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Unread 10-14-2014, 05:47 PM   #21
Astral Harmony
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Quote:
Originally Posted by Aldurin View Post
...how Donovan will get himself killed in this fight.
This goddess smells a running gag where Donovan does potentially suicidal things and all of them somehow turn out for the better.

Thinking on it, maybe I should create an Off the Wall based on Pokemon Umbral's extensive list of running gags.

Anyways, the Renny post is gonna get done early this morning before I head off to work. I've been playing Natural Doctrine a lot. My initial thought was that it may as well call itself Dark Souls Tactics because of how insanely difficult it is, but after a while and some experimentation with tactics, I'm starting to skullfuck this game. Then again, that's probably how Dracorion plays Dark Souls.

EDIT #1 (Oct 17): Okay, so Menarker's post has caused me to rethink and redo a lot of things to refine the system. Let's see if I can make sense of this mess.

The Breaker Formula

- When: Applied when using attacks like Super Fang, Endeavor, Pain Split, and instant death type attacks against a Boss or Elite Boss target unless their HP falls below MaxHP x.125.
- Reason: Bosses and Elite Bosses have redonkulous amounts of HP. The moves listed just above, if applied to the target normallty, would be overpowered. Using the Breaker Formula will still give them some damaging potential against the target so that the effect isn't wasted since targets like that would normally be immune to the effects.
- How It Works: Hooooooh boy, here we go...

1.) S = 100 - (D - O)

2.) Roll an e-die with S being the number of sides. The result then becomes R for the next equation.

3.) B = (M x .125) x (R / 100)

Did I totally blow your mind? Let's take this step-by-step, if that's possible...

a.) First you'll need to figure out S by subtracting O from D and then subtracting that from 100. O is the total offense of the user (Atk + SpAtk) and D is the total defense of the target (Def + SpDef). S is considered the limit of how much damage this move can possibly do given the statistics of the user and the target, and the highest number S can be is 100, even if O is larger than D.

b.) M is the current maximum HP of the target. You multiply that by .125. Then take R and divide that by 100. And finally you can multiply both numbers together to get the total damage.

Umm...let's do an example, shall we? Like the one that was done in Renny's post.

1.) S = 100 - (D - 0)

Milsha's Atk is 17 and her SpAtk is 15. O is those two numbers added together so O = 32.

Cynthia's Def (before the Bleed debuff that happened during the Upkeep Phase) was 22 and her SpDef was also 22. D is those two numbers added together so D = 44.

44 - 32 = 12.
100 - 12 = 88.

S is 88.

[I]2.) Roll an e-die with S being the number of sides. The result then becomes R for the next equation.[I]

Using any number of programs for random number generation or dice, I roll a die with 88 sides. In this case, I got a 41.

R is 41.

3.) B = (M x .125) x (R / 100)

M is the maximum HP than Cynthia possesses, so M = 11000. We can now figure out just how damage the successful Death effect of Milsha's Signature Technique has done.

11000 x .125 = 1375.
41 / 100 = .41
1375 x .41 = 563.75 or 564 since I like to round up.

Therefore, Milsha's Death effect dealt 564 damage in this example calculation.

This means that you can alter your damage output by increasing the user's offensive statistics or decreasing the defensive statistics of the target, which adds more sides to the e-die that gets rolled. This potential maxes out when the attacker's total offense is greater than the defender's total defense.

The Affliction Formula

- When: Applied whenever a damaging affliction is applied to a target.
- Reason: As a way of scaling down status damage against HP-heavy targets but allowing them to still be quite effective. Status afflictions that deal damage, like Poison, Burn, or Frostbite, will now have owners. The damage inflicted by a status effect will be determined by the one who dealt it. As long as there are different owners involved, a damaging affliction can be placed on a target three times. If another owner attempts to apply the same affect, the affliction that is dealing the least amount of damage to the target will be dropped.
- How It Works: Take a look at this formula...

S = [(M / X) x .125] + O

M is the maximum HP of the afflicted target.
X is the HP multiplier that is used to give the target their maximum HP.
O is the total offense of the user (Atk + SpAtk). Unlike the Breaker Formula, the target's total defense does not come into play.

Let's bring in Milsha and Cynthia once more to show us how it's done.

M is 11000 (Cynthia's maximum HP).
X is 100 (Cynthia's base HP is 110 so 110 x 100 = 11000).
O is 44 (Milsha's Atk and SpAtk added together).

11000 / 100 = 110 x .125 = 13.75 + 44 = 57.75 or 58.

So any damaging status affliction dealt onto Cynthia by Milsha will deal 58 damage unless Milsha ups one or both of her offensive statistics.

Autoreactions

Autoreactions are logical thought processes carried out by your allies and enemies when something doesn't work to prevent more AP or RP being wasted on the effort.

There are two in the latest RP post I've done.

Since Bianca was successful in finding Steel-type armor for Renny on her first Item Search attempt, she initiates an Autoreaction and conserves 4 AP that would have been wasted searching for Steel-type armor that she has already found.

Cynthia realizes that her first attack on Milsha was unsuccessful because of the invincibility effect gained by Renny's Serene Grace, and so she initiates an Autoreaction and conserves AP to begin attacking next turn.

