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Unread 04-23-2010, 11:14 PM   #11
Teal Mage
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Join Date: Nov 2006
Location: Canada!
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Quote:
Originally Posted by Toastburner B View Post
Or pipe in and call me the hack that I am and tell me never to attempt to GM again, whatever floats your boat.
Well, since you asked so nicely.

I'm going to say that most of your previous RPs have failed because you vanish when a GM action's needed. You really need to stop doing that. I mean, really, really, really need to, since the game's are usually reasonably engaging to that point, and its such a waste for the GM of all people to stop posting.

Few comments about those RPs in general, Agents of Death was incredibly plain in the last incarnation, so you probably shouldn't do that one. I wasn't particularly drawn into Evil's Return either (but that might be my fault, my character sucked), and it felt like it had balance and logistic issues right off the bat too. From On High looks like it'll be a real pain to balance between challenging and boring, so you might want to avoid it too.

Now, on a more personal level, I'm not too interested in F.A.R.S for thematic reasons and The Return, Big Bad Wolf and S.I.D. are all pretty vague in their descriptions of what kind of characters we could be, potentially, so I'm not sure if I'd get involved in any of them.

Paradox is the closest thing to get my vote, but that's more because I know about it then anything else. Only thing I'd worry about is a "Been here done that." Feeling from it.

Anyway, despite how critical that might sound, I'd look into anything you made, at least briefly.
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