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Unread 03-06-2010, 10:38 PM   #61
Relm Zephyrous
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She would have the willingness, but perhaps not the experience itself despite having read a few books on the subject. I was purely thinking in terms of her having literally nothing to do 'but' that. Honestly with some more thought put into it it would be wiser to switch our roles in my previous post and have me be more the second in command for both of these areas.

She really would be better as a "Advising Bishop" than a "Emperor", both thematically and strategically, and would probably get some good out of talking in the pre-battle front as well.

I'm just sometimes not at all clear about things, so don't worry about it being your thought with paranoia. I have bouts of paranoia too.
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Unread 03-06-2010, 10:42 PM   #62
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Cool, then. We'll have one "leader" (frontline fighter who makes strategic calls, keeps morale high and leads charges, probably Ali), one "tactician" (Coordination and evaluation, being Ryan) and one second-in-command (Can offer advice to both leader and tactician, as well as jumping in should they be eliminated.

That's good. My possessiveness has been alleviated.

Sorry, again. ^^
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Unread 03-06-2010, 10:47 PM   #63
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Gah I swear I looked directly at your profile and THOUGHT the phrase, Nemesis might be too much of an egghead to pull it off but didn't type. I guess I was grabbing for someone who ends up being the representative of the team when necessary more than someone who actually leads. I figure as a squad it is more about how each person brings in their little items and they put it all together.

I'll chill on the techie conversation, because really there is some overlap. If I had to force separation I would have Ryan serve as the primary Combat Information individual with field analysis of enemy units and their positions as well as tactical advisement. Nemesis can hold tight to the Technological Countermeasures. Hack their computers, kill communications, stop jamming, blah blah blah.

This is just random crap though.
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Unread 03-06-2010, 10:54 PM   #64
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Me, be the leader? Oh, joy, I can see the nonsense this will create.

In my opinion, it's best to have a commander, a vice-commander for when the commander cannot issue orders, and a tactician sort with whom the commander and/or vice-commander butt heads over how best to situate troops to meet enemy attacks or crush enemy defenses.

I suppose she could be the commander, but I usually envision said commander as being the one on the front lines, pressing the attack. Ali's mech is more designed for raining down fiery destruction from a distance using artillery strikes and missile salvos, with at least the front line there to keep her from being harassed while she works her explosive magic.

Ali would join the front lines when she's sufficiently softened up the enemy force to employ her recoilless cannons, vulcan miniguns and axe, so I guess that puts her in a good position to be the leader. Of course, there's also the small matter of her being the heiress to a leading military technology developer that requires a great deal of military experience for its heirs, so Ali will most likely jump at the chance to be the leader. Best experience she could hope for.

Last edited by Astral Harmony; 03-06-2010 at 10:57 PM.
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Unread 03-06-2010, 10:57 PM   #65
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I feel like I may have time to sign up still. Considering they haven't been officially closed and you're still in the role-call posts.

Name: Rory Rommel

Age: 25

Gender: Male

Specialty and Mech Armor Type: The Crusader is a thickly armored heavy mech that specializes in melee fighting and defense. It can take quite a beating anhd give quite a beating, but suffers from a short range. It also has a very unique movility, and almost glides across surfaces.

Mech Description: The Crusader is very unique in design. Its very large and armor padded body is built like a very large top, with a needle like ending that touches the ground. It has two somewhat awkwardly protruding large arms on the the sides of it, and a typical cockpit head on top. The arms are special in that they contain the Crusader very long and powerful grappling cables. These cable are shot from the arms and hook into the target, allowing the mech to pull the target towards him, or pull himself towards it. The the body itself has a large circular blade surrounding it under the arms, which can be spun around via a motor, as can the rest of the body aside from the cockpit. The mech is made to be somewhat graceful in movement, which is rare for a heavy mech. Rather than walk or fly, the Crusader seemingly glides across the ground as its body spins at a constant and terrifying speed, and its primary form of 'steering, is to be bounced and ricocheted off of various surfaces and be ulled by its cables. It is colored like rust, and an Arlian flag can be seen on its back.

Bio: Rory was born a fierce patriot. His father, Donny, was a high ranking officer in the military, and Rory was instilled with a sense of loyalty and pride from day one. This led him to sign up to join the military the moment he was old enough to. His family was very proud of him, especially his father.
Rory showed much promise in training, despite only being 16 years old, this caused him to be deployed into combat early at the age of 18. It was here that things began to fall apart. On his first mission, things quickly spun out of control and the entire platoon he was in were quickly killed with the exception of him. He was the exception due to him fleeing from the scene. He only narrowly escaped a court martial for cowardice. Rory immediately fell to survivors guilt, feeling himself to be a coward. Determined not to disgrace himself or his country again, Rory has become even more fierce in his desire to serve Arlia and redeem himself. His almost overbearing patriotism and serious attitude have given him some amount of fame. He has also never worked out the courage to face his father or family again since.

Requests: There in the description, but Ror's grapple cables are the stand-out request.
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Unread 03-06-2010, 11:19 PM   #66
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.... is...

Is that a Dradle? Seriously? And I thought I'd have the monopoly on mech silliness.

To make it a bit more clear that this is a friendly remark, I'll bring up something I've thought about because its possible Eclipse might have that scenario, but Crusader will be guaranteed to have it. How will the spinning affect the poor sap inside of the mech?
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Unread 03-06-2010, 11:26 PM   #67
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With a melee specific medium mech and another close quarters mech, I fear that you might be causing friendly fire with that design.
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Unread 03-06-2010, 11:44 PM   #68
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It does seem sorta impractical. I mean, a huge orb whose purpose it is to jam enemy weapons, sure, that's fine. But a huge orb whose purpose it is to spin very quickly and kill enemies that way?

Doesn't really seem all that practical. Awesome, yes, but not what you'd expect in a military context.

...

Besides, I used to watch Beyblade infrequently (yes, shame, I know), and I'd probably be yelling "Let it rip!" over intercom every time you attacked.

Maybe you could work the idea into, say, missile warheads. But perhaps not a huge top.
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Unread 03-07-2010, 12:05 AM   #69
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If that mech gets approved, which I hope it will, I'll have to have Alienna mention going on a ride like that at a theme park.

Besides, the profile does say that the cockpit remains stationary. Otherwise he'll throw up all over the controls and would only make jerky movements. Then the battlefield would become one big pinball machine.

Last edited by Astral Harmony; 03-07-2010 at 03:41 AM.
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Unread 03-07-2010, 12:18 AM   #70
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God, that would be a mess for me and draco haha. I still figure one of us is going to get accidently run over at some point.
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