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Unread 06-21-2010, 04:21 AM   #11
Astral Harmony
Don't Hate Me 'Cause I'm Moe
 
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Join Date: Oct 2004
Location: Harmonial Sanctum
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I just felt I should elaborate on this:

The way I see it, there's two types of death in RPGs. There's the simple 0 HP death way and there's the actual permanent way.

The difference? When Cloud loses all of his HP, just use a Phoenix Down or cast Life.

When Aerith was stabbed by Sephiroth? Yeah, that's the permanent death. When Tellah exhausted all of his life in an attempt to defeat Golbez with Meteor when he didn't have the MP required to do so? Yes, that's the permanent death. When Lucifer Caprico, Rayleen's fiancee, got crushed by a falling Bastiodon? Indeed, that's a permanent death.

I guess to put it bluntly, Pokemon go rogue both to protect the remaining life of their master (if he's simply reduced to 0 HP) or to avenge his death (if he's actually dead).
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