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Unread 05-08-2010, 05:54 AM   #11
Meister
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Join Date: Nov 2003
Location: Germany
Posts: 10,689
Meister slew the jabberwocky! Callooh! Callay! Meister slew the jabberwocky! Callooh! Callay! Meister slew the jabberwocky! Callooh! Callay! Meister slew the jabberwocky! Callooh! Callay! Meister slew the jabberwocky! Callooh! Callay! Meister slew the jabberwocky! Callooh! Callay! Meister slew the jabberwocky! Callooh! Callay! Meister slew the jabberwocky! Callooh! Callay! Meister slew the jabberwocky! Callooh! Callay! Meister slew the jabberwocky! Callooh! Callay! Meister slew the jabberwocky! Callooh! Callay!
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Quote:
Originally Posted by Gabe on PA forums, where I went to figure out what the hell was supposed to be happening in Lookouts
I think we have a habbit of making things that require the reader to do some work.
Honestly I love stuff that makes the reader (player, viewer) do some work but there is such a thing as giving your audience too little information. Sometime before the exact moment they become significant would have been a good point in time to introduce those blue ribbons, for example.
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