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Unread 06-03-2010, 08:33 AM   #41
Dracorion
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Lopunnish's resitances: Bug, Dark and Rock.
Seacalibur's resistances: Bug, Dark, Dragon, Flying, Ghost, Grass, Ice (double resistance), Normal, Psychic, Rock and Steel (double resistance).

Not necessarily. Pegidash didn't dodge Harliette's Mineral Shot, so I'm sure it's only immune to physical attacks.

Gardenoir might be immune to physical attacks as well, if only because there's no reason she shouldn't be able to tele-dodge them like she dodged the special attacks. By the way, if she's not using Teleport, then what the hell is she doing?

AB's post said that pokemon didn't know how to use Teleport to dodge, but that might mean that Gardenoir simply learned how to do it. Again, freak DNA spliced pokesapiens.

Let's go by the assumption that Matthias Disabling her Teleport would work. We could attack with: Harliette's Vespiquen uses Attack Order, Impact uses Swarm Bow, Moon's Lanturn uses Signal Beam, Pierce's Hellfire. If Gardenoir survives, she'll be critically damaged. Send any random attack her way to finish her off.

If we decide not to use Disable, we can have: Harliette's Vespiquen using Attack Order, Renny's Swampert and Magnezone use Mimic, Pierce uses Hellfire. If Gardenoir survives, she'll be critically damaged. Send any random attack her way to finish her off.

We can also test Flinch by having one of Renny's pokemon use Air Slash on Altarisect.
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Unread 06-03-2010, 08:55 AM   #42
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Quote:
Lopunnish's resitances: Bug, Dark and Rock.
Seacalibur's resistances: Bug, Dark, Dragon, Flying, Ghost, Grass, Ice (double resistance), Normal, Psychic, Rock and Steel (double resistance).
By "resistance" I meant "attack type to which they are immune". I'd happily give Lopunnish a barrelfull of ruin damage, if there wasn't the possibility that she's immune to special attacks, and would utterly avoid it.
I'm not sure whether you're trying to antagonise me here or if this was an honest mistake, I'm too tired for it to matter.

I'm also too tired to write up a plan, so lemme just designate some stuff...
Objectives this turn:
Kill Gardenoir (3 quad-effective attacks, 2 if Impact participates)
Kill Altarisect (4 super-effective attacks, 3 if Harliette participates)
Keep Regina asleep (shouldn't be too hard. I'd actually recommend that you use your technique on Seacalibur, Lopunnish and Gardenoir, there we'd actually benefit from the burn/inner bleeding. We can kill Altarisect normally)
Try to fllinch/otherwise incapacitate Seacalibur and Lopunnish (Air slash on lopunnish, plus, of course, Pierce's co-op)

But really, the most important thing is to find a good way to explain our opponents' doding attacks, and considering how to adjust our tactics. Lollies for the one who comes up with the best model! My special/phsyical might work (though apparently not for frosqueen), but come up with some other stuff, if you can. Maybe there's a logical explanation

One more note, moon could construct again, next turn. What shall we have him make?

And one more, don't you dare write too much while I'm asleep. Seriously, I keel you. And if you do write too much, at least make suggestions pertaining to above strategy?

And Bard, start coming up with ways for Charlotte to seduce Shannon. I want some ideas when I wake up!

And why yes, I am mad with power. Now do as I say.

And goodnight.
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Unread 06-03-2010, 08:57 AM   #43
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Quote:
Originally Posted by Dracorion View Post


We have Renny deploy Magnezone and have it use Mimic as well. That's five quad-effective attacks, plus Pierce's Hellfire. Gardenoir should drop fucking dead right there.
Ah.... no. Magnezone's Attack Stat sucks. The only thing that Magnezone is going to mimic is special attack stat or support moves.

Also, Swampert's Mimic is stuck on Stone Edge until it is switched out. That pretty much how it works. It's like a Sketch that reset itself once the pokemon leaves the battlefield.

BTW, since Medics (Rachel) have umlimited items, We could probably use that Rage Drain item on them to reduce their rage to more manageable levels... You know, if we could get enough rage to pile that stuff on.

Last edited by Menarker; 06-03-2010 at 09:00 AM.
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Unread 06-03-2010, 09:15 AM   #44
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And I'm the one you're worried about going power-crazy.

Right, so, going by Impact's plan:

Rachel uses two Rage Rockets on Renny bringing him up to 80 Rage. Renny uses Prosperous Gifts.

Gardenoir: Matthias uses Disable to remove her Teleport. Vespiquen uses Attack Order, Illumise uses Bug Buzz, Impact uses Swarm Bow. Pierce uses Hellfire.

Altarisect: Aria's Ice Beam, Moon constructs Ice Evolith and it uses Ice Beam, Fathom's Ice Beam. Harliette uses Mineral Shot.

Seacalibur: Buck's Fire Fang (testing: I'm guessing Seacalibur will prove immune to physical attacks). Pierce's Hellfire.

