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Unread 04-06-2011, 08:19 AM   #11
tacticslion
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RPGs and Tabletops The Word of SMARTY

Quote:
Originally Posted by Smarty McBarrelpants View Post
Group sizes/multiple groups:
I really don't think I have the time to run two sessions a week. The way my schedule works is that I have periods with nothing to do then periods where I'm incredibly busy so like I could do it some weeks but not every weeks. Coudl be iffy. I'm happy to run a large group- particularly cause this means there is less pressure on everyone to make it every week, like if we had like 8 players and sometimes all 8 show up, sometimes 4 that is fine.
Really group size isonly a problem if you guys want small groups/time issues.
If someone wants to run another group go ahead though.
Also there is a non-forumer keen to play depending on what time we end up with so we'll see how that goes.

Times: I still have no idea what times are good for people. If we can sort this out it would help sort out group numbers (as not everybody might be free the same time).
Like I've suggested some times but I need to know when people would be wiling to play.


Cocks: Suggestion tabled.

Snake: CoDM is the option for you. LIke with this party if you wanted to run some sessions things I could help you do mechanics and things, while I'm rusty I used to be mechanics lawyer supremo. Or if a second group comes along you could DM that with someone like DrkDragon (or I'd be willing to help out weeks when I have the time).

Two parties who oppose one another: DO ITTTTTTTTT. DO ITTTTTTTTTTTTT. This would be awesome idea. Have two DMS who share notes, parties do similar things. I've actually done this once before but the two parties had overlapping players- still worked fantastically. They managed to just keep missing each other till about level 16 when the all out show down saw evil prevail.
Hokay, so THE MAN has spoken. Let us hearken to his words!
* Time:
1) tacticslion (me): I'm out on Sundays; the best time is Tuesday or Wednesday around six-ish
2) TDK: TDK's times
Quote:
Originally Posted by TDK View Post
I object to having to wait two weeks to start, but its whatevs.

Times which are good for me (Eastern Standard Time):
Saturdays and Sundays are good any time, so long as it is scheduled ahead of time. Monday and Wednesday night (6-8) I have a class, and other than that I have class during the day (until 3 or 4-ish). Tuesday, Thursday, Friday nights (and mon/wed after 8) I'm good to go up until like, midnight when I usually go to bed.

In my experience, sundays usually work best for online games. For obvious reasons. :P

3) Everyone else: ???
4) Profit

* Two Parties:
Smarty has approved and encouraged the idea, though he'd need someone to help him. If we do this, it's probably split along ideological lines (specifically alignment), but that would be really cool. Also, I have been repudiated! All aboard the Smarty-train! Even those in Nikose's! One suggestion would be that these two are part of rival organizations (churches, merchants guilds, or the like) or are rivals within the same one. This would allow for a lot of interesting RP aspects as we interact with the world around us and would give us a good reason from the get-go to be opposed. Alternatively we could be part of organizations who both are after the same things, even though normally we're not opposed. Alternatively, we could just be random thugs and ne'er-do-wells who happen to run into each other. Your choice, really. I'll still be trying to keep a tally of people in this game, however. As a proposition, Snake and DarkDrgon (the only two so far who have shown interest in DMing on this thread), would you two be interested in the option of Co-CoDMing? You'd take one party while Smarty took the other as one idea.

* Cocks:
Cocks have been tabled.

* Evil:
Evil doesn't really necessarily work in a 'slaughter you all' way. Really evil can be done well, or poorly. If we do evil, I'd like to see it done well. That's a far sight better than doing it poorly, and more fun. To me, at least. ALSO, all-evil doesn't mean there wouldn't two opposed parties: Bane v. Cyric. Mask v. Cyric. Talos v. Cyric. (you get the idea) Evil doesn't always get along. Also such things as Talos et. al. v. Bane et. al.


THE LIST (fair warning: it's big!)

Nikose Tyros' GameNikose's Game: I dunno, I can't play 'cause it's on a Sunday, woe is me(I'm really kind of a pathetic whiner sometimes, eh?). Add the info on the game here, and I'll update it.
* PCsPlayer Characters
>>> Solid Snake (female race alignment class)
>>> Pip Boy (sex race alignment class)
>>> Others


* The Set UpWorld
>>> Set in a modified Forgotten Realms, specifically the oft-traveled Dale Lands, this gathers an eclectic group together in order to combat an unknown, gathering menace.


* Available SlotsAvailable Slots
>>> None, get lost. (Sorry, this DnD lifeboat is full.)


Smarty McBarrelpants' D&D ExtravaganzaSmarty's Game
-we are an exclusively arcane/psionic/SCIENCE party of 8-to-12 so far--OR we are two exclusively arcane/psionic/SCIENCE parties of 3?-to-10? so far--don't let exclusiveness of psionics/arcana scare you away--do let the large numbers scare you away--but only if you GM another group-

^ Possible Player CharactersPlayer Characters
* Posted Character SheetsCharacter Sheets Posted
>>> me (tacticslion: Red Light, Female Neutral Elan (-ish) Psion {Spellfire Wielder, <Thrallherd>} (alt with no template))
{On the unfortunate implications of my name.Note: the... implications of my character's name and persona have been pointed out to me by my wife. Oops. It was unintentional. But I'm not changing it now!}
>>> TDK (Vicros, Male Lawful Neutral Human Spellthief 4/Kineticist 1 {Psithief})
(sneaky magical and psionic buddy!)
>>> Mr. Bookworm (Ritter, Male Lawful Neutral Human Monk/Psychic Warrior {Tashalatora})
(joining team psionic!)


* No Character Sheets YetCharacter Classes/Archetypes Mentioned But No Character Sheet
>>>Sifright: engineer who brings SCIENCE to the world* (aka Dr. Insano) (probably rogue, possibly altered artificer, or factotum)
(he should totally check his PMs)
>>>Magic Marker: sorcerer (and a con-man!)
>>>DarkDrgon: bard ('cause they're awesome!)
>>>Ravashak: is "getting that hat of alignment"a rogue... sigh.


* Other Interested (no character concept yet)Interested But Haven't Given Me Anything To Post
>>>Azisien: should get on that
>>>BitVyper: should make something! ...unless he can't. In which case, sucks to be him(sorry BitVyper, we wish you were here)!


* Special (because, you know, it's a special category)Solid Snake
>>>Solid Snake:Actually suggested that there would two parties who oppose each other. The answer is "no." Also must take and pass his final exams, the naughty boy.spoilers! (not really... maybe)might actually maybe be the main villain, perhaps, possibly! SPOILERS, NO, FO' REALZ!1!1!one!IS THE BIG BAD ALL ALONG!


^ The Set UpWorld
* Forgotten Realms (circa 1372?); more information forthcoming (when more players get their act in gear)


^ Available SlotsAvailable Slots
* There is a slot available. There is always a slot available. Smarty has not put a limit on this game and the people involved, other than a) we must agree on a time, b) Europeans get first pick (those snobbish, snobbish Euros ), and c) he won't be running two groups/campaigns (by himself, at least)! We've already got somewhere between eight and twelve so far! Also, two (competing) groups might be viable if we get that second GM.
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Last edited by tacticslion; 04-06-2011 at 09:28 AM. Reason: Evil, timing
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