05-31-2010, 10:57 AM | #111 | ||
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What'chu'takin'bout, <Smarty/Melface> (choose appropriate)?
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Epics can do most things, especially with epic spellcaster feat, unless the GM says "no". Quote:
*That's in this post for
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05-31-2010, 11:08 AM | #112 |
Fetched the Candy Cane!
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Okay this was unbelievably bizarre!
Our Session on Saturday was a trap house. Traps almost everywhere and you could really only go in one straight path. My character is a Dwarf Cleric wearing FULL FUCKING PLATE MAIL! So, I was worried about having to do Reflex saves. Everything was going decently well, we hadn't been hit to hard lately so we're trudging along. First section we get through fairly easy, then the thief forgets to tell us the section is trapped, I walk through and manage to avoid setting off both traps with high reflex rolls. We get to 40 foot long hallway, 5 foot corner, one 5 foot square, 10 foot trap with buzzsaws, 5 foots square, 10 foot trap with crashing down ceiling with spikes 5 foot corner. Anyways, the thief's checked the 10 foot buzz saw trap and then motioned two of us forward. I went first, clunking along in this massive armour, then a Half Orc trudged behind me. And instead of checking the next step, the thief signaled the second dwarf to join us, I got pushed forward into the instant death trap of doom. That was it, high reflex save needed a 20 to pass. I rolled....20! The damn dwarf in full plate does cartwheels down the hallway to avoid the trap. Booyaa! Healed that bastard. Then! The Dwarf and Half Orc BOTH run through the trap before it can reset to join me. AND PUSH ME FORWARD AGAIN! Zap, only a lightning trap, high reflex roll for half damage, booyaa. Had to head forward to heal one of the thieves for setting of a trap, then they encounter a wall with words on it, they read the words, BOOM. I reflex high to take half. Then, they go forward and set off a Lightning trap because they rolled crappy, I reflex for half! (At this point my rolls are 18,19,20,19,19,18. Insane!) We get to a swinging trap thing thats 10 foot across. The theives tumble across and can't figure out a way to disable it so they sit there for a bit thinking, then one explores further and the other just stands there, So I book it across. Reflex save! 19! BOOYA! It only clips me for minor damage. My dwarf is a nimble little shit today! Now we have to go down a ladder through a trap door. The other dwarf and the Half orc go down and get attacked. And decide to hug the ladder instead of moving forward. I say screw this! I climb down the ladder, then JUMP over both! Dex check! 19! BOOYAA! The Full Plate Dwarf jumps and lands no problem. Joy is had by all! Then I started attacking, could hit but was rolling 1's and 3's on my d8 damage roll.
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05-31-2010, 11:15 AM | #113 | |||||||
Sent to the cornfield
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You are missing the point- I actively set out to make a stupidly underpowered epic level character, I didn't use magic and he would still murder an army of 20th level wizards. At one point I started dual-wielding cabers and I still managed to take out a whole fuck load of pitfiends. |
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05-31-2010, 12:15 PM | #114 | ||
si vales valeo
Join Date: Jun 2004
Location: Where US HWY 59 and 80 cross
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I mean I didn't want to throw out a wall of text so late at night. Also I thought my ending was elegant in its simplicity.
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05-31-2010, 12:29 PM | #115 | ||
Vigilo - Confido
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I mean, compared to your other walls, this was a bit of a step down. Though I can understand the "late at night" thing, and stuff. Never mind me!
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05-31-2010, 01:58 PM | #116 |
Classy, yet vulgar
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Yeah, I was running a magic heavy party. (Wizard(Evoker) Druid, Cleric(Boccob), Rogue, and Fighter.) I traded the Immunity out for a shit ton of DR and SR figuring that would balance it out.
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06-03-2010, 01:47 PM | #117 | |
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That's the Ticket!
Smarty!
Also, for fun (and argumentation sake), let's break down your character, shall we? Classes! How many feats would you have? Short answer: six epic feats to play with. The reason I'm ignoring epic prestige classes. Now let's look at the epic combat feats that make you more effective in physical combat, (ignoring save-improving feats for now) that are remotely viable for any character who's alignment is all over the map, but is human. I've put potential problems, based off of what you've told me of your character's history/state, in parentheses: Here's a list of combat-related epic general feats. Here's a similarly notated list of class-related feats. Since I don't have your character sheet, here's what I can see you having based off of your general claims. This is what those listed above allow you to do. Conclusion: you could either do that stuff at pre-epic levels, if you're using the broken 3.0 rules. Some admitted problems with my argumentation. At long last, the closing arguement. All that said, I think it's an amusing story - it's cool that you were able to do that! Quote:
*I pun, I pun.
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Make the best decision ever. I look forward to seeing you there! You should watch this trailer! It's awesome! (The rest of the site's really cool, too!) I have a small announcement to make. And another! |
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06-03-2010, 03:24 PM | #118 | |
Shaken not Stirred
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So we're getting ready to start a new second edition campaign and I'm trying to make a really unique character. We're starting off at 10th level and I'm playing a bard with the jongleur kit. I was going to go with picking up the pebbles to boulders spell until I realized it wasn't an original concept (my DM had done and it and told me about it a long time ago) so now I'm trying to think of other things this character can do to really stand out.
I'm required to take proficiency in gambling as part of the game's theme and I'm curious if I can take that in a combat oriented direction somehow. I'm thinking about doing everything I can to start with a ring of fire resistance and use torch juggling and fire breathing as combat abilities. Juggling balls coated in Oil of Impact sound fun too.
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06-26-2010, 08:34 PM | #119 | ||
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You're all alone...
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That said... Quote:
On the topic of my own games... so I've got a player who "collects" people in our games, right? Well recently they were under assault from a whole ton of Yuan (like Yuan-Ti, but with more elf!), which she defeated. Another character (because the player in question wanted to "collect" a new friend!) managed to down one of them to unconscious, beat the Yuan into submission, and, after the Yuan was recaptured (it quickly turned into a serpent to escape it's bonds when it woke), placed a series of studs in the body (most notably the tongue and mouth), attached to ribbons, strings, and rope, basically making it hurt like all get-out if it transforms, and leaving plenty of 'bridles' to make sure it's easily recaptured. My afore-mentioned people-collector has subsequently swayed (by generous use of diplomacy, charisma, and other such checks) the Yuan to be an ally. Eventually she considered removing the various studs. The Yuan, however, has turned out to think it's a nifty new "fashion statement" and refuses to have her tongue-stud removed. 'Hhoah, 'owe 'h'ee 'awks 'ike 'ihch 'awe 'ah 'eyem (translation: "so now she talks like this all the time"). No one can understand a thing the Yuan says unless they're reading her mind. Good times.
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Make the best decision ever. I look forward to seeing you there! You should watch this trailer! It's awesome! (The rest of the site's really cool, too!) I have a small announcement to make. And another! |
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06-30-2010, 11:55 PM | #120 |
GHOST BOTTOMED DICK FACE
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So how many people still play 3E? I've got a friend who's preparing a campaign (with its own mythology, based on selections from the Draconomicon) and we're preparing to get it underway pretty soon. I rolled a pretty decent Elf Duskblade (I have a hard time picking between meatshields and squishy wizards, so I opted for something a little more like FFXIII's Ravager), and the DM is pushing the storytelling aspect (he's a big fan of Final Fantasy-style stories) which is something I'm stoked for. Only problem is we had two people quit the group, and we only have three left, counting the DM (who is playing a majority of the other party members, some of whom aren't PCs). We're still gonna play, but there's no guarantee we'll keep interest long enough to finish.
I'm a little reluctant to touch 4E, so we're gonna stick with 3E. |
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