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Unread 08-27-2008, 11:55 PM   #296
Kerensky287
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By popular demand. Though when I asked what the formation should be, I didn't, umm, realize that there would be no party-specific scenes in this chapter.



The only thing that really makes a difference is who you see walking around and I didn't give you a choice in the matter. So... defaulting to Ms Main Character.

We are now taking our airship to Narshe!



Heh, Figaro's still in the second desert where we left it. They probably think we're dead by now because nobody's gone back and told them otherwise yet.



It took a while to find Narshe again because it's literally just a single crack in a giant mountain range. With an airship, you don't have any limits in where you can look either, so... it took me like 20 minutes. I'm not really at my best tonight.





"Umm, how did you know we were going to Vector? Also, we're pretty sure someone died. So it was a bit of a failure."



"...It's kinda hard to get in contact with Figaro when they're on the other side of an impassable mountain range."





"Why in the hell would you do that?"



"Honestly just send us in there and we'll totally take care of it for you."





"See, I have two problems with that idea.

1) You'll launch an invasion? You have almost no troops. Cities loyal to the Returners include Narshe, which is nearly empty from the last few imperial attacks, Figaro, which, oh right, is on the other side of a mountain range and seems pretty empty too, and, oh yeah, Doma. Good luck getting help from them.

2) Every time except for one that we tried to talk to an esper they attacked us. And you want to set ALL of them free in our world? I don't think that they'll appreciate their role as a distraction in this invasion, either."



"It's a little more than a trust issue, too."





"Were you not listening to anything that I just said?"



"This is still a really bad idea."

Well, at least we have our next objective. Look vaguely east on the imperial continent.



Hey, a sidequest hook! Maybe!



We're gonna search the mines! Never gone right before, last time we were in here the robots were too big, so... that must be the right way!



Yeti feces! We're so close I can feel it!

Oh wait. Upward is just a dead end.



Maybe he meant the caves and not the mines?



No yetis here.

But hey, that moogle up there looks friendly! Maybe he can join our party or something!



...

There's one in the cave, too!



...



*grumblegrumblecan'tfindstupidmoganywheregrumble*

Ah! There appears to be some kind of building on the far east side of town that we haven't checked yet! Let's go there for no reason.





Just what I need to see.... Lone Wolf!

He makes like a banana and splits, leaving us alone in this treasure room that he apparently took something from.



We finish the looting for him, obviously, and then GIVE CHASE!



After him!



He's gone into the mines!



I'm pretty sure this bridge wasn't here last time I checked, but whatever. Maybe Lone Wolf is an expert engineer?



I take a step forward. The game then pushes me back.



"Dude, I fucking dare you."



...Wuss.



Perhaps the moogle was not quite as unconscious as Lone Wolf originally thought?



Lone Wolf: "What the heck?!"



And they threw each other off the cliff somehow.



Gasp! Lone Wolf stole a gold hairpin! That's so not useless at all at this point in the game!



So we have a dilemma. Save the moogle... or save your hairpin?



Maybe if I run I can still save the hairpin...!





So, we didn't really come to a conclusion on the naming, and there's not a whole lot of content to this chapter so far...



...so placeholder time. The greatest beastman warrior who ever lived!





Well, that's as good a reason as anyone else has. And a better reason than You, at least.

"Uwao! I'm your friend!"



Lone Wolf's got one last trick up his sleeve...!



...

"I.... can't.... lose!!!"



"Did he just throw himself off the cliff in anger?"





How does he know we have an airship? Or where it is?



Whatever. We've got an airship, and we've only got like half the screenshots we need. So... time for chronocide.



It's time for Maria and Draco Act 2!!



Oh, cool, I'll just come in and watch it then.



I know. You just told me.



Welcome to Corneria!

Let's go somewhere else for our timekilling.



Oh right! That guy! I've got a plan.



"Uwao! Dad!"



"What wrong, Dad? You no like You anymore?"



Poor You cries himself to sleep, ashamed that his father doesn't love him.

But when he wakes up...



"Holy shit! I'm a moogle!"



...Yeah, I'm REALLY grasping at straws here.

Anyway...



Mog (who has yet to be correctly named) has the unique ability to Dance. It works like Geomancy; you have one dance per landscape, and each dance has a number of attacks that help out differently. You also lose control of Mog as he dances.





This is one of Mog's grassland dance moves...





And this is another. As you can see, Mog can be damn useful!

I also gave him the Dragoon Boots because he has a spear. Thus, he is now a Dragoon.



...Maybe in the next chapter.

So, voting for Mog names can now begin! You can also throw new party formations at me if you want because they may start to matter in the next chapter... IN WHICH STUFF ACTUALLY HAPPENS!

So yeah, sorry about the uselessness of this one, but some stuff had to be covered, you know?
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