[There'll be something here soon enough]
[See, told you]
Name: Gleek (covername 'Robyee Shankyeaargh')
Race: Kobold
Gender: Male
Classes: Rogue
Concept: Elite special espionage agent on a top secret assignment for a mysterious and powerful patronShyria "persuaded" him to take a vacation after he infected every computer in the lair with an email virus by not understanding what "Reply All" meant.
Description: Every self-respecting dragon has to keep an eye on the competition, and that's where special agents like Gleek come in. Key word, "like." Less so Gleek himself, whose enthusiasm, training and occasional flashes of brilliance are hampered by him being otherwise dumber than a sack of especially dumb hammers. Still, the important thing is that he tries.
Appearance: Standard D&D 3.5 kobold with matte gray scales and yellow eyes (under goggles).
Outfit: Lizardy-sized stealth suit (complete with goggles) generally worn underneath additional disguises (current cover is a floral print Hawaiian shirt, a straw hat and a pair of hot pink sunglasses taped over the spy goggles).
Personality: Insatiably curious, Gleek has to stick his nose where it doesn't belong; it's his job after all. Tries to avoid fighting fair wherever possibly; when he's on the winning side, he's confident and a touch sadistic. When he losing, he hides in the nearest convenient space and hopes the enemy doesn't find him. Dislikes being underestimated on account of being a three-foot skinny lizardy thing, but knows how to exploit being overlooked. Can get sucked into a fight easily depending on his temper and how likely he can rig a possibly confrontation in his favor. Isn't afraid of trying to persuadecon others into unofficial meatshield duty. Crafty, but often overestimates his own intelligence.
Abilities: Standard hacker/espionage skillset, executed with the intellect and subtlety of a tank chase through Moscow. Thankfully his small size and speed can help him dodge whatever danger he gets into. Previous experience has made him skilled at picking out a convenient dark corner or air vent to hide in. Prefers ambush tactics in both ranged and melee (his preferred enemy is a tie between the jugular vein, the Achilles tendon and the kneecaps). Possesses the standard kobold weaknesses of overall frailty and supreme distrust of gnomes, gnomish/fey-like beings and direct sunlight.
Equipment: Mechanical lockpick set (can pick most cheap, commercially available physical locks with relative ease, stalls out against more expensive or custom-made bolts), electronic lock scrambler (utility drops off over anything more complicated than a hotel room card reader), hand crossbow with live bolts, tranquilizer bolts and grappling bolt ammo), zipline wire, multiple combat knives tucked into increasingly obscure places, (badly) forged identification paperwork.
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Godzilla vs. Gamera (1994)
Last edited by Shyria Dracnoir; 08-17-2013 at 02:09 AM.
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