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Unread 04-21-2006, 03:25 PM   #11
Premmy
Stop the hate
 
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Premmy did away with the unicorn requirement and straight up farts rainbows on their own. Premmy did away with the unicorn requirement and straight up farts rainbows on their own. Premmy did away with the unicorn requirement and straight up farts rainbows on their own. Premmy did away with the unicorn requirement and straight up farts rainbows on their own. Premmy did away with the unicorn requirement and straight up farts rainbows on their own. Premmy did away with the unicorn requirement and straight up farts rainbows on their own. Premmy did away with the unicorn requirement and straight up farts rainbows on their own. Premmy did away with the unicorn requirement and straight up farts rainbows on their own. Premmy did away with the unicorn requirement and straight up farts rainbows on their own. Premmy did away with the unicorn requirement and straight up farts rainbows on their own. Premmy did away with the unicorn requirement and straight up farts rainbows on their own.
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Name: Premonitions (premo)
Appearance: just like my avatar, due to his recent exposure to chaos explosions(dammit rhiya!) his status as a non-human is more prevelant now, his eyes and mouth continuosly glow witha black and blue energy. and he has a similar aura about him.
Powers: Dimensional rift: can produce any item from any game from a hole in the back of his head, can pull the portal off and alter it's size if necessary
Super resistance: can negate certain effects(Up to and including death) by sheer force of will, does'nt happen often though
IDP: can stop space(not time,) when in one on one battles(effectively everything and one ceases to move but continues to be aware of it) until he makes a move
edit: Enhanced human abilities, including strength, speed, agility and endurance
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Drank

Last edited by Premmy; 05-10-2006 at 02:59 PM.
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Unread 04-21-2006, 05:01 PM   #12
The Kneumatic Pnight
Everfree
 
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Location: The Mythical Frontier
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The Kneumatic Pnight is the wind beneath your wings. The Kneumatic Pnight is the wind beneath your wings. The Kneumatic Pnight is the wind beneath your wings. The Kneumatic Pnight is the wind beneath your wings.
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Name: K.P. Morgan - The Kneumatic Pnight

Appearance: K.P. generally takes the form of a human of average height with grey eyes and long grey hair, occasionally tied back. He tends to wear a grey three-piece suit, expensive looking shoes, and an overcoat. However, because of his unusual composition, he can actually look like almost anything.

Abilities:
  • Nanomechanical Constitution: K.P. is made up, not of cells, but of a massive swarm of individually actuated nanomachines. The practical upshot of this unusual makeup is that K.P. has, not only no definite form, but no rigidity aside from what he chooses to ‘crystallize’ into his form. He is otherwise mostly amorphous and vaporous. These nanomachines are also capable of interacting with other materials on a molecular level, harvesting them to make new nanomachines or, in the presence of proper materials, other compounds. This has the added effect of making him immune to things that only affect living creatures.

  • Aberrant Origins: K.P. was originally constructed by an advanced empire from before the current universe. Because his creation is rooted in an entirely different system than the current one (a system with its own unusual rules) any abilities that rely directly on the power or manipulation of the forces of creation tend to have bizarre, and occasionally reciprocal effects on him. This also acts as the key to entry into K.P.’s ‘Arbiter’s Realm’, but that has little to no importance on anything.

  • Hivemind: K.P. is an independent being, but also serves as a part of a greater whole. As a method of ensuring long existence and storing information, K.P. is supported by an external biological computer stored in an alternate dimension. This computer allows K.P. access to a vast wellspring of information, provided that he has the time and relative calm required to maintain a prolonged inter-dimensional pathway.

  • Cold Iron Gauntlet: Acting as K.P.’s favorite weapon, K.P. usually manifests a Cold Iron serrated-claw gauntlet before combat. This not only serves as K.P.’s usual weapon, but also provides a modicum of magic resistance, provided, of course, that he can interpose it between him and the spell.

Expounded upon because I can and because my only other foray into avatar RP didn’t really catch most of what I wanted to. Also, I was bored. I held back on a couple things (namely, the Proteus Device) because Raiden said so. But, Raiden, you know what it is (I think), and if you think I can use it, 'woo-hoo' and the like.
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LEARNING TO ACCEPT
THOSE THINGS I CANNOT CHANGE
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Unread 04-22-2006, 08:13 AM   #13
Arhra
Ara ara!
 
