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Unread 09-27-2010, 12:19 PM   #91
Geminex
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But I didn't ADD anything to Mollesk! He's the same as he was last mission. The recent backlash that you two are warning me about are results of TWILOCH whom AB THE GM made. That's like you saying that Mollesk and Renny should be nerfed every time a new character who has the ability to buff an ally with stat boost or an extra abiilty comes along. That's not my fault at all. That's just the nature of the Ability or the allies. I didn't try to add to his power. That was just a side effect of more characters coming in and thus with more options, that I can't control.
I'm not saying he should be nerfed every time it turns out to be possible for him to use some sort of combo.

But I am saying that every time we balance, we don't just consider the current power of the ability/character, we also consider what it might be in the future. And then we make an educated guess. If our guess turns out to be wrong, it may be necessary to rebalance.

When I didn't say anything against Mollesk when we had agreed on the BR, it was assuming that, for the time being, Mollesk wasn't too overpowered. But I didn't expect that skills allowing you to buff another target would pop up. Now that they are popping up, Simple gives even more advantages, and honestly, seemingly pretty few disadvantages. It's simply more powerful that we thought it would be.

Mind you, rebalancing isn't necessary, yet. There's potential for you to go the Way Of The Superbuffed Mollesk, sure. But as long as you don't use this potential, there's no need to balance you. If you do use this potential, there will be, I think. Because it'd be too powreful.

So like I said. You can start comboing with Mollesk. But in that case I will go 'He is comboing with Mollesk, that is too powerful, we must weaken him' and I guarantee that you will be the only individual to disagree with me.

Or we can retain the status quo. I won't jump up as soon as Mollesk benefits from Simple, that'd be a dickhead thing to do. I'll just trust you not to exploit Mollesk to its fullest potential. Much less effort, that way.
We're going to end up balanced either way. Which would you prefer?
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Unread 09-27-2010, 12:36 PM   #92
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Also, there are some additional things to consider.

1) Mollesk's stats were originally meant to be 600. Psuedo-legendary. Then Pierce, who already had two pseudo-legendaries at the time, declared his pokemon would be a 680 stat legendary. Now look at his pokemon team compared to mine. (Assuming both parties hit trainer 5)

Enmakki 680
Dialga 680
Adamantitar 640
Metagross 600
Arai 600
Blaziken 530

= 3730 base points total.

Compared to...

Mollesk 680
Swampert 605
Shaymin 600
Togekiss 545
Magnezone 535
Umbreon 525

= 3490

Pierce's team win by a pretty large 240 points difference. While still having a pokemon that can attack by putting foes to sleep and just letting them faint that way. No step-up. Just attack at once, put them to sleep and they start losing automatically.
Mollesk needs step-up in order to do anything other than tank, otherwise, he's just an average attacker that takes a lot more punishment.

His stats are not any bit more absurd than the other person with equally high stats and his attacks are basically straight forward damage as opposed to Enmakki who can put 2 foes to sleep per turn with Dark Void, those foes can't act due to being sleepy, and they lose 25% of their health every turn.

So you say that by having Mollesk, Renny runs the risk of being shafted in terms of development. But Pierce already has a huge lead in terms of base stats compared to Renny and Pierce's own custom legendary pokemon has combinations of abilities which could be seen as overpowered. I can't help but feel the heavy hand of double-standard.



2) We already added a nerf to Mollesk recently. It's the new crit rules. Every attacker automatically count as at least Stage 4 when considering how often they crit on Mollesk for double damage due to how fuggin slow he is. Make the attacking move an improved crit move for Massive Crit, and his defensive buffs don't mean anything.



3) Don't forget that every slayer that we have been encountering now has weapons that either cause a status effect or a debuff. Mollesk's ability doubles all debuffs that he gets and status effects have been proven already to be a reliable way to stop Mollesk in his tracks.


So I know we keep coming back to the same points, but with new recent additions, I should point out that Mollesk is not even remotely near as overpowered as you make him seem.

