08-31-2004, 01:54 AM | #14 |
Beware the Tranq dart....
Join Date: Aug 2004
Location: I'm Lo- AAAAIIIIIIEEEEEEEE!!!!!!!!!!!!!!!!!! ORCS! HELP!
Posts: 284
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A non-serious RP? Sign me up!
Name: Cowman Gender: Male Class: Cowshifter/Cowmage Alignment: Anyone who offers the most green stuff(grass) or hay. Appearance: Human form - 5'7", green eyes, bald, wears white clothing with a dash of color. Cow form - Looks like your average, generic cow. Brief History: As a child, he loved cows. This love of cows nver left him as he grew up. One day, while walking down a country lane, someone tried to snatch his soul. Though the attempt was rather unsuccessful, a small portion of his soul was stolen. That portion was replaced with a cow's, the very first creature he met after that event. Since then, Cowman has known a lot about this soul-hunting business. Ambition: To earn enough money to own a farm with, you guessed it, cows. Powers: Cowshifting - With this ability, he can turn into a cow. As a cow, he has more strength, can gore people, and is immune to soul-stealing(mostly because cows' souls aren't worth much) but due to the primitive brain of the cow, he has little magic ability. Capture soul - Cowmage is actually adept at capturing a soul unharmed. Unfortunately, most of the time, it is his soul that is captured. Magic milk - while in cow form, Cowmage can um, produce milk. This milk is very nutritious, and can heal wounds and revitalizes tired bodies. However, anyone who tries to forcefully milk him will be gored. He cannot drink his own milk, for an anvil from out of nowhere will squish him like a bug. Manipulation - As a mage, Cowman can manipulate small and medium objects at will. However, when he does this, he is vulnerable to attack. The only power he can use while in cow form. Element control - He can control the elements to do his bidding. He uses this power to hurl missle magic at enemies. Craft Soul Jewel: he can moke Soul Jewels, if given the right ingredients. The ritual, though long, does not use much energy, and has a 75% success rate. Strengths: For a mage, he is unusually strong(think Lv. 1 DnD Fighter strong), has increased physical strength as a cow, can take an unusual amount of punishment(for he does stupid things, and usually, they hurt him) Weaknesses: Distracted easily by green-colored stuff, easier to kill while in cow form, and he always wanders into the path of an oncoming truck. Items: Psionic Blades - While in human form, Cowman can utilize a pair of Psiblades. Being a mage usually means being physically weak, and he doesn't like that. Cowbell - He uses this to capture souls. It makes a soothing tinkling sound. |
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