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Arhra is like Reed Richards, but prettier. Arhra is like Reed Richards, but prettier. Arhra is like Reed Richards, but prettier. Arhra is like Reed Richards, but prettier. Arhra is like Reed Richards, but prettier. Arhra is like Reed Richards, but prettier. Arhra is like Reed Richards, but prettier.
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Given the somewhat inappropriate nature of my current incarnation in the avvy rp, I decided I'd go with a different one.

Name: Arhra

Appearance: This current incarnation of Arhra is a splodomancer, a mage with an array of powers intended to blow one's enemies away. Literally. She wears in an unusual suit of light armour designed for mages. It is intricately carved in complex patterns that serve as various spell foci and wards. Arhra has a slender build of average height, dark skin, red hair and green eyes.

Powers:
Chaos Magic: After seeing Rhiya's effective use of this and wondering why she hadn't thought of it first, Arhra, being the NPF's resident being of Chaos decided to get some of her own. With Rhiya's loss of the ability, nothing stood in Arhra's way, be they big gribbly demons or copyright laws. As you can imagine, chaos magic is extremely unpredictable and likely to have occaisonally dangeorus side effects. It generally works by choosing a word to focus the magic along those lines.

Explosive Reincarnation: Largely self explanatory, Arhra possesses the power of rejuvenation. With a large blast radius, no less. The new form varies although its generally a humanoid. Unfortunately, reincarnating often leaves Arhra as weak as a kitten for a while. Frequently Arhra has to use some sort of catalyst to end the period of weakness. It is very dangerous for Arhra to use this ability multiple times in a short time period, having a host of nasty and potentially truely fatal side effects. Of course, in the arena situation, Arhra loses the match after being killed once.

Shapechange: A creature as random as Arhra tends to grow weary of maintainig the same form after a while. It is something of a fickle ability, depending on Arhra's emotional and physical state at the times and has been known to trigger on it own, sometimes at inconvenient moments. This ability isn't very useful, as Arhra rarely seems to use it.

Splodomancy: This is a rare and terrible brand of magic, focusing on the command of explosions themselves! And in the hands of a splodomancer, everything is explosive. It is massively destructive magic, centered around large flashy spells that wipe out large areas and also certain specialised transmutations and summonings. As one can imagine, splodomancers are hard to harm with explosive attacks.
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This post is a good source of Ara ara, ufufu.*
*These statements have not been evaluated by the Food and Drug Administration. This post is not intended to diagnose, treat, cure or prevent any disease.

Last edited by Arhra; 04-26-2006 at 10:56 PM.
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Unread 04-22-2006, 09:54 AM   #14
Flarecobra
Burn.
 
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Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years.
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Name: Flare
Apperance: Here

Abilities:

Inate abilities-
Absorb-Fire (IE Fire heals her)
Weakness-Earth
Jump
Fireshield (Elemental)
Immunity to melee attacks while in the air.

Spells-
Fire 1-3
Flare
Cure 1-2
Esuna
Life
Life-2
Auto-life
Reflect

Primary weapon- Spear
Secondary weapon- Whip

Class- Dragoon/can change into Fire Elemental (Phoenix)

Skills-

Firestrike: leaps into the air, catches weapon on fire, comes down causing a small explosion that damages nearby enemies. Fire elemental damage

Fireshield: a ring of fire surrounds her, causing any attacker to be burned. Fire elemental damage

Flame Twister: Creates a tornadio of fire, causing all nearby enemies to be flung about in the air. Fire/Wind damage

Fire Blast: A beam of fire is fired at one enemy. Fire damage

Firestorm: Storm clouds gather overhead, and fireballs start to rain down on the surrounding area. Fire damage, unblockable

Pheonix Flame: Revives fallen friendly. Healing.

Sacred Fire: Flames spring up all around a single enemy, burning them severely. Holy/Fire damage

Mega Flare: Blasts a powerful beam at enemies, obliterating anything in it's path. (Just like Bahamut's attack) Non-elemental, unblockable.

Terra Flare: A far more powerful version of Mega-Flare, requiring a high jump before use.
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Last edited by Flarecobra; 04-22-2006 at 12:57 PM.
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Unread 04-23-2006, 03:57 AM   #15
Rhiya Ravenwing
Swallow and Roll Out!
 
