03-14-2006, 05:01 PM | #1 |
Magikoopa
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NPF Avatars: Take three!
Here comes around another bout of the fan favorite NPF Avatars.
This time the RP will be moderated by myself and Raiden. There's a place that we all know quite well. The grand city of Nuklear Power Forums. Now, this city is not normal. In fact, it is as unique as the varied residents that live within it. It is one of the greatest and most powerful civilization in the known world, exceeding even the greatest of its rivals. A place this unique is not run on coal or sweat, but on Kurosen, the supreme energy source. For a time, all was good, or as good as things could get in a place filled with crazy people like that, but that has changed. Out of no where, and with no clues as to why or how, Kurosen has disappeared, the energy running this vast and grand city cut off. With this lack of power, the NPF has descended into chaos. Or, more chaos then normal. Name: If you do not know this, leave. Now. :p Its usually your username. Appearance: Ditto Equipment: What does your character have? Does he have more weapons in his backpack then the entire chinese army? None at all? One or two? List them all here. Special Abilities: Anything you can think of, please try not go overboard, two or three abilities is a good guidline. My character. Name: Incendius Appearance: Incendius is a very strange looking fellow, for no one actually knows what he looks like, thus they deem him most likely strange looking. At all times a set of thin silk black robes cover his entire body with a hood, and a blank white mask with no holes covering his face. Equipment: N/A (Not known, since well he only arrived a day or so ago) Special Abilities: (See above) Edit: Upons Raiden's suggestion we will be using the old rank system for the baddies in the RP. The Grunts: come in massive, near-mindless mobs, and are basically easy to kill off. A single person could hold off 20-25 with no problem, however once you start building a wall out of their corpses, it gets a bit tiring. They just keep coming! The Sane: stronger than grunts, so that 15-20 would pose a problem with an individual. They are smarter, and travel in large packs, preferring to pick off the loners of the group. Needs a bit of teamwork to get rid of these guys, but their numbers aren’t exhausting either. The Logical: medium-levelled mobsters. 5-10 of these will be problematic against 1. They are also smarter, and travel in packs of 12 (means that if one of you encounter a pack, it’s gonna be hellishly hard to come out of it without being moderately injured) The Crazies: strong bully mobsters. 1 is enough of a challenge, 2 will induce injuries, and 3-4 will overwhelm a strong individual, and they come in groups of 8, but also hunt solo. Beyond Insane: 1 vs 1, a strong individual will lose. They have insane stamina, life, and powers, and will come at you as if there is no tomorrow. They come in 2s and 3s. Minor-bosses: Sub-boss levelled monsters. They are hellishly hard to kill, and can pin 2-3 heroes down quickly. Guns are almost like pellets to them, and they come in 2s and 3s. Teamwork is required to prevent an ass-whipping. Boss: your average ass-kicking monster. One is a challenge to any large group of adventurers. Even the Gods will have trouble if they face these guys on their own. Teamwork is definitely required to bring these creatures down.
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If you know the enemy and know yourself, your victory will not stand in doubt; if you know Heaven and know Earth, you may make your victory complete. - Sun Tzu The art of war Last edited by Incendius; 03-14-2006 at 05:10 PM. |
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