12-03-2008, 12:42 AM | #1 |
lol i dont even know
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I cast Life 2 on the latest Dissidia thread
For the last installment go here.
Anyway, we got a new batch of Famitsu scans, and with them we also have new information: -The first scan comes with the revelation of Shantotto through Famitsu. While nothing new, it includes some hilarious pictures of her owning everything from Garland through Terra. More importantly, Cloud's and Sephiroth's alternate outfits are shown, including a makeover for the Buster Sword (the First Tsurugi) in this one. Shantotto's attacks vary according to her Brave. The more she has, the stronger she gets. After a point she will start casting ancient magic. -Next we have EX-Modes for the cast of IX and V. Although we already know what they consist of, Bartz's EX-Mode will make everyone who played the game chuckle: -Lastly, there's an interview with Nomura and the team. Not posted here because of it being in Japanese, there are some two important tidbits of information contained. The first is that Nomura confirms there won't be any XIII representation due to the game not making the cut. However, he says to "expect something concerning XII in the immediate future". Considering the "Destiny Hero's Guide" comes out this Friday, one can guess this has to do with its secret character. Last edited by Regulus Tera; 12-03-2008 at 12:52 AM. |
12-03-2008, 12:53 AM | #2 |
Definitely NOT a samurai
Join Date: Apr 2006
Location: Location: Wherever the wind leads me
Posts: 5,347
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Shirtless Sephiroth and Cloud paired together.
They make it so easy for the jokes. Anyway, they are releasing a FF XII character. I hope it's either A) Garbanth or B) Balthier as we need a more ranged character. But knowing how S-E can drop the ball, it'll be Vahn. /edit: It's not Life 2 anymore RT, it's Arise now. |
12-03-2008, 12:57 AM | #3 | ||
lol i dont even know
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Quote:
Dr. Cid would be an inspired choice, nonetheless. Old-school, baby! EDIT: Re-posting for the lulz: Quote:
Last edited by Regulus Tera; 12-03-2008 at 01:19 AM. |
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12-03-2008, 01:00 AM | #4 |
Argus Agony
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I really feel like someone needs to translate those dialogue subtitles in the screenshots.
For instance, I'm curious as to why Garland is just chilling out behind Squall.
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12-03-2008, 01:37 AM | #5 |
lol i dont even know
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Some info regarding the interview:
Finally, a calendar: http://www.square-enix.com/jp/member...12_1_1280.html EDIT: Okay, fuck it, here's the corrected info from a more reliable source:
Oh, and it's mentioned that aside from using character from the entire series as Friend Card icons, they're also using them for Help messages, so characters from every single FF game will be providing help messages via text. Between the help message characters and all the selectable player icons you can unlock, there are over 300 characters in total. Last edited by Regulus Tera; 12-03-2008 at 04:00 AM. |
12-03-2008, 03:53 AM | #6 |
Argus Agony
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12-03-2008, 07:32 AM | #7 |
lol i dont even know
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Some Ultimania α shots have appeared on the internet. So far we only have this:
Unless I'm reading it wrong, it seems Golbez's EX-Mode is his design from the FFIV DS remake plus the colours of the Shadow dragon. I cannot see any changes in Cecil's forms. Any help here? EDIT: It sounds like the Ultimania α is a total waste of money. The only thing of interest is a list of tracks from FFI-X that will be used for the map part of the game in Story Mode. This is by no means a complete list of the tracks in the game, it's just what the map screen for each story mode character will be:
These are not the actual arrangements. I'm only linking to them for illustrative purposes. EDIT2: Some other info from the Ultimania α that I didn't post earlier:
Last edited by Regulus Tera; 12-04-2008 at 03:34 PM. |
12-03-2008, 10:41 AM | #8 |
That's so PC of you
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I got to say, i was expecting a good game... but the level of polish they are putting in here is getting even more impressive.
Also, Here are some clean CGI taken from the website EDIT: Garland Vs Warrior of Light Last edited by Bells; 12-03-2008 at 11:04 AM. |
12-03-2008, 06:56 PM | #9 | ||
Renzokuken, The Relentless Revolver
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That was my reaction too, but if you think about it, if you make the Chaos side a playable campaign, you'll have to give it a perpective storywise, and then in the end, you still get boned even if you win, and that's not very rewarding.
Quote:
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12-03-2008, 07:13 PM | #10 | |
lol i dont even know
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1UP posted a translation of the interview. While nothing really new, this part here is awesome:
Quote:
Last edited by Regulus Tera; 12-03-2008 at 07:15 PM. |
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