So seriously, don't jump up at all every time Mollesk is mentioned, no matter what he would do. Just watch and wait to see what the effects are. Seriously, Mollesk's accomplishments so far had not been very impressive.

Last edited by Menarker; 09-27-2010 at 12:46 PM.
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Unread 09-27-2010, 12:40 PM   #93
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Even if Enmakki has access to Dark Void, I'm not going to use it.

Also, Pierce's replacement for Aria is going to have lower stats.

The only status effects I remember being placed on Mollesk were... uhh... well, he was oiled up and then set on fire. While Plasmaburn will appear again, I doubt anyone will be getting set on fire again anytime soon.
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Unread 09-27-2010, 12:40 PM   #94
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Wow...no questions for me?

Maybe you guys just need more time to scan it over.

Thinking on it, I'll scan it a few more times myself. Some characters didn't get upgraded at all, and I should add Professor Ricewood since she's going to join soon.

Last edited by Astral Harmony; 09-27-2010 at 12:43 PM.
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Unread 09-27-2010, 12:48 PM   #95
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Ummm...

Well, this one isn't strictly related to the new characters. What are you going to do with Double Attack for the NPCs? Keeping it as is, replacing it, adding a Rage cost?

Also FYI: you no doubt forgot but I had kind of already given Elizabeth Steel-type Evoliths. But you're busy so I'll just give her a different kind. Maybe Bug or Ghost.
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Unread 09-27-2010, 12:51 PM   #96
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In regards to you saying you were thinking of upgrading some characters, I was going to ask about characters like Lola and Dormond who have been around for ages but they only are pokebrids compared to the large numbers of pokebrid/slayers (Pokesoldiers) popping up. But then I remembered that Muon and Aster also joined recently and they are in the same boat. So I figured that those characters are probably high level Devas as opposed to being dual-class.

But upgrading some characters sounds good.

Mio and Laurith don't have Call-signs.

I suggested Mermaid for Laurith because if you recall, in the Little Mermaid, Ariel sold her voice to the sea-witch in a semi-Faustian deal to switch her fish half to human legs so she would have a chance of living up above the sea and being with the prince. Since Laurith is mute and has 2 water type forms, it seems fitting.

Dunno about Mio though. Probably something to tease about her age or something.


Last edited by Menarker; 09-27-2010 at 01:52 PM.
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Unread 09-27-2010, 01:00 PM   #97
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Oh and can you explain the upgrades Mio, Silk, Sakuya and Irene have access to?

I mean, I know Irene was able to use Double Attack, but I don't remember if she gained 1.5x or 2x Rage. Also, would her and Sakuya's RPDAs last five turns and what immunities do they have?

And Mio and Silk don't seem to have five Pokebrid forms.

Or are their classes just, like honorary titles? Like they actually level up at the same rate we do, but they're already War Goddesses and Grudge Meisters for being bad motherfuckers?
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Unread 09-27-2010, 02:09 PM   #98
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AB? I'm just wondering why Mio, who was built to be a ruin type pokebrid has her former weaknesses all turn into resistances. I thought Ruin types were weak to dragon, psychic and dark types. Now they are her resistances aside from her fighting type immunity which at least make sense. Doesn't seem right to me somehow, since I thought Pokebrids are supposed to keep the weaknesses of their respective types unless they are wearing Slayer armors that would protect against that (which would only reduce the damage by 50% making it neutral in her case).

* Mio Kazetsubaki (Grudge Meister/Enforcer) [MIKA*]
- Slayer Defenses...
1. -50% Damage ~ Dragon, Dark, Psychic
2. -100% Damage ~ Fighting


All the same, would be neat if Mio was in either Charlotte's party or is Impact's enforcer.

Gem, I suppose you checked out my PM? Just making sure you know I sent it.
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Unread 09-27-2010, 02:25 PM   #99
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Well, she is a Grudge Meister. Y'know, Overblade/Deva.
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Unread 09-27-2010, 02:30 PM   #100
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Yar, thinkin' bout it.

And in regards to Mollesk...
Look, I won't be too strict. But go easy on it, kay?
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