06-03-2010, 05:26 PM | #41 | |
Lurking Good.
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Neni, if you neeed a confidence boost (or don't, you'll get it anyway), at least what you can draw is legible, better than 80%ish of people. |
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06-03-2010, 05:30 PM | #42 |
Artist and Writer of Comics
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Well it's true, "In my day" there really weren't any of those resources so it could theoretically take longer to develop.
I'm one of those "learn by doing" types but at the same time I don't ignore the value of resources and studying.
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06-03-2010, 05:36 PM | #43 | ||
Lurking Good.
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06-03-2010, 06:33 PM | #44 |
Troublesome Summoner turned 18
Join Date: Oct 2008
Location: somewhere boring
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Me and coinfidence is a weird story. Sometimes I think I'm good, sometimes I think I am bad, then I remember that I'm a horrible judge of myself anyway and get someone else to comment on what I did. Like that.
It's true, I'm probably lucky to have so many references to learn from. If I remember just 10 years back, when not even Google had many pictures above 300x300 size... For my oral final exams (which will ultimately seal my status as a "Girl out of school", even though I technically already am since the Written final exams) I took Arts as well, so I could write a scientific work on Manga. (I got graded a weak 2... because of the spelling mistakes. Apparenty I had 45. X.x According to my teacher, it would have been a solid 1 without those.) Uhm, anyway, the point is, because my work was on Manga, I will probably have to draw "typical, generally known" Manga style (while, of course, remembering that Manga is in fact not a style, but merely another way of saying "A comic made in Japan". So actually, the correct term would be "drawing in a style typical for a majority of the japanese comic authors." But that's kinda a long thing to say...) before the testers during the Oral exams, in order to prove that I really can really "use" what I wrote about in praxis. My teacher told me it only has to be a quick sketch, still, I will have to do it under time pressure... hopefully I'll be able to produce something halfway decent. ^^; Hm... maybe I'll draw White Mage. Just as a little tribute to the comic. So I can say "8 bit theater helped me getting through my final exams". XD
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I would put a Banner here, but all my Banners are either from Final Fantasy 9 or Zelda: the Wind Waker and I don't want to be slain by "mature" people. Last edited by Neni; 06-03-2010 at 06:37 PM. |
06-03-2010, 06:45 PM | #45 | |
Lurking Good.
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Also, would be nice to see more fan-art. Enough to keep us alive until another comic hits us. |
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06-03-2010, 08:38 PM | #46 |
The Lurking Outcast
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I agree whole-heartedly. The pixelation of the comic itself, with stiff characters and little color slapped onto gradually more detailed backgrounds and surrounded by awesome effects is what gave 8BT its charm in the first place. Hand-drawn was just some eye candy to make the ending to the comic itself much more... lively? Colorful? Interesting? Something like it.
Of course, I'm a retronerd anyway, I wouldn't have minded if it were to have stayed 8-bit, but I loved how the epilogue was done nonetheless. The small references to the past pages and canon game easter eggs (Squall's gunblade and Cloud's buster sword anybody?) made it even more enjoyable. |
06-04-2010, 12:23 PM | #47 | |
Troopa
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06-04-2010, 01:14 PM | #48 |
Artist and Writer of Comics
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Yeah, we figure I did about 80% of them.. The script was pretty tight. The only time there were references to anything in past comics were in the first pages with WM and RM in the restaurant. Mainly the waiters dressed in costume and the "Armoire/coat-rack" in panel 2, the 12 Dragon Nachos, and then I guess a couple of dialog things later. I think I actually surprised Brian with some of the things I put in (I don't know if he realize how big of a nerd I was about this comic )
There wasn't anything in the script that said "In the background we see Messenger and Hank running around.." or "On the top of the buildings perch the Law Ninja" etc
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I do commissions! So Email me if you'd like anything and we'll work out the details! matts_1104@yahoo.com Follow me on Twitter for Dreadful news and random info! (though mostly it's just me babbling about nerd-stuff) http://twitter.com/#!/mSperoni Check out my Deviant Art page if you'd like to see other pictures I've made! http://exmile.deviantart.com/ Follow The Dreadful on Facebook! |
06-04-2010, 01:31 PM | #49 | |
Lurking Good.
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In all seriousness, again, it was a brilliant epilogue. Yes, 8bit's original style gave it it's flair, and a lot of it's charm, masses of it, in fact. However, the art we saw in the epilogue allows so much more freedom in what can be done, how a story can be adapted, how characters can be canvased. But, the entire idea of continuing it is only hypothetical, isn't it? |
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06-04-2010, 01:36 PM | #50 |
Goomba
Join Date: Oct 2009
Posts: 16
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I just loved the concept that since Kain from IV had return from the moon and the job-board had references from VII on up on it, the world itself had moved on from the 8-bit era into more advanced resolutions.
I can only assume the events of V and VI had already gone by.
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"If you see a gun on the wall in the first act, you better shoot anybody who goes near it in the third. Or at least secretly steal it in the second and make sure it's loaded." - Arden's Gun Law "If you see a gun on the wall in the first act, you already know things are going downhill from there. Don't wait. Just grab the gun and start shooting." - Ca'at's Gun Law |
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