon Ranks track experience seperately. By default, weapon rank/XP follows this table-
E = 1-30
D = 31-70
C = 71-120
B = 121-180
A = 181-250
S = 251+
You may only achieve S-rank in a single weapon, and only in your promoted class. You start with a weapon experience of 1, or the lowest possible threshold for your assigned equiptment. Successfully hitting with a weapon grants 1 weapon experience, or 2 weapon experience if the weapon has a weight greater than ten. Discipline doubles weapon experience gains. Upon promotion, you gain 40 experience in your current weapon class and any weapon classes you gain from your promotion.
Primarially, weapon proficiencies are used to allow you to weild stronger weapons. However, if your proficiency is higher than the weapon's requirement, you reduce it's effective weight for determining encumbrance by 1 for every rank you exceed it's requirement, to signify your increased familiarity above what that weapon requires. Achieving an S-Rank in a weapon class increases your critical chance with that weapon class by 5%.
Mern: Thanks. I've been wanting to look at that. Currently we have a pretty good spread, I think, just lacking any support characters.
__________________
"Deep in the human unconscious is a pervasive need for a logical universe that makes sense. But the real universe is always one step beyond logic."
-from The Sayings of Muad'Dib by the Princess Irulan
Last edited by PhoenixFlame; 05-26-2011 at 12:43 PM.
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