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Inspiration: Reduce the rage cost of the next ability that costs rage that one of Renny's pokemon uses by 10. Said ability can stack but cannot be carried over toward the next round.
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This pretty much comes out to "generate 10 rage", which is too strong for an action, I feel. I take it that 5 would be too low for you, though? Huh. Maybe rethink it altogether?
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Well, the thing is, it is very specific in that only influence rage cost of abilities that are linked with upgrades of Trainers. (Divide, Focus and Testament Drive). And since it can only be used that same turn, it's not like rage which can be stockpiled for immense use later.
But I'll try to think of a different technique somehow.