Autoreactions performed by allied characters can be contested by PCs if they feel that I didn't understand the point of the action.

Notes

As one might expect, I will at some point create Slayer accessories and Pokemon Hold Items that add multipliers to Breaker moves and afflictions so that even those with low offensive statistics can still be major players.

Last edited by Astral Harmony; 10-17-2014 at 07:13 AM.
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Unread 10-20-2014, 12:09 AM   #22
Aldurin
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The Toxic is more to see if it does anything to the chemicals than to the bear, but if anything it allows Donovan to put to use the new Affliction rules that seem to favor him so dearly.

Mix them all and drink them would be a fun approach, but it doesn't make sense for Donovan who has gone through enough experimentation to prefer studying them at someone else's expense.

Also it's unfortunate that Kiyomi is all physical moves, since if she does have to throw in to wipe out the chemicals table that means she's probably gonna be affected by some of it.
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Unread 10-23-2014, 05:14 PM   #23
Astral Harmony
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I'll see what I can do for your two posts, Menarker and Aldurin. Hopefully I can do something this weekend, but my laptop just fuggin' died. I just bought the one that I'm using right now. Seriously, this ain't no joke.

Hopefully, I can somehow yank out my old laptop's hard drive and get the files over here. They're are pretty damn necessary for all the things I need to do in both RPs.
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Unread 10-24-2014, 01:12 AM   #24
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That sucks. I hope you have luck retrieving the files.
When my laptop died, I was able to save a bit of money (and presumably some privacy) by having them put the laptop drive in an external drive casing and providing a cable to connect it with a different laptop/computer for me to connect on my own time. This process is more likely to succeed if your laptop "died" due to a logical error instead of a mechanical one. But I can't imagine it'd hurt to try.

When you do get the chance, go ahead and work on Aldurin's first (and Drac's long overdue battle result for the other RP. Maybe see if he wants to end it early so he can catch up). I'll be busy with some other real life stuff on the side over the next week.

Last edited by Menarker; 10-24-2014 at 04:17 AM.
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Unread 10-25-2014, 07:15 PM   #25
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Set up a Google Drive account, there's a way to create a folder on each of your devices that automatically synchronizes with your Drive database, which is useful for keeping your files available across multiple devices (I keep my D&D pdfs easily accessible this way, since I have it set up on my desktop, laptop and phone).

It won't help with this problem since your laptop is already dead, but for any future inconvenience you won't lose your files that easily.
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Unread 10-28-2014, 11:02 AM   #26
Astral Harmony
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I should be coming back from this fallout starting in two days. Then I can do both posts or more this weekend after I catch everything up.

New computer's not bad now that I'm getting used to it AKA deleted all the crap I didn't need on this. ...Actually, should I have kept Skype? Imagine us doing a Pokemon Umbral teleconference or something...

- Astral Harmony: "So I came up with a Water/Poison type by the name of Oozyme and its evolved form Enzlimer. Spoiler warning: it's called the Clothes Eater Pokemon. I don't think I need to say anything further regarding its possible role in the Pokemon Umbral universe."
- Aldurin: "You have ruined Pokemon forever in every way. And there's nothing wrong with that."
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Unread 10-28-2014, 02:04 PM   #27
Menarker
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You should try seeing if your new computer has that edupad issue that your other one did.
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Unread 10-29-2014, 10:44 AM   #28
Astral Harmony
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Can y'link me the Linksource? You know, the edupad that has all the links to all the other edupads? I'm sure that I can reach it but I don't have any of the favorites yet.
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Unread 10-29-2014, 02:55 PM   #29
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PMed
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Unread 10-30-2014, 09:54 AM   #30
Astral Harmony
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Thank you, m'lord. Recieved my hard drive adaptor in the mail and I'm transferring my files over.

I'm having a lot of fun tweaking my ideas of Oozyme, Enzlimer and it's second evolution, Gungestor. The reason why is that its eating ability is going to expand to allow them to devour the following:

* Slayer Weapons
- A replacement weapon can be requested, but it won't be tweaked to the Slayer's specifications.
- The Pokemon might be able to use the devoured weapon itself.

* Slayer Armor
- A replacement armor can be requested, but it won't be as strong as the Slayer's current rank
- The Pokemon type-defenses will receive that new type.

* Items
- The Pokemon will automatically gain the benefits of the item it has devoured, which can swing to your advantage if the item has a detrimental effect.

* Hold Items
- The Pokemon can keep and swap out the devoured Hold Item for anything it currently has.

* Ninja Ofuda
- The Pokemon gains the effects of the item which, like items, could proove advantageous if the effect was negative.

* Pokeballs
- If the Pokeball is empty, the deployed Pokemon cannot be recalled until defeated.
- If the Pokeball was occupied, the Pokemon cannot be deployed.

* Destiny Deck
- The Pokemon will be able to devour cards in your current hand, in your graveyard, or Trap cards that have been deployed but not activated.

* Constructs
- Aside from Evoliths, the Pokemon is able to devour other constructs created by the Engineers and gain various effects based on what was consumed.
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