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Unread 06-02-2010, 06:24 AM   #101
Geminex
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How's Impact a jerk? He's an officer, he has to be a dick sometimes. He'll make up for it by getting them out of there alive.

And ok. Modify my plan, propose whatever changes you'd make to it. I'll see...
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Unread 06-02-2010, 06:42 AM   #102
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I'm pretty sure the only person who sees Impact's promotion as actually meaning anything is... well... Impact.

Rachel: Leave combat to use two rage rockets on Impact. Leaves combat, so hopefully immune to damage.

Impact: Dark ambition, leaving him with 0 Rage. Use second adrenaline boost. Attack Frossqueen with Flamethrower. STAB super-effective. Request Swarm Bow in exchange for Flamethrower.

Charlotte: Sol-Leks to use Overheat on Frossqueen, Hammond to use Stone Edge on Pegidash.

Renny: Use Serene blessing (Charlotte's enforcer and Milsha to spend 35 rage to extend protection to Matt and Impact). Mollesk to use Rock Slide on Pegidash, Swampert to use Waterfall on Pegidash. We can test flinching another time.

Pierce: Tyranitar with Stone Edge on Pegidash, Blaziken with Overheat on Frosqueen.

Matt: Venomoth form, use sleep powder on Regina

Harliette: Mineral shot on Pegidash, Blissey's sing, also on Regina, deploy Illumise, Bug Buzz on Gardenoir.

Moon: Lanturn's Signal Beam at Gardenoir, Kingdra's Hydro Pump at Pegidash. If Pegidash is dead, redirect at Frossqueen.

Wilhelmina: Nether Shot on Frossqueen.

Trainer Attacks: Charlotte's at Pegidash and Pierce's at Frossqueen.

I didn't really want to remove Charlotte's Super Fang, but that plus everything else we're throwing at Pegidash would be unnecessary overkill, and that was the only attack we could spare.

Gardenoir would hopefully be damaged enough that Regina will use a healing item on it, and then we can see what they got.
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Unread 06-02-2010, 06:56 AM   #103
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Ok... that's not bad, actually. But see, I picked Altarisect specifically because I knew we had a lot of ice moves at our disposal. Not so many fire.

Also, if we wait, we can just have Wilhelmina eliminate Frosqueen. Once she goes all maid-to-mistress, the gets two STAB-boosted ghost attacks with huge stats boosts. Murderous, that.

Also, see, we should keep super fang. Y'know why? We can see how well it works, so later it can be mimicked, potentially. (By the way, I'd have Swampert mimic either a bug move or stone edge, instead of waterfall). Also, even if it is overkill, we can just redirect all the rock attacks. Rock is super-effective against Ice or Bug, so even if Pegidash goes down quickly, the redirected attacks will do double damage against whomever they hit afterwards.

And Regina would hopefully be asleep, she couldn't use items.
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Unread 06-02-2010, 07:20 AM   #104
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If Regina's asleep then we got one weakened Gardenoir. And Wilhelima has a Flying-type attack, so we can use her to finish off Altarisect as well. Fair enough, new plan:

Rachel: Leave combat to use two rage rockets on Impact. Leaves combat, so hopefully immune to damage.

Impact: Dark ambition, leaving him with 0 Rage. Use second adrenaline boost. Attack Frossqueen with Flamethrower. STAB super-effective. Request Swarm Bow in exchange for Flamethrower.

Charlotte: Spitz' Super Fang on Pegidash, Hammond to use Stone Edge on Pegidash.

Renny: Use Serene blessing (Charlotte's enforcer and Milsha to spend 35 rage to extend protection to Matt and Impact). Mollesk to use Rock Slide on Frossqueen, Swampert to Mimic Stone Edge on Frossqueen. We can test flinching another time.

Pierce: Tyranitar with Stone Edge on Pegidash, Blaziken with Overheat on Frosqueen.

Matt: Venomoth form, use sleep powder on Regina

Harliette: Mineral shot on Pegidash, Blissey's sing, also on Regina, deploy Illumise, Bug Buzz on Gardenoir.

Moon: Lanturn's Signal Beam at Gardenoir, Kingdra's Hydro Pump at Frossqueen.

Wilhelmina: Nether Shot on Frossqueen.

Trainer Attacks at Pegidash. If it's dead, target Frossqueen.

Gardenoir: Two quad-effective attacks.
Regina: Sleep Powder and Sing.
Frossqueen: Five super-effective attacks. Moon's Kingdra's Hydro Pump for neutral damage.
Pegidash: Super Fang, three quad-effective attacks. Charlotte's and Pierce's Trainer Attacks.


Made some changes. Pegidash and Frossqueen should definitely die.

And hm, I see your point. Wilhelmina gets STAB with ghost, but not with Flying. So maybe we're better off using her super-boost on Frossqueen. My worry is that Pokegeddon will definitely be using Signature Techs this turn, and Frossqueen is likely to have one that screws us over.