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..... Me and Raiden = Populare!

Also, I will be wielding my funky RFS system a bit better in this rp. It'll give you guys a good precaution kind of thing in case we see you getting a little too carried away.

ANYWAY! *goes back to plotting*
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Unread 04-23-2006, 03:48 PM   #16
Flarecobra
Burn.
 
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Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years. Flarecobra has apparently made an impact on one or two people over the years.
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So are all of our characters good, or what?
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Unread 04-23-2006, 05:15 PM   #17
Raiden
Just a passing through veteran
 
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Raiden is so pumped up.
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Until we say something, assume that your characters have been approved.
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I have a signature. It's a really cool one, too. It's so awesome, you'd pull your eyes out and punch your mother. Sadly, these rules state that my signature is just too darned big. Too much awesome for such a small space. Oh well. You can still punch your mother...if you want...

Fifth and Krylo made me do it.


http://www.animecubed.com/billy/user...sigs/60266.jpg
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
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Unread 04-23-2006, 05:38 PM   #18
Rhiya Ravenwing
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Seconded...

Also, there will be surprises. Expect them. DREAD them... or just enjoy them as they come along.


OMFGSUPEREDIT!!: we will start come wednesday, so those that still want in, better get in. The battles will be held tournament style, so winners go on to fight the winners of other battles, and those winners go on to fight more winners... etc etc.
We will also be giving random awards that you can put (proudly) in your siggy if you so choose to. Most of them will be funky, outright weird, or just asskicking cool.

In the end, everybody will be a winner! I kid, but what the hell.
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Quote:
Originally Posted by Arhra
No.

Last edited by Rhiya Ravenwing; 04-23-2006 at 05:59 PM.
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Unread 04-23-2006, 07:10 PM   #19
The Wizard Who Did It
The End of Evolution
 
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Location: Some call it hell; I call it home.
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The Wizard Who Did It is a glorious beacon of painfully blinding light. The Wizard Who Did It is a glorious beacon of painfully blinding light.
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Quote:
Originally Posted by Rhiya Ravenwing
In the end, everybody will be a winner!
Except for the losers, right? Yes, I did read the invisible text.

-Name: The Wizard Who Did It (Twiddy)
-Appearance: Twiddy is Caucasian, standing at about 6 feet. He is compact, with a weight of 170 pounds. His eyes are a deep blue, with light brown hair. He dons a brown cloak which covers all but his head. Underneath he wears plain white clothes, with a simple black katana scabbard. One of his defining features is his large angelic wings, which make him look somewhat like an angel.
-Weapons/Items: Katana with alchemic upgrades, and Charon.
-Special Abilities:
----Magic Strength: Very high magical ability (Doomsday spell: Nova)
----Magic Resistance: Very high magical resistance
----Fast: <----See name.
----Sword Skill: Almost no ability with the sword, mainly uses it for blocking.
-Disadvantages:
----Physical Damage: Takes hits like a school-girl. Except worse.
----Schizophrenia: The Wizard has two other souls in his body that have led him to be diagnosed by the mortals with Schizophrenia. At any time where his mind is unconnected to his body (whether by magic or a coma like instance), either of the other two souls can take over his body. These souls are only slightly different from the ‘real’ Twiddy. The changes are…

-Dark Twiddy (The Jerk)
--Appearance: Wears a black cloak instead of a brown one.
--Special Abilities:
--Equipment: Uses a Tomahawk of pure Order as apposed to a katana.
----Magical Strength: His magical power is more tipped toward black magic than white magic.

-Light Twiddy (The Saint)
--Appearance: Wears a white cloak instead of a brown one.
--Equipment: Uses a Spear made of pure Chaos as apposed to a katana.
--Special Abilities:
----Magical Strength: Mostly does white magic, rarely will do black magic.

Note that Twiddy may relinquish control to the other souls, but this is probably not going to happen. There is no guarantee that… nah, I’m not going to lie to you, either of them taking control is most likely bad.

