05-12-2005, 03:11 PM | #1 |
҉҉҉҉▒▒▒▒▒▒
Join Date: Nov 2004
Posts: 279
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Rise of Legends
Wow. While honestly a steampunk game will always appear to me, I really think they should have focused more on a historical game. Simply because of the fact that Rise of Nations itself was so buggy, it deserved a "proper" attempt.
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05-12-2005, 10:43 PM | #2 |
Underachiever
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never got to play the full version, but i played the fuck out of the demo of RoN. very much looking forward to RoL. the game looks absolutly gorgeous, and the mechanics they're adding in should be awsome. i dont think the entire game will be steampunk, just one or two of the nations.
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"There was another, who came before you he was a hero and your brother and my son he fought the darkenss, the darkness won" -The Protomen "Unrest in the House of Light" |
05-13-2005, 02:35 PM | #3 |
҉҉҉҉▒▒▒▒▒▒
Join Date: Nov 2004
Posts: 279
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The setting is steam punk.
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05-14-2005, 12:50 AM | #4 |
Underachiever
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not to be an ass about it, but:
"So magic and technology collide, with cataclysmic results! As you take a peek at our first two unique nations you can begin to see the contrast: the industrial Vinci with their Leonardo da Vinci inspired machines and steampunk cities; and the desert Alim with their Arabian Nights theme-sandstorms, genies, and tall glass spires." - taken from the rise of legends website www.bighugegames.com/rts2/ not that any of that matters, since i'll probably spend all my time playing the steampunk faction anyway.
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"There was another, who came before you he was a hero and your brother and my son he fought the darkenss, the darkness won" -The Protomen "Unrest in the House of Light" |
05-15-2005, 07:28 PM | #5 |
Back, But Gone Soon
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The first game wasn't buggy at all for me, and I enjoyed playing it a lot. A simple turn from the standard C&C/AoE/Warcraft RTS clone. It combined Age of Empires with Civilization, which gave it a lil turn-based feel to it. Combat still got a bit annoying towards the end, with the mouse always going over the, "launch nuke," button. Still was a great RTS.
Rise Of Legends is giving the appearance of being great. I was saddened at first that they went against the original historical base of the original, but the idea that they are trying something different is far from disheartening. From what they've said, I can only guess that instead of there being 7+ factions, with around 4 archtypes (Military, Economic, Knowledge, Science), they're just making 4 factions, each representing one of those. If they add any bit of the expansion packs ideas, such as government structure, then this will certainly be a good RTS to pick up. Now if only I had a pc that could run it...
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