|
Click to unhide all tags.
|
Thread Tools | Display Modes |
06-10-2010, 08:01 AM | #11 | |
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
|
What, just three adjacent targets? Oh come on.
Okay, fine. Jerk. Roar (three adjacent targets) When the enemy morale rate is high, Roar has no effect. When morale is low, there is an increased chance that the targets will run away when Roar is used. A trainer is affected when one of their pokemon is targetted. If the trainer does not run away, their pokemon still might be affected in which case they will return to their pokeballs. If enemies do not run away, they may still be inflicted with Fear, forfeiting their turn. When Overwhelming Tide is in effect, the chance to make enemies run away and to inflict Fear increases greatly. Every time Roar is used, whether by an ally or an enemy and regardless of the morale value, Impact pisses in his pants and forfeits his turn. There. You know, remember way back when I suggested that Pressure exponentially accelerate morale decrease? And that it stack when there are several pokemon out with Pressure? Couple that with Roar. I'll let you figure out the rest. Quote:
Hmm, no, I don't.
__________________
Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
|
|
|