Quote:
Originally Posted by CABAL49
A siege tank being unable to run over a tiny zergling kinda annoys me. I thought the campaign was pretty eh, but that mind be because of all the consecutive hours of playing.
|
Well I'm sure zerglings are agile enough to dodge tank treads, but it would be pretty neat to see zerglings go pop as your siege tanks keep trucking forward.
Quote:
Originally Posted by Torque
I am without a doubt 100% FURIOUS that they disabled the ability to unally your team mates... I just sat through a 3v5c game for the SOLE purpose of kicking the shit out of my teammates, and what do I see? I can't disable their ally status!! :S
Bah, there goes the fun right out of online... back to SC1 I go I guess.
|
It's an option that can be toggled, where alliances are fixed or not. Basically it's there to prevent people from doing what you had in mind :P.
Also, might as well start adding you folk to my friend list so that we might play some time. My character name is HyperionMBD (after the Greek titan, not Raynor's battlecruiser) and my character code is 792.