-Name: Charon
-Appearance: Well, he is a dog. A puppy one might say. So... he is short. Very short, as in two thirds up to your knee. And white. The most adorable pearly white you will probably ever see. As in, "Unicorns are ugly" white. His hair is kind of soft and sleek, and he has a long snout, ending an adorable white nose. His eyes are brown, with a glisten in them that makes you melt. His tail is about a third his size, and he has the cutest paws ever. His pads are ebony black, and soft to the touch.
-Equipment: He's a puppy. He has claws which he whaps you with, a tail that he whaps you with, teeth that you know are razors, and his awesome tackling ability.
-Special Abilities:
----Nose: Smells a lot of things. Yeah...
----Ears: He's a dog, alright? You should already get all of this.
----Demon: This is the best description I have for it. Whenever he is disturbed, he turns into a demonic type dog, as in grows in size, power, etc. A very fearsome foe after his transformation. He also grows four heads.
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Last edited by The Wizard Who Did It; 04-23-2006 at 10:29 PM.
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Unread 04-24-2006, 01:21 PM   #20
Toastburner B
Toasty has left the building
 
Join Date: Jun 2004
Location: Hiding...because I don't want to die.
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Name: Toastburner B, Toasty, TB, etc.
Appearance: Varies by form.
Powers:

Respawn: Toastburner B's main ability is his ability to respawn after death. This is neither a true resurrection, since he comes back in a different body, nor is it a reincarnation, as he retains all memories from body to body. TB respawns at the nearest "respawn point"...points that seem to be spread around at random throughout the world. TB has no idea where the points are until he dies and appears at one. The points are static, so once TB uses one, he knows where it is.

While this skill has come in handy, it also comes as a curse. Once the other NPFers figured out that TB comes back after they kill him, TB has found himself often in the role of "quasi-immortal comedy relief".

Information on TB's various forms:

Leafblower Maniac
Appearance: A tall guy with a hockey mask, dressed in jeans and a t-shirt. Carries around a orange and black leafblower.
Weapons/Items:
Leafblower: While horror maniacs carry around a chainsaw, TB has been equipped with a leafblower. The leafblower is nearly unbreakable, and is much more powerful than a regular leafblower, capable of creating very powerful blasts of air.
Special Abilities:
Manicial Endurance: Like all horror manaics, Toastburner is very hard to kill, taking much more abuse than the average human can take.
Enhanced Strength: Carrying around power tools 27/4 for who knows how long has increased TB's strength.

Prinny
Appearance: Looks basically like a penguin that has been stitched up a bit, and that has little bat wings, and peg-like legs. A fanny-bag like pouch on belly.
Weapons/Items:
Dual-Wield short swords: Despite not having fingers, TB still manages to wield not one, but two blades in prinny form.
Bombs: From the innocent looking pouch on his belly, Toastburner has a near infinite supply of small bombs.
Special Abilities:
”I’m the bomb, dood!”: As a prinny, when thrown, TB will explode on impact. This will result in his death, and will initiate a random respawn.
”Dood! I say dood a lot, dood!”: Toastburner talks like a prinny.

Scar Kitty
Weapons
Teeth and Claws: It’s a giant cat…what more do you need?
Special Abilities:
Alchemic Blast: When TB strikes with his right paw, he has the chance to send a surge or destructive energy into his foe, thanks to his tatoo. This is useful for blowing holes in stuff…and blowing brains out of people’s heads (a la Scar from Fullmetal Alchemist). He can also direct the energy along solid surfaces, causing the blast to happen away from him, anywhere along that surface.
Agility: He’s a giant cat Agility comes with the territory, he has the speed and agility of a house cat, but is the size of a horse.

Book Form
Weapons/Items:
None

Special Abilities:
Invite!: Toastburner’s only ability in book form is to summon a small army of cartoony looking warriors to do his bidding, which TB refers to as his “Loyal Battle Monkeys (LBMs)”. TB can only summon eight LBMs at a time. A list of LBMs can be found here. Each LBM is equal only to a minor demon, but when working as a group, they are a force to be reckoned with.
"Can't...move...don't...have...legs!": When in book form, Toastburner B cannot move very much. He can hop around a little bit and turn, but for the most part, he needs someone to bring him along for the ride. The LBMs can do it, but it's faster is someone else does it.

I'll go with these forms, since they are my current avatar.

I'd still like to hear either Raiden or Rhiya comment on how my respawn ability will work in this.


EDIT: Also, are we fighting "to the death" (or, in my case, deaths), or what?
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Last edited by Toastburner B; 04-24-2006 at 01:54 PM.
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