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Unread 01-29-2009, 01:06 AM   #1
Bells
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Default Modded Console Games

I know a few of your here might download a PC game or two before choosing to buy it or not, or even making copies of your own console games to avoid damaging the original disks, and stuff like that...

In that vein, i just saw something today i didnt knew it was around, but i found it quite interesting.
People are modding console games. Now, i've seen these before. But only for soccer games. People would mod these games out here in Brazil so they could update the official teams, add and change teams and even changed the narrator of the game so it would be one a national one.

But today, i was reading up on this new thing where people were being able to acess a HDD via the Wii, and i found a "Tales of Symphonia Unddubed Edit - NTSC" thing.

Someone took the tales of Symphonia game (US version) and chaged all the voices and SFX back to the original Japanese version.

Here is the creator's disclaimer, just so you guys can see what he did

Quote:
This is my undubbed edition of the Wii game "Tales of Symphonia - Dawn of a New World",
which name I changed back to the original one: "Tales of Symphonia - Knight of Ratatosk".

Things I did:

- replaced the Sound folder for complete japanese speech & SFX
- replaced the Movie folder for japanese videos: OP, ED and 2 in-game videos.
Yes, only 2 in-game videos because the NTSC-U ISO seems to be missing one.
- replaced Tpl>title.tpl for the japanese title screen
- replaced opening.bnr for the japanese banners
- renamed the game to "ToS: KoR"
- removed #001 protection
- patched all video modes to NTSC (a bit useless though...)
- brickblocked
- scrubbed

Issues:
- wrong timing on skits
- savegame unchanged... still the same banner and text
NEW: >_>
- will crash in Katz Village, sorry for this...
I was kinda of surprised that people were actually doing stuff like this now. I mean, I got Bleach Shattered Blade for the Wii, and the fact that there was only English voices was a turn down for me (aside from the fact that is sucked...) and i was just wondering how far could people take stuff like this, and how would the companies respond to that. I mean, it's not like someone could mod Megaman into Smash Bros, but i saw people discussing making new Costumes and Colors sets...

Any thoughts?
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Unread 01-29-2009, 02:34 AM   #2
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Quote:
I mean, it's not like someone could mod Megaman into Smash Bros, but i saw people discussing making new Costumes and Colors sets...
Who says they can't?

The only thing preventing people from making Game A into Game B is quite simply the time and effort that would have to go into it. I can guarantee you if Brawl was for PC (Oh god that hurt to even think about) this sort of thing would be completely normal.

The most you have to work with is modded consoles with lots and lots of homebrew work, and then you'd be investing time and energy into something almost nobody will see and more than likely Nintendo would be working to shut you down anyway.

Everyone takes the Source engine and makes mods with it - Perfect Dark Source and Goldeneye Source, for example - but that's just because Valve made their engine easily accessed and handed out pretty much the entire guts of Half Life 2.
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Unread 01-29-2009, 02:41 AM   #3
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I would have sex with anyone who put Mega Man into Brawl. I'd even call them the next day. Bonus points if they made a Giygas assist trophy that Game Over'd everyone.
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Unread 01-29-2009, 02:47 AM   #4
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Honestly I'd be happy with them making the game not horribly unbalanced, but Mega Man would be appreciated.

I know it's silly to say that modders need to fix the game after it gets released but good god, some of the main characters to the Nintendo world like Samus or Link or Captain Falcon are just trash.

Dammit Sakurai, why you always gotta make me hit you?
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Unread 01-29-2009, 04:11 AM   #5
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Just to say there is a pretty large brawl modding community which modify the game pretty significantly.
Most of them spend their time basically remaking melee (removing tripping, putting in wave dashing etc).
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Unread 01-29-2009, 06:49 AM   #6
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Tell me when someone mods Oblivion. Ugh - I bought the game for PS3 while visiting a friend after playing it at a different friend's house, and took it home. I absolutely loved it - there was epic storylins, great quests fun characters (especially in the Shivering Isles expansion) and I had a blast.

However, the game often crashed, or froze and sometimes I had trouble with the quests, such as an NPC not realizing that I'd finished the quest, or a quest not realizing that I'd finished an objective. Twice I had to look up fixes, and while I could usually find workarounds, sometimes I was completely stuck. For instance, I've managed to work my way through all the story quests and beat them, save for the Thieves guild - the "Independent Thievery" (a quest that's there at the beginning of the Thieves Guild, prompting you to steal a bit, and sell your loot off to a fence) won't trigger. Grey Fox won't leave the house.

I'd read that there was a patch released for the computer version, which fixed a lot of these issues, but there's no work around for the console versions.
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Unread 01-29-2009, 10:54 AM   #7
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Quote:
Tell me when someone mods Oblivion.
Okay.
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Unread 01-29-2009, 11:03 AM   #8
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But do all those work for PS3? And how?
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Unread 01-29-2009, 11:09 AM   #9
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Naw it's just good incentive to not buy Bethesda games for consoles. They come ready-made with bugs and glitches.

What's weird is I'm not even really mad at them for it.
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Unread 01-29-2009, 11:27 AM   #10
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Quote:
Originally Posted by Smarty McBarrelpants View Post
Just to say there is a pretty large brawl modding community which modify the game pretty significantly.
Most of them spend their time basically remaking melee (removing tripping, putting in wave dashing etc).
And who's central mentality is that it's the only way to make the game skill based and competitive in any way. In their defense though, removing tripping is completely justified.

But yeah, I've heard a lot about modding consoles now that I'm in the dorm, but most people don't do it because it seems to have a risk of wrecking your console (and when these things are much more than a $100, that's a pretty bad risk). So I feel I should ask, is the risk really that bad for modding consoles? Or is that descendant from someone who has a moral high ground and started a rumor?
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