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Unread 05-11-2010, 07:26 PM   #1
Aerozord
So we are clear
 
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Join Date: Jan 2004
Location: Former murder capital of the world
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Aerozord would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Aerozord would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Aerozord would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Aerozord would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Aerozord would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Aerozord would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Aerozord would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Aerozord would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Aerozord would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was.
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Default One Piece: Great Pirate Age RP: Sign-ups

For those of you that dont know the settingTHE WORLD

A water world dotted with islands, with a single uninhabitable continent that forms a ring seperating the east and west hemishperes. Thus the world is full of island nations and ship is the primary mode of transportation. Nearly all these nations fall under The World Goverment and their navy provides much of the military and police force around the world.

This game will be taking place on the Grand Line which runs west to east around the world. What seperates the Grand Line from the rest of the oceans are the calm belts. Areas where no wind nor current flows, trapping ships. Worse yet it is full of giant monsters known as sea kings, accidently sailing into these waters is a death sentence to all but the most lucky.

Especially in the Grand Line normal weather patterns and logic do not apply. Thus sailing from one island to the next can be the same as sailing from summer to winter.

MAJOR GROUPS
Navy: In charge of policing the seas and islands unlucky enough to lack their own security force, but lucky enough for the World Goverment to care.

Seven Warlords of the Sea: Goverment sanctioned pirates. In exchange for the Navy looking the other way these pirates agree to not attack the navy or world goverment and to assist them when asked. Intent is to use them to keep other pirates in line, though most just use it to run their own agenda undisturbed.

Pirates: Outlaws of the goverment that most view as universally evil. Rare an approaching pirate ship isn't shot on sight. Still most is not always. There are plenty of neutral locations where pirates gather, often islands with strong enough internal security that your average pirate is no threat. As well as islands that are actually protected by pirates. Often ones powerful enough that their reputation alone is enough to turn away enemies.

Fishmen: Merfolk living under the oceans of the Grand Line. Physically stronger then humans, but for centuries the World Goverment viewed them as mere animals. Even hunting them as pets, or just for the fun of it. This has caused alot of animosity among the two groups. However currently under treaty with World Goverment and its illegal to hunt them, of course Piracy is illegal too.

LEXICON
Some important terms

North/South/East/West Blue: name of the four major oceans

Devil Fruit: fruit that grants those that eat it great power, but robs them of their ability to swim, detailed more below.

Beri: unit of currency. Different translations include, berry and beli. Honestly I prefer beri but dont really care. Do not argue over whats correct.

Transponder Snail: Snails used for telecommunication. Video, audio, even faxing. There are also expensive portible models.

Logpose: special compass used to navigate the Grand Line. After a variable amount of time on an island it resets and points to the next one.

Eternalpose: logpose perminently pointing to a given island that will never reset.

One Piece: The legendary treasure said to be at the end of the Grand Line.

Sea Prism Stone: Rare mineral that duplicates effects of the sea, robbing devil fruit users of their powers and strength.


None of this is needed for game play. Its just information on the setting, major faction, and lexicon. Pretty much everything not there will either be information thats different in my game and you shouldn't know, like who the seven warlords are, or stuff you should already know, pirate ships have cannons, and an admiral is a high ranking navy officer.

Technology I intentionally did not mention. Mostly its what you expect. Wooden ships, flint-lock guns, swords, ect. But there are alot of strange examples so not gonna try and classify it.

RP Story
You and your crew have just crossed reverse mountain and entered the Grand Line from the East Blue with your Logpose set for the first island. Your ship is designed for a crew of 10, with a single main mast and three cannons, one in the front and one on each side. With plenty of food to last several weeks and a million beri worth of treasure. However every member of your crew has so far avoided the Navy's attention and thus no one currently has a bounty placed on them. There are no immediate concerns, but danger is ever present on the Grand Line.

Devil Fruit
I want to clearify the pros and cons of them.

General: Devil Fruit, are just that, fruit, all unique and one of a kind and all with the same universal weakness, water. Those that have eaten it can never swim, sinking like a rock. If more then 50% of their body is in water they lose the strength to even stand let alone use their powers. Rain does not have this effect but the resulting standing water will.

Sea Prism Stone has simular effect. Always negating the power and enough can leave them just as weak and helpless.

Names of fruits always have a single repeated word as their name. Gum-Gum, Sand-Sand, Mutt-Mutt, ect

The three main types.
Logia: rarest and considered the most powerful of the three types. Granting the user the ability to turn into, generate, and manipulate a given element. Greatest strength is their nigh-invulnerability. However it does have limits. They suffer from elements natural limits, wet sand can be hit, becoming lightning not helping against a rubber fist, lava burning fire, ect. Also unless trained (meaning no starting character) it is a conscious effect to negate damage and doesn't help against suprise attacks. Final drawback is logia users are used to being indestructable, if their powers are negated they have poor defensive skills and aren't too good at taking a hit.

Zoan: Allows the user to become an animal, or a hybrid version. Known for granting a great boost to physical power, speed, and stamina and any additional advantages of that animal. Such as claws, or wings. Those of carnivous animals are known to have the side effect increased blood-lust when outside of their natural form. A user can also become awakened, going beyond animals usual physical limits (not for starting characters)

Ancient: A rare sud-type, animals that are now extinct.

Mythical: even rarer the logia, allows transformation into creatures of legend.

Paramecia: The most common type and a total crapshoot. Can get anything from turning body parts to wheels to being able to create quakes in space itself. Pretty much if any power you can think of that doesn't fall into the other two.

Note: power level will remain about the same even if you do not have these powers. While they will have an edge make no mistake, I will exploit their weaknesses.

Character Sheet
Name:
Age:
Appearance:
Position: captain, navigator, doctor, ect
Weapons: if any
Devil Fruit: if any, include type, power, and name
Techniques: List any attacks your character has developed

Bio:


Finally you guys will need a name for your pirate group, and if you want, your ship. If you guys cant decide we'll just see what people start calling you.

Oh and I will run this RP as long as I get atleast three players. Ten will be the limit however
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"don't hate me for being a heterosexual white guy disparaging slacktivism, hate me for all those murders I've done."

Last edited by Aerozord; 05-11-2010 at 11:38 PM.
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