05-27-2010, 09:09 PM | #131 |
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
|
Oh. Oh God, is this it? Is this the future? A future where we don't spend six pages bitching back and forth at each other over the silliest little thing?
Because that's not a future I want to live in!
__________________
Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
05-27-2010, 09:10 PM | #132 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
|
Did you consider Steel/Ice?
Though that'd have two quadruple weaknesses... Anyway, I'll post in the mission thread, with Impact aknowleging most of the modifications to his orders, though Menarker, I agree with Drac, I think Medics and Engies only get one pokemon. Moon could construct as well as attack because constructing's a free action. Maybe you should edit your post? Cause I originally told them both to use two pokemon, then edited that to one. |
05-27-2010, 09:25 PM | #133 | |
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
Posts: 3,802
|
Gem, I think you meant to say that Medics and Engies only get one attack because Rachel only has one pokemon out aside from herself. But yeah, I edited out the part with him suggesting Rachel doing anything herself.
ALSO! Since Bard requested insane discussion and argument... For fun and maybe for the distant future! I came up with a Signature Move for when Renny gets enough levels in a class like Pokebrid, Slayer or Demon (Dunno which). Cropped out the appropriate part of the famous animation to show the relevant part... Valiant Rush Description: Renny goes into a passionate frenzy when his allies and friends are in danger and personally enters the fray, inflicting damage on any targets of his choice with multiple blows that foes find difficult to shrug off. Cost: 20 RP per hit. For every ally in Renny's team below 33% hitpoints and thus "in the red" (or for every trainer down to 2 or less pokemons), reduce the cost by 20. For each of Renny's pokemons knocked out, reduce the cost by 10. It's possible for the technique to be free if the reduced cost is more than the cost he pays for. Effect: For every payment of 20 rage, Renny does a unmissing critical hit that bypasses Protect and Endure using any element that he is capable of wielding to a target of choice. Thus he can choose to focus all the hits on one target or divide the hits among any number of foes. The average power of each blow is around 80 after taking the doubled power due to crit in account, but not including STAB or super effectiveness. This move can only be used once every three turns regardless of how much rage he used or how many or few hits he done. Quote:
Last edited by Menarker; 05-27-2010 at 09:41 PM. Reason: Grammer |
|
05-27-2010, 09:29 PM | #134 |
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
|
Nope. Too much reduction. It's gotta cost RP. And three turns is too short.
__________________
Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
05-27-2010, 09:33 PM | #135 |
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
Posts: 3,802
|
It makes thematic sense the way I put the cost. For each person knocked out or really in danger, 1 free hit "dedicated to protecting said person" is available. Three turns being too short I can understand and perhaps make longer. Probably include something like Renny cannot act for a turn or two after using the technique. (Fatigue)
|
05-27-2010, 09:35 PM | #136 |
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
|
Well of course it makes thematic sense! Everything makes thematic sense!
__________________
Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
05-27-2010, 09:44 PM | #137 |
Feelin' Super!
Join Date: May 2009
Posts: 4,191
|
Even Charlote's compulsive need to preserve her foe's corpse in some way? Whether it be through photograph or scooping their blood in a dustpan?
|
05-27-2010, 09:52 PM | #138 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
|
I imagine it's an OCD.
And in regards to Renny's technique... Would the attacks come from Renny? Or would his pokemon be using them? I'm asking because Renny probably couldn't have STAB. |
05-27-2010, 10:03 PM | #139 |
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
Posts: 3,802
|
In regards to Gem's question about Renny's technique.
Yes, the attacks come directly from Renny. He attacks with kicks, punches, blows or whatever weapons he have handy such as Slayer weapons. The reason why I mention STAB is because I mentioned that the Signature Technique might come from hitting level 4 as a Slayer and being able to use Armor STAB bonus... or as a Sync Tech as a Pokebrid at level 3 where he uses his chosen pokemon's typing for STAB... a Signature Technique as a half demon which benefits have yet to be revealed and could very well mean anything... or a mix of things, like Renny becoming a pokebrid AND a level 4 slayer, so he uses the Slayer's Signature Technique but uses any offensive element that pokemon could use and get STAB from the pokemon typing... Hell, imagine if Renny was to wear something like a Slayer's Steel Armor while being a Steel pokebrid (assuming level 4 slayer)? He'd get STAB bonus twice for using a Steel move! Long story short. It's possible for STAB to be achieved by this proposed Signature Technique (although not as he is now obviously) Last edited by Menarker; 05-27-2010 at 10:09 PM. |
05-27-2010, 10:16 PM | #140 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
|
Allright...
In that case, I'd actually be ok with it the way Menarker proposed it... The only thing that I feel a bit iffy about is the "-10 RPs for each of Renny's unconscious pokemon"... And, for that matter, that he can hit with every type. When I read "80 damage", that disarmed me a bit, but I suddenly realize, he'll almost always either be hitting with double or even quadruple damage. 100 damage per attack (already including the critical), but typeless damage, no weakness, no resistance, no STAB, is what I'd recommend. |
|
|