Probably something with statuses or insta-kill or deathclock. Damage we can handle. Statuses suck.
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Last edited by Dracorion; 06-02-2010 at 07:24 AM.
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Unread 06-02-2010, 08:25 AM   #105
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Eh...
I could live with that. I wouldn't like to, though. Lemme sleep on it, I'll get back to you tomorrow.

I don't think that Frosqueen's power would be so much more destructive than Altarisect's...
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Unread 06-02-2010, 08:27 AM   #106
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Altarisect's is probably something like sending a swarm of bugs to eat us up for like three turns.
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Unread 06-02-2010, 09:54 AM   #107
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Firstly, AB said that Regina was packing Supreme Upgrades. We DO NOT want them getting something to the effect of Full Restore and 3 stage boosts to all stats.

Secondly, the fact that Regina has those items make me think that they were given to her by Burkmont's facilities (Major Grant works for him and probably gave them to the mercs he hired)... And somehow The Light and Dark, associated with Faynoc, had them too. I'd say chances are damn good that Burkmont are being suppliers to Faynoc.

Thirdly, your plan forgot that Mollesk has no choice but to target two foes with Rock Slide.

>> Fourthly, my post was just a placeholder in case AB went ahead or so. Didn't mean/want for Impact to start shooting and threatening Renny with bullet induced death. Was planning on editting after we decided on something. <<



As for the plan... trying to see if there is any way I can alter it so Renny can give the most out of his ability.

Renny: Use Serene blessing. Mollesk to use Rock Slide on Frossqueen and Artarisect, Swampert to wait to Mimic Stone Edge on Frossqueen. Mollesk and Swampert are protected.

Rachel: Leave combat to use two rage rockets on Impact. Leaves combat, so hopefully immune to damage. Pays 35 rage to protect Pierce's Tyranitar.

Impact: Dark ambition, leaving him with 0 Rage. Use second adrenaline boost. Attack Frossqueen with Flamethrower. STAB super-effective. Request Swarm Bow in exchange for Flamethrower. Gets Kurika to pay 35 rage to protect him

Charlotte: Spitz' Super Fang on Pegidash, Hammond to use Stone Edge on Pegidash. Gets her enforcer to pay 35 to protect Spitz while she pays 35 to protect Hammond

Pierce: Tyranitar with Stone Edge on Pegidash, Blaziken with Overheat on Frosqueen. Get his enforcer to pay to protect Blaziken. (Rachel is protecting Tyranitar)

Matt: Venomoth form, use sleep powder on Regina. Pays 35 rage for his protection.

Harliette: Mineral shot on Pegidash, Blissey's sing, also on Regina, deploy Illumise, Bug Buzz on Gardenoir. Pays for protection of both of Moon's pokemon.

Moon: Lanturn's Signal Beam at Gardenoir, Kingdra's Hydro Pump at Frossqueen.

Wilhelmina: Nether Shot on Frossqueen.

Trainer Attacks at Pegidash. If it's dead, target Frossqueen.


With this plan, nearly everyone is protected, attacks is not changed (except including second target of Rock Slide for Mollesk.

Last edited by Menarker; 06-02-2010 at 10:06 AM.
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Unread 06-02-2010, 10:55 AM   #108
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I'm OK with that plan, I'll change around my post for a moment.

E:Alright, editted Charlotte's post to apply. Although I can't really expend the rage points until Renny uses Serene Blessings, which I don't think he's done.

Last edited by Bard The 5th LW; 06-02-2010 at 11:05 AM.
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Unread 06-02-2010, 11:09 AM   #109
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Was going to see if Gem approve the latest revision (I doubt it would be an issue, but I don't want Impact to shoot Renny. ^^; )

Will make a post inputting Serene Blessing when I get the word.
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Unread 06-02-2010, 12:01 PM   #110
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First of all, AB's exact words were:

Quote:
Medics have access to Rage Rockets and other items. They're just not able to pack shit like Supreme Restores 'n' the kinds of items Regina is about to use.
That doesn't mean Regina is carrying Supreme Restores. It means she's carrying a different kind of item that's probably comparable, but might be entirely different. So it could be anything, and if we're going to be ready for that crap, we need to know what the fuck it is. Or else we don't attack ever.

Doesn't really matter if Rock Slide hits two targets, Menarker.

Meh. I'd rather not spend too many RPs at once. We might want to use Harliette's Signature Technique, for example. It does non-elemental damage, sure, but it's sure to pack a punch nonetheless. And we might want to use our Enforcer's Signature Techniques, as well. Not to mention Charlotte's Co-Op and Matt's Synch Techs.

Moon doesn't really need protecting. I don't think Pokegeddon have anything that can do super-effective damage to his pokemon, and even if they did I doubt they'd target him specifically.
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