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Unread 01-13-2009, 02:47 PM   #1
Bells
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Default Hey guys! Remember Dead Rising for the Wii?

This is Isabella on the 360 version



But here is she after the Wii Makeup!



Now boasting extra costumes such as these



And a Wooping 12 Zombies on Screen Max-Cap for the most action packed momments... here it is! Dead Rising: Chop til'' you drop for the Wii!!

Man, they managed to fuck up such a simple game...
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Unread 01-13-2009, 02:55 PM   #2
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...

I... uhh....

...

And yet another reason for my list of reasons to never buy a wii.
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Unread 01-13-2009, 03:10 PM   #3
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Oh dear a game that looked good on console A looks worse on console B which isn't built to have graphics as nice as console A

whatever shall we do

Also where's the 12 zombies on screen info from, because I've heard it's supposed to be the same or only a slightly lower amount, and I feel just as comfortable not sourcing it.
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Unread 01-13-2009, 03:17 PM   #4
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It's not REALLY about graphical power... but the fact that maybe a new game of the franchise would be a better idea than this late remake. People will compare the game to the original game. Not the consoles... that's what is going to affect sales.

http://www.destructoid.com/100-zombi...i--98288.phtml
http://kotaku.com/5033112/dead-risin...bies-at-a-time
http://newlevelgaming.blog-city.com/...of_zombies.htm
http://revoeyes.blogspot.com/2008/08...ombies-on.html

And also

Quote:
Originally Posted by wikipedia
but Capcom is attempting to retain as many of the Xbox 360 features as possible,[44] including having up to 100 zombies on screen at the same time.[45] However, Minoru Nakai, the game's producer, stated that changes will be made to the Wii version to make it more accessible to casual gamers. The player can no longer take photos due to the implementation of the new camera system

...

Furthermore, the 72 hour countdown clock is not present in the game; instead, each mission is timed on its own
And, sure, the "12 zombies" thing was more of a "sarcastic" point i was making, fact is... no screenshot so far (or Playable preview) showed much more than this
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Unread 01-13-2009, 03:28 PM   #5
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I find it hard to believe that they couldn't place more than 12 zombies on screen considering they put 15 at the same time in RE4, which was on a less powered machine.

Then again, why haven't they released any screenshots?
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Unread 01-13-2009, 04:16 PM   #6
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Here's my thing. Capcom's also releasing Monster Hunter 3 soon. So, why would I support a gutted late port, when I can support a new effort that actually looks pretty and is part of a franchise I've wanted to try for a long time? Seems like my money would be better spent supporting something that effort went into.

Though, they're also releasing a slightly updated port of Monster Hunter G a few months before Tri. I dunno, maybe they're trying to prove to themselves that all they have to do is ports.
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Last edited by phil_; 01-13-2009 at 04:18 PM.
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Unread 01-13-2009, 04:19 PM   #7
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I never understood the hatred of ports. I mean if you played it originally then don't play it again and why do you care?
And if you haven't played it before you can play it now. It opens games to a new audience.
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Unread 01-13-2009, 04:53 PM   #8
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Sure, the problem is when the port becomes a lesser product
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Unread 01-13-2009, 04:59 PM   #9
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I like it when people blame the Wii when it was Capcom that decided to try and port this.

It's so lovingly backwards, I can't help but chuckle.
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Unread 01-13-2009, 05:14 PM   #10
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Quote:
Originally Posted by Bellsouth Minion View Post
Sure, the problem is when the port becomes a lesser product
All we know so far is the graphics are downgraded which is not a huge issue.
The Wii will have a new control scheme which might be better.
They have said they are going to try and keep as many zombies on the screen as possible, there hasn't been any news so far (as far as I am aware) that they have had to reduce them except for the comment that they wre changing the philosophy to cater for more casual gamers (which will probably mean a decrease in enemies). This is nothing at all to do with limitations of the port but a different design philosophy.

Nobody has played it yet and all we know is there is a graphical downgrade so I don't see how you can complain it a lesser product.
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