Lopunnish: Togekiss' Air Slash (100% flinch), Moon's Poliwrath uses Dynamic Punch (Lopunnish might prove immune to special attacks). Pierce's Hellfire.
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Last edited by Dracorion; 06-03-2010 at 09:23 AM.
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Unread 06-03-2010, 09:24 AM   #45
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Drac, if Lopunnish is pretty certain to be immune to Special Attack as you say, why have Togekiss attack with Air Slash (a special move)? Or you just testing and hoping one or the other works?
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Unread 06-03-2010, 09:26 AM   #46
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Ok, I have time for one more post.

Rage rockets on Renny+Prosperous gifts is fine.
But if we just have Matt use a bug-type attack, he wouldn't really need disable.
Make it matt with U-turn (or bug bite), Vespiqueen with attack order and Wormadam with bug bite, and hellfire to finish it off, that should work. No need for Impact either, I hope.
And if you're still worried, just have Matt paradigm shift, as well.

As for your attacks on Altarisect... I'd really prefer to go for another few stone edges there. I don't know if it's immune to special attacks, but if it is? We'd be wasting 4 attacks. Dammit. When AB's on, see if you can torture the info out of him.

I like the last two, teast seacalibur, test Lopunnish.

You haven't allocated trainer attacks, yet, or said what moon should build.
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Unread 06-03-2010, 09:26 AM   #47
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Yep.

Although looking back, I'm thinking Lopunnish might be immune to physical instead. Her weaknesses are Fighting and Flying, and she's got all that armor.

Right, I forgot. But if Altarisect is immune to specials, that's a problem. The only physical Ice-type move we have is Pike's Ice Fang.

I'm still not sure physical attacks will even hit Gardenoir, Gem. But whatever:

Rachel uses two Rage Rockets on Renny bringing him up to 80 Rage. Renny uses Prosperous Gifts.

Gardenoir: Matthias uses Bug Bite, Vespiquen uses Attack Order, Wormadam uses Bug Bite. Pierce uses Hellfire.

Altarisect: Tyranitar's Stone Edge, Moon constructs Ice Evolith and it uses Ice Beam, Pike's Ice Fang. Harliette uses Mineral Shot.

Seacalibur: Crawdaunt's Crabhammer (testing: I'm guessing Seacalibur will prove immune to physical attacks). Pierce's Hellfire.

Lopunnish: Togekiss' Air Slash (100% flinch), Moon's Poliwrath uses Dynamic Punch (Lopunnish might prove immune to special attacks). Pierce's Hellfire.
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Last edited by Dracorion; 06-03-2010 at 09:37 AM.
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Unread 06-03-2010, 09:36 AM   #48
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Btw, shouldn't we do something about Manaphy? It can switch stat bonuses around completely. So if we leave that alive, buff techniques will be stolen and given to Pokegeddon. Gem's Dark Ambition for example could go to Gardenoir or whatever. I don't like her getting +3 to all stats.

The way the battle is going, it almost seems as if the point of the battle IS to spread damage around and have to knock them all out in the same time frame. (Due to that revival thing going on. We don't even know if there is a rage cost for it or a limit of sort)

Anyhow, if Mollesk lasts one turn more, he can active defender's Crest. Power Trick / Testament Drive anyhow? Hell, it's a bug type as well. Maybe bug type Testament Drive with very high attack power. It WOULD be stronger if Mollesk could use Cosmic Power this turn(it would likely live longer too this turn too as a result.) Manaphy however is a concern due to its Heart Swap.

Although, if I have to, I could switch Swampert with Shaymin, Seed Flare for Super Effective Damage with 160% chance of making it lose 2 Special Defence, thus weakening it to other moves like Thunder
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Unread 06-03-2010, 09:42 AM   #49
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You need an extra action to use Prosperous Gifts, Menarker.

Quote:
Rachel uses two Rage Rockets on Renny bringing him up to 80 Rage. Renny uses Prosperous Gifts.

Gardenoir: Matthias uses Bug Bite, Vespiquen uses Attack Order, Wormadam uses Bug Bite. Pierce uses Hellfire. Charlotte's Trainer Attack. Charlotte's Future Shock.

Altarisect: Tyranitar's Stone Edge, Moon constructs Ice Evolith and it uses Ice Beam, Pike's Ice Fang. Harliette uses Mineral Shot. Charlotte's Future Shock.

Seacalibur: Pierce's Hellfire. Pierces' Trainer Attack (testing). Charlotte's Future Shock.

Manaphy & Phione: Lanturn's Discharge. Charlotte's Future Shock.

Lopunnish: Togekiss' Air Slash (100% flinch), Moon's Poliwrath uses Dynamic Punch (Lopunnish might prove immune to special attacks). Pierce's Hellfire. Charlotte's Future Shock.
Pierce will test Seacalibur by himself.
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Last edited by Dracorion; 06-03-2010 at 09:48 AM.
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Unread 06-03-2010, 09:50 AM   #50
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Well, first of all, your plan should note that Charlotte's Future Shock hits all foes.

Secondly, Manaphy is a legendary with stats exactly like Shaymin. Charlotte's Future Shock is "moderate damage" after all (50% paralysis chance to all foes aside). I doubt it would go down to two attacks. I would personally use Shaymin instead of Togekiss to first attack Manaphy, which would double the power of Discharge and Future Shock.
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