12-01-2008, 11:50 PM | #41 | |||
Blue Psychic, Programmer
Join Date: Feb 2007
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FF8: Drawing...OH GOD, THE DRAWING - allowed you to gain spells easily, use them to boost your stats, and never worry about MP and MP items. You had a guaranteed max of 100 castings per spell per character. FF10: Sphere Grid - allowed you to customize character abilities and character growth and get only the abilities you wanted per character. Negated learning spells per level up or needing to buy them. FF12: MMORPG-lite, computer-controlled party members (only if you let it, but still) - offered you the broad ability to customize your party's AI, which is a lot more than other games offer. Manual control was still an option. Quote:
Oh, and Desperation Attacks are just as much a "gimmick" as anything else. That was in FF6. FF3 and 5 both had the job change system in battle, which was different. FF2 had a completely different way of handling weaponry and magic than any title before or since. FF4 was the first to introduce job techniques like Jump and Cover in a non-spell format, to my knowledge. Your argument pretty much falls flat if that's really what you were getting at, because the only real thing tying the older games together was limited graphics technology.
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Journal | Twitter | FF Wiki (Talk) | Projects | Site Last edited by bluestarultor; 12-01-2008 at 11:53 PM. |
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12-01-2008, 11:53 PM | #42 |
lol i dont even know
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12-01-2008, 11:56 PM | #43 | ||
Making it happen.
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3DS Friend Code: 4441-8226-8387 |
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12-02-2008, 12:27 AM | #44 | |
The End of Evolution
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Also, gaining abilities from weapons, FF9. Again, just fuck the offshoots and FFVIII. Also, all of the FF games have the exact same tying them together. To be fair, it's about the same that ties Mario games together.
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And this world's smartest man means no more to me than does its smartest termite. ~Dr. Manhattan
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12-02-2008, 12:40 AM | #45 | |
FRONT KICK OF DOOM!
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12-02-2008, 12:48 AM | #46 |
The End of Evolution
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The missing word is stuff, which I'm keeping as missing in my post as I like the way it reads better.
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And this world's smartest man means no more to me than does its smartest termite. ~Dr. Manhattan
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12-02-2008, 01:04 AM | #47 |
Time is something else.
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Damnit, RT, I'm not supposed to agree with you!
I'll be interested in seeing how the next Star Ocean game comes out. As for it being a 'niche' series, Star Ocean: Till The End of Time did gain a greatest hits release over here in the states, so it can't be that niche.
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WHERE MIKEY IS IN 2022! tumblrs - http://werewolf.zone twitters - @itmightbemikey Last edited by Mike McC; 12-02-2008 at 01:23 AM. |
12-02-2008, 03:00 AM | #48 | |
Sent to the cornfield
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Cause right now they really don't. |
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12-02-2008, 03:04 AM | #49 |
adorable
Join Date: Sep 2007
Posts: 12,950
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I would have played 12 more if I didn't hate the license system so much. I really like turn-based battles, though being able to avoid enemies Persona 3 style or even Chrono Cross style is preferential to random battles in my opinion. Am I the only person who thinks motorcycle summon is badass? Yeah, Nomura takes zelts and bippers to far, but it doesn't bug me too much. As long as 13 doesn't have license point bullshit or some similar thing, I'll probably enjoy the hell out of it. Not as much as some games, but still.
Also, multiplayer is not better than single player. They are two wholly different experiences, and bitching about a lack of multiplayer, especially when multiplayer wouldn't really work, makes little to no sense to me. EDIT: Barrel, go play Mother 3. Seriously. Addendum: I think it's funny how Hadoken rants on Squeenix, but as soon as someone says that Evangelion wasn't all that is awesome he says, "Not here to start fights. Calm down."
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this post is about how to successfully H the Kimmy
Last edited by Kim; 12-02-2008 at 03:06 AM. |
12-02-2008, 03:12 AM | #50 |
The Straightest Shota
Join Date: Nov 2003
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Evangelion was terrible.
I had a long post refuting a bunch of other stuff, too, but I lost it. So yeah, I'm just going to stick with Evangelion was terrible.
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